improve speed by not creating branches where the result is not used + improved random results

main
Brett 2023-07-15 20:49:23 -04:00
parent 78935aa225
commit 619d982a19
104 changed files with 4328 additions and 239 deletions

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[18:44:20] [app.h:95] [BLT_TRACE]: Dumping values:
[18:44:20] [app.h:96] [BLT_TRACE]: ---------------------
[18:44:20] [app.h:98] [BLT_TRACE]: Value (0): 0
[18:44:20] [app.h:98] [BLT_TRACE]: Value (1): 1443248384
[18:44:20] [app.h:98] [BLT_TRACE]: Value (2): 1443251136
[18:44:20] [app.h:98] [BLT_TRACE]: Value (3): 1443250752
[18:44:20] [app.h:99] [BLT_TRACE]: ---------------------
[18:44:20] [app.h:86] [BLT_TRACE]: Setting property information (0)
[18:44:20] [app.h:87] [BLT_TRACE]: Values size / capacity (before): 4/4
[18:44:20] [app.h:89] [BLT_TRACE]: Property: 0, Value: 1443261952 (Setting)
[18:44:20] [app.h:93] [BLT_TRACE]: Values size / capacity (after): 4/4
[18:44:20] [app.h:95] [BLT_TRACE]: Dumping values:
[18:44:20] [app.h:96] [BLT_TRACE]: ---------------------
[18:44:20] [app.h:98] [BLT_TRACE]: Value (0): 1443261952
[18:44:20] [app.h:98] [BLT_TRACE]: Value (1): 1443248384
[18:44:20] [app.h:98] [BLT_TRACE]: Value (2): 1443251136
[18:44:20] [app.h:98] [BLT_TRACE]: Value (3): 1443250752
[18:44:20] [app.h:99] [BLT_TRACE]: ---------------------
[18:44:20] [resources.cpp:142] [BLT_INFO]: Using 16 threads to load resources!
[18:44:20] [resources.cpp:41] [BLT_TRACE]: Registered texture test.png @ /home/brett/git/parksandrec/resources/textures/test.png
[18:44:20] [window.cpp:72] [BLT_TRACE]: Complied with GLFW 3.3.8
[18:44:20] [window.cpp:80] [BLT_DEBUG]: Using GLFW 3.3.8
[18:44:20] [window.cpp:196] [BLT_INFO]: Loaded OpenGL 4.6
[18:44:20] [resources.cpp:54] [BLT_DEBUG]: Beginning loading of resources
[18:44:20] [resources.cpp:82] [BLT_TRACE]: Loaded texture 'test.png' with width/height: (1920, 1009)
[18:44:20] [resources.cpp:120] [BLT_TRACE]: Loaded texture 'test.png' to graphics card!
[18:44:20] [resources.cpp:138] [BLT_INFO]: All resources have been loaded. A total of 1 textures!
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.795575, 0.801115, 0.782571) Value: 1.373733 @ 0,26, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.787536, 0.756266, 0.445146) Value: 1.179113 @ 0,27, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.763165, 0.760018, 0.742259) Value: 1.308050 @ 0,28, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.596098, 0.802771, 0.803864) Value: 1.282954 @ 0,29, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.752860, 0.764570, 0.799249) Value: 1.337970 @ 0,30, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.820853, 0.807951, 0.493580) Value: 1.253079 @ 0,31, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.740820, 0.523170, 0.842369) Value: 1.237783 @ 0,32, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.437812, 0.751856, 0.660647) Value: 1.092438 @ 0,33, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.768522, 0.488548, 0.451145) Value: 1.016286 @ 0,34, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.442879, 0.466897, 0.567033) Value: 0.857707 @ 0,88, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.794898, 0.834145, 0.567058) Value: 1.284217 @ 0,89, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.451163, 0.825562, 0.547273) Value: 1.088397 @ 0,90, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.767747, 0.608306, 0.776319) Value: 1.249858 @ 0,91, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.429759, 0.549041, 0.774064) Value: 1.041784 @ 0,92, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.532718, 0.742880, 0.805141) Value: 1.218159 @ 0,93, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.802844, 0.801765, 0.764406) Value: 1.368102 @ 0,94, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.768684, 0.792907, 0.816536) Value: 1.373429 @ 0,95, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.774544, 0.803714, 0.801753) Value: 1.374293 @ 0,151, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.767431, 0.803840, 0.837069) Value: 1.391328 @ 0,152, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.404298, 0.568683, 0.789217) Value: 1.053433 @ 0,153, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.802534, 0.787930, 0.451950) Value: 1.212087 @ 0,154, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.803126, 0.744745, 0.814499) Value: 1.364942 @ 0,155, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.521654, 0.763383, 0.639327) Value: 1.124107 @ 0,156, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.515750, 0.797838, 0.799480) Value: 1.241657 @ 0,157, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.803317, 0.814880, 0.802103) Value: 1.397396 @ 0,158, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.833019, 0.539106, 0.681299) Value: 1.203630 @ 0,159, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.613939, 0.651056, 0.792490) Value: 1.195339 @ 0,216, adj: 0, 0, 0
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[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.832367, 0.837780, 0.780451) Value: 1.415561 @ 0,219, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.760430, 0.842367, 0.454807) Value: 1.222573 @ 0,220, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.812208, 0.802168, 0.682708) Value: 1.330130 @ 0,221, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.514251, 0.802598, 0.660076) Value: 1.159447 @ 0,222, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.726110, 0.705653, 0.469102) Value: 1.115902 @ 0,223, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.392919, 0.795072, 0.757757) Value: 1.166500 @ 0,224, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.582369, 0.793156, 0.743826) Value: 1.233502 @ 0,296, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.745029, 0.421466, 0.754498) Value: 1.141038 @ 0,297, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.410278, 0.503476, 0.832379) Value: 1.055780 @ 0,298, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.435383, 0.613234, 0.798028) Value: 1.096569 @ 0,299, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.808260, 0.803053, 0.746997) Value: 1.362418 @ 0,300, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.806902, 0.713873, 0.834006) Value: 1.362451 @ 0,301, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.752385, 0.784304, 0.789913) Value: 1.343569 @ 0,302, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.394399, 0.710371, 0.839586) Value: 1.168367 @ 0,303, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.803549, 0.806017, 0.839996) Value: 1.414549 @ 0,304, adj: 0, 0, 0
[18:44:24] [engine.cpp:87] [BLT_TRACE]: (0.796930, 0.746570, 0.749644) Value: 1.324549 @ 0,305, adj: 0, 0, 0

View File

@ -1,3 +1,3 @@
Start testing: Jul 12 21:05 EDT
Start testing: Jul 15 20:46 EDT
----------------------------------------------------------
End testing: Jul 12 21:05 EDT
End testing: Jul 15 20:46 EDT

View File

@ -98,6 +98,13 @@ build CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_opengl3.cpp.o: CXX_COMPILER_
OBJECT_DIR = CMakeFiles/parksnrec.dir
OBJECT_FILE_DIR = CMakeFiles/parksnrec.dir/src/imgui
build CMakeFiles/parksnrec.dir/src/imgui/imgui_spectrum.cpp.o: CXX_COMPILER__parksnrec_unscanned_RelWithDebInfo /home/brett/git/parksandrec/src/imgui/imgui_spectrum.cpp || cmake_object_order_depends_target_parksnrec
DEP_FILE = CMakeFiles/parksnrec.dir/src/imgui/imgui_spectrum.cpp.o.d
FLAGS = -O2 -g -DNDEBUG -std=gnu++17 -fdiagnostics-color=always -Wall -Wextra -Wpedantic
INCLUDES = -I/home/brett/git/parksandrec/include -I/home/brett/git/parksandrec/libs/glfw/glfw-3.3.8/include -I/home/brett/git/parksandrec/libs/BLT/include -I/home/brett/git/parksandrec/cmake-build-relwithdebinfo/libs/BLT/config -I/home/brett/git/parksandrec/libs/assimp/code/../include -I/home/brett/git/parksandrec/cmake-build-relwithdebinfo/libs/assimp/code/../include
OBJECT_DIR = CMakeFiles/parksnrec.dir
OBJECT_FILE_DIR = CMakeFiles/parksnrec.dir/src/imgui
build CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o: CXX_COMPILER__parksnrec_unscanned_RelWithDebInfo /home/brett/git/parksandrec/src/imgui/imgui_tables.cpp || cmake_object_order_depends_target_parksnrec
DEP_FILE = CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o.d
FLAGS = -O2 -g -DNDEBUG -std=gnu++17 -fdiagnostics-color=always -Wall -Wextra -Wpedantic
@ -176,7 +183,7 @@ build CMakeFiles/parksnrec.dir/src/perlin.cpp.o: CXX_COMPILER__parksnrec_unscann
#############################################
# Link the executable parksnrec
build parksnrec: CXX_EXECUTABLE_LINKER__parksnrec_RelWithDebInfo CMakeFiles/parksnrec.dir/src/imgui/ImNodes.cpp.o CMakeFiles/parksnrec.dir/src/imgui/ImNodesEz.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_demo.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_draw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_glfw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_opengl3.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_widgets.cpp.o CMakeFiles/parksnrec.dir/src/parks/app.cpp.o CMakeFiles/parksnrec.dir/src/parks/main.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/OpenGL.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/engine.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/player.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/resources.cpp.o CMakeFiles/parksnrec.dir/src/parks/window.cpp.o CMakeFiles/parksnrec.dir/src/perlin.cpp.o | libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a libs/assimp/lib/libassimp.a /usr/lib/librt.a /usr/lib/libm.so /usr/lib/libX11.so /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a || libs/BLT/libBLT.a libs/assimp/contrib/zlib/libzlibstatic.a libs/assimp/lib/libassimp.a libs/glfw/glfw-3.3.8/src/libglfw3.a
build parksnrec: CXX_EXECUTABLE_LINKER__parksnrec_RelWithDebInfo CMakeFiles/parksnrec.dir/src/imgui/ImNodes.cpp.o CMakeFiles/parksnrec.dir/src/imgui/ImNodesEz.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_demo.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_draw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_glfw.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_impl_opengl3.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_spectrum.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_tables.cpp.o CMakeFiles/parksnrec.dir/src/imgui/imgui_widgets.cpp.o CMakeFiles/parksnrec.dir/src/parks/app.cpp.o CMakeFiles/parksnrec.dir/src/parks/main.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/OpenGL.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/engine.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/player.cpp.o CMakeFiles/parksnrec.dir/src/parks/renderer/resources.cpp.o CMakeFiles/parksnrec.dir/src/parks/window.cpp.o CMakeFiles/parksnrec.dir/src/perlin.cpp.o | libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a libs/assimp/lib/libassimp.a /usr/lib/librt.a /usr/lib/libm.so /usr/lib/libX11.so /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a || libs/BLT/libBLT.a libs/assimp/contrib/zlib/libzlibstatic.a libs/assimp/lib/libassimp.a libs/glfw/glfw-3.3.8/src/libglfw3.a
FLAGS = -O2 -g -DNDEBUG
LINK_FLAGS = -rdynamic
LINK_LIBRARIES = libs/glfw/glfw-3.3.8/src/libglfw3.a libs/BLT/libBLT.a -lOpenGL libs/assimp/lib/libassimp.a -Wl,-Bstatic -lrt -Wl,-Bdynamic -lm -ldl -lX11 /usr/lib/libz.so libs/assimp/contrib/zlib/libzlibstatic.a -lrt

View File

@ -4,7 +4,7 @@ Size=400,400
Collapsed=0
[Window][Player Stats]
Pos=1743,70
Pos=929,70
Size=430,174
Collapsed=1
@ -15,11 +15,11 @@ Collapsed=1
[Window][Genetic Controls]
Pos=39,94
Size=171,256
Size=155,256
Collapsed=0
[Window][ImNodes]
Pos=269,23
Size=1157,957
Collapsed=0
Collapsed=1

Binary file not shown.

View File

@ -10,6 +10,8 @@
#include <ImNodes.h>
#include "ImNodesEz.h"
#include <queue>
#include <blt/profiling/profiler.h>
#include <unordered_set>
namespace parks::genetic {
@ -20,20 +22,56 @@ namespace parks::genetic {
class OperatorSet {
private:
std::unordered_set<Operators> hasOperators;
std::vector<Operator*> operators;
public:
OperatorSet() = default;
void add(Operator* op){
operators.push_back(op);
template <typename E>
constexpr typename std::underlying_type<E>::type to_underlying(E e) noexcept {
return static_cast<typename std::underlying_type<E>::type>(e);
}
void set(Operators code, Operator* op){
operators[to_underlying(code)] = (op);
hasOperators.insert(code);
}
public:
OperatorSet() {
operators.reserve(sizeof(operatorInfo) / sizeof(OperatorProperties));
set(Operators::X, new XOperator);
set(Operators::Y, new YOperator);
//set(Operators::Zero, new ZeroOperator);
//set(Operators::One, new OneOperator);
set(Operators::Multiplication, new MultiplicationOperator);
set(Operators::Addition, new AdditionOperator);
set(Operators::Subtraction, new SubtractionOperator);
set(Operators::Modulo, new ModOperator);
set(Operators::Min, new MinOperator);
set(Operators::Max, new MaxOperator);
set(Operators::Log, new LogOperator);
set(Operators::PerlinBW, new PerlinBWOperator);
set(Operators::PerlinColor, new PerlinColorOperator);
set(Operators::PerlinRidge, new PerlinRidgeOperator);
set(Operators::PerlinFBM, new PerlinFBMOperator);
set(Operators::PerlinTurbulence, new PerlinTurbulenceOperator);
set(Operators::ColorNoise, new ColorNoiseOperator);
};
Operator* operator[](int index) const {
return operators[index];
}
[[nodiscard]] size_t size() const {
return operators.size();
[[nodiscard]] int randomOperator(){
auto begin = hasOperators.begin();
std::advance(begin, randomInt(0, (int)hasOperators.size()));
return to_underlying(*begin);
}
[[nodiscard]] int randomBaseOperator() {
const Operators base[] = {
Operators::X,
Operators::Y,
//Operators::ColorNoise
};
return to_underlying(base[randomInt(0, sizeof(base) / sizeof(Operators))]);
}
~OperatorSet(){
@ -73,11 +111,19 @@ namespace parks::genetic {
Color apply(double x, double y, unsigned int time){
Color left_v(0);
Color right_v(0);
if (left != nullptr)
int argCount = 0;
if (left != nullptr) {
left_v = left->apply(x, y, time);
if (right != nullptr)
argCount |= 0x2;
}
if (right != nullptr) {
argCount |= 0x1;
right_v = right->apply(x, y, time);
return set[op]->apply(x, y, time, left_v, right_v);
}
OperatorArguments args{x, y, time, argCount, left_v, right_v};
return set[op]->apply(args);;
}
~Node() {
@ -105,7 +151,7 @@ namespace parks::genetic {
std::vector<ImNode_t> nodes;
Node* constructLeaf(){
return new Node(set, randomInt(0, 2), nullptr, nullptr);
return new Node(set, set.randomBaseOperator(), nullptr, nullptr);
}
Node* constructTree(int depth) {
@ -114,8 +160,12 @@ namespace parks::genetic {
return constructLeaf();
if (randomInt(0, 100) == 0)
return constructLeaf();
return new Node(set, randomInt(0, (int)set.size()), constructTree(depth - 1),
constructTree(depth - 1));
auto opcode = set.randomOperator();
auto acceptsInput = operatorInfo[opcode].acceptsInput;
auto hasLeftSubtree = acceptsInput & 0x2;
auto hasRightSubtree = acceptsInput & 0x1;
return new Node(set, opcode, hasLeftSubtree ? constructTree(depth - 1) : nullptr,
hasRightSubtree ? constructTree(depth - 1) : nullptr);
}
int heightInternal(Node* parent){
@ -164,28 +214,14 @@ namespace parks::genetic {
}
public:
Program(){
set.add(new XOperator);
set.add(new YOperator);
set.add(new ZeroOperator);
set.add(new OneOperator);
set.add(new MultiplicationOperator);
set.add(new AdditionOperator);
set.add(new SubtractionOperator);
// set.add(new ModOperator);
// set.add(new MinOperator);
// set.add(new MaxOperator);
// set.add(new LogOperator);
set.add(new PerlinBWOperator);
set.add(new PerlinColorOperator);
set.add(new PerlinRidgeOperator);
set.add(new PerlinFBMOperator);
set.add(new PerlinTurbulenceOperator);
set.add(new ColorNoiseOperator);
//auto numberOfNodes = randomInt(10, 10);
root = constructTree(7);
// root = new Node(set, (int)Operators::PerlinColor, new Node(set, (int)Operators::X,
// nullptr, nullptr), new Node(set, (int)Operators::Y,
// nullptr,
// nullptr));
constructNodeList();
// root = new Node(set, 12, new Node(set, 5, new Node(set, 16, nullptr, nullptr), new Node(set, 0,
@ -214,7 +250,7 @@ namespace parks::genetic {
for (ImNode_t& node : nodes)
{
if (ImNodes::Ez::BeginNode(&node, ("D: " + std::to_string(node.depth) + " | " + std::to_string(node.index) + " : " + set[node.opCode]->opString).c_str(), &node.pos, &node.selected))
if (ImNodes::Ez::BeginNode(&node, ("D: " + std::to_string(node.depth) + " | " + std::to_string(node.index) + " : " + operatorInfo[node.opCode].opCode).c_str(), &node.pos, &node.selected))
{
ImNodes::Ez::InputSlots(node.inputs, 1);
ImNodes::Ez::OutputSlots(node.outputs, 2);

View File

@ -37,113 +37,172 @@ namespace parks::genetic {
}
};
struct OperatorArguments {
double x, y;
long long time;
int arguments;
Color left, right;
};
class Operator {
public:
const std::string opString;
explicit Operator(std::string opString): opString(std::move(opString)) {};
[[nodiscard]] inline virtual Color apply(double x, double y, unsigned int time, Color left, Color right) const = 0;
[[nodiscard]] inline virtual Color apply(const OperatorArguments& args) const = 0;
virtual ~Operator() = default;
};
class ZeroOperator : public Operator {
public:
ZeroOperator(): Operator("0"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
return Color(0);
}
};
class OneOperator : public Operator {
public:
OneOperator(): Operator("1"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
return Color(1);
}
};
class XOperator : public Operator {
public:
XOperator(): Operator("X"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return Color(x);
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
return Color(args.x);
}
};
class YOperator : public Operator {
public:
YOperator(): Operator("Y"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return Color(y);
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
return Color(args.y);
}
};
class MultiplicationOperator : public Operator {
public:
MultiplicationOperator(): Operator("*"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {left.r * right.r, left.g * right.g, left.b * right.b};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return right;
case 2:
return left;
case 3:
return {left.r * right.r, left.g * right.g, left.b * right.b};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
class AdditionOperator : public Operator {
public:
AdditionOperator(): Operator("+"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {left.r + right.r, left.g + right.g, left.b + right.b};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return right;
case 2:
return left;
case 3:
return {left.r + right.r, left.g + right.g, left.b + right.b};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
class SubtractionOperator : public Operator {
public:
SubtractionOperator(): Operator("-"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {left.r - right.r, left.g - right.g, left.b - right.b};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return Color{-right.r, -right.g, -right.b};
case 2:
return Color{-left.r, -left.g, -left.b};
case 3:
return {left.r - right.r, left.g - right.g, left.b - right.b};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
class ModOperator : public Operator {
public:
ModOperator(): Operator("%"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {(double)((long)left.r % (long)std::max(1.0, right.r)),
(double)((long)left.g % (long)std::max(1.0, right.g)),
(double)((long)left.b % (long)std::max(1.0, right.b))};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return right;
case 2:
return left;
case 3:
return {(double)((long)left.r % (long)std::max(1.0, right.r)),
(double)((long)left.g % (long)std::max(1.0, right.g)),
(double)((long)left.b % (long)std::max(1.0, right.b))};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
class MinOperator : public Operator {
public:
MinOperator(): Operator("Min"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
return {std::min(left.r, right.r), std::min(left.g, right.g), std::min(left.b, right.b)};
}
};
class MaxOperator : public Operator {
public:
MaxOperator(): Operator("Max"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
return {std::max(left.r, right.r), std::max(left.g, right.g), std::max(left.b, right.b)};
}
};
class LogOperator : public Operator {
public:
LogOperator(): Operator("Log"){}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {std::log(left.r) + std::log(right.r), std::log(left.g) + std::log(right.g), std::log(left.b) + std::log(right.b)};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{0};
case 1:
return {std::log(right.r), std::log(right.g), std::log(right.b)};
case 2:
return {std::log(left.r), std::log(left.g), std::log(left.b)};
case 3:
return {std::log(left.r) + std::log(right.r), std::log(left.g) + std::log(right.g), std::log(left.b) + std::log(right.b)};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
constexpr double MIN = 0;
constexpr double MAX = 1;
constexpr double SCALE_MAX = 2048;
class PerlinBWOperator : public Operator {
private:
double _y, _z;
float scale = 256.523;
public:
PerlinBWOperator(): Operator("PerlinBW"){
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
PerlinBWOperator() {
do {
_y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y);
@ -155,42 +214,74 @@ namespace parks::genetic {
} while (trunc((double)scale) == (double)scale);
}
public:
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return Color{
stb_perlin_noise3((float)left.v() / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.v() / scale, (float)_y, (float)_z, 0, 0, 0)
};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return Color{stb_perlin_noise3((float)args.time / scale, (float)_y, (float)_z, 0, 0, 0)};
case 1:
return Color{
stb_perlin_noise3((float)right.v() / scale, (float)_y, (float)_z, 0, 0, 0)
};
case 2:
return Color{
stb_perlin_noise3((float)left.v() / scale, (float)_y, (float)_z, 0, 0, 0)
};
case 3:
return Color{
stb_perlin_noise3((float)left.v() / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.v() / scale, (float)_y, (float)_z, 0, 0, 0)
};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
class PerlinColorOperator : public Operator {
private:
double _y, _z;
float scale = 256.523;
double uniques[12]{};
float scale = 1;
public:
PerlinColorOperator(): Operator("PerlinColor"){
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
do {
_y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y);
do {
_z = randomDouble(MIN, MAX);
} while (trunc(_z) == _z);
do {
scale = (float)randomDouble(MIN, SCALE_MAX);
} while (trunc((double)scale) == (double)scale);
PerlinColorOperator() {
for (double& unique : uniques) {
do {
unique = randomDouble(MIN, MAX);
} while (trunc(unique) == unique);
}
scale = (float)randomDouble(1, SCALE_MAX);
}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {
stb_perlin_noise3((float)left.r / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.r / scale, (float)_y, (float)_z, 0, 0, 0),
stb_perlin_noise3((float)left.g / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.g / scale, (float)_y, (float)_z, 0, 0, 0),
stb_perlin_noise3((float)left.b / scale, (float)_y, (float)_z, 0, 0, 0)
+ stb_perlin_noise3((float)right.b / scale, (float)_y, (float)_z, 0, 0, 0)
};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {stb_perlin_noise3((float)args.time / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0),
stb_perlin_noise3((float)uniques[2], (float)(float)args.time / scale, (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)uniques[5], (float)(float)args.time / scale, 0, 0, 0)};
case 1:
return {
stb_perlin_noise3((float)right.r / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0),
stb_perlin_noise3((float)uniques[2], (float)right.g / scale, (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)uniques[5], (float)right.b / scale, 0, 0, 0)
};
case 2:
return {
stb_perlin_noise3((float)left.r / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0),
stb_perlin_noise3((float)uniques[2], (float)left.g / scale, (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)uniques[5], (float)left.b / scale, 0, 0, 0)
};
case 3:
return {
stb_perlin_noise3((float)left.r / scale, (float)uniques[0], (float)uniques[1], 0, 0, 0)
+ stb_perlin_noise3((float)right.r / scale, (float)uniques[2], (float)uniques[3], 0, 0, 0),
stb_perlin_noise3((float)uniques[4], (float)left.g / scale, (float)uniques[5], 0, 0, 0)
+ stb_perlin_noise3((float)uniques[6], (float)right.g / scale, (float)uniques[7], 0, 0, 0),
stb_perlin_noise3((float)uniques[8], (float)uniques[9], (float)left.b / scale, 0, 0, 0)
+ stb_perlin_noise3((float)uniques[10], (float)uniques[11], (float)right.b / scale, 0, 0, 0)
};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
@ -203,10 +294,7 @@ namespace parks::genetic {
float offset = 1.0;
float scale = 256.523;
public:
PerlinRidgeOperator(): Operator("PerlinRidge"){
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
PerlinRidgeOperator() {
do {
_y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y);
@ -220,15 +308,39 @@ namespace parks::genetic {
octaves = randomInt(2, 12);
gain = (float)randomDouble(0.1, 1);
}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {
stb_perlin_ridge_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {
stb_perlin_ridge_noise3((float)args.time / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)_y, (float)(float)args.time / scale, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)_z, (float)_y, (float)(float)args.time / scale, lacunarity, gain, offset, octaves)
};
case 1:
return {
stb_perlin_ridge_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
};
case 2:
return {
stb_perlin_ridge_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
};
case 3:
return {
stb_perlin_ridge_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves),
stb_perlin_ridge_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
+ stb_perlin_ridge_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, offset, octaves)
};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
@ -240,10 +352,7 @@ namespace parks::genetic {
float gain = 0.5;
float scale = 256.523;
public:
PerlinFBMOperator(): Operator("PerlinFBM"){
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
PerlinFBMOperator() {
do {
_y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y);
@ -257,15 +366,39 @@ namespace parks::genetic {
octaves = randomInt(2, 12);
gain = (float)randomDouble(0.1, 1);
}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {
stb_perlin_fbm_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {
stb_perlin_fbm_noise3((float)args.time / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)_y, (float)(float)args.time / scale, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)_z, (float)_y, (float)(float)args.time / scale, lacunarity, gain, octaves)
};
case 1:
return {
stb_perlin_fbm_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 2:
return {
stb_perlin_fbm_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 3:
return {
stb_perlin_fbm_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_fbm_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_fbm_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
@ -277,10 +410,7 @@ namespace parks::genetic {
float gain = 0.5;
float scale = 256.523;
public:
PerlinTurbulenceOperator(): Operator("PerlinTurb"){
constexpr double MIN = 0;
constexpr double MAX = 8192;
constexpr double SCALE_MAX = 256;
PerlinTurbulenceOperator() {
do {
_y = randomDouble(MIN, MAX);
} while (trunc(_y) == _y);
@ -294,15 +424,39 @@ namespace parks::genetic {
octaves = randomInt(2, 12);
gain = (float)randomDouble(0.1, 1);
}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
return {
stb_perlin_turbulence_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
auto left = args.left;
auto right = args.right;
switch (args.arguments){
case 0:
return {
stb_perlin_turbulence_noise3((float)args.time / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)_y, (float)(float)args.time / scale, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)_z, (float)_y, (float)(float)args.time / scale, lacunarity, gain, octaves)
};
case 1:
return {
stb_perlin_turbulence_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 2:
return {
stb_perlin_turbulence_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
case 3:
return {
stb_perlin_turbulence_noise3((float)left.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.r / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.g / scale, (float)_y, (float)_z, lacunarity, gain, octaves),
stb_perlin_turbulence_noise3((float)left.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
+ stb_perlin_turbulence_noise3((float)right.b / scale, (float)_y, (float)_z, lacunarity, gain, octaves)
};
}
throw std::runtime_error("You shouldn't be able to reach here!");
}
};
@ -310,15 +464,61 @@ namespace parks::genetic {
private:
double scale;
public:
ColorNoiseOperator(): Operator("ColorNoise"){
ColorNoiseOperator() {
do {
scale = (float)randomDouble(1, 255);
} while (trunc((double)scale) == (double)scale);
}
[[nodiscard]] inline Color apply(double x, double y, unsigned int time, Color left, Color right) const final {
[[nodiscard]] inline Color apply(const OperatorArguments& args) const final {
return {randomDouble(0, scale), randomDouble(0, scale), randomDouble(0, scale)};
}
};
enum class Operators {
// Zero,
// One,
X,
Y,
Multiplication,
Addition,
Subtraction,
Modulo,
Min,
Max,
Log,
PerlinBW,
PerlinColor,
PerlinRidge,
PerlinFBM,
PerlinTurbulence,
ColorNoise
};
struct OperatorProperties {
Operators index;
std::string opCode;
int acceptsInput; // 0000 00lr (bit mask) accepts l -> left subtree; r -> right subtree
};
const inline OperatorProperties operatorInfo[] = {
// {Operators::Zero, "0", 0},
// {Operators::One, "1", 0},
{Operators::X, "X", 0},
{Operators::Y, "Y", 0},
{Operators::Multiplication, "*", 3},
{Operators::Addition, "+", 3},
{Operators::Subtraction, "-", 3},
{Operators::Modulo, "%", 3},
{Operators::Min, "Min", 3},
{Operators::Max, "Max", 3},
{Operators::Log, "Log", 3},
{Operators::PerlinBW, "PerlinBW", 3},
{Operators::PerlinColor, "PerlinColor", 3},
{Operators::PerlinRidge, "PerlinRidge", 3},
{Operators::PerlinFBM, "PerlinFBM", 3},
{Operators::PerlinTurbulence, "PerlinTurbulence", 3},
{Operators::ColorNoise, "ColorNoise", 0},
};
}
#endif //PARKSNREC_OPERATORS_H

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