// // sync_client.cpp // ~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include #include #include #include #include #include #include "socks4.hpp" using asio::ip::tcp; int main(int argc, char* argv[]) { try { if (argc != 4) { std::cout << "Usage: sync_client \n"; std::cout << "Examples:\n"; std::cout << " sync_client 127.0.0.1 1080 chris\n"; std::cout << " sync_client localhost socks chris\n"; return 1; } asio::io_context io_context; // Get a list of endpoints corresponding to the SOCKS 4 server name. tcp::resolver resolver(io_context); tcp::resolver::results_type endpoints = resolver.resolve(argv[1], argv[2]); // Try each endpoint until we successfully establish a connection to the // SOCKS 4 server. tcp::socket socket(io_context); asio::connect(socket, endpoints); // Get an endpoint for the Boost website. This will be passed to the SOCKS // 4 server. Explicitly specify IPv4 since SOCKS 4 does not support IPv6. tcp::endpoint http_endpoint = *resolver.resolve(tcp::v4(), "www.boost.org", "http").begin(); // Send the request to the SOCKS 4 server. socks4::request socks_request( socks4::request::connect, http_endpoint, argv[3]); asio::write(socket, socks_request.buffers()); // Receive a response from the SOCKS 4 server. socks4::reply socks_reply; asio::read(socket, socks_reply.buffers()); // Check whether we successfully negotiated with the SOCKS 4 server. if (!socks_reply.success()) { std::cout << "Connection failed.\n"; std::cout << "status = 0x" << std::hex << socks_reply.status(); return 1; } // Form the HTTP request. We specify the "Connection: close" header so that // the server will close the socket after transmitting the response. This // will allow us to treat all data up until the EOF as the response. std::string request = "GET / HTTP/1.0\r\n" "Host: www.boost.org\r\n" "Accept: */*\r\n" "Connection: close\r\n\r\n"; // Send the HTTP request. asio::write(socket, asio::buffer(request)); // Read until EOF, writing data to output as we go. boost::array response; asio::error_code error; while (std::size_t s = socket.read_some( asio::buffer(response), error)) std::cout.write(response.data(), s); if (error != asio::error::eof) throw asio::system_error(error); } catch (std::exception& e) { std::cout << "Exception: " << e.what() << "\n"; } return 0; }