Parks-n-Rec/include/genetic/v3/program_v3.h

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//
// Created by brett on 7/18/23.
//
#ifndef PARKSNREC_PROGRAM_V3_H
#define PARKSNREC_PROGRAM_V3_H
#include <genetic/v3/functions_v3.h>
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#include "ImNodesEz.h"
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namespace parks::genetic {
struct GeneticNode {
FunctionID op;
unsigned int pos{};
ParameterSet set;
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GeneticNode(FunctionID op, unsigned int pos, ParameterSet set);
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};
class GeneticTree {
private:
GeneticNode** nodes;
int size = 1;
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int max_height;
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void generateRandomTree(int n);
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Color execute_internal(double x, double y, int node);
public:
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explicit GeneticTree(int max_height): max_height(max_height) {
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for (int i = 0; i < max_height; i++)
size *= 2;
nodes = new GeneticNode*[size];
for (int i = 0; i < size; i++)
nodes[i] = nullptr;
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//nodes[0] = new GeneticNode(FunctionID::ADD, 0, functions[FunctionID::ADD].generateRandomParameters());
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generateRandomTree(0);
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}
Color execute(double x, double y);
static inline int left(int pos){
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return 2 * (pos + 1);
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}
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static inline int right(int pos){
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return 2 * (pos + 1) + 1;
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}
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static inline int parent(int pos){
if (pos <= 0)
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return -1;
//if (pos % 2 == 0)
return pos / 2;
//return (pos + 1) / 2;
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}
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inline GeneticNode* node(int pos){
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if (pos < 0 || pos >= size)
return nullptr;
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return nodes[pos];
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}
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inline GeneticNode* leftNode(int pos){
return node(left(pos));
}
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inline GeneticNode* rightNode(int pos){
if (pos < 0 || pos >= size)
return nullptr;
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return node(right(pos));
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}
static int height(int node);
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int subtreeSize(int n) const;
void deleteSubtree(int n);
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void deleteTree(){
for (int i = 0; i < size; i++) {
delete nodes[i];
nodes[i] = nullptr;
}
}
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[[nodiscard]] inline int getSize() const {
return size;
}
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void mutate();
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~GeneticTree(){
deleteTree();
delete[] nodes;
}
};
class Program {
private:
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struct ImNode_t
{
int height{};
int index{};
FunctionID id;
ImVec2 pos{};
bool selected{};
ImNodes::Ez::SlotInfo inputs[1]{};
ImNodes::Ez::SlotInfo outputs[2]{};
};
std::vector<ImNode_t> treeNodes;
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unsigned char pixels[WIDTH * HEIGHT * CHANNELS];
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GeneticTree* tree;
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static size_t getPixelPosition(unsigned int x, unsigned int y){
return x * CHANNELS + y * WIDTH * CHANNELS;
}
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void regenTreeDisplay();
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void processImage();
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float renderProgress;
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public:
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Program() = default;
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void run();
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void draw();
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[[nodiscard]] float getRenderProgress() const{
return renderProgress;
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}
inline unsigned char* getPixels(){
return pixels;
}
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~Program(){
delete tree;
}
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};
}
#endif //PARKSNREC_PROGRAM_V3_H