COSC-4P80-Assignment-3/include/assign3/fwdecl.h

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#pragma once
/*
* Copyright (C) 2024 Brett Terpstra
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#ifndef COSC_4P80_ASSIGNMENT_3_FWDECL_H
#define COSC_4P80_ASSIGNMENT_3_FWDECL_H
#include <blt/std/types.h>
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namespace assign3
{
using Scalar = float;
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inline constexpr blt::i32 RENDER_2D = 0x0;
inline constexpr blt::i32 RENDER_3D = 0x1;
enum class shape : blt::i32
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{
GRID = RENDER_2D,
GRID_WRAP = RENDER_2D,
GRID_OFFSET = RENDER_2D,
GRID_OFFSET_WRAP = RENDER_2D,
GAUSSIAN_DIST = RENDER_2D,
TOROIDAL = RENDER_3D,
CYLINDER = RENDER_3D
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};
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}
#endif //COSC_4P80_ASSIGNMENT_3_FWDECL_H