32 lines
869 B
JavaScript
32 lines
869 B
JavaScript
/*
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* This example demonstrates how to save a world with mineflayer and
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* https://github.com/PrismarineJS/prismarine-provider-anvil
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*/
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const mineflayer = require('mineflayer')
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const fs = require('fs')
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if (process.argv.length < 4 || process.argv.length > 6) {
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console.log('Usage : node saver.js <host> <port> [<name>] [<password>]')
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process.exit(1)
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}
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const bot = mineflayer.createBot({
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host: process.argv[2],
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port: parseInt(process.argv[3]),
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username: process.argv[4] ? process.argv[4] : 'saver',
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password: process.argv[5],
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storageBuilder: ({ version, worldName }) => {
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const Anvil = require('prismarine-provider-anvil').Anvil(version)
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worldName = worldName.replace(/:/g, '_')
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fs.mkdirSync(worldName)
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return new Anvil(worldName)
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}
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})
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bot.on('spawn', () => {
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bot.waitForChunksToLoad(() => {
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console.log('World saved!')
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})
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})
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