Commit Graph

12 Commits (a375f4289b1256e98722544fb2c7323760ecc497)

Author SHA1 Message Date
Brett a3095c7559 improve mesh generation speed 2023-03-08 00:06:22 -05:00
Brett 9a2d9ee759 world generation 2023-03-05 15:21:35 -05:00
Brett e34d016abb fix texture loading resizing 2023-03-04 23:24:36 -05:00
Brett f10b119db1 Working on texture loading
TODO:
add mutex and combine loaded texture files
	-resizing is handled by the thread, hopefully this isn't an issue
load the loaded textures into the palette
2023-03-01 00:52:27 -05:00
Brett 785c487151 texture class
Texture holds information about a texture (data mostly)
palette will hold an array of textures.
TODO: gl_texture + palette management
2023-02-17 23:32:23 -05:00
Brett 9bcded0383 Meshing 2023-02-13 23:37:18 -05:00
Brett d3db6e90e0 Working on block storage. temp commit to save progress 2023-02-12 15:25:52 -05:00
Brett d1ff7493a9 Perspective and View matrices 2023-02-11 16:26:47 -05:00
Brett 2a2d377097 code cleanup 2023-02-08 23:23:42 -05:00
Brett 410d6a26d8 Make window! 2023-02-08 13:42:39 -05:00
Brett 1791bb4b9b glfw, glad. Working on basic window with emscriptem tests 2023-02-08 00:56:49 -05:00
Brett 0e87c5cb00 Setup libs 2023-01-16 13:51:51 -05:00