#pragma once
/*
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef COSC_4P80_ASSIGNMENT_2_INITIALIZERS_H
#define COSC_4P80_ASSIGNMENT_2_INITIALIZERS_H
#include
#include
#include
namespace assign2
{
struct empty_init
{
template
inline void operator()(Eigen::Matrix& matrix) const
{
for (auto r : matrix.rowwise())
{
for (auto& v : r)
v = 0;
}
}
};
struct half_init
{
template
inline void operator()(Eigen::Matrix& matrix) const
{
for (auto r : matrix.rowwise())
{
for (auto& v : r)
v = 0.5f;
}
}
};
struct random_init
{
public:
explicit random_init(blt::size_t seed, float min = 0.5 - 0.125, float max = 0.5 + 0.125): seed(seed), min(min), max(max)
{}
template
inline void operator()(Eigen::Matrix& matrix) const
{
blt::random::random_t random(seed);
for (auto r : matrix.rowwise())
{
for (auto& v : r)
v = random.get_float(min, max);
}
}
private:
blt::size_t seed;
float min, max;
};
}
#endif //COSC_4P80_ASSIGNMENT_2_INITIALIZERS_H