LookAtMySuitBot/js/node_modules/mineflayer-pathfinder/examples/callback.js

38 lines
1.4 KiB
JavaScript

// This example uses promises instead of events like "goal_reached" for a cleaner look
const mineflayer = require('mineflayer')
const pathfinder = require('mineflayer-pathfinder').pathfinder
const Movements = require('mineflayer-pathfinder').Movements
const { GoalNear } = require('mineflayer-pathfinder').goals
const bot = mineflayer.createBot({ username: 'Player' })
// Load plugins
bot.loadPlugin(pathfinder)
bot.once('spawn', () => {
// Set pathfinder movements
const defaultMove = new Movements(bot)
bot.pathfinder.setMovements(defaultMove)
bot.on('chat', async (username, message) => {
// If username is the same as the Bot's username, don't continue
if (username === bot.username) return
// Only continue when the message is "come"
if (message === 'come') {
const target = bot.players[username] ? bot.players[username].entity : null
// If Player doesn't exist, don't continue
if (!target) return bot.chat("I don't see you !")
// Await pathfinder to complete the goal, then move to bot.chat and print "I've arrived !"
bot.pathfinder.goto(new GoalNear(target.position.x, target.position.y, target.position.z, 1)).then(announceArrived)
}
})
function announceArrived () {
const botPosition = bot.entity.position
bot.chat(`I've arrived, I'm at ${botPosition.x}, ${botPosition.y}, ${botPosition.z}!`)
}
})