// // stream_client.cpp // ~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include #include #include #include "asio.hpp" #if defined(ASIO_HAS_LOCAL_SOCKETS) using asio::local::stream_protocol; constexpr std::size_t max_length = 1024; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: stream_client \n"; return 1; } asio::io_context io_context; stream_protocol::socket s(io_context); s.connect(stream_protocol::endpoint(argv[1])); std::cout << "Enter message: "; char request[max_length]; std::cin.getline(request, max_length); size_t request_length = std::strlen(request); asio::write(s, asio::buffer(request, request_length)); char reply[max_length]; size_t reply_length = asio::read(s, asio::buffer(reply, request_length)); std::cout << "Reply is: "; std::cout.write(reply, reply_length); std::cout << "\n"; } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; } #else // defined(ASIO_HAS_LOCAL_SOCKETS) # error Local sockets not available on this platform. #endif // defined(ASIO_HAS_LOCAL_SOCKETS)