{ "name": "prismarine-physics", "version": "1.8.0", "description": "Provide the physics engine for minecraft entities", "main": "index.js", "directories": { "test": "test" }, "scripts": { "test": "mocha --reporter spec --exit", "pretest": "npm run lint", "lint": "standard", "fix": "standard --fix" }, "repository": { "type": "git", "url": "git+https://github.com/PrismarineJS/prismarine-physics.git" }, "keywords": [ "physics", "prismarine", "minecraft" ], "author": "Romain Beaumont", "license": "MIT", "bugs": { "url": "https://github.com/PrismarineJS/prismarine-physics/issues" }, "homepage": "https://github.com/PrismarineJS/prismarine-physics#readme", "devDependencies": { "expect": "^27.3.1", "mocha": "^10.0.0", "prismarine-block": "^1.7.3", "prismarine-physics": "file:./", "standard": "^17.0.0" }, "dependencies": { "minecraft-data": "^3.0.0", "prismarine-nbt": "^2.0.0", "vec3": "^0.1.7" } }