40 lines
1.6 KiB
Markdown
40 lines
1.6 KiB
Markdown
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# prismarine-realms
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[![NPM version](https://img.shields.io/npm/v/prismarine-realms.svg)](http://npmjs.com/package/prismarine-realms)
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[![Build Status](https://github.com/PrismarineJS/prismarine-realms/workflows/CI/badge.svg)](https://github.com/PrismarineJS/prismarine-realms/actions?query=workflow%3A%22CI%22)
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[![Discord](https://img.shields.io/badge/chat-on%20discord-brightgreen.svg)](https://discord.gg/GsEFRM8)
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[![Try it on gitpod](https://img.shields.io/badge/try-on%20gitpod-brightgreen.svg)](https://gitpod.io/#https://github.com/PrismarineJS/prismarine-realms)
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Minecraft Realm interface for Minecraft Java and Bedrock editions, providing a stable API to start/stop Realms, and obtain Realm information such as connection addresses.
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Minecraft Realms is a subscription based service provided by Mojang where users can host, create and manage their own private Minecraft servers.
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## Installation
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```shell
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npm install prismarine-realms
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```
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## Usage
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### RealmAPI
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#### .from(authflow: Authflow, platform: 'bedrock' | 'java')
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Takes an **Authflow** instance from [prismarine-auth](https://github.com/PrismarineJS/prismarine-auth), you can see the documentation for this [here.](https://github.com/PrismarineJS/prismarine-auth#authflow)
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### Example
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```js
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const { Authflow } = require('prismarine-auth')
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const { RealmAPI } = require('prismarine-realms')
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const authflow = new Authflow()
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const api = RealmAPI.from(authflow, 'bedrock') // or 'java'
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// Returns a list of Realms the authenticating account has joined or owns.
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await api.getRealms().then(console.log)
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```
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## Documentation
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See [API Documentation](./docs/API.md#realmsapi)
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