#pragma once /* * Copyright (C) 2024 Brett Terpstra * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef COSC_4P80_ASSIGNMENT_2_INITIALIZERS_H #define COSC_4P80_ASSIGNMENT_2_INITIALIZERS_H #include #include #include namespace assign2 { struct empty_init { template inline void operator()(Eigen::Matrix& matrix) const { for (auto r : matrix.rowwise()) { for (auto& v : r) v = 0; } } }; struct half_init { template inline void operator()(Eigen::Matrix& matrix) const { for (auto r : matrix.rowwise()) { for (auto& v : r) v = 0.5f; } } }; struct random_init { public: explicit random_init(blt::size_t seed, float min = 0.5 - 0.125, float max = 0.5 + 0.125): seed(seed), min(min), max(max) {} template inline void operator()(Eigen::Matrix& matrix) const { blt::random::random_t random(seed); for (auto r : matrix.rowwise()) { for (auto& v : r) v = random.get_float(min, max); } } private: blt::size_t seed; float min, max; }; } #endif //COSC_4P80_ASSIGNMENT_2_INITIALIZERS_H