93 lines
3.7 KiB
C++
93 lines
3.7 KiB
C++
/*
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* Open BEAGLE
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* Copyright (C) 2001-2007 by Christian Gagne and Marc Parizeau
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Contact:
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* Laboratoire de Vision et Systemes Numeriques
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* Departement de genie electrique et de genie informatique
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* Universite Laval, Quebec, Canada, G1K 7P4
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* http://vision.gel.ulaval.ca
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*
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*/
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/*!
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* \file beagle/Coev.hpp
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* \brief File to include to import all the co-evolution specific classes.
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* \author Christian Gagne
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* \author Marc Parizeau
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* $Revision: 1.12.2.1 $
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* $Date: 2007/05/09 01:51:01 $
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*/
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/*!
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* \defgroup COEVF Co-evolution Framework
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* \brief Specialized framework for co-evolution.
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*
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* Co-evolution framework is based on multi-threading programming, where each thread is associated to
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* a population. The execution sequence of each thread is the same than what usually done in the
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* main function of standard evolutions (i.e. build system, evaluation operator, vivarium, evolver,
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* initialize evolver, and start evolution). The population in each thread evolves independently,
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* with inter-thread synchronization only in co-evolutionary fitness evaluation operator. This
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* operator behaves quite differently than usual mono-population evaluation operator. The
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* co-evolution evaluation procedure starts by calling Coev::EvaluationOp::makeSets, which makes
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* evaluation sets of the evolving population and add them into shared storage structure, using
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* method Coev::EvaluationOp::addSet. When the desired number of evaluation sets is added (the
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* trigger value) the co-evolutionary fitness evaluation method defined in
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* Coev::EvaluationOp::evaluateSets is called. Pure virtual methods Coev::EvaluationOp::makeSets
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* and Coev::EvaluationOp::evaluateSets are problem-specific and must be defined by the user in
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* its co-evolutionary fitness evaluation operators.
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*
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* A trigger value is used to specify the number of evaluation sets needed to start a
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* co-evolutionary evaluation. This value is usually equal to the number of threads/populations used,
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* as usually each thread/population add one evaluation set before doing the co-evolutionary
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* evaluation operation. But different trigger value can be used depending on the context.
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*
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* Marc Parizeau's portable C++ classes for multi-threading (defined in namespace Threading)
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* are also provided with co-evolutionary framework. These are used internally by the co-evolution
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* framework. Users are advised to use them for their co-evolutionary applications.
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*
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*/
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/*!
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* \namespace Beagle::Coev
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* \brief Namespace of the co-evolution classes.
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* \ingroup COEVF
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*/
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#ifndef Beagle_Coev_hpp
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#define Beagle_Coev_hpp
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// Beagle generic components
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#include "beagle/Beagle.hpp"
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#include "beagle/GA.hpp"
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#include "beagle/GP.hpp"
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// Mutli-threading classes
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#include "Threading.hpp"
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// Co-evolution classes
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#include "beagle/Coev/EvaluationOp.hpp"
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#include "beagle/Coev/GPEvaluationOp.hpp"
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#include "beagle/Coev/TermBroadcastOp.hpp"
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#endif // Beagle_Coev_hpp
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