### 2.8.0 * [Export changedSlots computation to mineflayer (#102)](https://github.com/PrismarineJS/prismarine-windows/commit/98c3d66ae6aca733bb234d487686e2e534d1924d) (thanks @kaduvert) * [Ensure numberClick with same slots doesn't do anything (#103)](https://github.com/PrismarineJS/prismarine-windows/commit/50e6bfbdb9c3bc26f06ea45760527b2da53eb1f3) (thanks @kaduvert) * [Fix broken behaviour with craftingResultSlots (#101)](https://github.com/PrismarineJS/prismarine-windows/commit/51cc06e0f7dd39ddbb617962dfc1bb659fc172ce) (thanks @kaduvert) ### 2.7.0 * [More click modes (with tests!) (#74)](https://github.com/PrismarineJS/prismarine-windows/commit/9f19fb357b2a96e09060fa5c2393b9041cc869fe) (thanks @kaduvert) * [Add command gh workflow allowing to use release command in comments (#98)](https://github.com/PrismarineJS/prismarine-windows/commit/6ddc90092d63f3838136d83e583d7c1d7ace3ae2) (thanks @rom1504) * [fix](https://github.com/PrismarineJS/prismarine-windows/commit/8ab955e465ce9586bfba0286ef1340b86dc914e4) (thanks @rom1504) * [Update to node 18.0.0 (#96)](https://github.com/PrismarineJS/prismarine-windows/commit/98912036737aa4c2e2f743b12bdb66eac5073889) (thanks @rom1504) * [Bump @types/node from 18.16.13 to 20.2.1 (#95)](https://github.com/PrismarineJS/prismarine-windows/commit/cf7401e3caf1ff2a5f582338b3815eb1f80187b2) (thanks @dependabot[bot]) * [Fix slot layout for dispencer and droppers (#86)](https://github.com/PrismarineJS/prismarine-windows/commit/b42576a0e3eac7b42c843fa96c80191218efe97a) (thanks @IceTank) * [Change slots from Array to Array (#85)](https://github.com/PrismarineJS/prismarine-windows/commit/652cd992b27254dcc7173e93ec8a112fd56cb459) (thanks @yurei-dll) * [use registry.supportFeature (#82)](https://github.com/PrismarineJS/prismarine-windows/commit/3d4514ab56274cfe1fc5d578e3e101d6e41391f7) (thanks @Epirito) * [Bump typed-emitter from 1.4.0 to 2.1.0 (#76)](https://github.com/PrismarineJS/prismarine-windows/commit/86e6aa0727c7e6a4ffa0602bf1aba7fd9d70f71f) (thanks @dependabot[bot]) ## 2.6.1 * fix typo ## 2.6.0 * mcData to registry refactoring + anticipation of feature check refactoring ## 2.5.0 * Extend the events used for windows ## 2.4.4 * update mcdata ## 2.4.3 * fixed typescript typings ## 2.4.2 * Fixed Exporting correctly and better window typings (#49) ### 2.4.1 * revert avoid emitting references ### 2.4.0 * fix bug with emitting null items (@imharvol) * add typings to containerType * fix slot count for generic 3x3 containers ### 2.3.0 * Click API endpoints returns changedSlots array (@nickelpro) ### 2.2.1 * Avoid emitting references (@imharvol) ### 2.2.0 * make nbt the fifth parameter of finditemrange (thanks @U9G) ### 2.1.0 * Add clear function (thanks @U9G) ### 2.0.0 * Fix 1.16 wrong ids, add utility functions * BREAKING: update event changed from `windowUpdate` to `updateSlot` ### 1.6.0 * Add ability to find items by name (thanks @Naomi) ### 1.5.0 * 1.16.0 compat (thanks @DrakoTrogdor) ### 1.4.0 * typescript definitions (thanks @IdanHo) ### 1.3.0 * 1.15 support ### 1.2.0 bunch of changes by Karang : * refactored * more windows for both 1.14 and before ### 1.1.1 * fix for tossed item when crafted (thanks @karang) ### 1.1.0 * added support for villager trading windows (thanks @plexigras) ### 1.0.1 * bump mcdata ### 1.0.0 * bump dependencies ### 0.0.0 * Import from mineflayer