100 lines
1.9 KiB
C++
100 lines
1.9 KiB
C++
//
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// detail/thread_group.hpp
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// ~~~~~~~~~~~~~~~~~~~~~~~
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//
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// Copyright (c) 2003-2023 Christopher M. Kohlhoff (chris at kohlhoff dot com)
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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//
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#ifndef ASIO_DETAIL_THREAD_GROUP_HPP
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#define ASIO_DETAIL_THREAD_GROUP_HPP
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#if defined(_MSC_VER) && (_MSC_VER >= 1200)
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# pragma once
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#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
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#include "asio/detail/config.hpp"
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#include "asio/detail/scoped_ptr.hpp"
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#include "asio/detail/thread.hpp"
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#include "asio/detail/push_options.hpp"
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namespace asio {
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namespace detail {
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class thread_group
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{
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public:
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// Constructor initialises an empty thread group.
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thread_group()
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: first_(0)
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{
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}
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// Destructor joins any remaining threads in the group.
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~thread_group()
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{
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join();
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}
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// Create a new thread in the group.
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template <typename Function>
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void create_thread(Function f)
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{
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first_ = new item(f, first_);
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}
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// Create new threads in the group.
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template <typename Function>
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void create_threads(Function f, std::size_t num_threads)
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{
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for (std::size_t i = 0; i < num_threads; ++i)
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create_thread(f);
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}
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// Wait for all threads in the group to exit.
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void join()
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{
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while (first_)
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{
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first_->thread_.join();
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item* tmp = first_;
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first_ = first_->next_;
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delete tmp;
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}
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}
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// Test whether the group is empty.
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bool empty() const
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{
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return first_ == 0;
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}
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private:
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// Structure used to track a single thread in the group.
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struct item
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{
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template <typename Function>
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explicit item(Function f, item* next)
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: thread_(f),
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next_(next)
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{
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}
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asio::detail::thread thread_;
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item* next_;
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};
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// The first thread in the group.
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item* first_;
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};
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} // namespace detail
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} // namespace asio
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#include "asio/detail/pop_options.hpp"
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#endif // ASIO_DETAIL_THREAD_GROUP_HPP
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