Brett
|
4217f8f92f
|
DATA COMPRESSION!
|
2023-03-06 00:33:43 -05:00 |
Brett
|
9a2d9ee759
|
world generation
|
2023-03-05 15:21:35 -05:00 |
Brett
|
e34d016abb
|
fix texture loading resizing
|
2023-03-04 23:24:36 -05:00 |
Brett
|
aaea5d4406
|
texture loading
|
2023-03-03 00:49:15 -05:00 |
Brett
|
785c487151
|
texture class
Texture holds information about a texture (data mostly)
palette will hold an array of textures.
TODO: gl_texture + palette management
|
2023-02-17 23:32:23 -05:00 |
Brett
|
93e0212441
|
Update
|
2023-02-17 10:55:21 -05:00 |
Brett
|
e468330e1b
|
Working on text
|
2023-02-15 00:49:27 -05:00 |
Brett
|
6c265b7c3c
|
Chunk storage and switch to vertex arrays
|
2023-02-12 18:13:09 -05:00 |
Brett
|
d3db6e90e0
|
Working on block storage. temp commit to save progress
|
2023-02-12 15:25:52 -05:00 |
Brett
|
d1ff7493a9
|
Perspective and View matrices
|
2023-02-11 16:26:47 -05:00 |
Brett
|
1791bb4b9b
|
glfw, glad. Working on basic window with emscriptem tests
|
2023-02-08 00:56:49 -05:00 |
Brett
|
3d5deecc87
|
Add window defines
|
2023-01-16 14:18:53 -05:00 |
Brett
|
0e87c5cb00
|
Setup libs
|
2023-01-16 13:51:51 -05:00 |
Brett
|
992bc985a0
|
Project Setup
|
2023-01-16 12:48:42 -05:00 |