// // server.cpp // ~~~~~~~~~~ // // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include #include #include #include #include #include #include "asio.hpp" using asio::ip::tcp; // Class to manage the memory to be used for handler-based custom allocation. // It contains a single block of memory which may be returned for allocation // requests. If the memory is in use when an allocation request is made, the // allocator delegates allocation to the global heap. class handler_memory { public: handler_memory() : in_use_(false) { } handler_memory(const handler_memory&) = delete; handler_memory& operator=(const handler_memory&) = delete; void* allocate(std::size_t size) { if (!in_use_ && size < sizeof(storage_)) { in_use_ = true; return &storage_; } else { return ::operator new(size); } } void deallocate(void* pointer) { if (pointer == &storage_) { in_use_ = false; } else { ::operator delete(pointer); } } private: // Storage space used for handler-based custom memory allocation. typename std::aligned_storage<1024>::type storage_; // Whether the handler-based custom allocation storage has been used. bool in_use_; }; // The allocator to be associated with the handler objects. This allocator only // needs to satisfy the C++11 minimal allocator requirements. template class handler_allocator { public: using value_type = T; explicit handler_allocator(handler_memory& mem) : memory_(mem) { } template handler_allocator(const handler_allocator& other) noexcept : memory_(other.memory_) { } bool operator==(const handler_allocator& other) const noexcept { return &memory_ == &other.memory_; } bool operator!=(const handler_allocator& other) const noexcept { return &memory_ != &other.memory_; } T* allocate(std::size_t n) const { return static_cast(memory_.allocate(sizeof(T) * n)); } void deallocate(T* p, std::size_t /*n*/) const { return memory_.deallocate(p); } private: template friend class handler_allocator; // The underlying memory. handler_memory& memory_; }; class session : public std::enable_shared_from_this { public: session(tcp::socket socket) : socket_(std::move(socket)) { } void start() { do_read(); } private: void do_read() { auto self(shared_from_this()); socket_.async_read_some(asio::buffer(data_), asio::bind_allocator( handler_allocator(handler_memory_), [this, self](std::error_code ec, std::size_t length) { if (!ec) { do_write(length); } })); } void do_write(std::size_t length) { auto self(shared_from_this()); asio::async_write(socket_, asio::buffer(data_, length), asio::bind_allocator( handler_allocator(handler_memory_), [this, self](std::error_code ec, std::size_t /*length*/) { if (!ec) { do_read(); } })); } // The socket used to communicate with the client. tcp::socket socket_; // Buffer used to store data received from the client. std::array data_; // The memory to use for handler-based custom memory allocation. handler_memory handler_memory_; }; class server { public: server(asio::io_context& io_context, short port) : acceptor_(io_context, tcp::endpoint(tcp::v4(), port)) { do_accept(); } private: void do_accept() { acceptor_.async_accept( [this](std::error_code ec, tcp::socket socket) { if (!ec) { std::make_shared(std::move(socket))->start(); } do_accept(); }); } tcp::acceptor acceptor_; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: server \n"; return 1; } asio::io_context io_context; server s(io_context, std::atoi(argv[1])); io_context.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; }