COSC_4P82_Assignment_1/lib/beagle-3.0.3/PACC/SVG/Canvas.hpp

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/*
* Portable Agile C++ Classes (PACC)
* Copyright (C) 2001-2003 by Marc Parizeau
* http://manitou.gel.ulaval.ca/~parizeau/PACC
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* Contact:
* Laboratoire de Vision et Systemes Numeriques
* Departement de genie electrique et de genie informatique
* Universite Laval, Quebec, Canada, G1K 7P4
* http://vision.gel.ulaval.ca
*
*/
/*!
* \file PACC/SVG/Canvas.hpp
* \brief Class definition for the SVG drawing canvas.
* \author Marc Parizeau and Michel Fortin, Laboratoire de vision et systèmes numériques, Université Laval
* $Revision: 1.6.2.1 $
* $Date: 2007/09/10 18:24:08 $
*/
#ifndef PACC_SVG_Canvas_hpp_
#define PACC_SVG_Canvas_hpp_
#include "SVG/Frame.hpp"
#include "Socket/Address.hpp"
#include "Socket/Cafe.hpp"
namespace PACC {
namespace SVG {
using namespace std;
/*!\brief Specialized frame to display on screen graphics.
* \ingroup SVG
*
* A canvas opens a TCP/IP connection with a running viewer
* application on the network. By default it connects to the localhost at port 61250.
*
* The viewer opens a window showing the canvas. Changes made to the
* canvas are updated in real-time on the viewer side.
*/
class Canvas : public Frame {
public:
//! Pop canvas on viewer at address \c inAddress:inPort with title \c inTitle and size \c inSize.
Canvas(const string &inTitle, const Size &inSize, const string &inAddress="localhost", unsigned int inPort=61250) : Frame(Point(0, 0), inSize), mAddress(inAddress), mPort(inPort), mSocket(0) {
initCanvas(inTitle);
}
//! Pop canvas on viewer at address \c inAddress:inPort with title \c inTitle, size \c inSize, and style \c inStyle.
Canvas(const string &inTitle, const Size &inSize, const Style &inStyle, const string &inAddress="localhost", unsigned int inPort=61250) : Frame(Point(0, 0), inSize, inStyle), mAddress(inAddress), mPort(inPort), mSocket(0) {
initCanvas(inTitle);
}
//! Pop canvas on viewer at address \c inAddress:inPort with title \c inTitle and using frame \c inFrame.
Canvas(const string &inTitle, const Frame &inFrame, const string &inAddress="localhost", unsigned int inPort=61250) : Frame(inFrame), mAddress(inAddress), mPort(inPort), mSocket(0) {
initCanvas(inTitle);
}
//! Delete canvas.
~Canvas(void) {if(mSocket) delete mSocket;}
//! Assign frame \c inFrame to this canvas.
Canvas &operator=(const Frame& inFrame);
//! Insert graphic primitive \c inGraphic into this canvas.
Canvas &operator<<(const Primitive& inGraphic);
//! Remove all primitives in this Canvas.
void clear(void);
//! Return title of this canvas.
string getTitle() const;
//! Set title of this canvas.
void setTitle(const string& inTitle);
//! Wait up to \c inMaxDelay seconds for the user to click a mouse button.
Point waitForClick(int &outButtonClicked, double inMaxDelay=0) const;
private:
string mAddress; //<! The IP address of the viewer.
unsigned int mPort; //!< The port number of the viewer.
Socket::Cafe *mSocket; //<! The network socket of this canvas.
string mWinID; //<! The window ID of this canvas.
Point getOrigin() const;
void setOrigin(const Point &);
void setOrigin(float, float);
//! Initialize canvas with title \c inTitle.
void initCanvas(const string& inTitle);
//! Send canvas as serialized %SVG code.
void updateViewer(void) const;
};
} // end of namespace SVG
} // end of namespace PACC
#endif // PACC_SVG_Canvas_hpp_