LookAtMySuitBot/js/node_modules/mineflayer/examples/inventory.js

168 lines
4.2 KiB
JavaScript

/*
* Using the inventory is one of the first things you learn in Minecraft,
* now it's time to teach your bot the same skill.
*
* Command your bot with chat messages and make him toss, equip, use items
* and even craft new items using the built-in recipe book.
*
* To learn more about the recipe system and how crafting works
* remember to read the API documentation!
*/
const mineflayer = require('mineflayer')
if (process.argv.length < 4 || process.argv.length > 6) {
console.log('Usage : node inventory.js <host> <port> [<name>] [<password>]')
process.exit(1)
}
const bot = mineflayer.createBot({
host: process.argv[2],
port: parseInt(process.argv[3]),
username: process.argv[4] ? process.argv[4] : 'inventory',
password: process.argv[5]
})
bot.on('chat', async (username, message) => {
if (username === bot.username) return
const command = message.split(' ')
switch (true) {
case message === 'loaded':
await bot.waitForChunksToLoad()
bot.chat('Ready!')
break
case /^list$/.test(message):
sayItems()
break
case /^toss \d+ \w+$/.test(message):
// toss amount name
// ex: toss 64 diamond
tossItem(command[2], command[1])
break
case /^toss \w+$/.test(message):
// toss name
// ex: toss diamond
tossItem(command[1])
break
case /^equip [\w-]+ \w+$/.test(message):
// equip destination name
// ex: equip hand diamond
equipItem(command[2], command[1])
break
case /^unequip \w+$/.test(message):
// unequip testination
// ex: unequip hand
unequipItem(command[1])
break
case /^use$/.test(message):
useEquippedItem()
break
case /^craft \d+ \w+$/.test(message):
// craft amount item
// ex: craft 64 stick
craftItem(command[2], command[1])
break
}
})
function sayItems (items = null) {
if (!items) {
items = bot.inventory.items()
if (bot.registry.isNewerOrEqualTo('1.9') && bot.inventory.slots[45]) items.push(bot.inventory.slots[45])
}
const output = items.map(itemToString).join(', ')
if (output) {
bot.chat(output)
} else {
bot.chat('empty')
}
}
async function tossItem (name, amount) {
amount = parseInt(amount, 10)
const item = itemByName(name)
if (!item) {
bot.chat(`I have no ${name}`)
} else {
try {
if (amount) {
await bot.toss(item.type, null, amount)
bot.chat(`tossed ${amount} x ${name}`)
} else {
await bot.tossStack(item)
bot.chat(`tossed ${name}`)
}
} catch (err) {
bot.chat(`unable to toss: ${err.message}`)
}
}
}
async function equipItem (name, destination) {
const item = itemByName(name)
if (item) {
try {
await bot.equip(item, destination)
bot.chat(`equipped ${name}`)
} catch (err) {
bot.chat(`cannot equip ${name}: ${err.message}`)
}
} else {
bot.chat(`I have no ${name}`)
}
}
async function unequipItem (destination) {
try {
await bot.unequip(destination)
bot.chat('unequipped')
} catch (err) {
bot.chat(`cannot unequip: ${err.message}`)
}
}
function useEquippedItem () {
bot.chat('activating item')
bot.activateItem()
}
async function craftItem (name, amount) {
amount = parseInt(amount, 10)
const item = bot.registry.itemsByName[name]
const craftingTableID = bot.registry.blocksByName.crafting_table.id
const craftingTable = bot.findBlock({
matching: craftingTableID
})
if (item) {
const recipe = bot.recipesFor(item.id, null, 1, craftingTable)[0]
if (recipe) {
bot.chat(`I can make ${name}`)
try {
await bot.craft(recipe, amount, craftingTable)
bot.chat(`did the recipe for ${name} ${amount} times`)
} catch (err) {
bot.chat(`error making ${name}`)
}
} else {
bot.chat(`I cannot make ${name}`)
}
} else {
bot.chat(`unknown item: ${name}`)
}
}
function itemToString (item) {
if (item) {
return `${item.name} x ${item.count}`
} else {
return '(nothing)'
}
}
function itemByName (name) {
const items = bot.inventory.items()
if (bot.registry.isNewerOrEqualTo('1.9') && bot.inventory.slots[45]) items.push(bot.inventory.slots[45])
return items.filter(item => item.name === name)[0]
}