LookAtMySuitBot/js/node_modules/prismarine-world/examples/simple.js

36 lines
977 B
JavaScript

const World = require('../index')('1.16')
const Chunk = require('prismarine-chunk')('1.16')
const Vec3 = require('vec3')
function generateSimpleChunk (chunkX, chunkZ) {
const chunk = new Chunk()
for (let x = 0; x < 16; x++) {
for (let z = 0; z < 16; z++) {
chunk.setBlockType(new Vec3(x, 50, z), 2)
for (let y = 0; y < 256; y++) {
chunk.setSkyLight(new Vec3(x, y, z), 15)
}
}
}
return chunk
}
const world = new World(generateSimpleChunk)
async function main () {
world.on('blockUpdate', (oldBlock, newBlock) => {
console.log('blockUpdate', oldBlock.stateId, newBlock.stateId)
})
world.on('blockUpdate:(3, 50, 3)', (oldBlock, newBlock) => {
console.log('blockUpdate:(3, 50, 3)', oldBlock.stateId, newBlock.stateId)
})
const pos = new Vec3(3, 50, 3)
console.log('initial', await world.getBlockStateId(pos))
await world.setBlockStateId(pos, 47)
console.log('last', await world.getBlockStateId(pos))
}
main()