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Author SHA1 Message Date
Brett 88e28c05b5 WHY IS IS A MERGE ERROR 2024-11-14 23:56:53 -05:00
Brett 54b3e45af8 silly 2024-11-14 23:55:48 -05:00
4 changed files with 260 additions and 1 deletions

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@ -0,0 +1,229 @@
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@ -19,6 +19,7 @@
#ifndef COSC_4P80_ASSIGNMENT_3_UI_H
#define COSC_4P80_ASSIGNMENT_3_UI_H
#include <blt/meta/codegen.h>
#include "blt/gfx/renderer/batch_2d_renderer.h"
#include "blt/gfx/renderer/font_renderer.h"
#include <assign3/file.h>
@ -27,12 +28,19 @@
namespace assign3
{
class renderer_t;
struct render_info_t
{
blt::vec2 base_pos;
blt::vec2 neuron_padding;
float neuron_scale = 0;
static render_info_t fill_screen(renderer_t& renderer, float neuron_scale = 35, float x_padding = 250, float y_padding = 50, float w_padding = 50, float h_padding = 50);
BLT_LVALUE_SETTER(blt::vec2, base_pos);
BLT_LVALUE_SETTER(blt::vec2, neuron_padding);
BLT_PRVALUE_SETTER(float, neuron_scale);
};
class motor_data_t
@ -48,6 +56,7 @@ namespace assign3
class renderer_t
{
friend motor_data_t;
friend render_info_t;
public:
explicit renderer_t(motor_data_t& data, blt::gfx::resource_manager& resources, blt::gfx::matrix_state_manager& state):
motor_data(data), br2d{resources, state}

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@ -1,4 +1,3 @@
#include <iostream>
#include <blt/std/logging.h>
#include <blt/parse/argparse.h>
#include <blt/gfx/window.h>

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@ -16,6 +16,7 @@
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include <assign3/manager.h>
#include <blt/gfx/window.h>
#include <imgui.h>
#include <implot.h>
@ -27,6 +28,27 @@ const char* get_selection_string(void* user_data, int selection)
namespace assign3
{
render_info_t render_info_t::fill_screen(renderer_t& renderer, float neuron_scale, float x_padding, float y_padding, float w_padding,
float h_padding)
{
render_info_t info;
info.set_neuron_scale(neuron_scale);
info.set_base_pos({x_padding, y_padding});
float screen_width = static_cast<float>(blt::gfx::getWindowWidth()) - x_padding - w_padding;
float screen_height = static_cast<float>(blt::gfx::getWindowHeight()) - y_padding - h_padding;
float neuron_width = static_cast<float>(renderer.som_width) * neuron_scale;
float neuron_height = static_cast<float>(renderer.som_height) * neuron_scale;
float remain_width = screen_width - neuron_width;
float remain_height = screen_height - neuron_height;
info.set_neuron_padding({remain_width / static_cast<float>(renderer.som_width), remain_height / static_cast<float>(renderer.som_height)});
return info;
}
void motor_data_t::update()
{
for (const auto& data : files)