Texture holds information about a texture (data mostly) palette will hold an array of textures. TODO: gl_texture + palette management |
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.. | ||
ui | ||
camera.h | ||
gl.h | ||
textures.h | ||
window.h |
Texture holds information about a texture (data mostly) palette will hold an array of textures. TODO: gl_texture + palette management |
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---|---|---|
.. | ||
ui | ||
camera.h | ||
gl.h | ||
textures.h | ||
window.h |