LookAtMySuitBot/js/node_modules/prismarine-entity/README.md

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2023-12-24 20:08:39 -05:00
# prismarine-entity
[![NPM version](https://img.shields.io/npm/v/prismarine-entity.svg)](http://npmjs.com/package/prismarine-entity)
[![Build Status](https://github.com/PrismarineJS/prismarine-entity/workflows/CI/badge.svg)](https://github.com/PrismarineJS/prismarine-entity/actions?query=workflow%3A%22CI%22)
Represent a minecraft entity
## Usage
```js
const Entity = require("prismarine-entity")('1.8.9')
const entity = new Entity(0)
console.log(entity)
```
## API
### Entity
Entities represent players, mobs, and objects.
#### entity.id
#### entity.type
Choices:
* `player`
* `mob`
* `object`
* `global` - lightning
* `orb` - experience orb.
* `other` - introduced with a recent Minecraft update and not yet recognized or used by a third-party mod
#### entity.username
If the entity type is `player`, this field will be set.
#### entity.mobType
If the entity type is `mob`, this field will be set.
#### entity.displayName
Field set for mob and object. A long name in multiple words.
#### entity.entityType
Field set for mob and object. The numerical type of the entity (1,2,...)
#### entity.kind
Field set for mob and object. The kind of entity (for example Hostile mobs, Passive mobs, NPCs).
#### entity.name
Field set for mob and object. A short name for the entity.
#### entity.objectType
If the entity type is `object`, this field will be set.
#### entity.count
If the entity type is `orb`, this field will be how much experience you
get from collecting the orb.
#### entity.position
#### entity.velocity
#### entity.yaw
#### entity.pitch
#### entity.height
#### entity.width
#### entity.onGround
#### entity.equipment[5]
Version dependent.
1.8 Layout:
* `0` - held item
* `1` - shoes
* `2` - legging
* `3` - torso
* `4` - head
1.9 and later:
* `0` - held item
* `1` - off-hand
* `2` - shoes
* `3` - legging
* `4` - torso
* `5` - head
#### entity.heldItem
Equivalent to `entity.equipment[0]`.
#### entity.metadata
See http://wiki.vg/Entities#Entity_Metadata_Format for more details.
#### entity.noClip
#### entity.vehicle
Entity that this entity is riding on
#### entity.passenger
Entity that is riding on this entity
#### entity.health
The health of the player, default: 20
#### entity.food
The food of the player, default: 20
#### entity.elytraFlying
Whether or not the entity is elytra flying.
#### entity.player
The player
#### entity.getCustomName()
returns a `prismarine-chat` ChatMessage object for the name of the entity or null if there isn't one
#### entity.getDroppedItem()
returns a `prismarine-item` Item object for the dropped item, if this is a dropped item, or it will return null
## History
### 2.3.1
* [Use console.trace instead of console.log for deprecation message (#71)](https://github.com/PrismarineJS/prismarine-entity/commit/7262fcf02d6656c663f876d513d84cc7266a3903) (thanks @extremeheat)
### 2.3.0
* [Add default elytra flying value (#69)](https://github.com/PrismarineJS/prismarine-entity/commit/f124abd47b42a908a676b91b0fcb55b1fd1a77b9) (thanks @lkwilson)
* [Fix equipment documentation for other versions (#67)](https://github.com/PrismarineJS/prismarine-entity/commit/b2f756de52fa7ceb2675fe9c2f950fa7398bc425) (thanks @IceTank)
* [Add command gh workflow allowing to use release command in comments (#66)](https://github.com/PrismarineJS/prismarine-entity/commit/4dffa63e3dd45b8f3a42575a2f6f3c2fa47d1d50) (thanks @rom1504)
* [Update to node 18.0.0 (#65)](https://github.com/PrismarineJS/prismarine-entity/commit/7fe14b95f82089b27e20f12a14f709bc8bd5c206) (thanks @rom1504)
* [Bump @types/node from 18.16.13 to 20.2.1 (#64)](https://github.com/PrismarineJS/prismarine-entity/commit/887737f531d89b25e045c4f0db4ec66497eba9f8) (thanks @dependabot[bot])
* [Add missing type (#55)](https://github.com/PrismarineJS/prismarine-entity/commit/87a94dbaf698497f56968efbb396c3692431ae6f) (thanks @sefirosweb)
* [deprecate objectType and mobType (#53)](https://github.com/PrismarineJS/prismarine-entity/commit/e3aadc7e51dccc645d81825aa0bd40b3be88cb05) (thanks @Epirito)
* [Update package.json (#52)](https://github.com/PrismarineJS/prismarine-entity/commit/1156c9b9ae76b3e82ea57348c0f4e0cbdcb6216a) (thanks @Epirito)
### 2.2.0
* mcData to registry refactoring (step towards #2450)
### 2.1.1
* Update mcdata
### 2.1.0
* Adds Entity#getDroppedItem
### 2.0.0
* require mcversion in constructor
* add Entity#getCustomName()
* Add attributes for entity entity collision calculation (thanks @O-of)
### 1.2.0
* Add food saturation to typings
* Add id to typings
* Add effects to typings
### 1.1.0
* Added entity width property
### 1.0.0
* typescript definitions (thanks @IdanHo)
### 0.2.0
* extend EventEmitter
### 0.1.0
* Import from mineflayer