improve speed by not creating branches where the result is not used + improved random results

main
Brett 2023-07-15 20:49:23 -04:00
parent 78935aa225
commit 619d982a19
104 changed files with 4328 additions and 239 deletions

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[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.812208, 0.802168, 0.682708) Value: 1.330130 @ 0,221, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.514251, 0.802598, 0.660076) Value: 1.159447 @ 0,222, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.726110, 0.705653, 0.469102) Value: 1.115902 @ 0,223, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.392919, 0.795072, 0.757757) Value: 1.166500 @ 0,224, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.582369, 0.793156, 0.743826) Value: 1.233502 @ 0,296, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.745029, 0.421466, 0.754498) Value: 1.141038 @ 0,297, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.410278, 0.503476, 0.832379) Value: 1.055780 @ 0,298, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.435383, 0.613234, 0.798028) Value: 1.096569 @ 0,299, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.808260, 0.803053, 0.746997) Value: 1.362418 @ 0,300, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.806902, 0.713873, 0.834006) Value: 1.362451 @ 0,301, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.752385, 0.784304, 0.789913) Value: 1.343569 @ 0,302, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.394399, 0.710371, 0.839586) Value: 1.168367 @ 0,303, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.803549, 0.806017, 0.839996) Value: 1.414549 @ 0,304, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.796930, 0.746570, 0.749644) Value: 1.324549 @ 0,305, adj: 0, 0, 0

View File

@ -1,3 +1,3 @@
Start testing: Jul 12 21:05 EDT Start testing: Jul 15 20:46 EDT
---------------------------------------------------------- ----------------------------------------------------------
End testing: Jul 12 21:05 EDT End testing: Jul 15 20:46 EDT

View File

@ -98,6 +98,13 @@ build CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_opengl3.cpp.o: CXX_COMPILER_
OBJECT_DIR = CMakeFiles/parksnrec.dir OBJECT_DIR = CMakeFiles/parksnrec.dir
OBJECT_FILE_DIR = CMakeFiles/parksnrec.dir/src/imgui OBJECT_FILE_DIR = CMakeFiles/parksnrec.dir/src/imgui
build CMakeFiles/parksnrec.dir/src/imgui/imgui_spectrum.cpp.o: CXX_COMPILER__parksnrec_unscanned_RelWithDebInfo /home/brett/git/parksandrec/src/imgui/imgui_spectrum.cpp || cmake_object_order_depends_target_parksnrec
DEP_FILE = CMakeFiles/parksnrec.dir/src/imgui/imgui_spectrum.cpp.o.d
FLAGS = -O2 -g -DNDEBUG -std=gnu++17 -fdiagnostics-color=always -Wall -Wextra -Wpedantic
INCLUDES = -I/home/brett/git/parksandrec/include -I/home/brett/git/parksandrec/libs/glfw/glfw-3.3.8/include -I/home/brett/git/parksandrec/libs/BLT/include -I/home/brett/git/parksandrec/cmake-build-relwithdebinfo/libs/BLT/config -I/home/brett/git/parksandrec/libs/assimp/code/../include -I/home/brett/git/parksandrec/cmake-build-relwithdebinfo/libs/assimp/code/../include
OBJECT_DIR = CMakeFiles/parksnrec.dir
OBJECT_FILE_DIR = CMakeFiles/parksnrec.dir/src/imgui
build CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o: CXX_COMPILER__parksnrec_unscanned_RelWithDebInfo /home/brett/git/parksandrec/src/imgui/imgui_tables.cpp || cmake_object_order_depends_target_parksnrec build CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o: CXX_COMPILER__parksnrec_unscanned_RelWithDebInfo /home/brett/git/parksandrec/src/imgui/imgui_tables.cpp || cmake_object_order_depends_target_parksnrec
DEP_FILE = CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o.d DEP_FILE = CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o.d
FLAGS = -O2 -g -DNDEBUG -std=gnu++17 -fdiagnostics-color=always -Wall -Wextra -Wpedantic FLAGS = -O2 -g -DNDEBUG -std=gnu++17 -fdiagnostics-color=always -Wall -Wextra -Wpedantic
@ -176,7 +183,7 @@ build CMakeFiles/parksnrec.dir/src/perlin.cpp.o: CXX_COMPILER__parksnrec_unscann
############################################# #############################################
# Link the executable parksnrec # Link the executable parksnrec
build parksnrec: CXX_EXECUTABLE_LINKER__parksnrec_RelWithDebInfo CMakeFiles/parksnrec.dir/src/imgui/ImNodes.cpp.o CMakeFiles/parksnrec.dir/src/imgui/ImNodesEz.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_demo.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_draw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_glfw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_opengl3.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_widgets.cpp.o CMakeFiles/parksnrec.dir/src/parks/app.cpp.o CMakeFiles/parksnrec.dir/src/parks/main.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/OpenGL.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/engine.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/player.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/resources.cpp.o CMakeFiles/parksnrec.dir/src/parks/window.cpp.o CMakeFiles/parksnrec.dir/src/perlin.cpp.o | libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a libs/assimp/lib/libassimp.a /usr/lib/librt.a /usr/lib/libm.so /usr/lib/libX11.so /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a || libs/BLT/libBLT.a libs/assimp/contrib/zlib/libzlibstatic.a libs/assimp/lib/libassimp.a libs/glfw/glfw-3.3.8/src/libglfw3.a build parksnrec: CXX_EXECUTABLE_LINKER__parksnrec_RelWithDebInfo CMakeFiles/parksnrec.dir/src/imgui/ImNodes.cpp.o CMakeFiles/parksnrec.dir/src/imgui/ImNodesEz.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_demo.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_draw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_glfw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_opengl3.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_spectrum.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_widgets.cpp.o CMakeFiles/parksnrec.dir/src/parks/app.cpp.o CMakeFiles/parksnrec.dir/src/parks/main.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/OpenGL.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/engine.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/player.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/resources.cpp.o CMakeFiles/parksnrec.dir/src/parks/window.cpp.o CMakeFiles/parksnrec.dir/src/perlin.cpp.o | libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a libs/assimp/lib/libassimp.a /usr/lib/librt.a /usr/lib/libm.so /usr/lib/libX11.so /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a || libs/BLT/libBLT.a libs/assimp/contrib/zlib/libzlibstatic.a libs/assimp/lib/libassimp.a libs/glfw/glfw-3.3.8/src/libglfw3.a
FLAGS = -O2 -g -DNDEBUG FLAGS = -O2 -g -DNDEBUG
LINK_FLAGS = -rdynamic LINK_FLAGS = -rdynamic
LINK_LIBRARIES = libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a -lOpenGL libs/assimp/lib/libassimp.a -Wl,-Bstatic -lrt -Wl,-Bdynamic -lm -ldl -lX11 /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a -lrt LINK_LIBRARIES = libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a -lOpenGL libs/assimp/lib/libassimp.a -Wl,-Bstatic -lrt -Wl,-Bdynamic -lm -ldl -lX11 /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a -lrt

View File

@ -4,7 +4,7 @@ Size=400,400
Collapsed=0 Collapsed=0
[Window][Player Stats] [Window][Player Stats]
Pos=1743,70 Pos=929,70
Size=430,174 Size=430,174
Collapsed=1 Collapsed=1
@ -15,11 +15,11 @@ Collapsed=1
[Window][Genetic Controls] [Window][Genetic Controls]
Pos=39,94 Pos=39,94
Size=171,256 Size=155,256
Collapsed=0 Collapsed=0
[Window][ImNodes] [Window][ImNodes]
Pos=269,23 Pos=269,23
Size=1157,957 Size=1157,957
Collapsed=0 Collapsed=1

Binary file not shown.

View File

@ -10,6 +10,8 @@
#include <ImNodes.h> #include <ImNodes.h>
#include "ImNodesEz.h" #include "ImNodesEz.h"
#include <queue> #include <queue>
#include <blt/profiling/profiler.h>
#include <unordered_set>
namespace parks::genetic { namespace parks::genetic {
@ -20,20 +22,56 @@ namespace parks::genetic {
class OperatorSet { class OperatorSet {
private: private:
std::unordered_set<Operators> hasOperators;
std::vector<Operator*> operators; std::vector<Operator*> operators;
public: template <typename E>
OperatorSet() = default; constexpr typename std::underlying_type<E>::type to_underlying(E e) noexcept {
return static_cast<typename std::underlying_type<E>::type>(e);
void add(Operator* op){
operators.push_back(op);
} }
void set(Operators code, Operator* op){
operators[to_underlying(code)] = (op);
hasOperators.insert(code);
}
public:
OperatorSet() {
operators.reserve(sizeof(operatorInfo) / sizeof(OperatorProperties));
set(Operators::X, new XOperator);
set(Operators::Y, new YOperator);
//set(Operators::Zero, new ZeroOperator);
//set(Operators::One, new OneOperator);
set(Operators::Multiplication, new MultiplicationOperator);
set(Operators::Addition, new AdditionOperator);
set(Operators::Subtraction, new SubtractionOperator);
set(Operators::Modulo, new ModOperator);
set(Operators::Min, new MinOperator);
set(Operators::Max, new MaxOperator);
set(Operators::Log, new LogOperator);
set(Operators::PerlinBW, new PerlinBWOperator);
set(Operators::PerlinColor, new PerlinColorOperator);
set(Operators::PerlinRidge, new PerlinRidgeOperator);
set(Operators::PerlinFBM, new PerlinFBMOperator);
set(Operators::PerlinTurbulence, new PerlinTurbulenceOperator);
set(Operators::ColorNoise, new ColorNoiseOperator);
};
Operator* operator[](int index) const { Operator* operator[](int index) const {
return operators[index]; return operators[index];
} }
[[nodiscard]] size_t size() const { [[nodiscard]] int randomOperator(){
return operators.size(); auto begin = hasOperators.begin();
std::advance(begin, randomInt(0, (int)hasOperators.size()));
return to_underlying(*begin);
}
[[nodiscard]] int randomBaseOperator() {
const Operators base[] = {
Operators::X,
Operators::Y,
//Operators::ColorNoise
};
return to_underlying(base[randomInt(0, sizeof(base) / sizeof(Operators))]);
} }
~OperatorSet(){ ~OperatorSet(){
@ -73,11 +111,19 @@ namespace parks::genetic {
Color apply(double x, double y, unsigned int time){ Color apply(double x, double y, unsigned int time){
Color left_v(0); Color left_v(0);
Color right_v(0); Color right_v(0);
if (left != nullptr) int argCount = 0;
if (left != nullptr) {
left_v = left->apply(x, y, time); left_v = left->apply(x, y, time);
if (right != nullptr) argCount |= 0x2;
}
if (right != nullptr) {
argCount |= 0x1;
right_v = right->apply(x, y, time); right_v = right->apply(x, y, time);
return set[op]->apply(x, y, time, left_v, right_v); }
OperatorArguments args{x, y, time, argCount, left_v, right_v};
return set[op]->apply(args);;
} }
~Node() { ~Node() {
@ -105,7 +151,7 @@ namespace parks::genetic {
std::vector<ImNode_t> nodes; std::vector<ImNode_t> nodes;
Node* constructLeaf(){ Node* constructLeaf(){
return new Node(set, randomInt(0, 2), nullptr, nullptr); return new Node(set, set.randomBaseOperator(), nullptr, nullptr);
} }
Node* constructTree(int depth) { Node* constructTree(int depth) {
@ -114,8 +160,12 @@ namespace parks::genetic {
return constructLeaf(); return constructLeaf();
if (randomInt(0, 100) == 0) if (randomInt(0, 100) == 0)
return constructLeaf(); return constructLeaf();
return new Node(set, randomInt(0, (int)set.size()), constructTree(depth - 1), auto opcode = set.randomOperator();
constructTree(depth - 1)); auto acceptsInput = operatorInfo[opcode].acceptsInput;
auto hasLeftSubtree = acceptsInput & 0x2;
auto hasRightSubtree = acceptsInput & 0x1;
return new Node(set, opcode, hasLeftSubtree ? constructTree(depth - 1) : nullptr,
hasRightSubtree ? constructTree(depth - 1) : nullptr);
} }
int heightInternal(Node* parent){ int heightInternal(Node* parent){
@ -164,28 +214,14 @@ namespace parks::genetic {
} }
public: public:
Program(){ Program(){
set.add(new XOperator);
set.add(new YOperator);
set.add(new ZeroOperator);
set.add(new OneOperator);
set.add(new MultiplicationOperator);
set.add(new AdditionOperator);
set.add(new SubtractionOperator);
// set.add(new ModOperator);
// set.add(new MinOperator);
// set.add(new MaxOperator);
// set.add(new LogOperator);
set.add(new PerlinBWOperator);
set.add(new PerlinColorOperator);
set.add(new PerlinRidgeOperator);
set.add(new PerlinFBMOperator);
set.add(new PerlinTurbulenceOperator);
set.add(new ColorNoiseOperator);
//auto numberOfNodes = randomInt(10, 10); //auto numberOfNodes = randomInt(10, 10);
root = constructTree(7); root = constructTree(7);
// root = new Node(set, (int)Operators::PerlinColor, new Node(set, (int)Operators::X,
// nullptr, nullptr), new Node(set, (int)Operators::Y,
// nullptr,
// nullptr));
constructNodeList(); constructNodeList();
// root = new Node(set, 12, new Node(set, 5, new Node(set, 16, nullptr, nullptr), new Node(set, 0, // root = new Node(set, 12, new Node(set, 5, new Node(set, 16, nullptr, nullptr), new Node(set, 0,
@ -214,7 +250,7 @@ namespace parks::genetic {
for (ImNode_t& node : nodes) for (ImNode_t& node : nodes)
{ {
if (ImNodes::Ez::BeginNode(&node, ("D: " + std::to_string(node.depth) + " | " + std::to_string(node.index) + " : " + set[node.opCode]->opString).c_str(), &node.pos, &node.selected)) if (ImNodes::Ez::BeginNode(&node, ("D: " + std::to_string(node.depth) + " | " + std::to_string(node.index) + " : " + operatorInfo[node.opCode].opCode).c_str(), &node.pos, &node.selected))
{ {
ImNodes::Ez::InputSlots(node.inputs, 1); ImNodes::Ez::InputSlots(node.inputs, 1);
ImNodes::Ez::OutputSlots(node.outputs, 2); ImNodes::Ez::OutputSlots(node.outputs, 2);

View File

@ -37,113 +37,172 @@ namespace parks::genetic {
} }
}; };
struct OperatorArguments {
double x, y;
long long time;
int arguments;
Color left, right;
};
class Operator { class Operator {
public: public:
const std::string opString; [[nodiscard]] inline virtual Color apply(const OperatorArguments& args) const = 0;
explicit Operator(std::string opString): opString(std::move(opString)) {};
[[nodiscard]] inline virtual Color apply(double x, double y, unsigned int time, Color left, Color right) const = 0;
virtual ~Operator() = default; virtual ~Operator() = default;
}; };
class ZeroOperator : public Operator { class ZeroOperator : public Operator {
public: public:
ZeroOperator(): Operator("0"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return Color(0); return Color(0);
} }
}; };
class OneOperator : public Operator { class OneOperator : public Operator {
public: public:
OneOperator(): Operator("1"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return Color(1); return Color(1);
} }
}; };
class XOperator : public Operator { class XOperator : public Operator {
public: public:
XOperator(): Operator("X"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { return Color(args.x);
return Color(x);
} }
}; };
class YOperator : public Operator { class YOperator : public Operator {
public: public:
YOperator(): Operator("Y"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { return Color(args.y);
return Color(y);
} }
}; };
class MultiplicationOperator : public Operator { class MultiplicationOperator : public Operator {
public: public:
MultiplicationOperator(): Operator("*"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return right;
case 2:
return left;
case 3:
return {left.r * right.r, left.g * right.g, left.b * right.b}; return {left.r * right.r, left.g * right.g, left.b * right.b};
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class AdditionOperator : public Operator { class AdditionOperator : public Operator {
public: public:
AdditionOperator(): Operator("+"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return right;
case 2:
return left;
case 3:
return {left.r + right.r, left.g + right.g, left.b + right.b}; return {left.r + right.r, left.g + right.g, left.b + right.b};
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class SubtractionOperator : public Operator { class SubtractionOperator : public Operator {
public: public:
SubtractionOperator(): Operator("-"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return Color{-right.r, -right.g, -right.b};
case 2:
return Color{-left.r, -left.g, -left.b};
case 3:
return {left.r - right.r, left.g - right.g, left.b - right.b}; return {left.r - right.r, left.g - right.g, left.b - right.b};
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class ModOperator : public Operator { class ModOperator : public Operator {
public: public:
ModOperator(): Operator("%"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return right;
case 2:
return left;
case 3:
return {(double)((long)left.r % (long)std::max(1.0, right.r)), return {(double)((long)left.r % (long)std::max(1.0, right.r)),
(double)((long)left.g % (long)std::max(1.0, right.g)), (double)((long)left.g % (long)std::max(1.0, right.g)),
(double)((long)left.b % (long)std::max(1.0, right.b))}; (double)((long)left.b % (long)std::max(1.0, right.b))};
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class MinOperator : public Operator { class MinOperator : public Operator {
public: public:
MinOperator(): Operator("Min"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
return {std::min(left.r, right.r), std::min(left.g, right.g), std::min(left.b, right.b)}; return {std::min(left.r, right.r), std::min(left.g, right.g), std::min(left.b, right.b)};
} }
}; };
class MaxOperator : public Operator { class MaxOperator : public Operator {
public: public:
MaxOperator(): Operator("Max"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
return {std::max(left.r, right.r), std::max(left.g, right.g), std::max(left.b, right.b)}; return {std::max(left.r, right.r), std::max(left.g, right.g), std::max(left.b, right.b)};
} }
}; };
class LogOperator : public Operator { class LogOperator : public Operator {
public: public:
LogOperator(): Operator("Log"){} [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return {std::log(right.r), std::log(right.g), std::log(right.b)};
case 2:
return {std::log(left.r), std::log(left.g), std::log(left.b)};
case 3:
return {std::log(left.r) + std::log(right.r), std::log(left.g) + std::log(right.g), std::log(left.b) + std::log(right.b)}; return {std::log(left.r) + std::log(right.r), std::log(left.g) + std::log(right.g), std::log(left.b) + std::log(right.b)};
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
constexpr double MIN = 0;
constexpr double MAX = 1;
constexpr double SCALE_MAX = 2048;
class PerlinBWOperator : public Operator { class PerlinBWOperator : public Operator {
private: private:
double _y, _z; double _y, _z;
float scale = 256.523; float scale = 256.523;
public: public:
PerlinBWOperator(): Operator("PerlinBW"){ PerlinBWOperator() {
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
do { do {
_y = randomDouble(MIN, MAX); _y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y); } while (trunc(_y) == _y);
@ -155,42 +214,74 @@ namespace parks::genetic {
} while (trunc((double)scale) == (double)scale); } while (trunc((double)scale) == (double)scale);
} }
public: public:
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{stb_perlin_noise3((float)args.time / scale, (float)_y, (float)_z, 0, 0, 0)};
case 1:
return Color{
stb_perlin_noise3((float)right.v() / scale, (float)_y, (float)_z, 0, 0, 0)
};
case 2:
return Color{
stb_perlin_noise3((float)left.v() / scale, (float)_y, (float)_z, 0, 0, 0)
};
case 3:
return Color{ return Color{
stb_perlin_noise3((float)left.v() / scale, (float)_y, (float)_z, 0, 0, 0) stb_perlin_noise3((float)left.v() / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.v() / scale, (float)_y, (float)_z, 0, 0, 0) + stb_perlin_noise3((float)right.v() / scale, (float)_y, (float)_z, 0, 0, 0)
}; };
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class PerlinColorOperator : public Operator { class PerlinColorOperator : public Operator {
private: private:
double _y, _z; double uniques[12]{};
float scale = 256.523; float scale = 1;
public: public:
PerlinColorOperator(): Operator("PerlinColor"){ PerlinColorOperator() {
constexpr double MIN = 0; for (double& unique : uniques) {
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
do { do {
_y = randomDouble(MIN, MAX); unique = randomDouble(MIN, MAX);
} while (trunc(_y) == _y); } while (trunc(unique) == unique);
do {
_z = randomDouble(MIN, MAX);
} while (trunc(_z) == _z);
do {
scale = (float)randomDouble(MIN, SCALE_MAX);
} while (trunc((double)scale) == (double)scale);
} }
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { scale = (float)randomDouble(1, SCALE_MAX);
}
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {stb_perlin_noise3((float)args.time / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0),
stb_perlin_noise3((float)uniques[2], (float)(float)args.time / scale, (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)uniques[5], (float)(float)args.time / scale, 0, 0, 0)};
case 1:
return { return {
stb_perlin_noise3((float)left.r / scale, (float)_y, (float)_z, 0, 0, 0) stb_perlin_noise3((float)right.r / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0),
+ stb_perlin_noise3((float)right.r / scale, (float)_y, (float)_z, 0, 0, 0), stb_perlin_noise3((float)uniques[2], (float)right.g / scale, (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)left.g / scale, (float)_y, (float)_z, 0, 0, 0) stb_perlin_noise3((float)uniques[4], (float)uniques[5], (float)right.b / scale, 0, 0, 0)
+ stb_perlin_noise3((float)right.g / scale, (float)_y, (float)_z, 0, 0, 0),
stb_perlin_noise3((float)left.b / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.b / scale, (float)_y, (float)_z, 0, 0, 0)
}; };
case 2:
return {
stb_perlin_noise3((float)left.r / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0),
stb_perlin_noise3((float)uniques[2], (float)left.g / scale, (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)uniques[5], (float)left.b / scale, 0, 0, 0)
};
case 3:
return {
stb_perlin_noise3((float)left.r / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0)
+ stb_perlin_noise3((float)right.r / scale, (float)uniques[2], (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)left.g / scale, (float)uniques[5], 0, 0, 0)
+ stb_perlin_noise3((float)uniques[6], (float)right.g / scale, (float)uniques[7], 0, 0, 0),
stb_perlin_noise3((float)uniques[8], (float)uniques[9], (float)left.b / scale, 0, 0, 0)
+ stb_perlin_noise3((float)uniques[10], (float)uniques[11], (float)right.b / scale, 0, 0, 0)
};
}
throw std::runtime_error("You shouldn't be able to reach here!");
} }
}; };
@ -203,10 +294,7 @@ namespace parks::genetic {
float offset = 1.0; float offset = 1.0;
float scale = 256.523; float scale = 256.523;
public: public:
PerlinRidgeOperator(): Operator("PerlinRidge"){ PerlinRidgeOperator() {
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
do { do {
_y = randomDouble(MIN, MAX); _y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y); } while (trunc(_y) == _y);
@ -220,7 +308,29 @@ namespace parks::genetic {
octaves = randomInt(2, 12); octaves = randomInt(2, 12);
gain = (float)randomDouble(0.1, 1); gain = (float)randomDouble(0.1, 1);
} }
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {
stb_perlin_ridge_noise3((float)args.time / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)_y, (float)(float)args.time / scale, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)_z, (float)_y, (float)(float)args.time / scale, lacunarity, gain, offset, octaves)
};
case 1:
return {
stb_perlin_ridge_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
};
case 2:
return {
stb_perlin_ridge_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
};
case 3:
return { return {
stb_perlin_ridge_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves) stb_perlin_ridge_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves), + stb_perlin_ridge_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
@ -230,6 +340,8 @@ namespace parks::genetic {
+ stb_perlin_ridge_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves) + stb_perlin_ridge_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
}; };
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class PerlinFBMOperator : public Operator { class PerlinFBMOperator : public Operator {
@ -240,10 +352,7 @@ namespace parks::genetic {
float gain = 0.5; float gain = 0.5;
float scale = 256.523; float scale = 256.523;
public: public:
PerlinFBMOperator(): Operator("PerlinFBM"){ PerlinFBMOperator() {
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
do { do {
_y = randomDouble(MIN, MAX); _y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y); } while (trunc(_y) == _y);
@ -257,7 +366,29 @@ namespace parks::genetic {
octaves = randomInt(2, 12); octaves = randomInt(2, 12);
gain = (float)randomDouble(0.1, 1); gain = (float)randomDouble(0.1, 1);
} }
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {
stb_perlin_fbm_noise3((float)args.time / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)_y, (float)(float)args.time / scale, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)_z, (float)_y, (float)(float)args.time / scale, lacunarity, gain, octaves)
};
case 1:
return {
stb_perlin_fbm_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 2:
return {
stb_perlin_fbm_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 3:
return { return {
stb_perlin_fbm_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves) stb_perlin_fbm_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves), + stb_perlin_fbm_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
@ -267,6 +398,8 @@ namespace parks::genetic {
+ stb_perlin_fbm_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves) + stb_perlin_fbm_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
}; };
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class PerlinTurbulenceOperator : public Operator { class PerlinTurbulenceOperator : public Operator {
@ -277,10 +410,7 @@ namespace parks::genetic {
float gain = 0.5; float gain = 0.5;
float scale = 256.523; float scale = 256.523;
public: public:
PerlinTurbulenceOperator(): Operator("PerlinTurb"){ PerlinTurbulenceOperator() {
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
do { do {
_y = randomDouble(MIN, MAX); _y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y); } while (trunc(_y) == _y);
@ -294,7 +424,29 @@ namespace parks::genetic {
octaves = randomInt(2, 12); octaves = randomInt(2, 12);
gain = (float)randomDouble(0.1, 1); gain = (float)randomDouble(0.1, 1);
} }
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {
stb_perlin_turbulence_noise3((float)args.time / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)_y, (float)(float)args.time / scale, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)_z, (float)_y, (float)(float)args.time / scale, lacunarity, gain, octaves)
};
case 1:
return {
stb_perlin_turbulence_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 2:
return {
stb_perlin_turbulence_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 3:
return { return {
stb_perlin_turbulence_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves) stb_perlin_turbulence_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves), + stb_perlin_turbulence_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
@ -304,21 +456,69 @@ namespace parks::genetic {
+ stb_perlin_turbulence_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves) + stb_perlin_turbulence_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
}; };
} }
throw std::runtime_error("You shouldn't be able to reach here!");
}
}; };
class ColorNoiseOperator : public Operator { class ColorNoiseOperator : public Operator {
private: private:
double scale; double scale;
public: public:
ColorNoiseOperator(): Operator("ColorNoise"){ ColorNoiseOperator() {
do { do {
scale = (float)randomDouble(1, 255); scale = (float)randomDouble(1, 255);
} while (trunc((double)scale) == (double)scale); } while (trunc((double)scale) == (double)scale);
} }
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final { [[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
return {randomDouble(0, scale), randomDouble(0, scale), randomDouble(0, scale)}; return {randomDouble(0, scale), randomDouble(0, scale), randomDouble(0, scale)};
} }
}; };
enum class Operators {
// Zero,
// One,
X,
Y,
Multiplication,
Addition,
Subtraction,
Modulo,
Min,
Max,
Log,
PerlinBW,
PerlinColor,
PerlinRidge,
PerlinFBM,
PerlinTurbulence,
ColorNoise
};
struct OperatorProperties {
Operators index;
std::string opCode;
int acceptsInput; // 0000 00lr (bit mask) accepts l -> left subtree; r -> right subtree
};
const inline OperatorProperties operatorInfo[] = {
// {Operators::Zero, "0", 0},
// {Operators::One, "1", 0},
{Operators::X, "X", 0},
{Operators::Y, "Y", 0},
{Operators::Multiplication, "*", 3},
{Operators::Addition, "+", 3},
{Operators::Subtraction, "-", 3},
{Operators::Modulo, "%", 3},
{Operators::Min, "Min", 3},
{Operators::Max, "Max", 3},
{Operators::Log, "Log", 3},
{Operators::PerlinBW, "PerlinBW", 3},
{Operators::PerlinColor, "PerlinColor", 3},
{Operators::PerlinRidge, "PerlinRidge", 3},
{Operators::PerlinFBM, "PerlinFBM", 3},
{Operators::PerlinTurbulence, "PerlinTurbulence", 3},
{Operators::ColorNoise, "ColorNoise", 0},
};
} }
#endif //PARKSNREC_OPERATORS_H #endif //PARKSNREC_OPERATORS_H

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