/* * Created by Brett Terpstra 6920201 on 16/01/23. * Copyright (c) Brett Terpstra 2023 All Rights Reserved */ #ifndef FINAL_PROJECT_WINDOW_H #define FINAL_PROJECT_WINDOW_H #include #include #include namespace fp::window { static void init(int width = 1440, int height = 720); static void update(); static void close(); static bool isCloseRequested(); static GLFWwindow* getWindow(); static bool isKeyPressed(int key); static bool isMousePressed(int button); const static blt::mat4x4& getPerspectiveMatrix(); } #endif //FINAL_PROJECT_WINDOW_H