const Chunk = require('./')('1.8') const Vec3 = require('vec3') const chunk = new Chunk() for (let x = 0; x < Chunk.w; x++) { for (let z = 0; z < Chunk.l; z++) { chunk.setBlockType(new Vec3(x, 50, z), 2) for (let y = 0; y < Chunk.h; y++) { chunk.setSkyLight(new Vec3(x, y, z), 15) } } } console.log(JSON.stringify(chunk.getBlock(new Vec3(3, 50, 3)), null, 2))