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<title>Timer.5 - Synchronising completion handlers in multithreaded programs</title>
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<table cellpadding="2" width="100%"><tr><td valign="top"><img alt="asio C++ library" width="250" height="60" src="../../asio.png"></td></tr></table>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="asio.tutorial.tuttimer5"></a><a class="link" href="tuttimer5.html" title="Timer.5 - Synchronising completion handlers in multithreaded programs">Timer.5 - Synchronising completion
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handlers in multithreaded programs</a>
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</h3></div></div></div>
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<p>
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This tutorial demonstrates the use of the <a class="link" href="../reference/strand.html" title="strand">strand</a>
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class template to synchronise completion handlers in a multithreaded program.
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</p>
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<p>
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The previous four tutorials avoided the issue of handler synchronisation
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by calling the <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a>
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function from one thread only. As you already know, the asio library provides
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a guarantee that completion handlers will only be called from threads that
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are currently calling <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a>.
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Consequently, calling <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a>
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from only one thread ensures that completion handlers cannot run concurrently.
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</p>
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<p>
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The single threaded approach is usually the best place to start when developing
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applications using asio. The downside is the limitations it places on programs,
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particularly servers, including:
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</p>
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<div class="itemizedlist"><ul class="itemizedlist" type="disc">
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<li class="listitem">
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Poor responsiveness when handlers can take a long time to complete.
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</li>
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<li class="listitem">
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An inability to scale on multiprocessor systems.
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</li>
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</ul></div>
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<p>
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If you find yourself running into these limitations, an alternative approach
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is to have a pool of threads calling <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a>.
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However, as this allows handlers to execute concurrently, we need a method
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of synchronisation when handlers might be accessing a shared, thread-unsafe
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resource.
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</p>
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<pre class="programlisting"><span class="special">#</span><span class="identifier">include</span> <span class="special"><</span><span class="identifier">iostream</span><span class="special">></span>
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<span class="special">#</span><span class="identifier">include</span> <span class="special"><</span><span class="identifier">asio</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">></span>
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<span class="special">#</span><span class="identifier">include</span> <span class="special"><</span><span class="identifier">boost</span><span class="special">/</span><span class="identifier">bind</span><span class="special">/</span><span class="identifier">bind</span><span class="special">.</span><span class="identifier">hpp</span><span class="special">></span>
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</pre>
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<p>
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We start by defining a class called <code class="computeroutput"><span class="identifier">printer</span></code>,
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similar to the class in the previous tutorial. This class will extend the
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previous tutorial by running two timers in parallel.
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</p>
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<pre class="programlisting"><span class="keyword">class</span> <span class="identifier">printer</span>
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<span class="special">{</span>
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<span class="keyword">public</span><span class="special">:</span>
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</pre>
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<p>
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In addition to initialising a pair of asio::steady_timer members, the constructor
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initialises the <code class="computeroutput"><span class="identifier">strand_</span></code> member,
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an object of type asio::strand<asio::io_context::executor_type>.
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</p>
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<p>
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The <a class="link" href="../reference/strand.html" title="strand">strand</a> class template is
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an executor adapter that guarantees that, for those handlers that are dispatched
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through it, an executing handler will be allowed to complete before the next
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one is started. This is guaranteed irrespective of the number of threads
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that are calling <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a>.
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Of course, the handlers may still execute concurrently with other handlers
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that were not dispatched through an <a class="link" href="../reference/strand.html" title="strand">strand</a>,
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or were dispatched through a different <a class="link" href="../reference/strand.html" title="strand">strand</a>
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object.
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</p>
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<pre class="programlisting"> <span class="identifier">printer</span><span class="special">(</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">io_context</span><span class="special">&</span> <span class="identifier">io</span><span class="special">)</span>
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<span class="special">:</span> <span class="identifier">strand_</span><span class="special">(</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">make_strand</span><span class="special">(</span><span class="identifier">io</span><span class="special">)),</span>
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<span class="identifier">timer1_</span><span class="special">(</span><span class="identifier">io</span><span class="special">,</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">chrono</span><span class="special">::</span><span class="identifier">seconds</span><span class="special">(</span><span class="number">1</span><span class="special">)),</span>
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<span class="identifier">timer2_</span><span class="special">(</span><span class="identifier">io</span><span class="special">,</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">chrono</span><span class="special">::</span><span class="identifier">seconds</span><span class="special">(</span><span class="number">1</span><span class="special">)),</span>
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<span class="identifier">count_</span><span class="special">(</span><span class="number">0</span><span class="special">)</span>
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<span class="special">{</span>
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</pre>
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<p>
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When initiating the asynchronous operations, each completion handler is "bound"
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to an asio::strand<asio::io_context::executor_type> object. The asio::bind_executor()
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function returns a new handler that automatically dispatches its contained
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handler through the <a class="link" href="../reference/strand.html" title="strand">strand</a> object.
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By binding the handlers to the same <a class="link" href="../reference/strand.html" title="strand">strand</a>,
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we are ensuring that they cannot execute concurrently.
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</p>
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<pre class="programlisting"> <span class="identifier">timer1_</span><span class="special">.</span><span class="identifier">async_wait</span><span class="special">(</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">bind_executor</span><span class="special">(</span><span class="identifier">strand_</span><span class="special">,</span>
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<span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(&</span><span class="identifier">printer</span><span class="special">::</span><span class="identifier">print1</span><span class="special">,</span> <span class="keyword">this</span><span class="special">)));</span>
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<span class="identifier">timer2_</span><span class="special">.</span><span class="identifier">async_wait</span><span class="special">(</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">bind_executor</span><span class="special">(</span><span class="identifier">strand_</span><span class="special">,</span>
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<span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(&</span><span class="identifier">printer</span><span class="special">::</span><span class="identifier">print2</span><span class="special">,</span> <span class="keyword">this</span><span class="special">)));</span>
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<span class="special">}</span>
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<span class="special">~</span><span class="identifier">printer</span><span class="special">()</span>
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<span class="special">{</span>
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<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special"><<</span> <span class="string">"Final count is "</span> <span class="special"><<</span> <span class="identifier">count_</span> <span class="special"><<</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
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<span class="special">}</span>
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</pre>
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<p>
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In a multithreaded program, the handlers for asynchronous operations should
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be synchronised if they access shared resources. In this tutorial, the shared
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resources used by the handlers (<code class="computeroutput"><span class="identifier">print1</span></code>
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and <code class="computeroutput"><span class="identifier">print2</span></code>) are <code class="computeroutput"><span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span></code>
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and the <code class="computeroutput"><span class="identifier">count_</span></code> data member.
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</p>
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<pre class="programlisting"> <span class="keyword">void</span> <span class="identifier">print1</span><span class="special">()</span>
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<span class="special">{</span>
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<span class="keyword">if</span> <span class="special">(</span><span class="identifier">count_</span> <span class="special"><</span> <span class="number">10</span><span class="special">)</span>
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<span class="special">{</span>
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<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special"><<</span> <span class="string">"Timer 1: "</span> <span class="special"><<</span> <span class="identifier">count_</span> <span class="special"><<</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
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<span class="special">++</span><span class="identifier">count_</span><span class="special">;</span>
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<span class="identifier">timer1_</span><span class="special">.</span><span class="identifier">expires_at</span><span class="special">(</span><span class="identifier">timer1_</span><span class="special">.</span><span class="identifier">expiry</span><span class="special">()</span> <span class="special">+</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">chrono</span><span class="special">::</span><span class="identifier">seconds</span><span class="special">(</span><span class="number">1</span><span class="special">));</span>
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<span class="identifier">timer1_</span><span class="special">.</span><span class="identifier">async_wait</span><span class="special">(</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">bind_executor</span><span class="special">(</span><span class="identifier">strand_</span><span class="special">,</span>
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<span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(&</span><span class="identifier">printer</span><span class="special">::</span><span class="identifier">print1</span><span class="special">,</span> <span class="keyword">this</span><span class="special">)));</span>
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<span class="special">}</span>
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<span class="special">}</span>
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<span class="keyword">void</span> <span class="identifier">print2</span><span class="special">()</span>
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<span class="special">{</span>
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<span class="keyword">if</span> <span class="special">(</span><span class="identifier">count_</span> <span class="special"><</span> <span class="number">10</span><span class="special">)</span>
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<span class="special">{</span>
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<span class="identifier">std</span><span class="special">::</span><span class="identifier">cout</span> <span class="special"><<</span> <span class="string">"Timer 2: "</span> <span class="special"><<</span> <span class="identifier">count_</span> <span class="special"><<</span> <span class="identifier">std</span><span class="special">::</span><span class="identifier">endl</span><span class="special">;</span>
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<span class="special">++</span><span class="identifier">count_</span><span class="special">;</span>
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<span class="identifier">timer2_</span><span class="special">.</span><span class="identifier">expires_at</span><span class="special">(</span><span class="identifier">timer2_</span><span class="special">.</span><span class="identifier">expiry</span><span class="special">()</span> <span class="special">+</span> <span class="identifier">asio</span><span class="special">::</span><span class="identifier">chrono</span><span class="special">::</span><span class="identifier">seconds</span><span class="special">(</span><span class="number">1</span><span class="special">));</span>
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<span class="identifier">timer2_</span><span class="special">.</span><span class="identifier">async_wait</span><span class="special">(</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">bind_executor</span><span class="special">(</span><span class="identifier">strand_</span><span class="special">,</span>
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<span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(&</span><span class="identifier">printer</span><span class="special">::</span><span class="identifier">print2</span><span class="special">,</span> <span class="keyword">this</span><span class="special">)));</span>
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<span class="special">}</span>
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<span class="special">}</span>
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<span class="keyword">private</span><span class="special">:</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">strand</span><span class="special"><</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">io_context</span><span class="special">::</span><span class="identifier">executor_type</span><span class="special">></span> <span class="identifier">strand_</span><span class="special">;</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">steady_timer</span> <span class="identifier">timer1_</span><span class="special">;</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">steady_timer</span> <span class="identifier">timer2_</span><span class="special">;</span>
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<span class="keyword">int</span> <span class="identifier">count_</span><span class="special">;</span>
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<span class="special">};</span>
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</pre>
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<p>
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The <code class="computeroutput"><span class="identifier">main</span></code> function now causes
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<a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a> to
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be called from two threads: the main thread and one additional thread. This
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is accomplished using an <a class="link" href="../reference/thread.html" title="thread">thread</a>
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object.
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</p>
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<p>
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Just as it would with a call from a single thread, concurrent calls to <a class="link" href="../reference/io_context/run.html" title="io_context::run">io_context::run()</a> will continue
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to execute while there is "work" left to do. The background thread
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will not exit until all asynchronous operations have completed.
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</p>
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<pre class="programlisting"><span class="keyword">int</span> <span class="identifier">main</span><span class="special">()</span>
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<span class="special">{</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">io_context</span> <span class="identifier">io</span><span class="special">;</span>
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<span class="identifier">printer</span> <span class="identifier">p</span><span class="special">(</span><span class="identifier">io</span><span class="special">);</span>
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<span class="identifier">asio</span><span class="special">::</span><span class="identifier">thread</span> <span class="identifier">t</span><span class="special">(</span><span class="identifier">boost</span><span class="special">::</span><span class="identifier">bind</span><span class="special">(&</span><span class="identifier">asio</span><span class="special">::</span><span class="identifier">io_context</span><span class="special">::</span><span class="identifier">run</span><span class="special">,</span> <span class="special">&</span><span class="identifier">io</span><span class="special">));</span>
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<span class="identifier">io</span><span class="special">.</span><span class="identifier">run</span><span class="special">();</span>
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<span class="identifier">t</span><span class="special">.</span><span class="identifier">join</span><span class="special">();</span>
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<span class="keyword">return</span> <span class="number">0</span><span class="special">;</span>
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<span class="special">}</span>
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</pre>
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<p>
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See the <a class="link" href="tuttimer5/src.html" title="Source listing for Timer.5">full source listing</a>
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</p>
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<p>
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Return to the <a class="link" href="../tutorial.html" title="Tutorial">tutorial index</a>
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</p>
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<p>
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Previous: <a class="link" href="tuttimer4.html" title="Timer.4 - Using a member function as a completion handler">Timer.4 - Using a member
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function as a completion handler</a>
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</p>
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</div>
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<div class="copyright-footer">Copyright © 2003-2023 Christopher M. Kohlhoff<p>
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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</p>
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