#pragma once /* * Copyright (C) 2024 Brett Terpstra * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef COSC_4P80_ASSIGNMENT_3_FWDECL_H #define COSC_4P80_ASSIGNMENT_3_FWDECL_H #include #include #include namespace assign3 { using Scalar = float; inline constexpr blt::i32 RENDER_2D = 0x0; inline constexpr blt::i32 RENDER_3D = 0x1; enum class shape : blt::i32 { GRID = RENDER_2D, GRID_WRAP = RENDER_2D, GRID_OFFSET = RENDER_2D, GRID_OFFSET_WRAP = RENDER_2D, GAUSSIAN_DIST = RENDER_2D, TOROIDAL = RENDER_3D, CYLINDER = RENDER_3D }; enum class debug_type { DATA_POINT, DISTANCE }; inline std::array debug_names { "Distance to Datapoint", "Distance to Neighbours" }; } #endif //COSC_4P80_ASSIGNMENT_3_FWDECL_H