COSC_4P82_Assignment_1/lib/beagle-3.0.3/PACC/Socket/UDPServer.cpp

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/*
* Portable Agile C++ Classes (PACC)
* Copyright (C) 2001-2003 by Marc Parizeau
* http://manitou.gel.ulaval.ca/~parizeau/PACC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact:
* Laboratoire de Vision et Systemes Numeriques
* Departement de genie electrique et de genie informatique
* Universite Laval, Quebec, Canada, G1K 7P4
* http://vision.gel.ulaval.ca
*
*/
/*!
* \file PACC/Socket/UDPServer.cpp
* \brief Class methods for the portable %UDP server.
* \author Marc Parizeau, Laboratoire de vision et systèmes numériques, Université Laval
* $Revision: 1.5.2.1 $
* $Date: 2007/09/10 18:24:09 $
*/
#include "Socket/UDPServer.hpp"
#include <iostream>
using namespace std;
using namespace PACC;
//! Process incomming connections by receiving datagrams and calling virtual function UDPServer::main.
void Socket::UDPServer::acceptDatagrams()
{
bool lHalt = false;
mHalt = false;
while(!lHalt && !mHalt)
{
try {
string lDatagram;
Address lPeer;
receiveDatagram(lDatagram, lPeer);
lHalt = main(lDatagram, lPeer);
} catch(const Exception& inError) {
// report any error and ignore
cerr << inError.getMessage() << endl;
}
}
}
/*! \brief Set default socket options.
Default options are:
<ul>
<li>eReuseAddress = true</li>
<li>eRecvBufSize = 65535 bytes</li>
<li>eSendBufSize = 1024 bytes</li>
<li>eRecvTimeOut = 10 seconds</li>
<li>eSendTimeOut = 10 seconds</li>
</ul>
Any error raises a Socket::Exception.
*/
void Socket::UDPServer::setDefaultOptions()
{
setSockOpt(eReuseAddress, true);
setSockOpt(eRecvBufSize, 65535);
setSockOpt(eSendBufSize, 1024);
setSockOpt(eRecvTimeOut, 10);
setSockOpt(eSendTimeOut, 10);
}