COSC_4P82_Assignment_1/lib/beagle-3.0.3/PACC/Threading/ThreadPool.cpp

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/*
* Portable Agile C++ Classes (PACC)
* Copyright (C) 2001-2003 by Marc Parizeau
* http://manitou.gel.ulaval.ca/~parizeau/PACC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact:
* Laboratoire de Vision et Systemes Numeriques
* Departement de genie electrique et de genie informatique
* Universite Laval, Quebec, Canada, G1K 7P4
* http://vision.gel.ulaval.ca
*
*/
/*!
* \file PACC/Threading/ThreadPool.cpp
* \brief Class methods for the portable thread pool.
* \author Marc Parizeau, Laboratoire de vision et systèmes numériques, Université Laval
* $Revision: 1.5.2.1 $
* $Date: 2007/09/10 18:24:10 $
*/
#include "Threading/ThreadPool.hpp"
using namespace std;
using namespace PACC;
/*! \brief Execute a pending task.
When awakened by its parent thread pool, this method removes the next task from the head of the queue and starts executing it immediately. It also broadcasts a signal to all waiting threads for this task, both prior to task execution and after task completion.
*/
void Threading::SlaveThread::main(void)
{
while(!mCancel)
{
// wait for available task
mPool->lock();
while(mPool->mTasks.empty() && !mCancel) mPool->wait();
if(!mCancel)
{
// dequeu next task
Task* lTask = mPool->mTasks.front();
mPool->mTasks.pop();
mPool->unlock();
// signal all that task is running
lTask->lock();
lTask->mRunning = true;
lTask->broadcast();
lTask->unlock();
// run task
lTask->main();
// signal all that task is completed
lTask->lock();
lTask->mRunning = false;
lTask->mCompleted = true;
lTask->broadcast();
lTask->unlock();
}
else mPool->unlock();
}
}
//! Construct thread pool by allocating \c inSlaves threads.
Threading::ThreadPool::ThreadPool(unsigned int inSlaves)
{
// allocate slave threads
for(unsigned int i = 0; i < inSlaves; ++i)
{
SlaveThread* lThread = new SlaveThread(this);
push_back(lThread);
}
}
//! Delete thread pool.
Threading::ThreadPool::~ThreadPool(void)
{
lock();
// wait for queue to become empty
while(!mTasks.empty())
{
// wait for last task in queue to at least start running
Task* lTask = mTasks.back();
lTask->lock();
unlock();
lTask->wait(false);
lTask->unlock();
lock();
}
// now cancel all threads
for(unsigned int i = 0; i < size(); ++i) (*this)[i]->cancel();
// signal them to wake up
broadcast();
unlock();
// then delete them (the thread destructor will wait for thread completion)
for(unsigned int i = 0; i < size(); ++i) delete (*this)[i];
}
/*! \brief Push task \c inTask onto the thread pool queue.
The thread pool maintains a queue of task references that will be executed in FIFO order.
*/
void Threading::ThreadPool::push(Task& inTask)
{
// reset task flags
inTask.reset();
// push task onto queue and signal availability
lock();
mTasks.push(&inTask);
signal();
unlock();
}