46 lines
1.1 KiB
JavaScript
46 lines
1.1 KiB
JavaScript
/*
|
|
*
|
|
* A bot that attacks the player that sends a message or the nearest entity (excluding players)
|
|
*
|
|
*/
|
|
const mineflayer = require('mineflayer')
|
|
|
|
if (process.argv.length < 4 || process.argv.length > 6) {
|
|
console.log('Usage : node attack.js <host> <port> [<name>] [<password>]')
|
|
process.exit(1)
|
|
}
|
|
|
|
const bot = mineflayer.createBot({
|
|
host: process.argv[2],
|
|
port: parseInt(process.argv[3]),
|
|
username: process.argv[4] ? process.argv[4] : 'attack',
|
|
password: process.argv[5]
|
|
})
|
|
|
|
bot.on('spawn', () => {
|
|
bot.on('chat', (username, message) => {
|
|
if (message === 'attack me') attackPlayer(username)
|
|
else if (message === 'attack') attackEntity()
|
|
})
|
|
})
|
|
|
|
function attackPlayer (username) {
|
|
const player = bot.players[username]
|
|
if (!player || !player.entity) {
|
|
bot.chat('I can\'t see you')
|
|
} else {
|
|
bot.chat(`Attacking ${player.username}`)
|
|
bot.attack(player.entity)
|
|
}
|
|
}
|
|
|
|
function attackEntity () {
|
|
const entity = bot.nearestEntity()
|
|
if (!entity) {
|
|
bot.chat('No nearby entities')
|
|
} else {
|
|
bot.chat(`Attacking ${entity.name ?? entity.username}`)
|
|
bot.attack(entity)
|
|
}
|
|
}
|