151 lines
3.8 KiB
Plaintext
151 lines
3.8 KiB
Plaintext
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//
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// detail/impl/win_thread.ipp
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// ~~~~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_IMPL_WIN_THREAD_IPP
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#define ASIO_DETAIL_IMPL_WIN_THREAD_IPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#if defined(ASIO_WINDOWS) \
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&& !defined(ASIO_WINDOWS_APP) \
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&& !defined(UNDER_CE)
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#include <process.h>
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#include "asio/detail/throw_error.hpp"
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#include "asio/detail/win_thread.hpp"
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#include "asio/error.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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namespace detail {
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win_thread::~win_thread()
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{
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::CloseHandle(thread_);
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// The exit_event_ handle is deliberately allowed to leak here since it
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// is an error for the owner of an internal thread not to join() it.
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}
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void win_thread::join()
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{
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HANDLE handles[2] = { exit_event_, thread_ };
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::WaitForMultipleObjects(2, handles, FALSE, INFINITE);
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::CloseHandle(exit_event_);
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if (terminate_threads())
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{
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::TerminateThread(thread_, 0);
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}
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else
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{
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::QueueUserAPC(apc_function, thread_, 0);
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::WaitForSingleObject(thread_, INFINITE);
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}
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}
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std::size_t win_thread::hardware_concurrency()
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{
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SYSTEM_INFO system_info;
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::GetSystemInfo(&system_info);
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return system_info.dwNumberOfProcessors;
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}
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void win_thread::start_thread(func_base* arg, unsigned int stack_size)
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{
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::HANDLE entry_event = 0;
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arg->entry_event_ = entry_event = ::CreateEventW(0, true, false, 0);
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if (!entry_event)
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{
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DWORD last_error = ::GetLastError();
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delete arg;
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asio::error_code ec(last_error,
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asio::error::get_system_category());
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asio::detail::throw_error(ec, "thread.entry_event");
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}
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arg->exit_event_ = exit_event_ = ::CreateEventW(0, true, false, 0);
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if (!exit_event_)
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{
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DWORD last_error = ::GetLastError();
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delete arg;
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asio::error_code ec(last_error,
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asio::error::get_system_category());
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asio::detail::throw_error(ec, "thread.exit_event");
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}
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unsigned int thread_id = 0;
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thread_ = reinterpret_cast<HANDLE>(::_beginthreadex(0,
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stack_size, win_thread_function, arg, 0, &thread_id));
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if (!thread_)
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{
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DWORD last_error = ::GetLastError();
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delete arg;
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if (entry_event)
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::CloseHandle(entry_event);
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if (exit_event_)
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::CloseHandle(exit_event_);
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asio::error_code ec(last_error,
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asio::error::get_system_category());
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asio::detail::throw_error(ec, "thread");
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}
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if (entry_event)
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{
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::WaitForSingleObject(entry_event, INFINITE);
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::CloseHandle(entry_event);
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}
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}
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unsigned int __stdcall win_thread_function(void* arg)
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{
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win_thread::auto_func_base_ptr func = {
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static_cast<win_thread::func_base*>(arg) };
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::SetEvent(func.ptr->entry_event_);
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func.ptr->run();
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// Signal that the thread has finished its work, but rather than returning go
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// to sleep to put the thread into a well known state. If the thread is being
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// joined during global object destruction then it may be killed using
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// TerminateThread (to avoid a deadlock in DllMain). Otherwise, the SleepEx
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// call will be interrupted using QueueUserAPC and the thread will shut down
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// cleanly.
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HANDLE exit_event = func.ptr->exit_event_;
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delete func.ptr;
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func.ptr = 0;
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::SetEvent(exit_event);
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::SleepEx(INFINITE, TRUE);
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return 0;
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}
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#if defined(WINVER) && (WINVER < 0x0500)
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void __stdcall apc_function(ULONG) {}
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#else
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void __stdcall apc_function(ULONG_PTR) {}
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#endif
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // defined(ASIO_WINDOWS)
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// && !defined(ASIO_WINDOWS_APP)
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// && !defined(UNDER_CE)
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#endif // ASIO_DETAIL_IMPL_WIN_THREAD_IPP
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