36 lines
891 B
C++
36 lines
891 B
C++
/*
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* Created by Brett on 10/03/23.
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* Licensed under GNU General Public License V3.0
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* See LICENSE file for license detail
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*/
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#ifndef FINALPROJECT_GRAPHICS_H
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#define FINALPROJECT_GRAPHICS_H
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#include <render/ui/text.h>
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#include <render/renderer.h>
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/**
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* fp::graphics will likely become the basis for blt::graphics in the future
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*
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* So let's go over some design decisions:
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* - Immediate mode, similar in style of ImGUI
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* - Functions can be called from anywhere,
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* - One function to render all graphics currently requested
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* - 2D support (UI: Rects, Lines, Points, Triangles, etc)
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* - 3D support (3D text? Plane rendering, Lines, Points, etc)
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*/
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namespace fp::graphics {
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void drawPlane(const blt::vec4& plane, const blt::vec3& color);
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void init(renderer& renderer);
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void render();
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void cleanup();
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}
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#endif //FINALPROJECT_GRAPHICS_H
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