<!--NewPage--> <html> <head> <!-- Generated by javadoc on Sat May 10 12:20:47 1997 --> <a name="_top_"></a> <title> Class PhasePanel </title> </head> <body> <h1> Class PhasePanel </h1> <pre> <a href="java.lang.Object.html#_top_">java.lang.Object</a> | +----<a href="java.awt.Component.html#_top_">java.awt.Component</a> | +----<a href="java.awt.Container.html#_top_">java.awt.Container</a> | +----<a href="java.awt.Panel.html#_top_">java.awt.Panel</a> | +----PhasePanel </pre> <hr> <dl> <dt> class <b>PhasePanel</b> <dt> extends <a href="java.awt.Panel.html#_top_">Panel</a> </dl> This actually contains all of the UI components that accept breeding parameters. It currently accepts the following <i>lilgp</i> parameters: <hr> <a name="index"></a> <h2> <img src="images/constructor-index.gif" width=275 height=38 alt="Constructor Index"> </h2> <dl> <dt> <img src="images/yellow-ball-small.gif" width=6 height=6 alt=" o "> <a href="#PhasePanel(int)"><b>PhasePanel</b></a>(int) <dd> Add each of the UI components needed to accept input. </dl> <h2> <img src="images/method-index.gif" width=207 height=38 alt="Method Index"> </h2> <dl> <dt> <img src="images/red-ball-small.gif" width=6 height=6 alt=" o "> <a href="#action(java.awt.Event, java.lang.Object)"><b>action</b></a>(Event, Object) <dd> Trap input events and determine which set of UI components should be visible based on the user's selections. <dt> <img src="images/red-ball-small.gif" width=6 height=6 alt=" o "> <a href="#flushParameters()"><b>flushParameters</b></a>() <dd> Collect the contents of each UI component and store it in the <tt>ParameterDB</tt>. <dt> <img src="images/red-ball-small.gif" width=6 height=6 alt=" o "> <a href="#loadParams()"><b>loadParams</b></a>() <dd> This method is responsible for loading parameters on each of the phase panels after the user opens a parameter file. </dl> <a name="constructors"></a> <h2> <img src="images/constructors.gif" width=231 height=38 alt="Constructors"> </h2> <a name="PhasePanel"></a> <a name="PhasePanel(int)"><img src="images/yellow-ball.gif" width=12 height=12 alt=" o "></a> <b>PhasePanel</b> <pre> public PhasePanel(int num) </pre> <dl> <dd> Add each of the UI components needed to accept input. <dl> <dt> <b>Parameters:</b> <dd> num - the phase number </dl> </dl> <a name="methods"></a> <h2> <img src="images/methods.gif" width=151 height=38 alt="Methods"> </h2> <a name="action(java.awt.Event, java.lang.Object)"><img src="images/red-ball.gif" width=12 height=12 alt=" o "></a> <a name="action"><b>action</b></a> <pre> public boolean action(<a href="java.awt.Event.html#_top_">Event</a> event, <a href="java.lang.Object.html#_top_">Object</a> arg) </pre> <dl> <dd> Trap input events and determine which set of UI components should be visible based on the user's selections. <dl> <dt> <b>Overrides:</b> <dd> <a href="java.awt.Component.html#action(java.awt.Event, java.lang.Object)">action</a> in class <a href="java.awt.Component.html#_top_">Component</a> </dl> </dl> <a name="flushParameters()"><img src="images/red-ball.gif" width=12 height=12 alt=" o "></a> <a name="flushParameters"><b>flushParameters</b></a> <pre> public void flushParameters() </pre> <dl> <dd> Collect the contents of each UI component and store it in the <tt>ParameterDB</tt>. <dl> <dt> <b>See Also:</b> <dd> <a href="ParameterDB.html#_top_">ParameterDB</a> </dl> </dl> <a name="loadParams()"><img src="images/red-ball.gif" width=12 height=12 alt=" o "></a> <a name="loadParams"><b>loadParams</b></a> <pre> public void loadParams() </pre> <dl> <dd> This method is responsible for loading parameters on each of the phase panels after the user opens a parameter file. </dl> </body> </html>