LookAtMySuitBot/js/node_modules/prismarine-block/README.md

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2023-12-24 20:08:39 -05:00
# prismarine-block
[![NPM version](https://img.shields.io/npm/v/prismarine-block.svg)](http://npmjs.com/package/prismarine-block)
[![Build Status](https://github.com/PrismarineJS/prismarine-block/workflows/CI/badge.svg)](https://github.com/PrismarineJS/prismarine-block/actions?query=workflow%3A%22CI%22)
Represent a minecraft block with its associated data
## Usage
```js
const registry = require('prismarine-registry')('1.8')
const Block = require('prismarine-block')(registry)
const stoneBlock = new Block(registry.blocksByName.stone, registry.biomesByName.plains, /* meta */ 0)
console.log(stoneBlock)
// can you harvest stone with an iron pickaxe?
console.log(stoneBlock.canHarvest(257))
// how many milliseconds does it takes in usual conditions? (on ground, not in water and not in creative mode)
console.log(stoneBlock.digTime(257))
```
## API
See [doc/API.md](doc/API.md)
## History
### 1.17.1
* [Export Block class declaration (#91)](https://github.com/PrismarineJS/prismarine-block/commit/06ef318525aa92b57b400e0ee899231a4a737bec) (thanks @IceTank)
* [Bump standard from 16.0.4 to 17.1.0 (#83)](https://github.com/PrismarineJS/prismarine-block/commit/00cb8a9a6b810f1bcf7a6482b9a25554d7c39a70) (thanks @dependabot[bot])
* [use nmd supportFeature (#60)](https://github.com/PrismarineJS/prismarine-block/commit/83a74fc3877197a6383665f7e121081e54f36e86) (thanks @u9g)
* [Add command gh workflow allowing to use release command in comments (#90)](https://github.com/PrismarineJS/prismarine-block/commit/e9955a02d44570111ad0f72c52e61c3b1f5be72f) (thanks @rom1504)
### 1.17.0
* Support for multi-sided signs (thanks @PondWader)
### 1.16.3
* really
### 1.16.2
* correct
### 1.16.1
* fix mcdata dep
### 1.15.0
* Effect names were normalized
* Metadata to 0 by default
### 1.14.1
* Legacy version fixes
### 1.14.0
* Add .stateId, .fromProperties, .getProps for all versions
### 1.13.1
* Change blockEntity version handling
### 1.13.0
* Add sign block entity implementation
### 1.12.0
* Updated to support `prismarine-registry`. To use, instead of passing a string to prismarine-biome's default function export, pass an instance of `prismarine-registry`.
* block entity support
### 1.11.0
* support bedrock
### 1.10.3
* use normalized enchant rather than custom format (@u9g #41)
### 1.10.2
* remove debug code
### 1.10.1
* Fix ternary operator for bedrock name check
### 1.10.0
* 1.17.0 support (thanks @Archengius and @the9g)
### 1.9.0
* added `block.getProperties()` type definitions.
* added instant breaking support
* added `Block.fromProperties()` constructor.
### 1.8.0
* Efficiency fix on versions below 1.13
### 1.7.3
* Fix effectLevel not working in digTime. (@Naomi-alt)
### 1.7.2
* add testing for shapes, make it more robust to missing data
### 1.7.1
* fix canHarvest when no harvestTools required (thanks @Garfield100)
### 1.7.0
* Add getProperties (thanks @Karang)
### 1.6.0
* Add enchantments and effects to dig time computation (thanks @Karang)
### 1.5.1
* Make Block.fromStateId work for all versions
### 1.5.0
* Fix block metadata for 1.13+
### 1.4.0
* add block shapes (thanks @Karang)
### 1.3.0
* add typescript definitions (thanks @IdanHo)
### 1.2.0
* Prevent data from being shared to avoid conflicts across multiple versions (thanks @hornta)
### 1.1.1
* use the minStateId if passing the blockType
### 1.1.0
* add block state id feature (for >= 1.13)
### 1.0.1
* bump mcdata
### 1.0.0
* bump dependencies
### 0.1.0
* Import from mineflayer