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162 lines
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<title>Timer.3 - Binding arguments to a completion handler</title>
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<table cellpadding="2" width="100%"><tr><td valign="top"><img alt="asio C++ library" width="250" height="60" src="../../asio.png"></td></tr></table>
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<a accesskey="p" href="tuttimer2/src.html"><img src="../../prev.png" alt="Prev"></a><a accesskey="u" href="../tutorial.html"><img src="../../up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../home.png" alt="Home"></a><a accesskey="n" href="tuttimer3/src.html"><img src="../../next.png" alt="Next"></a>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="asio.tutorial.tuttimer3"></a><a class="link" href="tuttimer3.html" title="Timer.3 - Binding arguments to a completion handler">Timer.3 - Binding arguments
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to a completion handler</a>
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</h3></div></div></div>
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<p>
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In this tutorial we will modify the program from tutorial Timer.2 so that
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the timer fires once a second. This will show how to pass additional parameters
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to your handler function.
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</p>
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<pre class="programlisting"><span class="special">#</span><span class="identifier">include</span> <span class="special"><</span><span class="identifier">iostream</span><span class="special">></span>
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<span class="special">#</span><span class="identifier">include</span> <span class="special"><</span><span class="identifier">asio</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">></span>
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<span class="special">#</span><span class="identifier">include</span> <span class="special"><</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">bind</span><span class="special">/</span><span class="identifier">bind</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">></span>
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</pre>
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<p>
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To implement a repeating timer using asio you need to change the timer's
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expiry time in your completion handler, and to then start a new asynchronous
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wait. Obviously this means that the completion handler will need to be able
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to access the timer object. To this end we add two new parameters to the
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<code class="computeroutput"><span class="identifier">print</span></code> function:
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</p>
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
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<li class="listitem">
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a pointer to a timer object; and
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</li>
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<li class="listitem">
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a counter so that we can stop the program when the timer fires for the
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sixth time
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</li>
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</ul></div>
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<p>
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at the end of the parameter list.
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</p>
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<pre class="programlisting"><span class="keyword">void</span> <span class="identifier">print</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">error_code</span><span class="special">&</span> <span class="comment">/*e*/</span><span class="special">,</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">steady_timer</span><span class="special">*</span> <span class="identifier">t</span><span class="special">,</span> <span class="keyword">int</span><span class="special">*</span> <span class="identifier">count</span><span class="special">)</span>
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<span class="special">{</span>
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</pre>
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<p>
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As mentioned above, this tutorial program uses a counter to stop running
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when the timer fires for the sixth time. However you will observe that there
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is no explicit call to ask the io_context to stop. Recall that in tutorial
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Timer.2 we learnt that the <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a>
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function completes when there is no more "work" to do. By not starting
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a new asynchronous wait on the timer when <code class="computeroutput"><span class="identifier">count</span></code>
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reaches 5, the io_context will run out of work and stop running.
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</p>
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<pre class="programlisting"> <span class="keyword">if</span> <span class="special">(*</span><span class="identifier">count</span> <span class="special"><</span> <span class="number">5</span><span class="special">)</span>
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<span class="special">{</span>
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<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special"><<</span> <span class="special">*</span><span class="identifier">count</span> <span class="special"><<</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
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<span class="special">++(*</span><span class="identifier">count</span><span class="special">);</span>
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</pre>
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<p>
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Next we move the expiry time for the timer along by one second from the previous
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expiry time. By calculating the new expiry time relative to the old, we can
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ensure that the timer does not drift away from the whole-second mark due
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to any delays in processing the handler.
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</p>
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<pre class="programlisting"> <span class="identifier">t</span><span class="special">-></span><span class="identifier">expires_at</span><span class="special">(</span><span class="identifier">t</span><span class="special">-></span><span class="identifier">expiry</span><span class="special">()</span> <span class="special">+</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">chrono</span><span class="special">::</span><span class="identifier">seconds</span><span class="special">(</span><span class="number">1</span><span class="special">));</span>
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</pre>
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<p>
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Then we start a new asynchronous wait on the timer. As you can see, the
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<a class="link" href="boost_bind.html" title="boost::bind">boost::bind</a> function is used
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to associate the extra parameters with your completion handler. The <a class="link" href="../reference/basic_waitable_timer/async_wait.html" title="basic_waitable_timer::async_wait">steady_timer::async_wait()</a>
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function expects a handler function (or function object) with the signature
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<code class="computeroutput"><span class="keyword">void</span><span class="special">(</span><span class="keyword">const</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">error_code</span><span class="special">&)</span></code>. Binding the additional parameters
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converts your <code class="computeroutput"><span class="identifier">print</span></code> function
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into a function object that matches the signature correctly.
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</p>
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<p>
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See the <a href="http://www.boost.org/libs/bind/bind.html" target="_top">Boost.Bind
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documentation</a> for more information on how to use <a class="link" href="boost_bind.html" title="boost::bind">boost::bind</a>.
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</p>
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<p>
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In this example, the asio::placeholders::error argument to <a class="link" href="boost_bind.html" title="boost::bind">boost::bind</a>
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is a named placeholder for the error object passed to the handler. When initiating
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the asynchronous operation, and if using <a class="link" href="boost_bind.html" title="boost::bind">boost::bind</a>,
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you must specify only the arguments that match the handler's parameter list.
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In tutorial Timer.4 you will see that this placeholder may be elided if the
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parameter is not needed by the completion handler.
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</p>
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<pre class="programlisting"> <span class="identifier">t</span><span class="special">-></span><span class="identifier">async_wait</span><span class="special">(</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(</span><span class="identifier">print</span><span class="special">,</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">placeholders</span><span class="special">::</span><span class="identifier">error</span><span class="special">,</span> <span class="identifier">t</span><span class="special">,</span> <span class="identifier">count</span><span class="special">));</span>
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<span class="special">}</span>
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<span class="special">}</span>
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<span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
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<span class="special">{</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">io_context</span> <span class="identifier">io</span><span class="special">;</span>
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</pre>
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<p>
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A new <code class="computeroutput"><span class="identifier">count</span></code> variable is added
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so that we can stop the program when the timer fires for the sixth time.
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</p>
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<pre class="programlisting"> <span class="keyword">int</span> <span class="identifier">count</span> <span class="special">=</span> <span class="number">0</span><span class="special">;</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">steady_timer</span> <span class="identifier">t</span><span class="special">(</span><span class="identifier">io</span><span class="special">,</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">chrono</span><span class="special">::</span><span class="identifier">seconds</span><span class="special">(</span><span class="number">1</span><span class="special">));</span>
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</pre>
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<p>
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As in Step 4, when making the call to <a class="link" href="../reference/basic_waitable_timer/async_wait.html" title="basic_waitable_timer::async_wait">steady_timer::async_wait()</a>
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from <code class="computeroutput"><span class="identifier">main</span></code> we bind the additional
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parameters needed for the <code class="computeroutput"><span class="identifier">print</span></code>
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function.
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</p>
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<pre class="programlisting"> <span class="identifier">t</span><span class="special">.</span><span class="identifier">async_wait</span><span class="special">(</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(</span><span class="identifier">print</span><span class="special">,</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">placeholders</span><span class="special">::</span><span class="identifier">error</span><span class="special">,</span> <span class="special">&</span><span class="identifier">t</span><span class="special">,</span> <span class="special">&</span><span class="identifier">count</span><span class="special">));</span>
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<span class="identifier">io</span><span class="special">.</span><span class="identifier">run</span><span class="special">();</span>
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</pre>
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<p>
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Finally, just to prove that the <code class="computeroutput"><span class="identifier">count</span></code>
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variable was being used in the <code class="computeroutput"><span class="identifier">print</span></code>
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handler function, we will print out its new value.
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</p>
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<pre class="programlisting"> <span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special"><<</span> <span class="string">"Final count is "</span> <span class="special"><<</span> <span class="identifier">count</span> <span class="special"><<</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
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<span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
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<span class="special">}</span>
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</pre>
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<p>
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See the <a class="link" href="tuttimer3/src.html" title="Source listing for Timer.3">full source listing</a>
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</p>
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<p>
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Return to the <a class="link" href="../tutorial.html" title="Tutorial">tutorial index</a>
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</p>
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<p>
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Previous: <a class="link" href="tuttimer2.html" title="Timer.2 - Using a timer asynchronously">Timer.2 - Using a timer
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asynchronously</a>
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</p>
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<p>
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Next: <a class="link" href="tuttimer4.html" title="Timer.4 - Using a member function as a completion handler">Timer.4 - Using a member function
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as a completion handler</a>
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</p>
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</div>
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<div class="copyright-footer">Copyright © 2003-2023 Christopher M. Kohlhoff<p>
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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</p>
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</div>
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<hr>
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