/** * Loader generated by glad 2.0.4 on Sun Jun 4 22:30:13 2023 * * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0 * * Generator: C/C++ * Specification: gl * Extensions: 125 * * APIs: * - gl:core=4.6 * * Options: * - ALIAS = True * - DEBUG = False * - HEADER_ONLY = True * - LOADER = True * - MX = False * - ON_DEMAND = False * * Commandline: * --api='gl:core=4.6' --extensions='GL_AMD_draw_buffers_blend,GL_AMD_multi_draw_indirect,GL_APPLE_flush_buffer_range,GL_APPLE_vertex_array_object,GL_ARB_ES2_compatibility,GL_ARB_ES3_1_compatibility,GL_ARB_base_instance,GL_ARB_blend_func_extended,GL_ARB_buffer_storage,GL_ARB_clear_buffer_object,GL_ARB_clear_texture,GL_ARB_clip_control,GL_ARB_color_buffer_float,GL_ARB_compute_shader,GL_ARB_copy_buffer,GL_ARB_copy_image,GL_ARB_debug_output,GL_ARB_direct_state_access,GL_ARB_draw_buffers,GL_ARB_draw_buffers_blend,GL_ARB_draw_elements_base_vertex,GL_ARB_draw_indirect,GL_ARB_draw_instanced,GL_ARB_framebuffer_no_attachments,GL_ARB_framebuffer_object,GL_ARB_geometry_shader4,GL_ARB_get_program_binary,GL_ARB_get_texture_sub_image,GL_ARB_gl_spirv,GL_ARB_gpu_shader_fp64,GL_ARB_imaging,GL_ARB_indirect_parameters,GL_ARB_instanced_arrays,GL_ARB_internalformat_query,GL_ARB_internalformat_query2,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_range,GL_ARB_multi_bind,GL_ARB_multi_draw_indirect,GL_ARB_multisample,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_point_parameters,GL_ARB_polygon_offset_clamp,GL_ARB_program_interface_query,GL_ARB_provoking_vertex,GL_ARB_robustness,GL_ARB_sample_shading,GL_ARB_sampler_objects,GL_ARB_separate_shader_objects,GL_ARB_shader_atomic_counters,GL_ARB_shader_image_load_store,GL_ARB_shader_objects,GL_ARB_shader_storage_buffer_object,GL_ARB_shader_subroutine,GL_ARB_sync,GL_ARB_tessellation_shader,GL_ARB_texture_barrier,GL_ARB_texture_buffer_object,GL_ARB_texture_buffer_range,GL_ARB_texture_compression,GL_ARB_texture_multisample,GL_ARB_texture_storage,GL_ARB_texture_storage_multisample,GL_ARB_texture_view,GL_ARB_timer_query,GL_ARB_transform_feedback2,GL_ARB_transform_feedback3,GL_ARB_transform_feedback_instanced,GL_ARB_uniform_buffer_object,GL_ARB_vertex_array_object,GL_ARB_vertex_attrib_64bit,GL_ARB_vertex_attrib_binding,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_ARB_vertex_type_2_10_10_10_rev,GL_ARB_viewport_array,GL_ATI_draw_buffers,GL_ATI_separate_stencil,GL_EXT_blend_color,GL_EXT_blend_equation_separate,GL_EXT_blend_func_separate,GL_EXT_blend_minmax,GL_EXT_copy_texture,GL_EXT_direct_state_access,GL_EXT_draw_buffers2,GL_EXT_draw_instanced,GL_EXT_draw_range_elements,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_geometry_shader4,GL_EXT_gpu_shader4,GL_EXT_multi_draw_arrays,GL_EXT_point_parameters,GL_EXT_polygon_offset_clamp,GL_EXT_provoking_vertex,GL_EXT_shader_image_load_store,GL_EXT_subtexture,GL_EXT_texture3D,GL_EXT_texture_array,GL_EXT_texture_buffer_object,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_integer,GL_EXT_texture_object,GL_EXT_texture_storage,GL_EXT_timer_query,GL_EXT_transform_feedback,GL_EXT_vertex_array,GL_EXT_vertex_attrib_64bit,GL_INGR_blend_func_separate,GL_KHR_debug,GL_KHR_robustness,GL_NVX_conditional_render,GL_NV_conditional_render,GL_NV_explicit_multisample,GL_NV_geometry_program4,GL_NV_point_sprite,GL_NV_transform_feedback,GL_NV_transform_feedback2,GL_NV_vertex_program,GL_NV_vertex_program4,GL_OES_single_precision,GL_SGIS_point_parameters' c --alias --header-only --loader * * Online: * http://glad.sh/#api=gl%3Acore%3D4.6&generator=c&options=ALIAS%2CHEADER_ONLY%2CLOADER * */ #ifndef GLAD_GL_H_ #define GLAD_GL_H_ #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wreserved-id-macro" #endif #ifdef __gl_h_ #error OpenGL (gl.h) header already included (API: gl), remove previous include! #endif #define __gl_h_ 1 #ifdef __gl3_h_ #error OpenGL (gl3.h) header already included (API: gl), remove previous include! #endif #define __gl3_h_ 1 #ifdef __glext_h_ #error OpenGL (glext.h) header already included (API: gl), remove previous include! #endif #define __glext_h_ 1 #ifdef __gl3ext_h_ #error OpenGL (gl3ext.h) header already included (API: gl), remove previous include! #endif #define __gl3ext_h_ 1 #ifdef __clang__ #pragma clang diagnostic pop #endif #define GLAD_GL #define GLAD_OPTION_GL_ALIAS #define GLAD_OPTION_GL_HEADER_ONLY #define GLAD_OPTION_GL_LOADER #ifdef __cplusplus extern "C" { #endif #ifndef GLAD_PLATFORM_H_ #define GLAD_PLATFORM_H_ #ifndef GLAD_PLATFORM_WIN32 #if defined(_WIN32) || defined(__WIN32__) || defined(WIN32) || defined(__MINGW32__) #define GLAD_PLATFORM_WIN32 1 #else #define GLAD_PLATFORM_WIN32 0 #endif #endif #ifndef GLAD_PLATFORM_APPLE #ifdef __APPLE__ #define GLAD_PLATFORM_APPLE 1 #else #define GLAD_PLATFORM_APPLE 0 #endif #endif #ifndef GLAD_PLATFORM_EMSCRIPTEN #ifdef __EMSCRIPTEN__ #define GLAD_PLATFORM_EMSCRIPTEN 1 #else #define GLAD_PLATFORM_EMSCRIPTEN 0 #endif #endif #ifndef GLAD_PLATFORM_UWP #if defined(_MSC_VER) && !defined(GLAD_INTERNAL_HAVE_WINAPIFAMILY) #ifdef __has_include #if __has_include() #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 #endif #elif _MSC_VER >= 1700 && !_USING_V110_SDK71_ #define GLAD_INTERNAL_HAVE_WINAPIFAMILY 1 #endif #endif #ifdef GLAD_INTERNAL_HAVE_WINAPIFAMILY #include #if !WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) #define GLAD_PLATFORM_UWP 1 #endif #endif #ifndef GLAD_PLATFORM_UWP #define GLAD_PLATFORM_UWP 0 #endif #endif #ifdef __GNUC__ #define GLAD_GNUC_EXTENSION __extension__ #else #define GLAD_GNUC_EXTENSION #endif #define GLAD_UNUSED(x) (void)(x) #ifndef GLAD_API_CALL #if defined(GLAD_API_CALL_EXPORT) #if GLAD_PLATFORM_WIN32 || defined(__CYGWIN__) #if defined(GLAD_API_CALL_EXPORT_BUILD) #if defined(__GNUC__) #define GLAD_API_CALL __attribute__ ((dllexport)) extern #else #define GLAD_API_CALL __declspec(dllexport) extern #endif #else #if defined(__GNUC__) #define GLAD_API_CALL __attribute__ ((dllimport)) extern #else #define GLAD_API_CALL __declspec(dllimport) extern #endif #endif #elif defined(__GNUC__) && defined(GLAD_API_CALL_EXPORT_BUILD) #define GLAD_API_CALL __attribute__ ((visibility ("default"))) extern #else #define GLAD_API_CALL extern #endif #else #define GLAD_API_CALL extern #endif #endif #ifdef APIENTRY #define GLAD_API_PTR APIENTRY #elif GLAD_PLATFORM_WIN32 #define GLAD_API_PTR __stdcall #else #define GLAD_API_PTR #endif #ifndef GLAPI #define GLAPI GLAD_API_CALL #endif #ifndef GLAPIENTRY #define GLAPIENTRY GLAD_API_PTR #endif #define GLAD_MAKE_VERSION(major, minor) (major * 10000 + minor) #define GLAD_VERSION_MAJOR(version) (version / 10000) #define GLAD_VERSION_MINOR(version) (version % 10000) #define GLAD_GENERATOR_VERSION "2.0.4" typedef void (*GLADapiproc)(void); typedef GLADapiproc (*GLADloadfunc)(const char *name); typedef GLADapiproc (*GLADuserptrloadfunc)(void *userptr, const char *name); typedef void (*GLADprecallback)(const char *name, GLADapiproc apiproc, int len_args, ...); typedef void (*GLADpostcallback)(void *ret, const char *name, GLADapiproc apiproc, int len_args, ...); #endif /* GLAD_PLATFORM_H_ */ #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9 #define GL_ACTIVE_ATTRIBUTES 0x8B89 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A #define GL_ACTIVE_PROGRAM 0x8259 #define GL_ACTIVE_RESOURCES 0x92F5 #define GL_ACTIVE_SUBROUTINES 0x8DE5 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48 #define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49 #define GL_ACTIVE_TEXTURE 0x84E0 #define GL_ACTIVE_TEXTURE_ARB 0x84E0 #define GL_ACTIVE_UNIFORMS 0x8B86 #define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35 #define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 #define GL_ACTIVE_VARIABLES 0x9305 #define GL_ACTIVE_VARYINGS_NV 0x8C81 #define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82 #define GL_ALIASED_LINE_WIDTH_RANGE 0x846E #define GL_ALL_BARRIER_BITS 0xFFFFFFFF #define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF #define GL_ALL_SHADER_BITS 0xFFFFFFFF #define GL_ALPHA 0x1906 #define GL_ALPHA16F_EXT 0x881C #define GL_ALPHA16I_EXT 0x8D8A #define GL_ALPHA16UI_EXT 0x8D78 #define GL_ALPHA32F_EXT 0x8816 #define GL_ALPHA32I_EXT 0x8D84 #define GL_ALPHA32UI_EXT 0x8D72 #define GL_ALPHA8I_EXT 0x8D90 #define GL_ALPHA8UI_EXT 0x8D7E #define GL_ALPHA8_EXT 0x803C #define GL_ALPHA_INTEGER_EXT 0x8D97 #define GL_ALREADY_SIGNALED 0x911A #define GL_ALWAYS 0x0207 #define GL_AND 0x1501 #define GL_AND_INVERTED 0x1504 #define GL_AND_REVERSE 0x1502 #define GL_ANY_SAMPLES_PASSED 0x8C2F #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A #define GL_ARRAY_BUFFER 0x8892 #define GL_ARRAY_BUFFER_ARB 0x8892 #define GL_ARRAY_BUFFER_BINDING 0x8894 #define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 #define GL_ARRAY_SIZE 0x92FB #define GL_ARRAY_STRIDE 0x92FE #define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 #define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000 #define GL_ATOMIC_COUNTER_BUFFER 0x92C0 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 #define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4 #define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 #define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3 #define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2 #define GL_ATTACHED_SHADERS 0x8B85 #define GL_ATTRIB_ARRAY_POINTER_NV 0x8645 #define GL_ATTRIB_ARRAY_SIZE_NV 0x8623 #define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624 #define GL_ATTRIB_ARRAY_TYPE_NV 0x8625 #define GL_AUTO_GENERATE_MIPMAP 0x8295 #define GL_BACK 0x0405 #define GL_BACK_LEFT 0x0402 #define GL_BACK_PRIMARY_COLOR_NV 0x8C77 #define GL_BACK_RIGHT 0x0403 #define GL_BACK_SECONDARY_COLOR_NV 0x8C78 #define GL_BGR 0x80E0 #define GL_BGRA 0x80E1 #define GL_BGRA8_EXT 0x93A1 #define GL_BGRA_INTEGER 0x8D9B #define GL_BGRA_INTEGER_EXT 0x8D9B #define GL_BGR_INTEGER 0x8D9A #define GL_BGR_INTEGER_EXT 0x8D9A #define GL_BLEND 0x0BE2 #define GL_BLEND_COLOR 0x8005 #define GL_BLEND_COLOR_EXT 0x8005 #define GL_BLEND_DST 0x0BE0 #define GL_BLEND_DST_ALPHA 0x80CA #define GL_BLEND_DST_ALPHA_EXT 0x80CA #define GL_BLEND_DST_RGB 0x80C8 #define GL_BLEND_DST_RGB_EXT 0x80C8 #define GL_BLEND_EQUATION 0x8009 #define GL_BLEND_EQUATION_ALPHA 0x883D #define GL_BLEND_EQUATION_ALPHA_EXT 0x883D #define GL_BLEND_EQUATION_EXT 0x8009 #define GL_BLEND_EQUATION_RGB 0x8009 #define GL_BLEND_EQUATION_RGB_EXT 0x8009 #define GL_BLEND_SRC 0x0BE1 #define GL_BLEND_SRC_ALPHA 0x80CB #define GL_BLEND_SRC_ALPHA_EXT 0x80CB #define GL_BLEND_SRC_RGB 0x80C9 #define GL_BLEND_SRC_RGB_EXT 0x80C9 #define GL_BLOCK_INDEX 0x92FD #define GL_BLUE 0x1905 #define GL_BLUE_INTEGER 0x8D96 #define GL_BLUE_INTEGER_EXT 0x8D96 #define GL_BOOL 0x8B56 #define GL_BOOL_ARB 0x8B56 #define GL_BOOL_VEC2 0x8B57 #define GL_BOOL_VEC2_ARB 0x8B57 #define GL_BOOL_VEC3 0x8B58 #define GL_BOOL_VEC3_ARB 0x8B58 #define GL_BOOL_VEC4 0x8B59 #define GL_BOOL_VEC4_ARB 0x8B59 #define GL_BUFFER 0x82E0 #define GL_BUFFER_ACCESS 0x88BB #define GL_BUFFER_ACCESS_ARB 0x88BB #define GL_BUFFER_ACCESS_FLAGS 0x911F #define GL_BUFFER_BINDING 0x9302 #define GL_BUFFER_DATA_SIZE 0x9303 #define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13 #define GL_BUFFER_IMMUTABLE_STORAGE 0x821F #define GL_BUFFER_MAPPED 0x88BC #define GL_BUFFER_MAPPED_ARB 0x88BC #define GL_BUFFER_MAP_LENGTH 0x9120 #define GL_BUFFER_MAP_OFFSET 0x9121 #define GL_BUFFER_MAP_POINTER 0x88BD #define GL_BUFFER_MAP_POINTER_ARB 0x88BD #define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12 #define GL_BUFFER_SIZE 0x8764 #define GL_BUFFER_SIZE_ARB 0x8764 #define GL_BUFFER_STORAGE_FLAGS 0x8220 #define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 #define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200 #define GL_BUFFER_USAGE 0x8765 #define GL_BUFFER_USAGE_ARB 0x8765 #define GL_BUFFER_VARIABLE 0x92E5 #define GL_BYTE 0x1400 #define GL_CAVEAT_SUPPORT 0x82B8 #define GL_CCW 0x0901 #define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B #define GL_CLAMP_READ_COLOR 0x891C #define GL_CLAMP_READ_COLOR_ARB 0x891C #define GL_CLAMP_TO_BORDER 0x812D #define GL_CLAMP_TO_EDGE 0x812F #define GL_CLAMP_VERTEX_COLOR_ARB 0x891A #define GL_CLEAR 0x1500 #define GL_CLEAR_BUFFER 0x82B4 #define GL_CLEAR_TEXTURE 0x9365 #define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000 #define GL_CLIENT_STORAGE_BIT 0x0200 #define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6 #define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7 #define GL_CLIP_DEPTH_MODE 0x935D #define GL_CLIP_DISTANCE0 0x3000 #define GL_CLIP_DISTANCE1 0x3001 #define GL_CLIP_DISTANCE2 0x3002 #define GL_CLIP_DISTANCE3 0x3003 #define GL_CLIP_DISTANCE4 0x3004 #define GL_CLIP_DISTANCE5 0x3005 #define GL_CLIP_DISTANCE6 0x3006 #define GL_CLIP_DISTANCE7 0x3007 #define GL_CLIP_DISTANCE_NV 0x8C7A #define GL_CLIP_ORIGIN 0x935C #define GL_COLOR 0x1800 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 #define GL_COLOR_ARRAY_EXT 0x8076 #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 #define GL_COLOR_ATTACHMENT1 0x8CE1 #define GL_COLOR_ATTACHMENT10 0x8CEA #define GL_COLOR_ATTACHMENT10_EXT 0x8CEA #define GL_COLOR_ATTACHMENT11 0x8CEB #define GL_COLOR_ATTACHMENT11_EXT 0x8CEB #define GL_COLOR_ATTACHMENT12 0x8CEC #define GL_COLOR_ATTACHMENT12_EXT 0x8CEC #define GL_COLOR_ATTACHMENT13 0x8CED #define GL_COLOR_ATTACHMENT13_EXT 0x8CED #define GL_COLOR_ATTACHMENT14 0x8CEE #define GL_COLOR_ATTACHMENT14_EXT 0x8CEE #define GL_COLOR_ATTACHMENT15 0x8CEF #define GL_COLOR_ATTACHMENT15_EXT 0x8CEF #define GL_COLOR_ATTACHMENT16 0x8CF0 #define GL_COLOR_ATTACHMENT17 0x8CF1 #define GL_COLOR_ATTACHMENT18 0x8CF2 #define GL_COLOR_ATTACHMENT19 0x8CF3 #define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 #define GL_COLOR_ATTACHMENT2 0x8CE2 #define GL_COLOR_ATTACHMENT20 0x8CF4 #define GL_COLOR_ATTACHMENT21 0x8CF5 #define GL_COLOR_ATTACHMENT22 0x8CF6 #define GL_COLOR_ATTACHMENT23 0x8CF7 #define GL_COLOR_ATTACHMENT24 0x8CF8 #define GL_COLOR_ATTACHMENT25 0x8CF9 #define GL_COLOR_ATTACHMENT26 0x8CFA #define GL_COLOR_ATTACHMENT27 0x8CFB #define GL_COLOR_ATTACHMENT28 0x8CFC #define GL_COLOR_ATTACHMENT29 0x8CFD #define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 #define GL_COLOR_ATTACHMENT3 0x8CE3 #define GL_COLOR_ATTACHMENT30 0x8CFE #define GL_COLOR_ATTACHMENT31 0x8CFF #define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 #define GL_COLOR_ATTACHMENT4 0x8CE4 #define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 #define GL_COLOR_ATTACHMENT5 0x8CE5 #define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 #define GL_COLOR_ATTACHMENT6 0x8CE6 #define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 #define GL_COLOR_ATTACHMENT7 0x8CE7 #define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 #define GL_COLOR_ATTACHMENT8 0x8CE8 #define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 #define GL_COLOR_ATTACHMENT9 0x8CE9 #define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 #define GL_COLOR_BUFFER_BIT 0x00004000 #define GL_COLOR_CLEAR_VALUE 0x0C22 #define GL_COLOR_COMPONENTS 0x8283 #define GL_COLOR_ENCODING 0x8296 #define GL_COLOR_LOGIC_OP 0x0BF2 #define GL_COLOR_RENDERABLE 0x8286 #define GL_COLOR_SUM_ARB 0x8458 #define GL_COLOR_WRITEMASK 0x0C23 #define GL_COMMAND_BARRIER_BIT 0x00000040 #define GL_COMMAND_BARRIER_BIT_EXT 0x00000040 #define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E #define GL_COMPARE_REF_TO_TEXTURE 0x884E #define GL_COMPATIBLE_SUBROUTINES 0x8E4B #define GL_COMPILE_STATUS 0x8B81 #define GL_COMPRESSED_ALPHA_ARB 0x84E9 #define GL_COMPRESSED_INTENSITY_ARB 0x84EC #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB #define GL_COMPRESSED_LUMINANCE_ARB 0x84EA #define GL_COMPRESSED_R11_EAC 0x9270 #define GL_COMPRESSED_RED 0x8225 #define GL_COMPRESSED_RED_RGTC1 0x8DBB #define GL_COMPRESSED_RG 0x8226 #define GL_COMPRESSED_RG11_EAC 0x9272 #define GL_COMPRESSED_RGB 0x84ED #define GL_COMPRESSED_RGB8_ETC2 0x9274 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276 #define GL_COMPRESSED_RGBA 0x84EE #define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278 #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C #define GL_COMPRESSED_RGB_ARB 0x84ED #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F #define GL_COMPRESSED_RG_RGTC2 0x8DBD #define GL_COMPRESSED_SIGNED_R11_EAC 0x9271 #define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC #define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273 #define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE #define GL_COMPRESSED_SRGB 0x8C48 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279 #define GL_COMPRESSED_SRGB8_ETC2 0x9275 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 #define GL_COMPRESSED_SRGB_ALPHA 0x8C49 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D #define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 #define GL_COMPUTE_SHADER 0x91B9 #define GL_COMPUTE_SHADER_BIT 0x00000020 #define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5 #define GL_COMPUTE_SUBROUTINE 0x92ED #define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3 #define GL_COMPUTE_TEXTURE 0x82A0 #define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 #define GL_CONDITION_SATISFIED 0x911C #define GL_CONSTANT_ALPHA 0x8003 #define GL_CONSTANT_ALPHA_EXT 0x8003 #define GL_CONSTANT_COLOR 0x8001 #define GL_CONSTANT_COLOR_EXT 0x8001 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002 #define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001 #define GL_CONTEXT_FLAGS 0x821E #define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x00000001 #define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004 #define GL_CONTEXT_LOST 0x0507 #define GL_CONTEXT_PROFILE_MASK 0x9126 #define GL_CONTEXT_RELEASE_BEHAVIOR 0x82FB #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH 0x82FC #define GL_CONTEXT_ROBUST_ACCESS 0x90F3 #define GL_COORD_REPLACE_NV 0x8862 #define GL_COPY 0x1503 #define GL_COPY_INVERTED 0x150C #define GL_COPY_READ_BUFFER 0x8F36 #define GL_COPY_READ_BUFFER_BINDING 0x8F36 #define GL_COPY_WRITE_BUFFER 0x8F37 #define GL_COPY_WRITE_BUFFER_BINDING 0x8F37 #define GL_CULL_FACE 0x0B44 #define GL_CULL_FACE_MODE 0x0B45 #define GL_CURRENT_ATTRIB_NV 0x8626 #define GL_CURRENT_MATRIX_ARB 0x8641 #define GL_CURRENT_MATRIX_NV 0x8641 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640 #define GL_CURRENT_PROGRAM 0x8B8D #define GL_CURRENT_QUERY 0x8865 #define GL_CURRENT_QUERY_ARB 0x8865 #define GL_CURRENT_VERTEX_ATTRIB 0x8626 #define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 #define GL_CW 0x0900 #define GL_DEBUG_CALLBACK_FUNCTION 0x8244 #define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244 #define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 #define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245 #define GL_DEBUG_GROUP_STACK_DEPTH 0x826D #define GL_DEBUG_LOGGED_MESSAGES 0x9145 #define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243 #define GL_DEBUG_OUTPUT 0x92E0 #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242 #define GL_DEBUG_SEVERITY_HIGH 0x9146 #define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146 #define GL_DEBUG_SEVERITY_LOW 0x9148 #define GL_DEBUG_SEVERITY_LOW_ARB 0x9148 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 #define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B #define GL_DEBUG_SOURCE_API 0x8246 #define GL_DEBUG_SOURCE_API_ARB 0x8246 #define GL_DEBUG_SOURCE_APPLICATION 0x824A #define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A #define GL_DEBUG_SOURCE_OTHER 0x824B #define GL_DEBUG_SOURCE_OTHER_ARB 0x824B #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 #define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 #define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D #define GL_DEBUG_TYPE_ERROR 0x824C #define GL_DEBUG_TYPE_ERROR_ARB 0x824C #define GL_DEBUG_TYPE_MARKER 0x8268 #define GL_DEBUG_TYPE_OTHER 0x8251 #define GL_DEBUG_TYPE_OTHER_ARB 0x8251 #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 #define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250 #define GL_DEBUG_TYPE_POP_GROUP 0x826A #define GL_DEBUG_TYPE_PORTABILITY 0x824F #define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F #define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E #define GL_DECR 0x1E03 #define GL_DECR_WRAP 0x8508 #define GL_DELETE_STATUS 0x8B80 #define GL_DEPTH 0x1801 #define GL_DEPTH24_STENCIL8 0x88F0 #define GL_DEPTH32F_STENCIL8 0x8CAD #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_DEPTH_ATTACHMENT_EXT 0x8D00 #define GL_DEPTH_BUFFER_BIT 0x00000100 #define GL_DEPTH_CLAMP 0x864F #define GL_DEPTH_CLEAR_VALUE 0x0B73 #define GL_DEPTH_COMPONENT 0x1902 #define GL_DEPTH_COMPONENT16 0x81A5 #define GL_DEPTH_COMPONENT24 0x81A6 #define GL_DEPTH_COMPONENT32 0x81A7 #define GL_DEPTH_COMPONENT32F 0x8CAC #define GL_DEPTH_COMPONENTS 0x8284 #define GL_DEPTH_FUNC 0x0B74 #define GL_DEPTH_RANGE 0x0B70 #define GL_DEPTH_RENDERABLE 0x8287 #define GL_DEPTH_STENCIL 0x84F9 #define GL_DEPTH_STENCIL_ATTACHMENT 0x821A #define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA #define GL_DEPTH_TEST 0x0B71 #define GL_DEPTH_WRITEMASK 0x0B72 #define GL_DISPATCH_INDIRECT_BUFFER 0x90EE #define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF #define GL_DISTANCE_ATTENUATION_EXT 0x8129 #define GL_DISTANCE_ATTENUATION_SGIS 0x8129 #define GL_DITHER 0x0BD0 #define GL_DONT_CARE 0x1100 #define GL_DOUBLE 0x140A #define GL_DOUBLEBUFFER 0x0C32 #define GL_DOUBLE_MAT2 0x8F46 #define GL_DOUBLE_MAT2_EXT 0x8F46 #define GL_DOUBLE_MAT2x3 0x8F49 #define GL_DOUBLE_MAT2x3_EXT 0x8F49 #define GL_DOUBLE_MAT2x4 0x8F4A #define GL_DOUBLE_MAT2x4_EXT 0x8F4A #define GL_DOUBLE_MAT3 0x8F47 #define GL_DOUBLE_MAT3_EXT 0x8F47 #define GL_DOUBLE_MAT3x2 0x8F4B #define GL_DOUBLE_MAT3x2_EXT 0x8F4B #define GL_DOUBLE_MAT3x4 0x8F4C #define GL_DOUBLE_MAT3x4_EXT 0x8F4C #define GL_DOUBLE_MAT4 0x8F48 #define GL_DOUBLE_MAT4_EXT 0x8F48 #define GL_DOUBLE_MAT4x2 0x8F4D #define GL_DOUBLE_MAT4x2_EXT 0x8F4D #define GL_DOUBLE_MAT4x3 0x8F4E #define GL_DOUBLE_MAT4x3_EXT 0x8F4E #define GL_DOUBLE_VEC2 0x8FFC #define GL_DOUBLE_VEC2_EXT 0x8FFC #define GL_DOUBLE_VEC3 0x8FFD #define GL_DOUBLE_VEC3_EXT 0x8FFD #define GL_DOUBLE_VEC4 0x8FFE #define GL_DOUBLE_VEC4_EXT 0x8FFE #define GL_DRAW_BUFFER 0x0C01 #define GL_DRAW_BUFFER0 0x8825 #define GL_DRAW_BUFFER0_ARB 0x8825 #define GL_DRAW_BUFFER0_ATI 0x8825 #define GL_DRAW_BUFFER1 0x8826 #define GL_DRAW_BUFFER10 0x882F #define GL_DRAW_BUFFER10_ARB 0x882F #define GL_DRAW_BUFFER10_ATI 0x882F #define GL_DRAW_BUFFER11 0x8830 #define GL_DRAW_BUFFER11_ARB 0x8830 #define GL_DRAW_BUFFER11_ATI 0x8830 #define GL_DRAW_BUFFER12 0x8831 #define GL_DRAW_BUFFER12_ARB 0x8831 #define GL_DRAW_BUFFER12_ATI 0x8831 #define GL_DRAW_BUFFER13 0x8832 #define GL_DRAW_BUFFER13_ARB 0x8832 #define GL_DRAW_BUFFER13_ATI 0x8832 #define GL_DRAW_BUFFER14 0x8833 #define GL_DRAW_BUFFER14_ARB 0x8833 #define GL_DRAW_BUFFER14_ATI 0x8833 #define GL_DRAW_BUFFER15 0x8834 #define GL_DRAW_BUFFER15_ARB 0x8834 #define GL_DRAW_BUFFER15_ATI 0x8834 #define GL_DRAW_BUFFER1_ARB 0x8826 #define GL_DRAW_BUFFER1_ATI 0x8826 #define GL_DRAW_BUFFER2 0x8827 #define GL_DRAW_BUFFER2_ARB 0x8827 #define GL_DRAW_BUFFER2_ATI 0x8827 #define GL_DRAW_BUFFER3 0x8828 #define GL_DRAW_BUFFER3_ARB 0x8828 #define GL_DRAW_BUFFER3_ATI 0x8828 #define GL_DRAW_BUFFER4 0x8829 #define GL_DRAW_BUFFER4_ARB 0x8829 #define GL_DRAW_BUFFER4_ATI 0x8829 #define GL_DRAW_BUFFER5 0x882A #define GL_DRAW_BUFFER5_ARB 0x882A #define GL_DRAW_BUFFER5_ATI 0x882A #define GL_DRAW_BUFFER6 0x882B #define GL_DRAW_BUFFER6_ARB 0x882B #define GL_DRAW_BUFFER6_ATI 0x882B #define GL_DRAW_BUFFER7 0x882C #define GL_DRAW_BUFFER7_ARB 0x882C #define GL_DRAW_BUFFER7_ATI 0x882C #define GL_DRAW_BUFFER8 0x882D #define GL_DRAW_BUFFER8_ARB 0x882D #define GL_DRAW_BUFFER8_ATI 0x882D #define GL_DRAW_BUFFER9 0x882E #define GL_DRAW_BUFFER9_ARB 0x882E #define GL_DRAW_BUFFER9_ATI 0x882E #define GL_DRAW_FRAMEBUFFER 0x8CA9 #define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 #define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 #define GL_DRAW_INDIRECT_BUFFER 0x8F3F #define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43 #define GL_DST_ALPHA 0x0304 #define GL_DST_COLOR 0x0306 #define GL_DYNAMIC_COPY 0x88EA #define GL_DYNAMIC_COPY_ARB 0x88EA #define GL_DYNAMIC_DRAW 0x88E8 #define GL_DYNAMIC_DRAW_ARB 0x88E8 #define GL_DYNAMIC_READ 0x88E9 #define GL_DYNAMIC_READ_ARB 0x88E9 #define GL_DYNAMIC_STORAGE_BIT 0x0100 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C #define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 #define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002 #define GL_ELEMENT_ARRAY_BUFFER 0x8893 #define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 #define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 #define GL_EQUAL 0x0202 #define GL_EQUIV 0x1509 #define GL_EXTENSIONS 0x1F03 #define GL_FALSE 0 #define GL_FASTEST 0x1101 #define GL_FILL 0x1B02 #define GL_FILTER 0x829A #define GL_FIRST_VERTEX_CONVENTION 0x8E4D #define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D #define GL_FIXED 0x140C #define GL_FIXED_ONLY 0x891D #define GL_FIXED_ONLY_ARB 0x891D #define GL_FLOAT 0x1406 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD #define GL_FLOAT_MAT2 0x8B5A #define GL_FLOAT_MAT2_ARB 0x8B5A #define GL_FLOAT_MAT2x3 0x8B65 #define GL_FLOAT_MAT2x4 0x8B66 #define GL_FLOAT_MAT3 0x8B5B #define GL_FLOAT_MAT3_ARB 0x8B5B #define GL_FLOAT_MAT3x2 0x8B67 #define GL_FLOAT_MAT3x4 0x8B68 #define GL_FLOAT_MAT4 0x8B5C #define GL_FLOAT_MAT4_ARB 0x8B5C #define GL_FLOAT_MAT4x2 0x8B69 #define GL_FLOAT_MAT4x3 0x8B6A #define GL_FLOAT_VEC2 0x8B50 #define GL_FLOAT_VEC2_ARB 0x8B50 #define GL_FLOAT_VEC3 0x8B51 #define GL_FLOAT_VEC3_ARB 0x8B51 #define GL_FLOAT_VEC4 0x8B52 #define GL_FLOAT_VEC4_ARB 0x8B52 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D #define GL_FRACTIONAL_EVEN 0x8E7C #define GL_FRACTIONAL_ODD 0x8E7B #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D #define GL_FRAGMENT_SHADER 0x8B30 #define GL_FRAGMENT_SHADER_BIT 0x00000002 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B #define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4 #define GL_FRAGMENT_SUBROUTINE 0x92EC #define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2 #define GL_FRAGMENT_TEXTURE 0x829F #define GL_FRAMEBUFFER 0x8D40 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 #define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 #define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400 #define GL_FRAMEBUFFER_BINDING 0x8CA6 #define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 #define GL_FRAMEBUFFER_BLEND 0x828B #define GL_FRAMEBUFFER_COMPLETE 0x8CD5 #define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 #define GL_FRAMEBUFFER_DEFAULT 0x8218 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311 #define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313 #define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310 #define GL_FRAMEBUFFER_EXT 0x8D40 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC #define GL_FRAMEBUFFER_RENDERABLE 0x8289 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A #define GL_FRAMEBUFFER_SRGB 0x8DB9 #define GL_FRAMEBUFFER_UNDEFINED 0x8219 #define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD #define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD #define GL_FRONT 0x0404 #define GL_FRONT_AND_BACK 0x0408 #define GL_FRONT_FACE 0x0B46 #define GL_FRONT_LEFT 0x0400 #define GL_FRONT_RIGHT 0x0401 #define GL_FULL_SUPPORT 0x82B7 #define GL_FUNC_ADD 0x8006 #define GL_FUNC_ADD_EXT 0x8006 #define GL_FUNC_REVERSE_SUBTRACT 0x800B #define GL_FUNC_SUBTRACT 0x800A #define GL_GENERIC_ATTRIB_NV 0x8C7D #define GL_GEOMETRY_INPUT_TYPE 0x8917 #define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB #define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB #define GL_GEOMETRY_OUTPUT_TYPE 0x8918 #define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC #define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC #define GL_GEOMETRY_PROGRAM_NV 0x8C26 #define GL_GEOMETRY_SHADER 0x8DD9 #define GL_GEOMETRY_SHADER_ARB 0x8DD9 #define GL_GEOMETRY_SHADER_BIT 0x00000004 #define GL_GEOMETRY_SHADER_EXT 0x8DD9 #define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F #define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3 #define GL_GEOMETRY_SUBROUTINE 0x92EB #define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1 #define GL_GEOMETRY_TEXTURE 0x829E #define GL_GEOMETRY_VERTICES_OUT 0x8916 #define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA #define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA #define GL_GEQUAL 0x0206 #define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291 #define GL_GET_TEXTURE_IMAGE_TYPE 0x8292 #define GL_GREATER 0x0204 #define GL_GREEN 0x1904 #define GL_GREEN_INTEGER 0x8D95 #define GL_GREEN_INTEGER_EXT 0x8D95 #define GL_GUILTY_CONTEXT_RESET 0x8253 #define GL_GUILTY_CONTEXT_RESET_ARB 0x8253 #define GL_HALF_FLOAT 0x140B #define GL_HIGH_FLOAT 0x8DF2 #define GL_HIGH_INT 0x8DF5 #define GL_IDENTITY_NV 0x862A #define GL_IMAGE_1D 0x904C #define GL_IMAGE_1D_ARRAY 0x9052 #define GL_IMAGE_1D_ARRAY_EXT 0x9052 #define GL_IMAGE_1D_EXT 0x904C #define GL_IMAGE_2D 0x904D #define GL_IMAGE_2D_ARRAY 0x9053 #define GL_IMAGE_2D_ARRAY_EXT 0x9053 #define GL_IMAGE_2D_EXT 0x904D #define GL_IMAGE_2D_MULTISAMPLE 0x9055 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056 #define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055 #define GL_IMAGE_2D_RECT 0x904F #define GL_IMAGE_2D_RECT_EXT 0x904F #define GL_IMAGE_3D 0x904E #define GL_IMAGE_3D_EXT 0x904E #define GL_IMAGE_BINDING_ACCESS 0x8F3E #define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E #define GL_IMAGE_BINDING_FORMAT 0x906E #define GL_IMAGE_BINDING_FORMAT_EXT 0x906E #define GL_IMAGE_BINDING_LAYER 0x8F3D #define GL_IMAGE_BINDING_LAYERED 0x8F3C #define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C #define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D #define GL_IMAGE_BINDING_LEVEL 0x8F3B #define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B #define GL_IMAGE_BINDING_NAME 0x8F3A #define GL_IMAGE_BINDING_NAME_EXT 0x8F3A #define GL_IMAGE_BUFFER 0x9051 #define GL_IMAGE_BUFFER_EXT 0x9051 #define GL_IMAGE_CLASS_10_10_10_2 0x82C3 #define GL_IMAGE_CLASS_11_11_10 0x82C2 #define GL_IMAGE_CLASS_1_X_16 0x82BE #define GL_IMAGE_CLASS_1_X_32 0x82BB #define GL_IMAGE_CLASS_1_X_8 0x82C1 #define GL_IMAGE_CLASS_2_X_16 0x82BD #define GL_IMAGE_CLASS_2_X_32 0x82BA #define GL_IMAGE_CLASS_2_X_8 0x82C0 #define GL_IMAGE_CLASS_4_X_16 0x82BC #define GL_IMAGE_CLASS_4_X_32 0x82B9 #define GL_IMAGE_CLASS_4_X_8 0x82BF #define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8 #define GL_IMAGE_CUBE 0x9050 #define GL_IMAGE_CUBE_EXT 0x9050 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 #define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 #define GL_IMAGE_PIXEL_FORMAT 0x82A9 #define GL_IMAGE_PIXEL_TYPE 0x82AA #define GL_IMAGE_TEXEL_SIZE 0x82A7 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B #define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A #define GL_INCR 0x1E02 #define GL_INCR_WRAP 0x8507 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 #define GL_INDEX_ARRAY_EXT 0x8077 #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 #define GL_INFO_LOG_LENGTH 0x8B84 #define GL_INNOCENT_CONTEXT_RESET 0x8254 #define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254 #define GL_INT 0x1404 #define GL_INTENSITY16I_EXT 0x8D8B #define GL_INTENSITY16UI_EXT 0x8D79 #define GL_INTENSITY32I_EXT 0x8D85 #define GL_INTENSITY32UI_EXT 0x8D73 #define GL_INTENSITY8I_EXT 0x8D91 #define GL_INTENSITY8UI_EXT 0x8D7F #define GL_INTERLEAVED_ATTRIBS 0x8C8C #define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C #define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C #define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274 #define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B #define GL_INTERNALFORMAT_BLUE_SIZE 0x8273 #define GL_INTERNALFORMAT_BLUE_TYPE 0x827A #define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275 #define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C #define GL_INTERNALFORMAT_GREEN_SIZE 0x8272 #define GL_INTERNALFORMAT_GREEN_TYPE 0x8279 #define GL_INTERNALFORMAT_PREFERRED 0x8270 #define GL_INTERNALFORMAT_RED_SIZE 0x8271 #define GL_INTERNALFORMAT_RED_TYPE 0x8278 #define GL_INTERNALFORMAT_SHARED_SIZE 0x8277 #define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276 #define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D #define GL_INTERNALFORMAT_SUPPORTED 0x826F #define GL_INT_2_10_10_10_REV 0x8D9F #define GL_INT_IMAGE_1D 0x9057 #define GL_INT_IMAGE_1D_ARRAY 0x905D #define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D #define GL_INT_IMAGE_1D_EXT 0x9057 #define GL_INT_IMAGE_2D 0x9058 #define GL_INT_IMAGE_2D_ARRAY 0x905E #define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E #define GL_INT_IMAGE_2D_EXT 0x9058 #define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061 #define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060 #define GL_INT_IMAGE_2D_RECT 0x905A #define GL_INT_IMAGE_2D_RECT_EXT 0x905A #define GL_INT_IMAGE_3D 0x9059 #define GL_INT_IMAGE_3D_EXT 0x9059 #define GL_INT_IMAGE_BUFFER 0x905C #define GL_INT_IMAGE_BUFFER_EXT 0x905C #define GL_INT_IMAGE_CUBE 0x905B #define GL_INT_IMAGE_CUBE_EXT 0x905B #define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F #define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F #define GL_INT_SAMPLER_1D 0x8DC9 #define GL_INT_SAMPLER_1D_ARRAY 0x8DCE #define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE #define GL_INT_SAMPLER_1D_EXT 0x8DC9 #define GL_INT_SAMPLER_2D 0x8DCA #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF #define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF #define GL_INT_SAMPLER_2D_EXT 0x8DCA #define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C #define GL_INT_SAMPLER_2D_RECT 0x8DCD #define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD #define GL_INT_SAMPLER_3D 0x8DCB #define GL_INT_SAMPLER_3D_EXT 0x8DCB #define GL_INT_SAMPLER_BUFFER 0x8DD0 #define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 #define GL_INT_SAMPLER_CUBE 0x8DCC #define GL_INT_SAMPLER_CUBE_EXT 0x8DCC #define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E #define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57 #define GL_INT_VEC2 0x8B53 #define GL_INT_VEC2_ARB 0x8B53 #define GL_INT_VEC3 0x8B54 #define GL_INT_VEC3_ARB 0x8B54 #define GL_INT_VEC4 0x8B55 #define GL_INT_VEC4_ARB 0x8B55 #define GL_INVALID_ENUM 0x0500 #define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 #define GL_INVALID_INDEX 0xFFFFFFFF #define GL_INVALID_OPERATION 0x0502 #define GL_INVALID_VALUE 0x0501 #define GL_INVERSE_NV 0x862B #define GL_INVERSE_TRANSPOSE_NV 0x862D #define GL_INVERT 0x150A #define GL_ISOLINES 0x8E7A #define GL_IS_PER_PATCH 0x92E7 #define GL_IS_ROW_MAJOR 0x9300 #define GL_KEEP 0x1E00 #define GL_LAST_VERTEX_CONVENTION 0x8E4E #define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E #define GL_LAYER_NV 0x8DAA #define GL_LAYER_PROVOKING_VERTEX 0x825E #define GL_LEFT 0x0406 #define GL_LEQUAL 0x0203 #define GL_LESS 0x0201 #define GL_LINE 0x1B01 #define GL_LINEAR 0x2601 #define GL_LINEAR_MIPMAP_LINEAR 0x2703 #define GL_LINEAR_MIPMAP_NEAREST 0x2701 #define GL_LINES 0x0001 #define GL_LINES_ADJACENCY 0x000A #define GL_LINES_ADJACENCY_ARB 0x000A #define GL_LINES_ADJACENCY_EXT 0x000A #define GL_LINE_LOOP 0x0002 #define GL_LINE_SMOOTH 0x0B20 #define GL_LINE_SMOOTH_HINT 0x0C52 #define GL_LINE_STRIP 0x0003 #define GL_LINE_STRIP_ADJACENCY 0x000B #define GL_LINE_STRIP_ADJACENCY_ARB 0x000B #define GL_LINE_STRIP_ADJACENCY_EXT 0x000B #define GL_LINE_WIDTH 0x0B21 #define GL_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_LINE_WIDTH_RANGE 0x0B22 #define GL_LINK_STATUS 0x8B82 #define GL_LOCATION 0x930E #define GL_LOCATION_COMPONENT 0x934A #define GL_LOCATION_INDEX 0x930F #define GL_LOGIC_OP_MODE 0x0BF0 #define GL_LOSE_CONTEXT_ON_RESET 0x8252 #define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252 #define GL_LOWER_LEFT 0x8CA1 #define GL_LOW_FLOAT 0x8DF0 #define GL_LOW_INT 0x8DF3 #define GL_LUMINANCE16F_EXT 0x881E #define GL_LUMINANCE16I_EXT 0x8D8C #define GL_LUMINANCE16UI_EXT 0x8D7A #define GL_LUMINANCE32F_EXT 0x8818 #define GL_LUMINANCE32I_EXT 0x8D86 #define GL_LUMINANCE32UI_EXT 0x8D74 #define GL_LUMINANCE8I_EXT 0x8D92 #define GL_LUMINANCE8UI_EXT 0x8D80 #define GL_LUMINANCE8_ALPHA8_EXT 0x8045 #define GL_LUMINANCE8_EXT 0x8040 #define GL_LUMINANCE_ALPHA16F_EXT 0x881F #define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D #define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B #define GL_LUMINANCE_ALPHA32F_EXT 0x8819 #define GL_LUMINANCE_ALPHA32I_EXT 0x8D87 #define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75 #define GL_LUMINANCE_ALPHA8I_EXT 0x8D93 #define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81 #define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D #define GL_LUMINANCE_INTEGER_EXT 0x8D9C #define GL_MAJOR_VERSION 0x821B #define GL_MANUAL_GENERATE_MIPMAP 0x8294 #define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660 #define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A #define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B #define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C #define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D #define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E #define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F #define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661 #define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662 #define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663 #define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664 #define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665 #define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666 #define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667 #define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668 #define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669 #define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670 #define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A #define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B #define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C #define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D #define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E #define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F #define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671 #define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672 #define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673 #define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674 #define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675 #define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676 #define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677 #define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678 #define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679 #define GL_MAP_COHERENT_BIT 0x0080 #define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 #define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 #define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 #define GL_MAP_PERSISTENT_BIT 0x0040 #define GL_MAP_READ_BIT 0x0001 #define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 #define GL_MAP_WRITE_BIT 0x0002 #define GL_MATRIX0_ARB 0x88C0 #define GL_MATRIX0_NV 0x8630 #define GL_MATRIX10_ARB 0x88CA #define GL_MATRIX11_ARB 0x88CB #define GL_MATRIX12_ARB 0x88CC #define GL_MATRIX13_ARB 0x88CD #define GL_MATRIX14_ARB 0x88CE #define GL_MATRIX15_ARB 0x88CF #define GL_MATRIX16_ARB 0x88D0 #define GL_MATRIX17_ARB 0x88D1 #define GL_MATRIX18_ARB 0x88D2 #define GL_MATRIX19_ARB 0x88D3 #define GL_MATRIX1_ARB 0x88C1 #define GL_MATRIX1_NV 0x8631 #define GL_MATRIX20_ARB 0x88D4 #define GL_MATRIX21_ARB 0x88D5 #define GL_MATRIX22_ARB 0x88D6 #define GL_MATRIX23_ARB 0x88D7 #define GL_MATRIX24_ARB 0x88D8 #define GL_MATRIX25_ARB 0x88D9 #define GL_MATRIX26_ARB 0x88DA #define GL_MATRIX27_ARB 0x88DB #define GL_MATRIX28_ARB 0x88DC #define GL_MATRIX29_ARB 0x88DD #define GL_MATRIX2_ARB 0x88C2 #define GL_MATRIX2_NV 0x8632 #define GL_MATRIX30_ARB 0x88DE #define GL_MATRIX31_ARB 0x88DF #define GL_MATRIX3_ARB 0x88C3 #define GL_MATRIX3_NV 0x8633 #define GL_MATRIX4_ARB 0x88C4 #define GL_MATRIX4_NV 0x8634 #define GL_MATRIX5_ARB 0x88C5 #define GL_MATRIX5_NV 0x8635 #define GL_MATRIX6_ARB 0x88C6 #define GL_MATRIX6_NV 0x8636 #define GL_MATRIX7_ARB 0x88C7 #define GL_MATRIX7_NV 0x8637 #define GL_MATRIX8_ARB 0x88C8 #define GL_MATRIX9_ARB 0x88C9 #define GL_MATRIX_STRIDE 0x92FF #define GL_MAX 0x8008 #define GL_MAX_3D_TEXTURE_SIZE 0x8073 #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 #define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF #define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8 #define GL_MAX_CLIP_DISTANCES 0x0D32 #define GL_MAX_COLOR_ATTACHMENTS 0x8CDF #define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF #define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E #define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 #define GL_MAX_COMBINED_DIMENSIONS 0x8282 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32 #define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D #define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC #define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB #define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF #define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C #define GL_MAX_CULL_DISTANCES 0x82F9 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C #define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 #define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144 #define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 #define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143 #define GL_MAX_DEPTH 0x8280 #define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F #define GL_MAX_DRAW_BUFFERS 0x8824 #define GL_MAX_DRAW_BUFFERS_ARB 0x8824 #define GL_MAX_DRAW_BUFFERS_ATI 0x8824 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC #define GL_MAX_ELEMENTS_INDICES 0x80E9 #define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 #define GL_MAX_ELEMENT_INDEX 0x8D6B #define GL_MAX_EXT 0x8008 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE #define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD #define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316 #define GL_MAX_FRAMEBUFFER_LAYERS 0x9317 #define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318 #define GL_MAX_FRAMEBUFFER_WIDTH 0x9315 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD #define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD #define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD #define GL_MAX_HEIGHT 0x827F #define GL_MAX_IMAGE_SAMPLES 0x906D #define GL_MAX_IMAGE_SAMPLES_EXT 0x906D #define GL_MAX_IMAGE_UNITS 0x8F38 #define GL_MAX_IMAGE_UNITS_EXT 0x8F38 #define GL_MAX_INTEGER_SAMPLES 0x9110 #define GL_MAX_LABEL_LENGTH 0x82E8 #define GL_MAX_LAYERS 0x8281 #define GL_MAX_NAME_LENGTH 0x92F6 #define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8 #define GL_MAX_PATCH_VERTICES 0x8E7D #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 #define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 #define GL_MAX_PROGRAM_MATRICES_ARB 0x862F #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 #define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27 #define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 #define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 #define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905 #define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F #define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28 #define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 #define GL_MAX_RENDERBUFFER_SIZE 0x84E8 #define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 #define GL_MAX_SAMPLES 0x8D57 #define GL_MAX_SAMPLES_EXT 0x8D57 #define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 #define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59 #define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD #define GL_MAX_SUBROUTINES 0x8DE7 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80 #define GL_MAX_TESS_GEN_LEVEL 0x8E7E #define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84 #define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B #define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B #define GL_MAX_TEXTURE_COORDS_ARB 0x8871 #define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 #define GL_MAX_TEXTURE_LOD_BIAS 0x84FD #define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF #define GL_MAX_TEXTURE_SIZE 0x0D33 #define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 #define GL_MAX_TRACK_MATRICES_NV 0x862F #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 #define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30 #define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F #define GL_MAX_UNIFORM_LOCATIONS 0x826E #define GL_MAX_VARYING_COMPONENTS 0x8B4B #define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B #define GL_MAX_VARYING_FLOATS 0x8B4B #define GL_MAX_VARYING_FLOATS_ARB 0x8B4B #define GL_MAX_VARYING_VECTORS 0x8DFC #define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC #define GL_MAX_VERTEX_ATTRIBS 0x8869 #define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 #define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9 #define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 #define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA #define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 #define GL_MAX_VERTEX_STREAMS 0x8E71 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C #define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B #define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A #define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB #define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE #define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE #define GL_MAX_VIEWPORTS 0x825B #define GL_MAX_VIEWPORT_DIMS 0x0D3A #define GL_MAX_WIDTH 0x827E #define GL_MEDIUM_FLOAT 0x8DF1 #define GL_MEDIUM_INT 0x8DF4 #define GL_MIN 0x8007 #define GL_MINOR_VERSION 0x821C #define GL_MIN_EXT 0x8007 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B #define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC #define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904 #define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E #define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37 #define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37 #define GL_MIPMAP 0x8293 #define GL_MIRRORED_REPEAT 0x8370 #define GL_MIRROR_CLAMP_TO_EDGE 0x8743 #define GL_MODELVIEW_PROJECTION_NV 0x8629 #define GL_MULTISAMPLE 0x809D #define GL_MULTISAMPLE_ARB 0x809D #define GL_MULTISAMPLE_BIT_ARB 0x20000000 #define GL_NAME_LENGTH 0x92F9 #define GL_NAND 0x150E #define GL_NEAREST 0x2600 #define GL_NEAREST_MIPMAP_LINEAR 0x2702 #define GL_NEAREST_MIPMAP_NEAREST 0x2700 #define GL_NEGATIVE_ONE_TO_ONE 0x935E #define GL_NEVER 0x0200 #define GL_NEXT_BUFFER_NV -2 #define GL_NICEST 0x1102 #define GL_NONE 0 #define GL_NOOP 0x1505 #define GL_NOR 0x1508 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 #define GL_NORMAL_ARRAY_EXT 0x8075 #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E #define GL_NOTEQUAL 0x0205 #define GL_NO_ERROR 0 #define GL_NO_RESET_NOTIFICATION 0x8261 #define GL_NO_RESET_NOTIFICATION_ARB 0x8261 #define GL_NUM_ACTIVE_VARIABLES 0x9304 #define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 #define GL_NUM_EXTENSIONS 0x821D #define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE #define GL_NUM_SAMPLE_COUNTS 0x9380 #define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9 #define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9 #define GL_NUM_SPIR_V_EXTENSIONS 0x9554 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A #define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 #define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 #define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 #define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 #define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 #define GL_OBJECT_LINK_STATUS_ARB 0x8B82 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 #define GL_OBJECT_SUBTYPE_ARB 0x8B4F #define GL_OBJECT_TYPE 0x9112 #define GL_OBJECT_TYPE_ARB 0x8B4E #define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 #define GL_OFFSET 0x92FC #define GL_ONE 1 #define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 #define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 #define GL_ONE_MINUS_DST_ALPHA 0x0305 #define GL_ONE_MINUS_DST_COLOR 0x0307 #define GL_ONE_MINUS_SRC1_ALPHA 0x88FB #define GL_ONE_MINUS_SRC1_COLOR 0x88FA #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_OR 0x1507 #define GL_OR_INVERTED 0x150D #define GL_OR_REVERSE 0x150B #define GL_OUT_OF_MEMORY 0x0505 #define GL_PACK_ALIGNMENT 0x0D05 #define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D #define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C #define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E #define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B #define GL_PACK_IMAGE_HEIGHT 0x806C #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C #define GL_PACK_LSB_FIRST 0x0D01 #define GL_PACK_ROW_LENGTH 0x0D02 #define GL_PACK_SKIP_IMAGES 0x806B #define GL_PACK_SKIP_IMAGES_EXT 0x806B #define GL_PACK_SKIP_PIXELS 0x0D04 #define GL_PACK_SKIP_ROWS 0x0D03 #define GL_PACK_SWAP_BYTES 0x0D00 #define GL_PARAMETER_BUFFER 0x80EE #define GL_PARAMETER_BUFFER_ARB 0x80EE #define GL_PARAMETER_BUFFER_BINDING 0x80EF #define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF #define GL_PATCHES 0x000E #define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73 #define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74 #define GL_PATCH_VERTICES 0x8E72 #define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 #define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080 #define GL_PIXEL_PACK_BUFFER 0x88EB #define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED #define GL_PIXEL_UNPACK_BUFFER 0x88EC #define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF #define GL_POINT 0x1B00 #define GL_POINTS 0x0000 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129 #define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128 #define GL_POINT_SIZE 0x0B11 #define GL_POINT_SIZE_GRANULARITY 0x0B13 #define GL_POINT_SIZE_MAX_ARB 0x8127 #define GL_POINT_SIZE_MAX_EXT 0x8127 #define GL_POINT_SIZE_MAX_SGIS 0x8127 #define GL_POINT_SIZE_MIN_ARB 0x8126 #define GL_POINT_SIZE_MIN_EXT 0x8126 #define GL_POINT_SIZE_MIN_SGIS 0x8126 #define GL_POINT_SIZE_RANGE 0x0B12 #define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 #define GL_POINT_SPRITE_NV 0x8861 #define GL_POINT_SPRITE_R_MODE_NV 0x8863 #define GL_POLYGON_MODE 0x0B40 #define GL_POLYGON_OFFSET_CLAMP 0x8E1B #define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B #define GL_POLYGON_OFFSET_FACTOR 0x8038 #define GL_POLYGON_OFFSET_FILL 0x8037 #define GL_POLYGON_OFFSET_LINE 0x2A02 #define GL_POLYGON_OFFSET_POINT 0x2A01 #define GL_POLYGON_OFFSET_UNITS 0x2A00 #define GL_POLYGON_SMOOTH 0x0B41 #define GL_POLYGON_SMOOTH_HINT 0x0C53 #define GL_PRIMITIVES_GENERATED 0x8C87 #define GL_PRIMITIVES_GENERATED_EXT 0x8C87 #define GL_PRIMITIVES_GENERATED_NV 0x8C87 #define GL_PRIMITIVES_SUBMITTED 0x82EF #define GL_PRIMITIVE_ID_NV 0x8C7C #define GL_PRIMITIVE_RESTART 0x8F9D #define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221 #define GL_PRIMITIVE_RESTART_INDEX 0x8F9E #define GL_PROGRAM 0x82E2 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 #define GL_PROGRAM_ATTRIBS_ARB 0x88AC #define GL_PROGRAM_BINARY_FORMATS 0x87FF #define GL_PROGRAM_BINARY_LENGTH 0x8741 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257 #define GL_PROGRAM_BINDING_ARB 0x8677 #define GL_PROGRAM_ERROR_POSITION_ARB 0x864B #define GL_PROGRAM_ERROR_POSITION_NV 0x864B #define GL_PROGRAM_ERROR_STRING_ARB 0x8874 #define GL_PROGRAM_FORMAT_ARB 0x8876 #define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 #define GL_PROGRAM_INPUT 0x92E3 #define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 #define GL_PROGRAM_LENGTH_ARB 0x8627 #define GL_PROGRAM_LENGTH_NV 0x8627 #define GL_PROGRAM_MATRIX_EXT 0x8E2D #define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 #define GL_PROGRAM_OBJECT_ARB 0x8B40 #define GL_PROGRAM_OUTPUT 0x92E4 #define GL_PROGRAM_PARAMETERS_ARB 0x88A8 #define GL_PROGRAM_PARAMETER_NV 0x8644 #define GL_PROGRAM_PIPELINE 0x82E4 #define GL_PROGRAM_PIPELINE_BINDING 0x825A #define GL_PROGRAM_POINT_SIZE 0x8642 #define GL_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_PROGRAM_POINT_SIZE_EXT 0x8642 #define GL_PROGRAM_RESIDENT_NV 0x8647 #define GL_PROGRAM_SEPARABLE 0x8258 #define GL_PROGRAM_STRING_ARB 0x8628 #define GL_PROGRAM_STRING_NV 0x8628 #define GL_PROGRAM_TARGET_NV 0x8646 #define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 #define GL_PROVOKING_VERTEX 0x8E4F #define GL_PROVOKING_VERTEX_EXT 0x8E4F #define GL_PROXY_TEXTURE_1D 0x8063 #define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19 #define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 #define GL_PROXY_TEXTURE_2D 0x8064 #define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B #define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B #define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 #define GL_PROXY_TEXTURE_3D 0x8070 #define GL_PROXY_TEXTURE_3D_EXT 0x8070 #define GL_PROXY_TEXTURE_CUBE_MAP 0x851B #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B #define GL_PROXY_TEXTURE_RECTANGLE 0x84F7 #define GL_QUADS 0x0007 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C #define GL_QUERY 0x82E3 #define GL_QUERY_BUFFER 0x9192 #define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000 #define GL_QUERY_BUFFER_BINDING 0x9193 #define GL_QUERY_BY_REGION_NO_WAIT 0x8E16 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A #define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16 #define GL_QUERY_BY_REGION_WAIT 0x8E15 #define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19 #define GL_QUERY_BY_REGION_WAIT_NV 0x8E15 #define GL_QUERY_COUNTER_BITS 0x8864 #define GL_QUERY_COUNTER_BITS_ARB 0x8864 #define GL_QUERY_NO_WAIT 0x8E14 #define GL_QUERY_NO_WAIT_INVERTED 0x8E18 #define GL_QUERY_NO_WAIT_NV 0x8E14 #define GL_QUERY_RESULT 0x8866 #define GL_QUERY_RESULT_ARB 0x8866 #define GL_QUERY_RESULT_AVAILABLE 0x8867 #define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 #define GL_QUERY_RESULT_NO_WAIT 0x9194 #define GL_QUERY_TARGET 0x82EA #define GL_QUERY_WAIT 0x8E13 #define GL_QUERY_WAIT_INVERTED 0x8E17 #define GL_QUERY_WAIT_NV 0x8E13 #define GL_R11F_G11F_B10F 0x8C3A #define GL_R16 0x822A #define GL_R16F 0x822D #define GL_R16F_EXT 0x822D #define GL_R16I 0x8233 #define GL_R16UI 0x8234 #define GL_R16_SNORM 0x8F98 #define GL_R32F 0x822E #define GL_R32F_EXT 0x822E #define GL_R32I 0x8235 #define GL_R32UI 0x8236 #define GL_R3_G3_B2 0x2A10 #define GL_R8 0x8229 #define GL_R8I 0x8231 #define GL_R8UI 0x8232 #define GL_R8_EXT 0x8229 #define GL_R8_SNORM 0x8F94 #define GL_RASTERIZER_DISCARD 0x8C89 #define GL_RASTERIZER_DISCARD_EXT 0x8C89 #define GL_RASTERIZER_DISCARD_NV 0x8C89 #define GL_READ_BUFFER 0x0C02 #define GL_READ_FRAMEBUFFER 0x8CA8 #define GL_READ_FRAMEBUFFER_BINDING 0x8CAA #define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA #define GL_READ_FRAMEBUFFER_EXT 0x8CA8 #define GL_READ_ONLY 0x88B8 #define GL_READ_ONLY_ARB 0x88B8 #define GL_READ_PIXELS 0x828C #define GL_READ_PIXELS_FORMAT 0x828D #define GL_READ_PIXELS_TYPE 0x828E #define GL_READ_WRITE 0x88BA #define GL_READ_WRITE_ARB 0x88BA #define GL_RED 0x1903 #define GL_RED_INTEGER 0x8D94 #define GL_RED_INTEGER_EXT 0x8D94 #define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A #define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308 #define GL_REFERENCED_BY_VERTEX_SHADER 0x9306 #define GL_RENDERBUFFER 0x8D41 #define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 #define GL_RENDERBUFFER_BINDING 0x8CA7 #define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 #define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 #define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 #define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 #define GL_RENDERBUFFER_EXT 0x8D41 #define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 #define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 #define GL_RENDERBUFFER_HEIGHT 0x8D43 #define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 #define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 #define GL_RENDERBUFFER_RED_SIZE 0x8D50 #define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 #define GL_RENDERBUFFER_SAMPLES 0x8CAB #define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB #define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 #define GL_RENDERBUFFER_WIDTH 0x8D42 #define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 #define GL_RENDERER 0x1F01 #define GL_REPEAT 0x2901 #define GL_REPLACE 0x1E01 #define GL_RESET_NOTIFICATION_STRATEGY 0x8256 #define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256 #define GL_RG 0x8227 #define GL_RG16 0x822C #define GL_RG16F 0x822F #define GL_RG16F_EXT 0x822F #define GL_RG16I 0x8239 #define GL_RG16UI 0x823A #define GL_RG16_SNORM 0x8F99 #define GL_RG32F 0x8230 #define GL_RG32F_EXT 0x8230 #define GL_RG32I 0x823B #define GL_RG32UI 0x823C #define GL_RG8 0x822B #define GL_RG8I 0x8237 #define GL_RG8UI 0x8238 #define GL_RG8_EXT 0x822B #define GL_RG8_SNORM 0x8F95 #define GL_RGB 0x1907 #define GL_RGB10 0x8052 #define GL_RGB10_A2 0x8059 #define GL_RGB10_A2UI 0x906F #define GL_RGB10_A2_EXT 0x8059 #define GL_RGB10_EXT 0x8052 #define GL_RGB12 0x8053 #define GL_RGB16 0x8054 #define GL_RGB16F 0x881B #define GL_RGB16F_EXT 0x881B #define GL_RGB16I 0x8D89 #define GL_RGB16I_EXT 0x8D89 #define GL_RGB16UI 0x8D77 #define GL_RGB16UI_EXT 0x8D77 #define GL_RGB16_SNORM 0x8F9A #define GL_RGB32F 0x8815 #define GL_RGB32F_EXT 0x8815 #define GL_RGB32I 0x8D83 #define GL_RGB32I_EXT 0x8D83 #define GL_RGB32UI 0x8D71 #define GL_RGB32UI_EXT 0x8D71 #define GL_RGB4 0x804F #define GL_RGB5 0x8050 #define GL_RGB565 0x8D62 #define GL_RGB5_A1 0x8057 #define GL_RGB8 0x8051 #define GL_RGB8I 0x8D8F #define GL_RGB8I_EXT 0x8D8F #define GL_RGB8UI 0x8D7D #define GL_RGB8UI_EXT 0x8D7D #define GL_RGB8_SNORM 0x8F96 #define GL_RGB9_E5 0x8C3D #define GL_RGBA 0x1908 #define GL_RGBA12 0x805A #define GL_RGBA16 0x805B #define GL_RGBA16F 0x881A #define GL_RGBA16F_EXT 0x881A #define GL_RGBA16I 0x8D88 #define GL_RGBA16I_EXT 0x8D88 #define GL_RGBA16UI 0x8D76 #define GL_RGBA16UI_EXT 0x8D76 #define GL_RGBA16_SNORM 0x8F9B #define GL_RGBA2 0x8055 #define GL_RGBA32F 0x8814 #define GL_RGBA32F_EXT 0x8814 #define GL_RGBA32I 0x8D82 #define GL_RGBA32I_EXT 0x8D82 #define GL_RGBA32UI 0x8D70 #define GL_RGBA32UI_EXT 0x8D70 #define GL_RGBA4 0x8056 #define GL_RGBA8 0x8058 #define GL_RGBA8I 0x8D8E #define GL_RGBA8I_EXT 0x8D8E #define GL_RGBA8UI 0x8D7C #define GL_RGBA8UI_EXT 0x8D7C #define GL_RGBA8_SNORM 0x8F97 #define GL_RGBA_FLOAT_MODE_ARB 0x8820 #define GL_RGBA_INTEGER 0x8D99 #define GL_RGBA_INTEGER_EXT 0x8D99 #define GL_RGBA_INTEGER_MODE_EXT 0x8D9E #define GL_RGB_INTEGER 0x8D98 #define GL_RGB_INTEGER_EXT 0x8D98 #define GL_RG_INTEGER 0x8228 #define GL_RIGHT 0x0407 #define GL_SAMPLER 0x82E6 #define GL_SAMPLER_1D 0x8B5D #define GL_SAMPLER_1D_ARB 0x8B5D #define GL_SAMPLER_1D_ARRAY 0x8DC0 #define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 #define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3 #define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 #define GL_SAMPLER_1D_SHADOW 0x8B61 #define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 #define GL_SAMPLER_2D 0x8B5E #define GL_SAMPLER_2D_ARB 0x8B5E #define GL_SAMPLER_2D_ARRAY 0x8DC1 #define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 #define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4 #define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 #define GL_SAMPLER_2D_MULTISAMPLE 0x9108 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B #define GL_SAMPLER_2D_RECT 0x8B63 #define GL_SAMPLER_2D_RECT_ARB 0x8B63 #define GL_SAMPLER_2D_RECT_SHADOW 0x8B64 #define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 #define GL_SAMPLER_2D_SHADOW 0x8B62 #define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 #define GL_SAMPLER_3D 0x8B5F #define GL_SAMPLER_3D_ARB 0x8B5F #define GL_SAMPLER_BINDING 0x8919 #define GL_SAMPLER_BUFFER 0x8DC2 #define GL_SAMPLER_BUFFER_EXT 0x8DC2 #define GL_SAMPLER_CUBE 0x8B60 #define GL_SAMPLER_CUBE_ARB 0x8B60 #define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D #define GL_SAMPLER_CUBE_SHADOW 0x8DC5 #define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 #define GL_SAMPLER_RENDERBUFFER_NV 0x8E56 #define GL_SAMPLES 0x80A9 #define GL_SAMPLES_ARB 0x80A9 #define GL_SAMPLES_PASSED 0x8914 #define GL_SAMPLES_PASSED_ARB 0x8914 #define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E #define GL_SAMPLE_ALPHA_TO_ONE 0x809F #define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F #define GL_SAMPLE_BUFFERS 0x80A8 #define GL_SAMPLE_BUFFERS_ARB 0x80A8 #define GL_SAMPLE_COVERAGE 0x80A0 #define GL_SAMPLE_COVERAGE_ARB 0x80A0 #define GL_SAMPLE_COVERAGE_INVERT 0x80AB #define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB #define GL_SAMPLE_COVERAGE_VALUE 0x80AA #define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA #define GL_SAMPLE_MASK 0x8E51 #define GL_SAMPLE_MASK_NV 0x8E51 #define GL_SAMPLE_MASK_VALUE 0x8E52 #define GL_SAMPLE_MASK_VALUE_NV 0x8E52 #define GL_SAMPLE_POSITION 0x8E50 #define GL_SAMPLE_POSITION_NV 0x8E50 #define GL_SAMPLE_SHADING 0x8C36 #define GL_SAMPLE_SHADING_ARB 0x8C36 #define GL_SCISSOR_BOX 0x0C10 #define GL_SCISSOR_TEST 0x0C11 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C #define GL_SEPARATE_ATTRIBS 0x8C8D #define GL_SEPARATE_ATTRIBS_EXT 0x8C8D #define GL_SEPARATE_ATTRIBS_NV 0x8C8D #define GL_SET 0x150F #define GL_SHADER 0x82E1 #define GL_SHADER_BINARY_FORMATS 0x8DF8 #define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551 #define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551 #define GL_SHADER_COMPILER 0x8DFA #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020 #define GL_SHADER_IMAGE_ATOMIC 0x82A6 #define GL_SHADER_IMAGE_LOAD 0x82A4 #define GL_SHADER_IMAGE_STORE 0x82A5 #define GL_SHADER_OBJECT_ARB 0x8B48 #define GL_SHADER_SOURCE_LENGTH 0x8B88 #define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 #define GL_SHADER_STORAGE_BLOCK 0x92E6 #define GL_SHADER_STORAGE_BUFFER 0x90D2 #define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF #define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 #define GL_SHADER_STORAGE_BUFFER_START 0x90D4 #define GL_SHADER_TYPE 0x8B4F #define GL_SHADING_LANGUAGE_VERSION 0x8B8C #define GL_SHORT 0x1402 #define GL_SIGNALED 0x9119 #define GL_SIGNED_NORMALIZED 0x8F9C #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF #define GL_SKIP_COMPONENTS1_NV -6 #define GL_SKIP_COMPONENTS2_NV -5 #define GL_SKIP_COMPONENTS3_NV -4 #define GL_SKIP_COMPONENTS4_NV -3 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 #define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 #define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 #define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 #define GL_SOURCE1_ALPHA 0x8589 #define GL_SPIR_V_BINARY 0x9552 #define GL_SPIR_V_BINARY_ARB 0x9552 #define GL_SPIR_V_EXTENSIONS 0x9553 #define GL_SRC1_ALPHA 0x8589 #define GL_SRC1_COLOR 0x88F9 #define GL_SRC_ALPHA 0x0302 #define GL_SRC_ALPHA_SATURATE 0x0308 #define GL_SRC_COLOR 0x0300 #define GL_SRGB 0x8C40 #define GL_SRGB8 0x8C41 #define GL_SRGB8_ALPHA8 0x8C43 #define GL_SRGB_ALPHA 0x8C42 #define GL_SRGB_DECODE_ARB 0x8299 #define GL_SRGB_READ 0x8297 #define GL_SRGB_WRITE 0x8298 #define GL_STACK_OVERFLOW 0x0503 #define GL_STACK_UNDERFLOW 0x0504 #define GL_STATIC_COPY 0x88E6 #define GL_STATIC_COPY_ARB 0x88E6 #define GL_STATIC_DRAW 0x88E4 #define GL_STATIC_DRAW_ARB 0x88E4 #define GL_STATIC_READ 0x88E5 #define GL_STATIC_READ_ARB 0x88E5 #define GL_STENCIL 0x1802 #define GL_STENCIL_ATTACHMENT 0x8D20 #define GL_STENCIL_ATTACHMENT_EXT 0x8D20 #define GL_STENCIL_BACK_FAIL 0x8801 #define GL_STENCIL_BACK_FAIL_ATI 0x8801 #define GL_STENCIL_BACK_FUNC 0x8800 #define GL_STENCIL_BACK_FUNC_ATI 0x8800 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802 #define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803 #define GL_STENCIL_BACK_REF 0x8CA3 #define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 #define GL_STENCIL_BACK_WRITEMASK 0x8CA5 #define GL_STENCIL_BUFFER_BIT 0x00000400 #define GL_STENCIL_CLEAR_VALUE 0x0B91 #define GL_STENCIL_COMPONENTS 0x8285 #define GL_STENCIL_FAIL 0x0B94 #define GL_STENCIL_FUNC 0x0B92 #define GL_STENCIL_INDEX 0x1901 #define GL_STENCIL_INDEX1 0x8D46 #define GL_STENCIL_INDEX16 0x8D49 #define GL_STENCIL_INDEX16_EXT 0x8D49 #define GL_STENCIL_INDEX1_EXT 0x8D46 #define GL_STENCIL_INDEX4 0x8D47 #define GL_STENCIL_INDEX4_EXT 0x8D47 #define GL_STENCIL_INDEX8 0x8D48 #define GL_STENCIL_INDEX8_EXT 0x8D48 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 #define GL_STENCIL_REF 0x0B97 #define GL_STENCIL_RENDERABLE 0x8288 #define GL_STENCIL_TEST 0x0B90 #define GL_STENCIL_VALUE_MASK 0x0B93 #define GL_STENCIL_WRITEMASK 0x0B98 #define GL_STEREO 0x0C33 #define GL_STREAM_COPY 0x88E2 #define GL_STREAM_COPY_ARB 0x88E2 #define GL_STREAM_DRAW 0x88E0 #define GL_STREAM_DRAW_ARB 0x88E0 #define GL_STREAM_READ 0x88E1 #define GL_STREAM_READ_ARB 0x88E1 #define GL_SUBPIXEL_BITS 0x0D50 #define GL_SYNC_CONDITION 0x9113 #define GL_SYNC_FENCE 0x9116 #define GL_SYNC_FLAGS 0x9115 #define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 #define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 #define GL_SYNC_STATUS 0x9114 #define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75 #define GL_TESS_CONTROL_SHADER 0x8E88 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 #define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1 #define GL_TESS_CONTROL_SUBROUTINE 0x92E9 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF #define GL_TESS_CONTROL_TEXTURE 0x829C #define GL_TESS_EVALUATION_SHADER 0x8E87 #define GL_TESS_EVALUATION_SHADER_BIT 0x00000010 #define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2 #define GL_TESS_EVALUATION_SUBROUTINE 0x92EA #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0 #define GL_TESS_EVALUATION_TEXTURE 0x829D #define GL_TESS_GEN_MODE 0x8E76 #define GL_TESS_GEN_POINT_MODE 0x8E79 #define GL_TESS_GEN_SPACING 0x8E77 #define GL_TESS_GEN_VERTEX_ORDER 0x8E78 #define GL_TEXTURE 0x1702 #define GL_TEXTURE0 0x84C0 #define GL_TEXTURE0_ARB 0x84C0 #define GL_TEXTURE1 0x84C1 #define GL_TEXTURE10 0x84CA #define GL_TEXTURE10_ARB 0x84CA #define GL_TEXTURE11 0x84CB #define GL_TEXTURE11_ARB 0x84CB #define GL_TEXTURE12 0x84CC #define GL_TEXTURE12_ARB 0x84CC #define GL_TEXTURE13 0x84CD #define GL_TEXTURE13_ARB 0x84CD #define GL_TEXTURE14 0x84CE #define GL_TEXTURE14_ARB 0x84CE #define GL_TEXTURE15 0x84CF #define GL_TEXTURE15_ARB 0x84CF #define GL_TEXTURE16 0x84D0 #define GL_TEXTURE16_ARB 0x84D0 #define GL_TEXTURE17 0x84D1 #define GL_TEXTURE17_ARB 0x84D1 #define GL_TEXTURE18 0x84D2 #define GL_TEXTURE18_ARB 0x84D2 #define GL_TEXTURE19 0x84D3 #define GL_TEXTURE19_ARB 0x84D3 #define GL_TEXTURE1_ARB 0x84C1 #define GL_TEXTURE2 0x84C2 #define GL_TEXTURE20 0x84D4 #define GL_TEXTURE20_ARB 0x84D4 #define GL_TEXTURE21 0x84D5 #define GL_TEXTURE21_ARB 0x84D5 #define GL_TEXTURE22 0x84D6 #define GL_TEXTURE22_ARB 0x84D6 #define GL_TEXTURE23 0x84D7 #define GL_TEXTURE23_ARB 0x84D7 #define GL_TEXTURE24 0x84D8 #define GL_TEXTURE24_ARB 0x84D8 #define GL_TEXTURE25 0x84D9 #define GL_TEXTURE25_ARB 0x84D9 #define GL_TEXTURE26 0x84DA #define GL_TEXTURE26_ARB 0x84DA #define GL_TEXTURE27 0x84DB #define GL_TEXTURE27_ARB 0x84DB #define GL_TEXTURE28 0x84DC #define GL_TEXTURE28_ARB 0x84DC #define GL_TEXTURE29 0x84DD #define GL_TEXTURE29_ARB 0x84DD #define GL_TEXTURE2_ARB 0x84C2 #define GL_TEXTURE3 0x84C3 #define GL_TEXTURE30 0x84DE #define GL_TEXTURE30_ARB 0x84DE #define GL_TEXTURE31 0x84DF #define GL_TEXTURE31_ARB 0x84DF #define GL_TEXTURE3_ARB 0x84C3 #define GL_TEXTURE4 0x84C4 #define GL_TEXTURE4_ARB 0x84C4 #define GL_TEXTURE5 0x84C5 #define GL_TEXTURE5_ARB 0x84C5 #define GL_TEXTURE6 0x84C6 #define GL_TEXTURE6_ARB 0x84C6 #define GL_TEXTURE7 0x84C7 #define GL_TEXTURE7_ARB 0x84C7 #define GL_TEXTURE8 0x84C8 #define GL_TEXTURE8_ARB 0x84C8 #define GL_TEXTURE9 0x84C9 #define GL_TEXTURE9_ARB 0x84C9 #define GL_TEXTURE_1D 0x0DE0 #define GL_TEXTURE_1D_ARRAY 0x8C18 #define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 #define GL_TEXTURE_1D_BINDING_EXT 0x8068 #define GL_TEXTURE_2D 0x0DE1 #define GL_TEXTURE_2D_ARRAY 0x8C1A #define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A #define GL_TEXTURE_2D_BINDING_EXT 0x8069 #define GL_TEXTURE_2D_MULTISAMPLE 0x9100 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 #define GL_TEXTURE_3D 0x806F #define GL_TEXTURE_3D_BINDING_EXT 0x806A #define GL_TEXTURE_3D_EXT 0x806F #define GL_TEXTURE_ALPHA_SIZE 0x805F #define GL_TEXTURE_ALPHA_TYPE 0x8C13 #define GL_TEXTURE_BASE_LEVEL 0x813C #define GL_TEXTURE_BINDING_1D 0x8068 #define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C #define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C #define GL_TEXTURE_BINDING_2D 0x8069 #define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D #define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D #define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 #define GL_TEXTURE_BINDING_3D 0x806A #define GL_TEXTURE_BINDING_BUFFER 0x8C2C #define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C #define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C #define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A #define GL_TEXTURE_BINDING_RECTANGLE 0x84F6 #define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53 #define GL_TEXTURE_BLUE_SIZE 0x805E #define GL_TEXTURE_BLUE_TYPE 0x8C12 #define GL_TEXTURE_BORDER_COLOR 0x1004 #define GL_TEXTURE_BUFFER 0x8C2A #define GL_TEXTURE_BUFFER_ARB 0x8C2A #define GL_TEXTURE_BUFFER_BINDING 0x8C2A #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D #define GL_TEXTURE_BUFFER_EXT 0x8C2A #define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E #define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E #define GL_TEXTURE_BUFFER_OFFSET 0x919D #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F #define GL_TEXTURE_BUFFER_SIZE 0x919E #define GL_TEXTURE_COMPARE_FUNC 0x884D #define GL_TEXTURE_COMPARE_MODE 0x884C #define GL_TEXTURE_COMPRESSED 0x86A1 #define GL_TEXTURE_COMPRESSED_ARB 0x86A1 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 #define GL_TEXTURE_COMPRESSION_HINT 0x84EF #define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 #define GL_TEXTURE_COORD_NV 0x8C79 #define GL_TEXTURE_CUBE_MAP 0x8513 #define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A #define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 #define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F #define GL_TEXTURE_DEPTH 0x8071 #define GL_TEXTURE_DEPTH_EXT 0x8071 #define GL_TEXTURE_DEPTH_SIZE 0x884A #define GL_TEXTURE_DEPTH_TYPE 0x8C16 #define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 #define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 #define GL_TEXTURE_GATHER 0x82A2 #define GL_TEXTURE_GATHER_SHADOW 0x82A3 #define GL_TEXTURE_GREEN_SIZE 0x805D #define GL_TEXTURE_GREEN_TYPE 0x8C11 #define GL_TEXTURE_HEIGHT 0x1001 #define GL_TEXTURE_IMAGE_FORMAT 0x828F #define GL_TEXTURE_IMAGE_TYPE 0x8290 #define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F #define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F #define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF #define GL_TEXTURE_INTERNAL_FORMAT 0x1003 #define GL_TEXTURE_LOD_BIAS 0x8501 #define GL_TEXTURE_MAG_FILTER 0x2800 #define GL_TEXTURE_MAX_ANISOTROPY 0x84FE #define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE #define GL_TEXTURE_MAX_LEVEL 0x813D #define GL_TEXTURE_MAX_LOD 0x813B #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_MIN_LOD 0x813A #define GL_TEXTURE_PRIORITY_EXT 0x8066 #define GL_TEXTURE_RECTANGLE 0x84F5 #define GL_TEXTURE_RED_SIZE 0x805C #define GL_TEXTURE_RED_TYPE 0x8C10 #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 #define GL_TEXTURE_RENDERBUFFER_NV 0x8E55 #define GL_TEXTURE_RESIDENT_EXT 0x8067 #define GL_TEXTURE_SAMPLES 0x9106 #define GL_TEXTURE_SHADOW 0x82A1 #define GL_TEXTURE_SHARED_SIZE 0x8C3F #define GL_TEXTURE_STENCIL_SIZE 0x88F1 #define GL_TEXTURE_SWIZZLE_A 0x8E45 #define GL_TEXTURE_SWIZZLE_B 0x8E44 #define GL_TEXTURE_SWIZZLE_G 0x8E43 #define GL_TEXTURE_SWIZZLE_R 0x8E42 #define GL_TEXTURE_SWIZZLE_RGBA 0x8E46 #define GL_TEXTURE_TARGET 0x1006 #define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 #define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100 #define GL_TEXTURE_VIEW 0x82B5 #define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD #define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB #define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE #define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC #define GL_TEXTURE_WIDTH 0x1000 #define GL_TEXTURE_WRAP_R 0x8072 #define GL_TEXTURE_WRAP_R_EXT 0x8072 #define GL_TEXTURE_WRAP_S 0x2802 #define GL_TEXTURE_WRAP_T 0x2803 #define GL_TIMEOUT_EXPIRED 0x911B #define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF #define GL_TIMESTAMP 0x8E28 #define GL_TIME_ELAPSED 0x88BF #define GL_TIME_ELAPSED_EXT 0x88BF #define GL_TOP_LEVEL_ARRAY_SIZE 0x930C #define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D #define GL_TRACK_MATRIX_NV 0x8648 #define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649 #define GL_TRANSFORM_FEEDBACK 0x8E22 #define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24 #define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800 #define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25 #define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25 #define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F #define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F #define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85 #define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C #define GL_TRANSFORM_FEEDBACK_NV 0x8E22 #define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC #define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 #define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86 #define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED #define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4 #define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83 #define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 #define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 #define GL_TRANSPOSE_NV 0x862C #define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E #define GL_TRIANGLES 0x0004 #define GL_TRIANGLES_ADJACENCY 0x000C #define GL_TRIANGLES_ADJACENCY_ARB 0x000C #define GL_TRIANGLES_ADJACENCY_EXT 0x000C #define GL_TRIANGLE_FAN 0x0006 #define GL_TRIANGLE_STRIP 0x0005 #define GL_TRIANGLE_STRIP_ADJACENCY 0x000D #define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D #define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0x000D #define GL_TRUE 1 #define GL_TYPE 0x92FA #define GL_UNDEFINED_VERTEX 0x8260 #define GL_UNIFORM 0x92E1 #define GL_UNIFORM_ARRAY_STRIDE 0x8A3C #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA #define GL_UNIFORM_BARRIER_BIT 0x00000004 #define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004 #define GL_UNIFORM_BLOCK 0x92E2 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F #define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40 #define GL_UNIFORM_BLOCK_INDEX 0x8A3A #define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 #define GL_UNIFORM_BUFFER 0x8A11 #define GL_UNIFORM_BUFFER_BINDING 0x8A28 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 #define GL_UNIFORM_BUFFER_SIZE 0x8A2A #define GL_UNIFORM_BUFFER_START 0x8A29 #define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D #define GL_UNIFORM_NAME_LENGTH 0x8A39 #define GL_UNIFORM_OFFSET 0x8A3B #define GL_UNIFORM_SIZE 0x8A38 #define GL_UNIFORM_TYPE 0x8A37 #define GL_UNKNOWN_CONTEXT_RESET 0x8255 #define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255 #define GL_UNPACK_ALIGNMENT 0x0CF5 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127 #define GL_UNPACK_IMAGE_HEIGHT 0x806E #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E #define GL_UNPACK_LSB_FIRST 0x0CF1 #define GL_UNPACK_ROW_LENGTH 0x0CF2 #define GL_UNPACK_SKIP_IMAGES 0x806D #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D #define GL_UNPACK_SKIP_PIXELS 0x0CF4 #define GL_UNPACK_SKIP_ROWS 0x0CF3 #define GL_UNPACK_SWAP_BYTES 0x0CF0 #define GL_UNSIGNALED 0x9118 #define GL_UNSIGNED_BYTE 0x1401 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 #define GL_UNSIGNED_INT 0x1405 #define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B #define GL_UNSIGNED_INT_10_10_10_2 0x8036 #define GL_UNSIGNED_INT_24_8 0x84FA #define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 #define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E #define GL_UNSIGNED_INT_8_8_8_8 0x8035 #define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 #define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB #define GL_UNSIGNED_INT_IMAGE_1D 0x9062 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068 #define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062 #define GL_UNSIGNED_INT_IMAGE_2D 0x9063 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069 #define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B #define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 #define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065 #define GL_UNSIGNED_INT_IMAGE_3D 0x9064 #define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064 #define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067 #define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 #define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A #define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 #define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 #define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 #define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D #define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 #define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 #define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 #define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F #define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58 #define GL_UNSIGNED_INT_VEC2 0x8DC6 #define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 #define GL_UNSIGNED_INT_VEC3 0x8DC7 #define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 #define GL_UNSIGNED_INT_VEC4 0x8DC8 #define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 #define GL_UNSIGNED_NORMALIZED 0x8C17 #define GL_UNSIGNED_SHORT 0x1403 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 #define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 #define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 #define GL_UPPER_LEFT 0x8CA2 #define GL_VALIDATE_STATUS 0x8B83 #define GL_VENDOR 0x1F00 #define GL_VERSION 0x1F02 #define GL_VERTEX_ARRAY 0x8074 #define GL_VERTEX_ARRAY_BINDING 0x85B5 #define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D #define GL_VERTEX_ARRAY_EXT 0x8074 #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B #define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650 #define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A #define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B #define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C #define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D #define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E #define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F #define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651 #define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652 #define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653 #define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654 #define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655 #define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656 #define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657 #define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658 #define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD #define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD #define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A #define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 #define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 #define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 #define GL_VERTEX_ATTRIB_BINDING 0x82D4 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5 #define GL_VERTEX_BINDING_BUFFER 0x8F4F #define GL_VERTEX_BINDING_DIVISOR 0x82D6 #define GL_VERTEX_BINDING_OFFSET 0x82D7 #define GL_VERTEX_BINDING_STRIDE 0x82D8 #define GL_VERTEX_ID_NV 0x8C7B #define GL_VERTEX_PROGRAM_ARB 0x8620 #define GL_VERTEX_PROGRAM_BINDING_NV 0x864A #define GL_VERTEX_PROGRAM_NV 0x8620 #define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643 #define GL_VERTEX_SHADER 0x8B31 #define GL_VERTEX_SHADER_ARB 0x8B31 #define GL_VERTEX_SHADER_BIT 0x00000001 #define GL_VERTEX_SHADER_INVOCATIONS 0x82F0 #define GL_VERTEX_STATE_PROGRAM_NV 0x8621 #define GL_VERTEX_SUBROUTINE 0x92E8 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE #define GL_VERTEX_TEXTURE 0x829B #define GL_VERTICES_SUBMITTED 0x82EE #define GL_VIEWPORT 0x0BA2 #define GL_VIEWPORT_BOUNDS_RANGE 0x825D #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F #define GL_VIEWPORT_SUBPIXEL_BITS 0x825C #define GL_VIEW_CLASS_128_BITS 0x82C4 #define GL_VIEW_CLASS_16_BITS 0x82CA #define GL_VIEW_CLASS_24_BITS 0x82C9 #define GL_VIEW_CLASS_32_BITS 0x82C8 #define GL_VIEW_CLASS_48_BITS 0x82C7 #define GL_VIEW_CLASS_64_BITS 0x82C6 #define GL_VIEW_CLASS_8_BITS 0x82CB #define GL_VIEW_CLASS_96_BITS 0x82C5 #define GL_VIEW_CLASS_ASTC_10x10_RGBA 0x9393 #define GL_VIEW_CLASS_ASTC_10x5_RGBA 0x9390 #define GL_VIEW_CLASS_ASTC_10x6_RGBA 0x9391 #define GL_VIEW_CLASS_ASTC_10x8_RGBA 0x9392 #define GL_VIEW_CLASS_ASTC_12x10_RGBA 0x9394 #define GL_VIEW_CLASS_ASTC_12x12_RGBA 0x9395 #define GL_VIEW_CLASS_ASTC_4x4_RGBA 0x9388 #define GL_VIEW_CLASS_ASTC_5x4_RGBA 0x9389 #define GL_VIEW_CLASS_ASTC_5x5_RGBA 0x938A #define GL_VIEW_CLASS_ASTC_6x5_RGBA 0x938B #define GL_VIEW_CLASS_ASTC_6x6_RGBA 0x938C #define GL_VIEW_CLASS_ASTC_8x5_RGBA 0x938D #define GL_VIEW_CLASS_ASTC_8x6_RGBA 0x938E #define GL_VIEW_CLASS_ASTC_8x8_RGBA 0x938F #define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 #define GL_VIEW_CLASS_BPTC_UNORM 0x82D2 #define GL_VIEW_CLASS_EAC_R11 0x9383 #define GL_VIEW_CLASS_EAC_RG11 0x9384 #define GL_VIEW_CLASS_ETC2_EAC_RGBA 0x9387 #define GL_VIEW_CLASS_ETC2_RGB 0x9385 #define GL_VIEW_CLASS_ETC2_RGBA 0x9386 #define GL_VIEW_CLASS_RGTC1_RED 0x82D0 #define GL_VIEW_CLASS_RGTC2_RG 0x82D1 #define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC #define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD #define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE #define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF #define GL_VIEW_COMPATIBILITY_CLASS 0x82B6 #define GL_WAIT_FAILED 0x911D #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E #define GL_WRITE_ONLY 0x88B9 #define GL_WRITE_ONLY_ARB 0x88B9 #define GL_XOR 0x1506 #define GL_ZERO 0 #define GL_ZERO_TO_ONE 0x935F #ifndef __khrplatform_h_ #define __khrplatform_h_ /* ** Copyright (c) 2008-2018 The Khronos Group Inc. ** ** Permission is hereby granted, free of charge, to any person obtaining a ** copy of this software and/or associated documentation files (the ** "Materials"), to deal in the Materials without restriction, including ** without limitation the rights to use, copy, modify, merge, publish, ** distribute, sublicense, and/or sell copies of the Materials, and to ** permit persons to whom the Materials are furnished to do so, subject to ** the following conditions: ** ** The above copyright notice and this permission notice shall be included ** in all copies or substantial portions of the Materials. ** ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. */ /* Khronos platform-specific types and definitions. * * The master copy of khrplatform.h is maintained in the Khronos EGL * Registry repository at https://github.com/KhronosGroup/EGL-Registry * The last semantic modification to khrplatform.h was at commit ID: * 67a3e0864c2d75ea5287b9f3d2eb74a745936692 * * Adopters may modify this file to suit their platform. Adopters are * encouraged to submit platform specific modifications to the Khronos * group so that they can be included in future versions of this file. * Please submit changes by filing pull requests or issues on * the EGL Registry repository linked above. * * * See the Implementer's Guidelines for information about where this file * should be located on your system and for more details of its use: * http://www.khronos.org/registry/implementers_guide.pdf * * This file should be included as * #include * by Khronos client API header files that use its types and defines. * * The types in khrplatform.h should only be used to define API-specific types. * * Types defined in khrplatform.h: * khronos_int8_t signed 8 bit * khronos_uint8_t unsigned 8 bit * khronos_int16_t signed 16 bit * khronos_uint16_t unsigned 16 bit * khronos_int32_t signed 32 bit * khronos_uint32_t unsigned 32 bit * khronos_int64_t signed 64 bit * khronos_uint64_t unsigned 64 bit * khronos_intptr_t signed same number of bits as a pointer * khronos_uintptr_t unsigned same number of bits as a pointer * khronos_ssize_t signed size * khronos_usize_t unsigned size * khronos_float_t signed 32 bit floating point * khronos_time_ns_t unsigned 64 bit time in nanoseconds * khronos_utime_nanoseconds_t unsigned time interval or absolute time in * nanoseconds * khronos_stime_nanoseconds_t signed time interval in nanoseconds * khronos_boolean_enum_t enumerated boolean type. This should * only be used as a base type when a client API's boolean type is * an enum. Client APIs which use an integer or other type for * booleans cannot use this as the base type for their boolean. * * Tokens defined in khrplatform.h: * * KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values. * * KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0. * KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0. * * Calling convention macros defined in this file: * KHRONOS_APICALL * KHRONOS_GLAD_API_PTR * KHRONOS_APIATTRIBUTES * * These may be used in function prototypes as: * * KHRONOS_APICALL void KHRONOS_GLAD_API_PTR funcname( * int arg1, * int arg2) KHRONOS_APIATTRIBUTES; */ #if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC) # define KHRONOS_STATIC 1 #endif /*------------------------------------------------------------------------- * Definition of KHRONOS_APICALL *------------------------------------------------------------------------- * This precedes the return type of the function in the function prototype. */ #if defined(KHRONOS_STATIC) /* If the preprocessor constant KHRONOS_STATIC is defined, make the * header compatible with static linking. */ # define KHRONOS_APICALL #elif defined(_WIN32) # define KHRONOS_APICALL __declspec(dllimport) #elif defined (__SYMBIAN32__) # define KHRONOS_APICALL IMPORT_C #elif defined(__ANDROID__) # define KHRONOS_APICALL __attribute__((visibility("default"))) #else # define KHRONOS_APICALL #endif /*------------------------------------------------------------------------- * Definition of KHRONOS_GLAD_API_PTR *------------------------------------------------------------------------- * This follows the return type of the function and precedes the function * name in the function prototype. */ #if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__) /* Win32 but not WinCE */ # define KHRONOS_GLAD_API_PTR __stdcall #else # define KHRONOS_GLAD_API_PTR #endif /*------------------------------------------------------------------------- * Definition of KHRONOS_APIATTRIBUTES *------------------------------------------------------------------------- * This follows the closing parenthesis of the function prototype arguments. */ #if defined (__ARMCC_2__) #define KHRONOS_APIATTRIBUTES __softfp #else #define KHRONOS_APIATTRIBUTES #endif /*------------------------------------------------------------------------- * basic type definitions *-----------------------------------------------------------------------*/ #if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__) /* * Using */ #include typedef int32_t khronos_int32_t; typedef uint32_t khronos_uint32_t; typedef int64_t khronos_int64_t; typedef uint64_t khronos_uint64_t; #define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_FLOAT 1 /* * To support platform where unsigned long cannot be used interchangeably with * inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t. * Ideally, we could just use (u)intptr_t everywhere, but this could result in * ABI breakage if khronos_uintptr_t is changed from unsigned long to * unsigned long long or similar (this results in different C++ name mangling). * To avoid changes for existing platforms, we restrict usage of intptr_t to * platforms where the size of a pointer is larger than the size of long. */ #if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__) #if __SIZEOF_POINTER__ > __SIZEOF_LONG__ #define KHRONOS_USE_INTPTR_T #endif #endif #elif defined(__VMS ) || defined(__sgi) /* * Using */ #include typedef int32_t khronos_int32_t; typedef uint32_t khronos_uint32_t; typedef int64_t khronos_int64_t; typedef uint64_t khronos_uint64_t; #define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_FLOAT 1 #elif defined(_WIN32) && !defined(__SCITECH_SNAP__) /* * Win32 */ typedef __int32 khronos_int32_t; typedef unsigned __int32 khronos_uint32_t; typedef __int64 khronos_int64_t; typedef unsigned __int64 khronos_uint64_t; #define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_FLOAT 1 #elif defined(__sun__) || defined(__digital__) /* * Sun or Digital */ typedef int khronos_int32_t; typedef unsigned int khronos_uint32_t; #if defined(__arch64__) || defined(_LP64) typedef long int khronos_int64_t; typedef unsigned long int khronos_uint64_t; #else typedef long long int khronos_int64_t; typedef unsigned long long int khronos_uint64_t; #endif /* __arch64__ */ #define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_FLOAT 1 #elif 0 /* * Hypothetical platform with no float or int64 support */ typedef int khronos_int32_t; typedef unsigned int khronos_uint32_t; #define KHRONOS_SUPPORT_INT64 0 #define KHRONOS_SUPPORT_FLOAT 0 #else /* * Generic fallback */ #include typedef int32_t khronos_int32_t; typedef uint32_t khronos_uint32_t; typedef int64_t khronos_int64_t; typedef uint64_t khronos_uint64_t; #define KHRONOS_SUPPORT_INT64 1 #define KHRONOS_SUPPORT_FLOAT 1 #endif /* * Types that are (so far) the same on all platforms */ typedef signed char khronos_int8_t; typedef unsigned char khronos_uint8_t; typedef signed short int khronos_int16_t; typedef unsigned short int khronos_uint16_t; /* * Types that differ between LLP64 and LP64 architectures - in LLP64, * pointers are 64 bits, but 'long' is still 32 bits. Win64 appears * to be the only LLP64 architecture in current use. */ #ifdef KHRONOS_USE_INTPTR_T typedef intptr_t khronos_intptr_t; typedef uintptr_t khronos_uintptr_t; #elif defined(_WIN64) typedef signed long long int khronos_intptr_t; typedef unsigned long long int khronos_uintptr_t; #else typedef signed long int khronos_intptr_t; typedef unsigned long int khronos_uintptr_t; #endif #if defined(_WIN64) typedef signed long long int khronos_ssize_t; typedef unsigned long long int khronos_usize_t; #else typedef signed long int khronos_ssize_t; typedef unsigned long int khronos_usize_t; #endif #if KHRONOS_SUPPORT_FLOAT /* * Float type */ typedef float khronos_float_t; #endif #if KHRONOS_SUPPORT_INT64 /* Time types * * These types can be used to represent a time interval in nanoseconds or * an absolute Unadjusted System Time. Unadjusted System Time is the number * of nanoseconds since some arbitrary system event (e.g. since the last * time the system booted). The Unadjusted System Time is an unsigned * 64 bit value that wraps back to 0 every 584 years. Time intervals * may be either signed or unsigned. */ typedef khronos_uint64_t khronos_utime_nanoseconds_t; typedef khronos_int64_t khronos_stime_nanoseconds_t; #endif /* * Dummy value used to pad enum types to 32 bits. */ #ifndef KHRONOS_MAX_ENUM #define KHRONOS_MAX_ENUM 0x7FFFFFFF #endif /* * Enumerated boolean type * * Values other than zero should be considered to be true. Therefore * comparisons should not be made against KHRONOS_TRUE. */ typedef enum { KHRONOS_FALSE = 0, KHRONOS_TRUE = 1, KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM } khronos_boolean_enum_t; #endif /* __khrplatform_h_ */ typedef unsigned int GLenum; typedef unsigned char GLboolean; typedef unsigned int GLbitfield; typedef void GLvoid; typedef khronos_int8_t GLbyte; typedef khronos_uint8_t GLubyte; typedef khronos_int16_t GLshort; typedef khronos_uint16_t GLushort; typedef int GLint; typedef unsigned int GLuint; typedef khronos_int32_t GLclampx; typedef int GLsizei; typedef khronos_float_t GLfloat; typedef khronos_float_t GLclampf; typedef double GLdouble; typedef double GLclampd; typedef void *GLeglClientBufferEXT; typedef void *GLeglImageOES; typedef char GLchar; typedef char GLcharARB; #ifdef __APPLE__ typedef void *GLhandleARB; #else typedef unsigned int GLhandleARB; #endif typedef khronos_uint16_t GLhalf; typedef khronos_uint16_t GLhalfARB; typedef khronos_int32_t GLfixed; #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) typedef khronos_intptr_t GLintptr; #else typedef khronos_intptr_t GLintptr; #endif #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) typedef khronos_intptr_t GLintptrARB; #else typedef khronos_intptr_t GLintptrARB; #endif #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) typedef khronos_ssize_t GLsizeiptr; #else typedef khronos_ssize_t GLsizeiptr; #endif #if defined(__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__) && (__ENVIRONMENT_MAC_OS_X_VERSION_MIN_REQUIRED__ > 1060) typedef khronos_ssize_t GLsizeiptrARB; #else typedef khronos_ssize_t GLsizeiptrARB; #endif typedef khronos_int64_t GLint64; typedef khronos_int64_t GLint64EXT; typedef khronos_uint64_t GLuint64; typedef khronos_uint64_t GLuint64EXT; typedef struct __GLsync *GLsync; struct _cl_context; struct _cl_event; typedef void (GLAD_API_PTR *GLDEBUGPROC)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); typedef void (GLAD_API_PTR *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); typedef void (GLAD_API_PTR *GLDEBUGPROCKHR)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,const void *userParam); typedef void (GLAD_API_PTR *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam); typedef unsigned short GLhalfNV; typedef GLintptr GLvdpauSurfaceNV; typedef void (GLAD_API_PTR *GLVULKANPROCNV)(void); #define GL_VERSION_1_0 1 GLAD_API_CALL int GLAD_GL_VERSION_1_0; #define GL_VERSION_1_1 1 GLAD_API_CALL int GLAD_GL_VERSION_1_1; #define GL_VERSION_1_2 1 GLAD_API_CALL int GLAD_GL_VERSION_1_2; #define GL_VERSION_1_3 1 GLAD_API_CALL int GLAD_GL_VERSION_1_3; #define GL_VERSION_1_4 1 GLAD_API_CALL int GLAD_GL_VERSION_1_4; #define GL_VERSION_1_5 1 GLAD_API_CALL int GLAD_GL_VERSION_1_5; #define GL_VERSION_2_0 1 GLAD_API_CALL int GLAD_GL_VERSION_2_0; #define GL_VERSION_2_1 1 GLAD_API_CALL int GLAD_GL_VERSION_2_1; #define GL_VERSION_3_0 1 GLAD_API_CALL int GLAD_GL_VERSION_3_0; #define GL_VERSION_3_1 1 GLAD_API_CALL int GLAD_GL_VERSION_3_1; #define GL_VERSION_3_2 1 GLAD_API_CALL int GLAD_GL_VERSION_3_2; #define GL_VERSION_3_3 1 GLAD_API_CALL int GLAD_GL_VERSION_3_3; #define GL_VERSION_4_0 1 GLAD_API_CALL int GLAD_GL_VERSION_4_0; #define GL_VERSION_4_1 1 GLAD_API_CALL int GLAD_GL_VERSION_4_1; #define GL_VERSION_4_2 1 GLAD_API_CALL int GLAD_GL_VERSION_4_2; #define GL_VERSION_4_3 1 GLAD_API_CALL int GLAD_GL_VERSION_4_3; #define GL_VERSION_4_4 1 GLAD_API_CALL int GLAD_GL_VERSION_4_4; #define GL_VERSION_4_5 1 GLAD_API_CALL int GLAD_GL_VERSION_4_5; #define GL_VERSION_4_6 1 GLAD_API_CALL int GLAD_GL_VERSION_4_6; #define GL_AMD_draw_buffers_blend 1 GLAD_API_CALL int GLAD_GL_AMD_draw_buffers_blend; #define GL_AMD_multi_draw_indirect 1 GLAD_API_CALL int GLAD_GL_AMD_multi_draw_indirect; #define GL_APPLE_flush_buffer_range 1 GLAD_API_CALL int GLAD_GL_APPLE_flush_buffer_range; #define GL_APPLE_vertex_array_object 1 GLAD_API_CALL int GLAD_GL_APPLE_vertex_array_object; #define GL_ARB_ES2_compatibility 1 GLAD_API_CALL int GLAD_GL_ARB_ES2_compatibility; #define GL_ARB_ES3_1_compatibility 1 GLAD_API_CALL int GLAD_GL_ARB_ES3_1_compatibility; #define GL_ARB_base_instance 1 GLAD_API_CALL int GLAD_GL_ARB_base_instance; #define GL_ARB_blend_func_extended 1 GLAD_API_CALL int GLAD_GL_ARB_blend_func_extended; #define GL_ARB_buffer_storage 1 GLAD_API_CALL int GLAD_GL_ARB_buffer_storage; #define GL_ARB_clear_buffer_object 1 GLAD_API_CALL int GLAD_GL_ARB_clear_buffer_object; #define GL_ARB_clear_texture 1 GLAD_API_CALL int GLAD_GL_ARB_clear_texture; #define GL_ARB_clip_control 1 GLAD_API_CALL int GLAD_GL_ARB_clip_control; #define GL_ARB_color_buffer_float 1 GLAD_API_CALL int GLAD_GL_ARB_color_buffer_float; #define GL_ARB_compute_shader 1 GLAD_API_CALL int GLAD_GL_ARB_compute_shader; #define GL_ARB_copy_buffer 1 GLAD_API_CALL int GLAD_GL_ARB_copy_buffer; #define GL_ARB_copy_image 1 GLAD_API_CALL int GLAD_GL_ARB_copy_image; #define GL_ARB_debug_output 1 GLAD_API_CALL int GLAD_GL_ARB_debug_output; #define GL_ARB_direct_state_access 1 GLAD_API_CALL int GLAD_GL_ARB_direct_state_access; #define GL_ARB_draw_buffers 1 GLAD_API_CALL int GLAD_GL_ARB_draw_buffers; #define GL_ARB_draw_buffers_blend 1 GLAD_API_CALL int GLAD_GL_ARB_draw_buffers_blend; #define GL_ARB_draw_elements_base_vertex 1 GLAD_API_CALL int GLAD_GL_ARB_draw_elements_base_vertex; #define GL_ARB_draw_indirect 1 GLAD_API_CALL int GLAD_GL_ARB_draw_indirect; #define GL_ARB_draw_instanced 1 GLAD_API_CALL int GLAD_GL_ARB_draw_instanced; #define GL_ARB_framebuffer_no_attachments 1 GLAD_API_CALL int GLAD_GL_ARB_framebuffer_no_attachments; #define GL_ARB_framebuffer_object 1 GLAD_API_CALL int GLAD_GL_ARB_framebuffer_object; #define GL_ARB_geometry_shader4 1 GLAD_API_CALL int GLAD_GL_ARB_geometry_shader4; #define GL_ARB_get_program_binary 1 GLAD_API_CALL int GLAD_GL_ARB_get_program_binary; #define GL_ARB_get_texture_sub_image 1 GLAD_API_CALL int GLAD_GL_ARB_get_texture_sub_image; #define GL_ARB_gl_spirv 1 GLAD_API_CALL int GLAD_GL_ARB_gl_spirv; #define GL_ARB_gpu_shader_fp64 1 GLAD_API_CALL int GLAD_GL_ARB_gpu_shader_fp64; #define GL_ARB_imaging 1 GLAD_API_CALL int GLAD_GL_ARB_imaging; #define GL_ARB_indirect_parameters 1 GLAD_API_CALL int GLAD_GL_ARB_indirect_parameters; #define GL_ARB_instanced_arrays 1 GLAD_API_CALL int GLAD_GL_ARB_instanced_arrays; #define GL_ARB_internalformat_query 1 GLAD_API_CALL int GLAD_GL_ARB_internalformat_query; #define GL_ARB_internalformat_query2 1 GLAD_API_CALL int GLAD_GL_ARB_internalformat_query2; #define GL_ARB_invalidate_subdata 1 GLAD_API_CALL int GLAD_GL_ARB_invalidate_subdata; #define GL_ARB_map_buffer_range 1 GLAD_API_CALL int GLAD_GL_ARB_map_buffer_range; #define GL_ARB_multi_bind 1 GLAD_API_CALL int GLAD_GL_ARB_multi_bind; #define GL_ARB_multi_draw_indirect 1 GLAD_API_CALL int GLAD_GL_ARB_multi_draw_indirect; #define GL_ARB_multisample 1 GLAD_API_CALL int GLAD_GL_ARB_multisample; #define GL_ARB_multitexture 1 GLAD_API_CALL int GLAD_GL_ARB_multitexture; #define GL_ARB_occlusion_query 1 GLAD_API_CALL int GLAD_GL_ARB_occlusion_query; #define GL_ARB_point_parameters 1 GLAD_API_CALL int GLAD_GL_ARB_point_parameters; #define GL_ARB_polygon_offset_clamp 1 GLAD_API_CALL int GLAD_GL_ARB_polygon_offset_clamp; #define GL_ARB_program_interface_query 1 GLAD_API_CALL int GLAD_GL_ARB_program_interface_query; #define GL_ARB_provoking_vertex 1 GLAD_API_CALL int GLAD_GL_ARB_provoking_vertex; #define GL_ARB_robustness 1 GLAD_API_CALL int GLAD_GL_ARB_robustness; #define GL_ARB_sample_shading 1 GLAD_API_CALL int GLAD_GL_ARB_sample_shading; #define GL_ARB_sampler_objects 1 GLAD_API_CALL int GLAD_GL_ARB_sampler_objects; #define GL_ARB_separate_shader_objects 1 GLAD_API_CALL int GLAD_GL_ARB_separate_shader_objects; #define GL_ARB_shader_atomic_counters 1 GLAD_API_CALL int GLAD_GL_ARB_shader_atomic_counters; #define GL_ARB_shader_image_load_store 1 GLAD_API_CALL int GLAD_GL_ARB_shader_image_load_store; #define GL_ARB_shader_objects 1 GLAD_API_CALL int GLAD_GL_ARB_shader_objects; #define GL_ARB_shader_storage_buffer_object 1 GLAD_API_CALL int GLAD_GL_ARB_shader_storage_buffer_object; #define GL_ARB_shader_subroutine 1 GLAD_API_CALL int GLAD_GL_ARB_shader_subroutine; #define GL_ARB_sync 1 GLAD_API_CALL int GLAD_GL_ARB_sync; #define GL_ARB_tessellation_shader 1 GLAD_API_CALL int GLAD_GL_ARB_tessellation_shader; #define GL_ARB_texture_barrier 1 GLAD_API_CALL int GLAD_GL_ARB_texture_barrier; #define GL_ARB_texture_buffer_object 1 GLAD_API_CALL int GLAD_GL_ARB_texture_buffer_object; #define GL_ARB_texture_buffer_range 1 GLAD_API_CALL int GLAD_GL_ARB_texture_buffer_range; #define GL_ARB_texture_compression 1 GLAD_API_CALL int GLAD_GL_ARB_texture_compression; #define GL_ARB_texture_multisample 1 GLAD_API_CALL int GLAD_GL_ARB_texture_multisample; #define GL_ARB_texture_storage 1 GLAD_API_CALL int GLAD_GL_ARB_texture_storage; #define GL_ARB_texture_storage_multisample 1 GLAD_API_CALL int GLAD_GL_ARB_texture_storage_multisample; #define GL_ARB_texture_view 1 GLAD_API_CALL int GLAD_GL_ARB_texture_view; #define GL_ARB_timer_query 1 GLAD_API_CALL int GLAD_GL_ARB_timer_query; #define GL_ARB_transform_feedback2 1 GLAD_API_CALL int GLAD_GL_ARB_transform_feedback2; #define GL_ARB_transform_feedback3 1 GLAD_API_CALL int GLAD_GL_ARB_transform_feedback3; #define GL_ARB_transform_feedback_instanced 1 GLAD_API_CALL int GLAD_GL_ARB_transform_feedback_instanced; #define GL_ARB_uniform_buffer_object 1 GLAD_API_CALL int GLAD_GL_ARB_uniform_buffer_object; #define GL_ARB_vertex_array_object 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_array_object; #define GL_ARB_vertex_attrib_64bit 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_attrib_64bit; #define GL_ARB_vertex_attrib_binding 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_attrib_binding; #define GL_ARB_vertex_buffer_object 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_buffer_object; #define GL_ARB_vertex_program 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_program; #define GL_ARB_vertex_shader 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_shader; #define GL_ARB_vertex_type_2_10_10_10_rev 1 GLAD_API_CALL int GLAD_GL_ARB_vertex_type_2_10_10_10_rev; #define GL_ARB_viewport_array 1 GLAD_API_CALL int GLAD_GL_ARB_viewport_array; #define GL_ATI_draw_buffers 1 GLAD_API_CALL int GLAD_GL_ATI_draw_buffers; #define GL_ATI_separate_stencil 1 GLAD_API_CALL int GLAD_GL_ATI_separate_stencil; #define GL_EXT_blend_color 1 GLAD_API_CALL int GLAD_GL_EXT_blend_color; #define GL_EXT_blend_equation_separate 1 GLAD_API_CALL int GLAD_GL_EXT_blend_equation_separate; #define GL_EXT_blend_func_separate 1 GLAD_API_CALL int GLAD_GL_EXT_blend_func_separate; #define GL_EXT_blend_minmax 1 GLAD_API_CALL int GLAD_GL_EXT_blend_minmax; #define GL_EXT_copy_texture 1 GLAD_API_CALL int GLAD_GL_EXT_copy_texture; #define GL_EXT_direct_state_access 1 GLAD_API_CALL int GLAD_GL_EXT_direct_state_access; #define GL_EXT_draw_buffers2 1 GLAD_API_CALL int GLAD_GL_EXT_draw_buffers2; #define GL_EXT_draw_instanced 1 GLAD_API_CALL int GLAD_GL_EXT_draw_instanced; #define GL_EXT_draw_range_elements 1 GLAD_API_CALL int GLAD_GL_EXT_draw_range_elements; #define GL_EXT_framebuffer_blit 1 GLAD_API_CALL int GLAD_GL_EXT_framebuffer_blit; #define GL_EXT_framebuffer_multisample 1 GLAD_API_CALL int GLAD_GL_EXT_framebuffer_multisample; #define GL_EXT_framebuffer_object 1 GLAD_API_CALL int GLAD_GL_EXT_framebuffer_object; #define GL_EXT_geometry_shader4 1 GLAD_API_CALL int GLAD_GL_EXT_geometry_shader4; #define GL_EXT_gpu_shader4 1 GLAD_API_CALL int GLAD_GL_EXT_gpu_shader4; #define GL_EXT_multi_draw_arrays 1 GLAD_API_CALL int GLAD_GL_EXT_multi_draw_arrays; #define GL_EXT_point_parameters 1 GLAD_API_CALL int GLAD_GL_EXT_point_parameters; #define GL_EXT_polygon_offset_clamp 1 GLAD_API_CALL int GLAD_GL_EXT_polygon_offset_clamp; #define GL_EXT_provoking_vertex 1 GLAD_API_CALL int GLAD_GL_EXT_provoking_vertex; #define GL_EXT_shader_image_load_store 1 GLAD_API_CALL int GLAD_GL_EXT_shader_image_load_store; #define GL_EXT_subtexture 1 GLAD_API_CALL int GLAD_GL_EXT_subtexture; #define GL_EXT_texture3D 1 GLAD_API_CALL int GLAD_GL_EXT_texture3D; #define GL_EXT_texture_array 1 GLAD_API_CALL int GLAD_GL_EXT_texture_array; #define GL_EXT_texture_buffer_object 1 GLAD_API_CALL int GLAD_GL_EXT_texture_buffer_object; #define GL_EXT_texture_filter_anisotropic 1 GLAD_API_CALL int GLAD_GL_EXT_texture_filter_anisotropic; #define GL_EXT_texture_integer 1 GLAD_API_CALL int GLAD_GL_EXT_texture_integer; #define GL_EXT_texture_object 1 GLAD_API_CALL int GLAD_GL_EXT_texture_object; #define GL_EXT_texture_storage 1 GLAD_API_CALL int GLAD_GL_EXT_texture_storage; #define GL_EXT_timer_query 1 GLAD_API_CALL int GLAD_GL_EXT_timer_query; #define GL_EXT_transform_feedback 1 GLAD_API_CALL int GLAD_GL_EXT_transform_feedback; #define GL_EXT_vertex_array 1 GLAD_API_CALL int GLAD_GL_EXT_vertex_array; #define GL_EXT_vertex_attrib_64bit 1 GLAD_API_CALL int GLAD_GL_EXT_vertex_attrib_64bit; #define GL_INGR_blend_func_separate 1 GLAD_API_CALL int GLAD_GL_INGR_blend_func_separate; #define GL_KHR_debug 1 GLAD_API_CALL int GLAD_GL_KHR_debug; #define GL_KHR_robustness 1 GLAD_API_CALL int GLAD_GL_KHR_robustness; #define GL_NVX_conditional_render 1 GLAD_API_CALL int GLAD_GL_NVX_conditional_render; #define GL_NV_conditional_render 1 GLAD_API_CALL int GLAD_GL_NV_conditional_render; #define GL_NV_explicit_multisample 1 GLAD_API_CALL int GLAD_GL_NV_explicit_multisample; #define GL_NV_geometry_program4 1 GLAD_API_CALL int GLAD_GL_NV_geometry_program4; #define GL_NV_point_sprite 1 GLAD_API_CALL int GLAD_GL_NV_point_sprite; #define GL_NV_transform_feedback 1 GLAD_API_CALL int GLAD_GL_NV_transform_feedback; #define GL_NV_transform_feedback2 1 GLAD_API_CALL int GLAD_GL_NV_transform_feedback2; #define GL_NV_vertex_program 1 GLAD_API_CALL int GLAD_GL_NV_vertex_program; #define GL_NV_vertex_program4 1 GLAD_API_CALL int GLAD_GL_NV_vertex_program4; #define GL_OES_single_precision 1 GLAD_API_CALL int GLAD_GL_OES_single_precision; #define GL_SGIS_point_parameters 1 GLAD_API_CALL int GLAD_GL_SGIS_point_parameters; typedef void (GLAD_API_PTR *PFNGLACTIVESHADERPROGRAMPROC)(GLuint pipeline, GLuint program); typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREPROC)(GLenum texture); typedef void (GLAD_API_PTR *PFNGLACTIVETEXTUREARBPROC)(GLenum texture); typedef void (GLAD_API_PTR *PFNGLACTIVEVARYINGNVPROC)(GLuint program, const GLchar * name); typedef GLboolean (GLAD_API_PTR *PFNGLAREPROGRAMSRESIDENTNVPROC)(GLsizei n, const GLuint * programs, GLboolean * residences); typedef GLboolean (GLAD_API_PTR *PFNGLARETEXTURESRESIDENTEXTPROC)(GLsizei n, const GLuint * textures, GLboolean * residences); typedef void (GLAD_API_PTR *PFNGLARRAYELEMENTEXTPROC)(GLint i); typedef void (GLAD_API_PTR *PFNGLATTACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB obj); typedef void (GLAD_API_PTR *PFNGLATTACHSHADERPROC)(GLuint program, GLuint shader); typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERPROC)(GLuint id, GLenum mode); typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERNVPROC)(GLuint id, GLenum mode); typedef void (GLAD_API_PTR *PFNGLBEGINCONDITIONALRENDERNVXPROC)(GLuint id); typedef void (GLAD_API_PTR *PFNGLBEGINQUERYPROC)(GLenum target, GLuint id); typedef void (GLAD_API_PTR *PFNGLBEGINQUERYARBPROC)(GLenum target, GLuint id); typedef void (GLAD_API_PTR *PFNGLBEGINQUERYINDEXEDPROC)(GLenum target, GLuint index, GLuint id); typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKPROC)(GLenum primitiveMode); typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)(GLenum primitiveMode); typedef void (GLAD_API_PTR *PFNGLBEGINTRANSFORMFEEDBACKNVPROC)(GLenum primitiveMode); typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONPROC)(GLuint program, GLuint index, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLBINDATTRIBLOCATIONARBPROC)(GLhandleARB programObj, GLuint index, const GLcharARB * name); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERPROC)(GLenum target, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERARBPROC)(GLenum target, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEPROC)(GLenum target, GLuint index, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASEEXTPROC)(GLenum target, GLuint index, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERBASENVPROC)(GLenum target, GLuint index, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLBINDBUFFEROFFSETEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLBINDBUFFEROFFSETNVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGEEXTPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERRANGENVPROC)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERSBASEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers); typedef void (GLAD_API_PTR *PFNGLBINDBUFFERSRANGEPROC)(GLenum target, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizeiptr * sizes); typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONPROC)(GLuint program, GLuint color, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONEXTPROC)(GLuint program, GLuint color, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)(GLuint program, GLuint colorNumber, GLuint index, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFERPROC)(GLenum target, GLuint framebuffer); typedef void (GLAD_API_PTR *PFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer); typedef void (GLAD_API_PTR *PFNGLBINDIMAGETEXTUREPROC)(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); typedef void (GLAD_API_PTR *PFNGLBINDIMAGETEXTUREEXTPROC)(GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); typedef void (GLAD_API_PTR *PFNGLBINDIMAGETEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); typedef void (GLAD_API_PTR *PFNGLBINDMULTITEXTUREEXTPROC)(GLenum texunit, GLenum target, GLuint texture); typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMARBPROC)(GLenum target, GLuint program); typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMNVPROC)(GLenum target, GLuint id); typedef void (GLAD_API_PTR *PFNGLBINDPROGRAMPIPELINEPROC)(GLuint pipeline); typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFERPROC)(GLenum target, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERPROC)(GLuint unit, GLuint sampler); typedef void (GLAD_API_PTR *PFNGLBINDSAMPLERSPROC)(GLuint first, GLsizei count, const GLuint * samplers); typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREPROC)(GLenum target, GLuint texture); typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREEXTPROC)(GLenum target, GLuint texture); typedef void (GLAD_API_PTR *PFNGLBINDTEXTUREUNITPROC)(GLuint unit, GLuint texture); typedef void (GLAD_API_PTR *PFNGLBINDTEXTURESPROC)(GLuint first, GLsizei count, const GLuint * textures); typedef void (GLAD_API_PTR *PFNGLBINDTRANSFORMFEEDBACKPROC)(GLenum target, GLuint id); typedef void (GLAD_API_PTR *PFNGLBINDTRANSFORMFEEDBACKNVPROC)(GLenum target, GLuint id); typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYPROC)(GLuint array); typedef void (GLAD_API_PTR *PFNGLBINDVERTEXARRAYAPPLEPROC)(GLuint array); typedef void (GLAD_API_PTR *PFNGLBINDVERTEXBUFFERPROC)(GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLBINDVERTEXBUFFERSPROC)(GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); typedef void (GLAD_API_PTR *PFNGLBLENDCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (GLAD_API_PTR *PFNGLBLENDCOLOREXTPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONEXTPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONINDEXEDAMDPROC)(GLuint buf, GLenum mode); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEPROC)(GLenum modeRGB, GLenum modeAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEIPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONSEPARATEIARBPROC)(GLuint buf, GLenum modeRGB, GLenum modeAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONIPROC)(GLuint buf, GLenum mode); typedef void (GLAD_API_PTR *PFNGLBLENDEQUATIONIARBPROC)(GLuint buf, GLenum mode); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCPROC)(GLenum sfactor, GLenum dfactor); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCINDEXEDAMDPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEEXTPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINGRPROC)(GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEIPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCSEPARATEIARBPROC)(GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCIPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (GLAD_API_PTR *PFNGLBLENDFUNCIARBPROC)(GLuint buf, GLenum src, GLenum dst); typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFERPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (GLAD_API_PTR *PFNGLBLITFRAMEBUFFEREXTPROC)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (GLAD_API_PTR *PFNGLBLITNAMEDFRAMEBUFFERPROC)(GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); typedef void (GLAD_API_PTR *PFNGLBUFFERDATAPROC)(GLenum target, GLsizeiptr size, const void * data, GLenum usage); typedef void (GLAD_API_PTR *PFNGLBUFFERDATAARBPROC)(GLenum target, GLsizeiptrARB size, const void * data, GLenum usage); typedef void (GLAD_API_PTR *PFNGLBUFFERPARAMETERIAPPLEPROC)(GLenum target, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLBUFFERSTORAGEPROC)(GLenum target, GLsizeiptr size, const void * data, GLbitfield flags); typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, const void * data); typedef void (GLAD_API_PTR *PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void * data); typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target); typedef GLenum (GLAD_API_PTR *PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target); typedef GLenum (GLAD_API_PTR *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC)(GLuint framebuffer, GLenum target); typedef GLenum (GLAD_API_PTR *PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)(GLuint framebuffer, GLenum target); typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORPROC)(GLenum target, GLenum clamp); typedef void (GLAD_API_PTR *PFNGLCLAMPCOLORARBPROC)(GLenum target, GLenum clamp); typedef void (GLAD_API_PTR *PFNGLCLEARPROC)(GLbitfield mask); typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERDATAPROC)(GLenum target, GLenum internalformat, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERSUBDATAPROC)(GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFIPROC)(GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERFVPROC)(GLenum buffer, GLint drawbuffer, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERIVPROC)(GLenum buffer, GLint drawbuffer, const GLint * value); typedef void (GLAD_API_PTR *PFNGLCLEARBUFFERUIVPROC)(GLenum buffer, GLint drawbuffer, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLCLEARCOLORPROC)(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha); typedef void (GLAD_API_PTR *PFNGLCLEARCOLORIIEXTPROC)(GLint red, GLint green, GLint blue, GLint alpha); typedef void (GLAD_API_PTR *PFNGLCLEARCOLORIUIEXTPROC)(GLuint red, GLuint green, GLuint blue, GLuint alpha); typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHPROC)(GLdouble depth); typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFPROC)(GLfloat d); typedef void (GLAD_API_PTR *PFNGLCLEARDEPTHFOESPROC)(GLclampf depth); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERDATAPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERFIPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERFVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint * value); typedef void (GLAD_API_PTR *PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC)(GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLCLEARSTENCILPROC)(GLint s); typedef void (GLAD_API_PTR *PFNGLCLEARTEXIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLEARTEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * data); typedef void (GLAD_API_PTR *PFNGLCLIENTACTIVETEXTUREARBPROC)(GLenum texture); typedef void (GLAD_API_PTR *PFNGLCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); typedef GLenum (GLAD_API_PTR *PFNGLCLIENTWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); typedef void (GLAD_API_PTR *PFNGLCLIPCONTROLPROC)(GLenum origin, GLenum depth); typedef void (GLAD_API_PTR *PFNGLCLIPPLANEFOESPROC)(GLenum plane, const GLfloat * equation); typedef void (GLAD_API_PTR *PFNGLCOLORMASKPROC)(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); typedef void (GLAD_API_PTR *PFNGLCOLORMASKINDEXEDEXTPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (GLAD_API_PTR *PFNGLCOLORMASKIPROC)(GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a); typedef void (GLAD_API_PTR *PFNGLCOLORPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERPROC)(GLuint shader); typedef void (GLAD_API_PTR *PFNGLCOMPILESHADERARBPROC)(GLhandleARB shaderObj); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * data); typedef void (GLAD_API_PTR *PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void * bits); typedef void (GLAD_API_PTR *PFNGLCOPYBUFFERSUBDATAPROC)(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLCOPYIMAGESUBDATAPROC)(GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); typedef void (GLAD_API_PTR *PFNGLCOPYMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAD_API_PTR *PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYNAMEDBUFFERSUBDATAPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE1DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYTEXIMAGE2DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLCREATEBUFFERSPROC)(GLsizei n, GLuint * buffers); typedef void (GLAD_API_PTR *PFNGLCREATEFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); typedef GLuint (GLAD_API_PTR *PFNGLCREATEPROGRAMPROC)(void); typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATEPROGRAMOBJECTARBPROC)(void); typedef void (GLAD_API_PTR *PFNGLCREATEPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); typedef void (GLAD_API_PTR *PFNGLCREATEQUERIESPROC)(GLenum target, GLsizei n, GLuint * ids); typedef void (GLAD_API_PTR *PFNGLCREATERENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); typedef void (GLAD_API_PTR *PFNGLCREATESAMPLERSPROC)(GLsizei n, GLuint * samplers); typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROC)(GLenum type); typedef GLhandleARB (GLAD_API_PTR *PFNGLCREATESHADEROBJECTARBPROC)(GLenum shaderType); typedef GLuint (GLAD_API_PTR *PFNGLCREATESHADERPROGRAMVPROC)(GLenum type, GLsizei count, const GLchar *const* strings); typedef void (GLAD_API_PTR *PFNGLCREATETEXTURESPROC)(GLenum target, GLsizei n, GLuint * textures); typedef void (GLAD_API_PTR *PFNGLCREATETRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); typedef void (GLAD_API_PTR *PFNGLCREATEVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); typedef void (GLAD_API_PTR *PFNGLCULLFACEPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKPROC)(GLDEBUGPROC callback, const void * userParam); typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECALLBACKARBPROC)(GLDEBUGPROCARB callback, const void * userParam); typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGECONTROLARBPROC)(GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint * ids, GLboolean enabled); typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); typedef void (GLAD_API_PTR *PFNGLDEBUGMESSAGEINSERTARBPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar * buf); typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSPROC)(GLsizei n, const GLuint * buffers); typedef void (GLAD_API_PTR *PFNGLDELETEBUFFERSARBPROC)(GLsizei n, const GLuint * buffers); typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSPROC)(GLsizei n, const GLuint * framebuffers); typedef void (GLAD_API_PTR *PFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint * framebuffers); typedef void (GLAD_API_PTR *PFNGLDELETEOBJECTARBPROC)(GLhandleARB obj); typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPROC)(GLuint program); typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMPIPELINESPROC)(GLsizei n, const GLuint * pipelines); typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSARBPROC)(GLsizei n, const GLuint * programs); typedef void (GLAD_API_PTR *PFNGLDELETEPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESPROC)(GLsizei n, const GLuint * ids); typedef void (GLAD_API_PTR *PFNGLDELETEQUERIESARBPROC)(GLsizei n, const GLuint * ids); typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSPROC)(GLsizei n, const GLuint * renderbuffers); typedef void (GLAD_API_PTR *PFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint * renderbuffers); typedef void (GLAD_API_PTR *PFNGLDELETESAMPLERSPROC)(GLsizei count, const GLuint * samplers); typedef void (GLAD_API_PTR *PFNGLDELETESHADERPROC)(GLuint shader); typedef void (GLAD_API_PTR *PFNGLDELETESYNCPROC)(GLsync sync); typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESPROC)(GLsizei n, const GLuint * textures); typedef void (GLAD_API_PTR *PFNGLDELETETEXTURESEXTPROC)(GLsizei n, const GLuint * textures); typedef void (GLAD_API_PTR *PFNGLDELETETRANSFORMFEEDBACKSPROC)(GLsizei n, const GLuint * ids); typedef void (GLAD_API_PTR *PFNGLDELETETRANSFORMFEEDBACKSNVPROC)(GLsizei n, const GLuint * ids); typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSPROC)(GLsizei n, const GLuint * arrays); typedef void (GLAD_API_PTR *PFNGLDELETEVERTEXARRAYSAPPLEPROC)(GLsizei n, const GLuint * arrays); typedef void (GLAD_API_PTR *PFNGLDEPTHFUNCPROC)(GLenum func); typedef void (GLAD_API_PTR *PFNGLDEPTHMASKPROC)(GLboolean flag); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEPROC)(GLdouble n, GLdouble f); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEARRAYDVNVPROC)(GLuint first, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEARRAYVPROC)(GLuint first, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEINDEXEDPROC)(GLuint index, GLdouble n, GLdouble f); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEINDEXEDDNVPROC)(GLuint index, GLdouble n, GLdouble f); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFPROC)(GLfloat n, GLfloat f); typedef void (GLAD_API_PTR *PFNGLDEPTHRANGEFOESPROC)(GLclampf n, GLclampf f); typedef void (GLAD_API_PTR *PFNGLDETACHOBJECTARBPROC)(GLhandleARB containerObj, GLhandleARB attachedObj); typedef void (GLAD_API_PTR *PFNGLDETACHSHADERPROC)(GLuint program, GLuint shader); typedef void (GLAD_API_PTR *PFNGLDISABLEPROC)(GLenum cap); typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLEINDEXEDEXTPROC)(GLenum target, GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYPROC)(GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); typedef void (GLAD_API_PTR *PFNGLDISABLEIPROC)(GLenum target, GLuint index); typedef void (GLAD_API_PTR *PFNGLDISPATCHCOMPUTEPROC)(GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z); typedef void (GLAD_API_PTR *PFNGLDISPATCHCOMPUTEINDIRECTPROC)(GLintptr indirect); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSPROC)(GLenum mode, GLint first, GLsizei count); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSEXTPROC)(GLenum mode, GLint first, GLsizei count); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDARBPROC)(GLenum mode, GLint first, GLsizei count, GLsizei primcount); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance); typedef void (GLAD_API_PTR *PFNGLDRAWARRAYSINSTANCEDEXTPROC)(GLenum mode, GLint start, GLsizei count, GLsizei primcount); typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERPROC)(GLenum buf); typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSPROC)(GLsizei n, const GLenum * bufs); typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSARBPROC)(GLsizei n, const GLenum * bufs); typedef void (GLAD_API_PTR *PFNGLDRAWBUFFERSATIPROC)(GLsizei n, const GLenum * bufs); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLint basevertex); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDARBPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLuint baseinstance); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance); typedef void (GLAD_API_PTR *PFNGLDRAWELEMENTSINSTANCEDEXTPROC)(GLenum mode, GLsizei count, GLenum type, const void * indices, GLsizei primcount); typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices, GLint basevertex); typedef void (GLAD_API_PTR *PFNGLDRAWRANGEELEMENTSEXTPROC)(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void * indices); typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKPROC)(GLenum mode, GLuint id); typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)(GLenum mode, GLuint id, GLsizei instancecount); typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKNVPROC)(GLenum mode, GLuint id); typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)(GLenum mode, GLuint id, GLuint stream); typedef void (GLAD_API_PTR *PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)(GLenum mode, GLuint id, GLuint stream, GLsizei instancecount); typedef void (GLAD_API_PTR *PFNGLEDGEFLAGPOINTEREXTPROC)(GLsizei stride, GLsizei count, const GLboolean * pointer); typedef void (GLAD_API_PTR *PFNGLENABLEPROC)(GLenum cap); typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)(GLenum array, GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLECLIENTSTATEIEXTPROC)(GLenum array, GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLEINDEXEDEXTPROC)(GLenum target, GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXARRAYATTRIBPROC)(GLuint vaobj, GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)(GLuint vaobj, GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXARRAYEXTPROC)(GLuint vaobj, GLenum array); typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYPROC)(GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLEVERTEXATTRIBARRAYARBPROC)(GLuint index); typedef void (GLAD_API_PTR *PFNGLENABLEIPROC)(GLenum target, GLuint index); typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERPROC)(void); typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERNVPROC)(void); typedef void (GLAD_API_PTR *PFNGLENDCONDITIONALRENDERNVXPROC)(void); typedef void (GLAD_API_PTR *PFNGLENDQUERYPROC)(GLenum target); typedef void (GLAD_API_PTR *PFNGLENDQUERYARBPROC)(GLenum target); typedef void (GLAD_API_PTR *PFNGLENDQUERYINDEXEDPROC)(GLenum target, GLuint index); typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKPROC)(void); typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKEXTPROC)(void); typedef void (GLAD_API_PTR *PFNGLENDTRANSFORMFEEDBACKNVPROC)(void); typedef void (GLAD_API_PTR *PFNGLEXECUTEPROGRAMNVPROC)(GLenum target, GLuint id, const GLfloat * params); typedef GLsync (GLAD_API_PTR *PFNGLFENCESYNCPROC)(GLenum condition, GLbitfield flags); typedef void (GLAD_API_PTR *PFNGLFINISHPROC)(void); typedef void (GLAD_API_PTR *PFNGLFLUSHPROC)(void); typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length); typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)(GLenum target, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (GLAD_API_PTR *PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERREADBUFFEREXTPROC)(GLuint framebuffer, GLenum mode); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFERPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAD_API_PTR *PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAD_API_PTR *PFNGLFRONTFACEPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLFRUSTUMFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (GLAD_API_PTR *PFNGLGENBUFFERSPROC)(GLsizei n, GLuint * buffers); typedef void (GLAD_API_PTR *PFNGLGENBUFFERSARBPROC)(GLsizei n, GLuint * buffers); typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSPROC)(GLsizei n, GLuint * framebuffers); typedef void (GLAD_API_PTR *PFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint * framebuffers); typedef void (GLAD_API_PTR *PFNGLGENPROGRAMPIPELINESPROC)(GLsizei n, GLuint * pipelines); typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSARBPROC)(GLsizei n, GLuint * programs); typedef void (GLAD_API_PTR *PFNGLGENPROGRAMSNVPROC)(GLsizei n, GLuint * programs); typedef void (GLAD_API_PTR *PFNGLGENQUERIESPROC)(GLsizei n, GLuint * ids); typedef void (GLAD_API_PTR *PFNGLGENQUERIESARBPROC)(GLsizei n, GLuint * ids); typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSPROC)(GLsizei n, GLuint * renderbuffers); typedef void (GLAD_API_PTR *PFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint * renderbuffers); typedef void (GLAD_API_PTR *PFNGLGENSAMPLERSPROC)(GLsizei count, GLuint * samplers); typedef void (GLAD_API_PTR *PFNGLGENTEXTURESPROC)(GLsizei n, GLuint * textures); typedef void (GLAD_API_PTR *PFNGLGENTEXTURESEXTPROC)(GLsizei n, GLuint * textures); typedef void (GLAD_API_PTR *PFNGLGENTRANSFORMFEEDBACKSPROC)(GLsizei n, GLuint * ids); typedef void (GLAD_API_PTR *PFNGLGENTRANSFORMFEEDBACKSNVPROC)(GLsizei n, GLuint * ids); typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSPROC)(GLsizei n, GLuint * arrays); typedef void (GLAD_API_PTR *PFNGLGENVERTEXARRAYSAPPLEPROC)(GLsizei n, GLuint * arrays); typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPPROC)(GLenum target); typedef void (GLAD_API_PTR *PFNGLGENERATEMIPMAPEXTPROC)(GLenum target); typedef void (GLAD_API_PTR *PFNGLGENERATEMULTITEXMIPMAPEXTPROC)(GLenum texunit, GLenum target); typedef void (GLAD_API_PTR *PFNGLGENERATETEXTUREMIPMAPPROC)(GLuint texture); typedef void (GLAD_API_PTR *PFNGLGENERATETEXTUREMIPMAPEXTPROC)(GLuint texture, GLenum target); typedef void (GLAD_API_PTR *PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)(GLuint program, GLuint bufferIndex, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETACTIVEATTRIBARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); typedef void (GLAD_API_PTR *PFNGLGETACTIVESUBROUTINENAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)(GLuint program, GLenum shadertype, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)(GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint * values); typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLint * size, GLenum * type, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMARBPROC)(GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei * length, GLint * size, GLenum * type, GLcharARB * name); typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)(GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformBlockName); typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMBLOCKIVPROC)(GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMNAMEPROC)(GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei * length, GLchar * uniformName); typedef void (GLAD_API_PTR *PFNGLGETACTIVEUNIFORMSIVPROC)(GLuint program, GLsizei uniformCount, const GLuint * uniformIndices, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETACTIVEVARYINGNVPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETATTACHEDOBJECTSARBPROC)(GLhandleARB containerObj, GLsizei maxCount, GLsizei * count, GLhandleARB * obj); typedef void (GLAD_API_PTR *PFNGLGETATTACHEDSHADERSPROC)(GLuint program, GLsizei maxCount, GLsizei * count, GLuint * shaders); typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONPROC)(GLuint program, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETATTRIBLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); typedef void (GLAD_API_PTR *PFNGLGETBOOLEANINDEXEDVEXTPROC)(GLenum target, GLuint index, GLboolean * data); typedef void (GLAD_API_PTR *PFNGLGETBOOLEANI_VPROC)(GLenum target, GLuint index, GLboolean * data); typedef void (GLAD_API_PTR *PFNGLGETBOOLEANVPROC)(GLenum pname, GLboolean * data); typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERI64VPROC)(GLenum target, GLenum pname, GLint64 * params); typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETBUFFERPARAMETERIVARBPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVPROC)(GLenum target, GLenum pname, void ** params); typedef void (GLAD_API_PTR *PFNGLGETBUFFERPOINTERVARBPROC)(GLenum target, GLenum pname, void ** params); typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAPROC)(GLenum target, GLintptr offset, GLsizeiptr size, void * data); typedef void (GLAD_API_PTR *PFNGLGETBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data); typedef void (GLAD_API_PTR *PFNGLGETCLIPPLANEFOESPROC)(GLenum plane, GLfloat * equation); typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint lod, void * img); typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint level, void * img); typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint level, void * img); typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLsizei bufSize, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint lod, void * img); typedef void (GLAD_API_PTR *PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void * pixels); typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); typedef GLuint (GLAD_API_PTR *PFNGLGETDEBUGMESSAGELOGARBPROC)(GLuint count, GLsizei bufSize, GLenum * sources, GLenum * types, GLuint * ids, GLenum * severities, GLsizei * lengths, GLchar * messageLog); typedef void (GLAD_API_PTR *PFNGLGETDOUBLEINDEXEDVEXTPROC)(GLenum target, GLuint index, GLdouble * data); typedef void (GLAD_API_PTR *PFNGLGETDOUBLEI_VPROC)(GLenum target, GLuint index, GLdouble * data); typedef void (GLAD_API_PTR *PFNGLGETDOUBLEI_VEXTPROC)(GLenum pname, GLuint index, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETDOUBLEVPROC)(GLenum pname, GLdouble * data); typedef GLenum (GLAD_API_PTR *PFNGLGETERRORPROC)(void); typedef void (GLAD_API_PTR *PFNGLGETFLOATINDEXEDVEXTPROC)(GLenum target, GLuint index, GLfloat * data); typedef void (GLAD_API_PTR *PFNGLGETFLOATI_VPROC)(GLenum target, GLuint index, GLfloat * data); typedef void (GLAD_API_PTR *PFNGLGETFLOATI_VEXTPROC)(GLenum pname, GLuint index, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETFLOATVPROC)(GLenum pname, GLfloat * data); typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATAINDEXPROC)(GLuint program, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONPROC)(GLuint program, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETFRAGDATALOCATIONEXTPROC)(GLuint program, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSPROC)(void); typedef GLenum (GLAD_API_PTR *PFNGLGETGRAPHICSRESETSTATUSARBPROC)(void); typedef GLhandleARB (GLAD_API_PTR *PFNGLGETHANDLEARBPROC)(GLenum pname); typedef void (GLAD_API_PTR *PFNGLGETINFOLOGARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog); typedef void (GLAD_API_PTR *PFNGLGETINTEGER64I_VPROC)(GLenum target, GLuint index, GLint64 * data); typedef void (GLAD_API_PTR *PFNGLGETINTEGER64VPROC)(GLenum pname, GLint64 * data); typedef void (GLAD_API_PTR *PFNGLGETINTEGERINDEXEDVEXTPROC)(GLenum target, GLuint index, GLint * data); typedef void (GLAD_API_PTR *PFNGLGETINTEGERI_VPROC)(GLenum target, GLuint index, GLint * data); typedef void (GLAD_API_PTR *PFNGLGETINTEGERVPROC)(GLenum pname, GLint * data); typedef void (GLAD_API_PTR *PFNGLGETINTERNALFORMATI64VPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint64 * params); typedef void (GLAD_API_PTR *PFNGLGETINTERNALFORMATIVPROC)(GLenum target, GLenum internalformat, GLenum pname, GLsizei count, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXIMAGEEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLint level, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVPROC)(GLenum pname, GLuint index, GLfloat * val); typedef void (GLAD_API_PTR *PFNGLGETMULTISAMPLEFVNVPROC)(GLenum pname, GLuint index, GLfloat * val); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERI64VPROC)(GLuint buffer, GLenum pname, GLint64 * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERIVPROC)(GLuint buffer, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)(GLuint buffer, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERPOINTERVPROC)(GLuint buffer, GLenum pname, void ** params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)(GLuint buffer, GLenum pname, void ** params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); typedef void (GLAD_API_PTR *PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, void * data); typedef void (GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC)(GLuint framebuffer, GLenum pname, GLint * param); typedef void (GLAD_API_PTR *PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC)(GLuint framebuffer, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum pname, void * string); typedef void (GLAD_API_PTR *PFNGLGETNAMEDPROGRAMIVEXTPROC)(GLuint program, GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC)(GLuint renderbuffer, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)(GLuint renderbuffer, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERFVARBPROC)(GLhandleARB obj, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETOBJECTPARAMETERIVARBPROC)(GLhandleARB obj, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETOBJECTPTRLABELPROC)(const void * ptr, GLsizei bufSize, GLsizei * length, GLchar * label); typedef void (GLAD_API_PTR *PFNGLGETPOINTERINDEXEDVEXTPROC)(GLenum target, GLuint index, void ** data); typedef void (GLAD_API_PTR *PFNGLGETPOINTERI_VEXTPROC)(GLenum pname, GLuint index, void ** params); typedef void (GLAD_API_PTR *PFNGLGETPOINTERVPROC)(GLenum pname, void ** params); typedef void (GLAD_API_PTR *PFNGLGETPOINTERVEXTPROC)(GLenum pname, void ** params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMBINARYPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLenum * binaryFormat, void * binary); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMENVPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINFOLOGPROC)(GLuint program, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMINTERFACEIVPROC)(GLuint program, GLenum programInterface, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)(GLenum target, GLuint index, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)(GLenum target, GLuint index, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERDVNVPROC)(GLenum target, GLuint index, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPARAMETERFVNVPROC)(GLenum target, GLuint index, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEINFOLOGPROC)(GLuint pipeline, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMPIPELINEIVPROC)(GLuint pipeline, GLenum pname, GLint * params); typedef GLuint (GLAD_API_PTR *PFNGLGETPROGRAMRESOURCEINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETPROGRAMRESOURCELOCATIONPROC)(GLuint program, GLenum programInterface, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC)(GLuint program, GLenum programInterface, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMRESOURCENAMEPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei * length, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMRESOURCEIVPROC)(GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum * props, GLsizei count, GLsizei * length, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTAGEIVPROC)(GLuint program, GLenum shadertype, GLenum pname, GLint * values); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGARBPROC)(GLenum target, GLenum pname, void * string); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMSTRINGNVPROC)(GLuint id, GLenum pname, GLubyte * program); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVPROC)(GLuint program, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVARBPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETPROGRAMIVNVPROC)(GLuint id, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTUI64VPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLGETQUERYBUFFEROBJECTUIVPROC)(GLuint id, GLuint buffer, GLenum pname, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLGETQUERYINDEXEDIVPROC)(GLenum target, GLuint index, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VPROC)(GLuint id, GLenum pname, GLint64 * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTI64VEXTPROC)(GLuint id, GLenum pname, GLint64 * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVPROC)(GLuint id, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTIVARBPROC)(GLuint id, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VPROC)(GLuint id, GLenum pname, GLuint64 * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUI64VEXTPROC)(GLuint id, GLenum pname, GLuint64 * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVPROC)(GLuint id, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYOBJECTUIVARBPROC)(GLuint id, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETQUERYIVARBPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETSHADERINFOLOGPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * infoLog); typedef void (GLAD_API_PTR *PFNGLGETSHADERPRECISIONFORMATPROC)(GLenum shadertype, GLenum precisiontype, GLint * range, GLint * precision); typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEPROC)(GLuint shader, GLsizei bufSize, GLsizei * length, GLchar * source); typedef void (GLAD_API_PTR *PFNGLGETSHADERSOURCEARBPROC)(GLhandleARB obj, GLsizei maxLength, GLsizei * length, GLcharARB * source); typedef void (GLAD_API_PTR *PFNGLGETSHADERIVPROC)(GLuint shader, GLenum pname, GLint * params); typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGPROC)(GLenum name); typedef const GLubyte * (GLAD_API_PTR *PFNGLGETSTRINGIPROC)(GLenum name, GLuint index); typedef GLuint (GLAD_API_PTR *PFNGLGETSUBROUTINEINDEXPROC)(GLuint program, GLenum shadertype, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)(GLuint program, GLenum shadertype, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETSYNCIVPROC)(GLsync sync, GLenum pname, GLsizei count, GLsizei * length, GLint * values); typedef void (GLAD_API_PTR *PFNGLGETTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERFVPROC)(GLenum target, GLint level, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETTEXLEVELPARAMETERIVPROC)(GLenum target, GLint level, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERFVPROC)(GLenum target, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETTEXPARAMETERIVPROC)(GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREIMAGEPROC)(GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREIMAGEEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERFVPROC)(GLuint texture, GLint level, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERIVPROC)(GLuint texture, GLint level, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLint level, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTEXTURESUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETTRACKMATRIXIVNVPROC)(GLenum target, GLuint address, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)(GLuint program, GLuint index, GLint * location); typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKI64_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint64 * param); typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKI_VPROC)(GLuint xfb, GLenum pname, GLuint index, GLint * param); typedef void (GLAD_API_PTR *PFNGLGETTRANSFORMFEEDBACKIVPROC)(GLuint xfb, GLenum pname, GLint * param); typedef GLuint (GLAD_API_PTR *PFNGLGETUNIFORMBLOCKINDEXPROC)(GLuint program, const GLchar * uniformBlockName); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMINDICESPROC)(GLuint program, GLsizei uniformCount, const GLchar *const* uniformNames, GLuint * uniformIndices); typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONPROC)(GLuint program, const GLchar * name); typedef GLint (GLAD_API_PTR *PFNGLGETUNIFORMLOCATIONARBPROC)(GLhandleARB programObj, const GLcharARB * name); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMSUBROUTINEUIVPROC)(GLenum shadertype, GLint location, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMDVPROC)(GLuint program, GLint location, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVPROC)(GLuint program, GLint location, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMFVARBPROC)(GLhandleARB programObj, GLint location, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVPROC)(GLuint program, GLint location, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMIVARBPROC)(GLhandleARB programObj, GLint location, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVPROC)(GLuint program, GLint location, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETUNIFORMUIVEXTPROC)(GLuint program, GLint location, GLuint * params); typedef GLint (GLAD_API_PTR *PFNGLGETVARYINGLOCATIONNVPROC)(GLuint program, const GLchar * name); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYINDEXED64IVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint64 * param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYINDEXEDIVPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, GLint * param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYINTEGERVEXTPROC)(GLuint vaobj, GLenum pname, GLint * param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)(GLuint vaobj, GLuint index, GLenum pname, void ** param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYPOINTERVEXTPROC)(GLuint vaobj, GLenum pname, void ** param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXARRAYIVPROC)(GLuint vaobj, GLenum pname, GLint * param); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVPROC)(GLuint index, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIIVEXTPROC)(GLuint index, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVPROC)(GLuint index, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIUIVEXTPROC)(GLuint index, GLenum pname, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBLDVPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBLDVEXTPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVPROC)(GLuint index, GLenum pname, void ** pointer); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVARBPROC)(GLuint index, GLenum pname, void ** pointer); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBPOINTERVNVPROC)(GLuint index, GLenum pname, void ** pointer); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVARBPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBDVNVPROC)(GLuint index, GLenum pname, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVARBPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBFVNVPROC)(GLuint index, GLenum pname, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVPROC)(GLuint index, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVARBPROC)(GLuint index, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETVERTEXATTRIBIVNVPROC)(GLuint index, GLenum pname, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEPROC)(GLenum target, GLint lod, GLsizei bufSize, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)(GLenum target, GLint lod, GLsizei bufSize, void * img); typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * pixels); typedef void (GLAD_API_PTR *PFNGLGETNTEXIMAGEARBPROC)(GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void * img); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMDVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLdouble * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMFVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLfloat * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLint * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); typedef void (GLAD_API_PTR *PFNGLGETNUNIFORMUIVARBPROC)(GLuint program, GLint location, GLsizei bufSize, GLuint * params); typedef void (GLAD_API_PTR *PFNGLHINTPROC)(GLenum target, GLenum mode); typedef void (GLAD_API_PTR *PFNGLINDEXPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (GLAD_API_PTR *PFNGLINVALIDATEBUFFERDATAPROC)(GLuint buffer); typedef void (GLAD_API_PTR *PFNGLINVALIDATEBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length); typedef void (GLAD_API_PTR *PFNGLINVALIDATEFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments); typedef void (GLAD_API_PTR *PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments); typedef void (GLAD_API_PTR *PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC)(GLuint framebuffer, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLINVALIDATESUBFRAMEBUFFERPROC)(GLenum target, GLsizei numAttachments, const GLenum * attachments, GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLINVALIDATETEXIMAGEPROC)(GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLINVALIDATETEXSUBIMAGEPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth); typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERPROC)(GLuint buffer); typedef GLboolean (GLAD_API_PTR *PFNGLISBUFFERARBPROC)(GLuint buffer); typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDPROC)(GLenum cap); typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDINDEXEDEXTPROC)(GLenum target, GLuint index); typedef GLboolean (GLAD_API_PTR *PFNGLISENABLEDIPROC)(GLenum target, GLuint index); typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFERPROC)(GLuint framebuffer); typedef GLboolean (GLAD_API_PTR *PFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer); typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPROC)(GLuint program); typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMARBPROC)(GLuint program); typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMNVPROC)(GLuint id); typedef GLboolean (GLAD_API_PTR *PFNGLISPROGRAMPIPELINEPROC)(GLuint pipeline); typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYPROC)(GLuint id); typedef GLboolean (GLAD_API_PTR *PFNGLISQUERYARBPROC)(GLuint id); typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFERPROC)(GLuint renderbuffer); typedef GLboolean (GLAD_API_PTR *PFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer); typedef GLboolean (GLAD_API_PTR *PFNGLISSAMPLERPROC)(GLuint sampler); typedef GLboolean (GLAD_API_PTR *PFNGLISSHADERPROC)(GLuint shader); typedef GLboolean (GLAD_API_PTR *PFNGLISSYNCPROC)(GLsync sync); typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREPROC)(GLuint texture); typedef GLboolean (GLAD_API_PTR *PFNGLISTEXTUREEXTPROC)(GLuint texture); typedef GLboolean (GLAD_API_PTR *PFNGLISTRANSFORMFEEDBACKPROC)(GLuint id); typedef GLboolean (GLAD_API_PTR *PFNGLISTRANSFORMFEEDBACKNVPROC)(GLuint id); typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYPROC)(GLuint array); typedef GLboolean (GLAD_API_PTR *PFNGLISVERTEXARRAYAPPLEPROC)(GLuint array); typedef void (GLAD_API_PTR *PFNGLLINEWIDTHPROC)(GLfloat width); typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMPROC)(GLuint program); typedef void (GLAD_API_PTR *PFNGLLINKPROGRAMARBPROC)(GLhandleARB programObj); typedef void (GLAD_API_PTR *PFNGLLOADPROGRAMNVPROC)(GLenum target, GLuint id, GLsizei len, const GLubyte * program); typedef void (GLAD_API_PTR *PFNGLLOGICOPPROC)(GLenum opcode); typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERPROC)(GLenum target, GLenum access); typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERARBPROC)(GLenum target, GLenum access); typedef void * (GLAD_API_PTR *PFNGLMAPBUFFERRANGEPROC)(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void * (GLAD_API_PTR *PFNGLMAPNAMEDBUFFERPROC)(GLuint buffer, GLenum access); typedef void * (GLAD_API_PTR *PFNGLMAPNAMEDBUFFEREXTPROC)(GLuint buffer, GLenum access); typedef void * (GLAD_API_PTR *PFNGLMAPNAMEDBUFFERRANGEPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void * (GLAD_API_PTR *PFNGLMAPNAMEDBUFFERRANGEEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access); typedef void (GLAD_API_PTR *PFNGLMATRIXFRUSTUMEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (GLAD_API_PTR *PFNGLMATRIXLOADIDENTITYEXTPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLMATRIXLOADTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (GLAD_API_PTR *PFNGLMATRIXLOADTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (GLAD_API_PTR *PFNGLMATRIXLOADDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (GLAD_API_PTR *PFNGLMATRIXLOADFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (GLAD_API_PTR *PFNGLMATRIXMULTTRANSPOSEDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (GLAD_API_PTR *PFNGLMATRIXMULTTRANSPOSEFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (GLAD_API_PTR *PFNGLMATRIXMULTDEXTPROC)(GLenum mode, const GLdouble * m); typedef void (GLAD_API_PTR *PFNGLMATRIXMULTFEXTPROC)(GLenum mode, const GLfloat * m); typedef void (GLAD_API_PTR *PFNGLMATRIXORTHOEXTPROC)(GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar); typedef void (GLAD_API_PTR *PFNGLMATRIXPOPEXTPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLMATRIXPUSHEXTPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLMATRIXROTATEDEXTPROC)(GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLMATRIXROTATEFEXTPROC)(GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAD_API_PTR *PFNGLMATRIXSCALEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLMATRIXSCALEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAD_API_PTR *PFNGLMATRIXTRANSLATEDEXTPROC)(GLenum mode, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLMATRIXTRANSLATEFEXTPROC)(GLenum mode, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAD_API_PTR *PFNGLMEMORYBARRIERPROC)(GLbitfield barriers); typedef void (GLAD_API_PTR *PFNGLMEMORYBARRIERBYREGIONPROC)(GLbitfield barriers); typedef void (GLAD_API_PTR *PFNGLMEMORYBARRIEREXTPROC)(GLbitfield barriers); typedef void (GLAD_API_PTR *PFNGLMINSAMPLESHADINGPROC)(GLfloat value); typedef void (GLAD_API_PTR *PFNGLMINSAMPLESHADINGARBPROC)(GLfloat value); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei drawcount); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSEXTPROC)(GLenum mode, const GLint * first, const GLsizei * count, GLsizei primcount); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTPROC)(GLenum mode, const void * indirect, GLsizei drawcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)(GLenum mode, const void * indirect, GLsizei primcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)(GLenum mode, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei drawcount, const GLint * basevertex); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSEXTPROC)(GLenum mode, const GLsizei * count, GLenum type, const void *const* indices, GLsizei primcount); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei drawcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)(GLenum mode, GLenum type, const void * indirect, GLsizei primcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)(GLenum mode, GLenum type, const void * indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLMULTITEXBUFFEREXTPROC)(GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DARBPROC)(GLenum target, GLdouble s); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1DVARBPROC)(GLenum target, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FARBPROC)(GLenum target, GLfloat s); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1FVARBPROC)(GLenum target, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IARBPROC)(GLenum target, GLint s); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1IVARBPROC)(GLenum target, const GLint * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SARBPROC)(GLenum target, GLshort s); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD1SVARBPROC)(GLenum target, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DARBPROC)(GLenum target, GLdouble s, GLdouble t); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2DVARBPROC)(GLenum target, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FARBPROC)(GLenum target, GLfloat s, GLfloat t); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2FVARBPROC)(GLenum target, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IARBPROC)(GLenum target, GLint s, GLint t); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2IVARBPROC)(GLenum target, const GLint * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SARBPROC)(GLenum target, GLshort s, GLshort t); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD2SVARBPROC)(GLenum target, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3DVARBPROC)(GLenum target, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3FVARBPROC)(GLenum target, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IARBPROC)(GLenum target, GLint s, GLint t, GLint r); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3IVARBPROC)(GLenum target, const GLint * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD3SVARBPROC)(GLenum target, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DARBPROC)(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4DVARBPROC)(GLenum target, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FARBPROC)(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4FVARBPROC)(GLenum target, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IARBPROC)(GLenum target, GLint s, GLint t, GLint r, GLint q); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4IVARBPROC)(GLenum target, const GLint * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SARBPROC)(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORD4SVARBPROC)(GLenum target, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLMULTITEXCOORDPOINTEREXTPROC)(GLenum texunit, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLMULTITEXENVFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLMULTITEXENVFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXENVIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLMULTITEXENVIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXGENDEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLdouble param); typedef void (GLAD_API_PTR *PFNGLMULTITEXGENDVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLdouble * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXGENFEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLMULTITEXGENFVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXGENIEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLMULTITEXGENIVEXTPROC)(GLenum texunit, GLenum coord, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLMULTITEXIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLMULTITEXIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLMULTITEXPARAMETERIIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXPARAMETERIUIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXPARAMETERFEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLMULTITEXPARAMETERFVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXPARAMETERIEXTPROC)(GLenum texunit, GLenum target, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLMULTITEXPARAMETERIVEXTPROC)(GLenum texunit, GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLMULTITEXRENDERBUFFEREXTPROC)(GLenum texunit, GLenum target, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLMULTITEXSUBIMAGE1DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLMULTITEXSUBIMAGE2DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLMULTITEXSUBIMAGE3DEXTPROC)(GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERDATAPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERDATAEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLenum usage); typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERSTORAGEEXTPROC)(GLuint buffer, GLsizeiptr size, const void * data, GLbitfield flags); typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERSUBDATAPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); typedef void (GLAD_API_PTR *PFNGLNAMEDBUFFERSUBDATAEXTPROC)(GLuint buffer, GLintptr offset, GLsizeiptr size, const void * data); typedef void (GLAD_API_PTR *PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)(GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC)(GLuint framebuffer, GLenum buf); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC)(GLuint framebuffer, GLsizei n, const GLenum * bufs); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC)(GLuint framebuffer, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC)(GLuint framebuffer, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC)(GLuint framebuffer, GLenum src); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)(GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTUREPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)(GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAD_API_PTR *PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)(GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)(GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLdouble * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)(GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)(GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLint * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)(GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLint * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)(GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLNAMEDPROGRAMSTRINGEXTPROC)(GLuint program, GLenum target, GLenum format, GLsizei len, const void * string); typedef void (GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)(GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)(GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLNORMALPOINTEREXTPROC)(GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (GLAD_API_PTR *PFNGLOBJECTLABELPROC)(GLenum identifier, GLuint name, GLsizei length, const GLchar * label); typedef void (GLAD_API_PTR *PFNGLOBJECTPTRLABELPROC)(const void * ptr, GLsizei length, const GLchar * label); typedef void (GLAD_API_PTR *PFNGLORTHOFOESPROC)(GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f); typedef void (GLAD_API_PTR *PFNGLPATCHPARAMETERFVPROC)(GLenum pname, const GLfloat * values); typedef void (GLAD_API_PTR *PFNGLPATCHPARAMETERIPROC)(GLenum pname, GLint value); typedef void (GLAD_API_PTR *PFNGLPAUSETRANSFORMFEEDBACKPROC)(void); typedef void (GLAD_API_PTR *PFNGLPAUSETRANSFORMFEEDBACKNVPROC)(void); typedef void (GLAD_API_PTR *PFNGLPIXELSTOREFPROC)(GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLPIXELSTOREIPROC)(GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFPROC)(GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFARBPROC)(GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFEXTPROC)(GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFSGISPROC)(GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVPROC)(GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVARBPROC)(GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVEXTPROC)(GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERFVSGISPROC)(GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIPROC)(GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERINVPROC)(GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVPROC)(GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLPOINTPARAMETERIVNVPROC)(GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLPOINTSIZEPROC)(GLfloat size); typedef void (GLAD_API_PTR *PFNGLPOLYGONMODEPROC)(GLenum face, GLenum mode); typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETPROC)(GLfloat factor, GLfloat units); typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETCLAMPPROC)(GLfloat factor, GLfloat units, GLfloat clamp); typedef void (GLAD_API_PTR *PFNGLPOLYGONOFFSETCLAMPEXTPROC)(GLfloat factor, GLfloat units, GLfloat clamp); typedef void (GLAD_API_PTR *PFNGLPOPDEBUGGROUPPROC)(void); typedef void (GLAD_API_PTR *PFNGLPRIMITIVERESTARTINDEXPROC)(GLuint index); typedef void (GLAD_API_PTR *PFNGLPRIORITIZETEXTURESEXTPROC)(GLsizei n, const GLuint * textures, const GLclampf * priorities); typedef void (GLAD_API_PTR *PFNGLPROGRAMBINARYPROC)(GLuint program, GLenum binaryFormat, const void * binary, GLsizei length); typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLPROGRAMENVPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DARBPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)(GLenum target, GLuint index, const GLdouble * params); typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FARBPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)(GLenum target, GLuint index, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DNVPROC)(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4DVNVPROC)(GLenum target, GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FNVPROC)(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETER4FVNVPROC)(GLenum target, GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIPROC)(GLuint program, GLenum pname, GLint value); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIARBPROC)(GLuint program, GLenum pname, GLint value); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERIEXTPROC)(GLuint program, GLenum pname, GLint value); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4DVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLPROGRAMPARAMETERS4FVNVPROC)(GLenum target, GLuint index, GLsizei count, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLPROGRAMSTRINGARBPROC)(GLenum target, GLenum format, GLsizei len, const void * string); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DPROC)(GLuint program, GLint location, GLdouble v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DEXTPROC)(GLuint program, GLint location, GLdouble x); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FPROC)(GLuint program, GLint location, GLfloat v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FEXTPROC)(GLuint program, GLint location, GLfloat v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IPROC)(GLuint program, GLint location, GLint v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IEXTPROC)(GLuint program, GLint location, GLint v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIPROC)(GLuint program, GLint location, GLuint v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIEXTPROC)(GLuint program, GLint location, GLuint v0); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM1UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IPROC)(GLuint program, GLint location, GLint v0, GLint v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM2UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM3UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DPROC)(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DEXTPROC)(GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4DVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FEXTPROC)(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4FVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IEXTPROC)(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4IVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIEXTPROC)(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORM4UIVEXTPROC)(GLuint program, GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)(GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLPROGRAMVERTEXLIMITNVPROC)(GLenum target, GLint limit); typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode); typedef void (GLAD_API_PTR *PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)(GLbitfield mask); typedef void (GLAD_API_PTR *PFNGLPUSHDEBUGGROUPPROC)(GLenum source, GLuint id, GLsizei length, const GLchar * message); typedef void (GLAD_API_PTR *PFNGLQUERYCOUNTERPROC)(GLuint id, GLenum target); typedef void (GLAD_API_PTR *PFNGLREADBUFFERPROC)(GLenum src); typedef void (GLAD_API_PTR *PFNGLREADPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void * pixels); typedef void (GLAD_API_PTR *PFNGLREADNPIXELSPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); typedef void (GLAD_API_PTR *PFNGLREADNPIXELSARBPROC)(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void * data); typedef void (GLAD_API_PTR *PFNGLRELEASESHADERCOMPILERPROC)(void); typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLREQUESTRESIDENTPROGRAMSNVPROC)(GLsizei n, const GLuint * programs); typedef void (GLAD_API_PTR *PFNGLRESUMETRANSFORMFEEDBACKPROC)(void); typedef void (GLAD_API_PTR *PFNGLRESUMETRANSFORMFEEDBACKNVPROC)(void); typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEPROC)(GLfloat value, GLboolean invert); typedef void (GLAD_API_PTR *PFNGLSAMPLECOVERAGEARBPROC)(GLfloat value, GLboolean invert); typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKINDEXEDNVPROC)(GLuint index, GLbitfield mask); typedef void (GLAD_API_PTR *PFNGLSAMPLEMASKIPROC)(GLuint maskNumber, GLbitfield mask); typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIIVPROC)(GLuint sampler, GLenum pname, const GLint * param); typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIUIVPROC)(GLuint sampler, GLenum pname, const GLuint * param); typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFPROC)(GLuint sampler, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERFVPROC)(GLuint sampler, GLenum pname, const GLfloat * param); typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIPROC)(GLuint sampler, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLSAMPLERPARAMETERIVPROC)(GLuint sampler, GLenum pname, const GLint * param); typedef void (GLAD_API_PTR *PFNGLSCISSORPROC)(GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLSCISSORARRAYVPROC)(GLuint first, GLsizei count, const GLint * v); typedef void (GLAD_API_PTR *PFNGLSCISSORINDEXEDPROC)(GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLSCISSORINDEXEDVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLSHADERBINARYPROC)(GLsizei count, const GLuint * shaders, GLenum binaryFormat, const void * binary, GLsizei length); typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEPROC)(GLuint shader, GLsizei count, const GLchar *const* string, const GLint * length); typedef void (GLAD_API_PTR *PFNGLSHADERSOURCEARBPROC)(GLhandleARB shaderObj, GLsizei count, const GLcharARB ** string, const GLint * length); typedef void (GLAD_API_PTR *PFNGLSHADERSTORAGEBLOCKBINDINGPROC)(GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding); typedef void (GLAD_API_PTR *PFNGLSPECIALIZESHADERPROC)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue); typedef void (GLAD_API_PTR *PFNGLSPECIALIZESHADERARBPROC)(GLuint shader, const GLchar * pEntryPoint, GLuint numSpecializationConstants, const GLuint * pConstantIndex, const GLuint * pConstantValue); typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCPROC)(GLenum func, GLint ref, GLuint mask); typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEPROC)(GLenum face, GLenum func, GLint ref, GLuint mask); typedef void (GLAD_API_PTR *PFNGLSTENCILFUNCSEPARATEATIPROC)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); typedef void (GLAD_API_PTR *PFNGLSTENCILMASKPROC)(GLuint mask); typedef void (GLAD_API_PTR *PFNGLSTENCILMASKSEPARATEPROC)(GLenum face, GLuint mask); typedef void (GLAD_API_PTR *PFNGLSTENCILOPPROC)(GLenum fail, GLenum zfail, GLenum zpass); typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (GLAD_API_PTR *PFNGLSTENCILOPSEPARATEATIPROC)(GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass); typedef void (GLAD_API_PTR *PFNGLTEXBUFFERPROC)(GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLTEXBUFFERARBPROC)(GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLTEXBUFFEREXTPROC)(GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLTEXBUFFERRANGEPROC)(GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLTEXCOORDPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (GLAD_API_PTR *PFNGLTEXIMAGE1DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXIMAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DPROC)(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DEXTPROC)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXIMAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIIVEXTPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVPROC)(GLenum target, GLenum pname, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIUIVEXTPROC)(GLenum target, GLenum pname, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFPROC)(GLenum target, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERFVPROC)(GLenum target, GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIPROC)(GLenum target, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLTEXPARAMETERIVPROC)(GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLTEXRENDERBUFFERNVPROC)(GLenum target, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE1DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE1DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE2DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE2DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE2DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE3DPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE3DEXTPROC)(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (GLAD_API_PTR *PFNGLTEXSTORAGE3DMULTISAMPLEPROC)(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE1DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE2DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXSUBIMAGE3DEXTPROC)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTUREBARRIERPROC)(void); typedef void (GLAD_API_PTR *PFNGLTEXTUREBUFFERPROC)(GLuint texture, GLenum internalformat, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLTEXTUREBUFFEREXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLTEXTUREBUFFERRANGEPROC)(GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLTEXTUREBUFFERRANGEEXTPROC)(GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLTEXTUREIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTUREIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTUREIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTUREPAGECOMMITMENTEXTPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIIVPROC)(GLuint texture, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIUIVPROC)(GLuint texture, GLenum pname, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIUIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLuint * params); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERFPROC)(GLuint texture, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERFEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLfloat param); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERFVPROC)(GLuint texture, GLenum pname, const GLfloat * param); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERFVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLfloat * params); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIPROC)(GLuint texture, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIEXTPROC)(GLuint texture, GLenum target, GLenum pname, GLint param); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIVPROC)(GLuint texture, GLenum pname, const GLint * param); typedef void (GLAD_API_PTR *PFNGLTEXTUREPARAMETERIVEXTPROC)(GLuint texture, GLenum target, GLenum pname, const GLint * params); typedef void (GLAD_API_PTR *PFNGLTEXTURERENDERBUFFEREXTPROC)(GLuint texture, GLenum target, GLuint renderbuffer); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE1DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE1DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE2DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE2DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE3DPROC)(GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE3DEXTPROC)(GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC)(GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC)(GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations); typedef void (GLAD_API_PTR *PFNGLTEXTURESUBIMAGE1DPROC)(GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTURESUBIMAGE1DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTURESUBIMAGE2DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTURESUBIMAGE2DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTURESUBIMAGE3DPROC)(GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTURESUBIMAGE3DEXTPROC)(GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void * pixels); typedef void (GLAD_API_PTR *PFNGLTEXTUREVIEWPROC)(GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers); typedef void (GLAD_API_PTR *PFNGLTRACKMATRIXNVPROC)(GLenum target, GLuint address, GLenum matrix, GLenum transform); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLenum bufferMode); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC)(GLuint xfb, GLuint index, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC)(GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC)(GLsizei count, const GLint * attribs, GLsizei nbuffers, const GLint * bufstreams, GLenum bufferMode); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)(GLuint program, GLsizei count, const GLchar *const* varyings, GLenum bufferMode); typedef void (GLAD_API_PTR *PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)(GLuint program, GLsizei count, const GLint * locations, GLenum bufferMode); typedef void (GLAD_API_PTR *PFNGLUNIFORM1DPROC)(GLint location, GLdouble x); typedef void (GLAD_API_PTR *PFNGLUNIFORM1DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM1FPROC)(GLint location, GLfloat v0); typedef void (GLAD_API_PTR *PFNGLUNIFORM1FARBPROC)(GLint location, GLfloat v0); typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM1FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM1IPROC)(GLint location, GLint v0); typedef void (GLAD_API_PTR *PFNGLUNIFORM1IARBPROC)(GLint location, GLint v0); typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM1IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIPROC)(GLint location, GLuint v0); typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIEXTPROC)(GLint location, GLuint v0); typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM1UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2DPROC)(GLint location, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLUNIFORM2DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2FPROC)(GLint location, GLfloat v0, GLfloat v1); typedef void (GLAD_API_PTR *PFNGLUNIFORM2FARBPROC)(GLint location, GLfloat v0, GLfloat v1); typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2IPROC)(GLint location, GLint v0, GLint v1); typedef void (GLAD_API_PTR *PFNGLUNIFORM2IARBPROC)(GLint location, GLint v0, GLint v1); typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIPROC)(GLint location, GLuint v0, GLuint v1); typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIEXTPROC)(GLint location, GLuint v0, GLuint v1); typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM2UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLUNIFORM3DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAD_API_PTR *PFNGLUNIFORM3FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3IPROC)(GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAD_API_PTR *PFNGLUNIFORM3IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2); typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2); typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM3UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4DPROC)(GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLUNIFORM4DVPROC)(GLint location, GLsizei count, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4FPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAD_API_PTR *PFNGLUNIFORM4FARBPROC)(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4FVARBPROC)(GLint location, GLsizei count, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4IPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAD_API_PTR *PFNGLUNIFORM4IARBPROC)(GLint location, GLint v0, GLint v1, GLint v2, GLint v3); typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4IVARBPROC)(GLint location, GLsizei count, const GLint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIEXTPROC)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORM4UIVEXTPROC)(GLint location, GLsizei count, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMBLOCKBINDINGPROC)(GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX2X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX3X4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4FVARBPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X2FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3DVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLdouble * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMMATRIX4X3FVPROC)(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value); typedef void (GLAD_API_PTR *PFNGLUNIFORMSUBROUTINESUIVPROC)(GLenum shadertype, GLsizei count, const GLuint * indices); typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERPROC)(GLenum target); typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPBUFFERARBPROC)(GLenum target); typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPNAMEDBUFFERPROC)(GLuint buffer); typedef GLboolean (GLAD_API_PTR *PFNGLUNMAPNAMEDBUFFEREXTPROC)(GLuint buffer); typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMPROC)(GLuint program); typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMOBJECTARBPROC)(GLhandleARB programObj); typedef void (GLAD_API_PTR *PFNGLUSEPROGRAMSTAGESPROC)(GLuint pipeline, GLbitfield stages, GLuint program); typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPROC)(GLuint program); typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMARBPROC)(GLhandleARB programObj); typedef void (GLAD_API_PTR *PFNGLVALIDATEPROGRAMPIPELINEPROC)(GLuint pipeline); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBBINDINGPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBIFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYATTRIBLFORMATPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYBINDINGDIVISORPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYELEMENTBUFFERPROC)(GLuint vaobj, GLuint buffer); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC)(GLuint vaobj, GLuint attribindex, GLuint bindingindex); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC)(GLuint vaobj, GLuint index, GLuint divisor); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC)(GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC)(GLuint vaobj, GLuint bindingindex, GLuint divisor); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXBUFFERPROC)(GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXBUFFERSPROC)(GLuint vaobj, GLuint first, GLsizei count, const GLuint * buffers, const GLintptr * offsets, const GLsizei * strides); typedef void (GLAD_API_PTR *PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)(GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DPROC)(GLuint index, GLdouble x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DARBPROC)(GLuint index, GLdouble x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DNVPROC)(GLuint index, GLdouble x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVARBPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1DVNVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FPROC)(GLuint index, GLfloat x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FARBPROC)(GLuint index, GLfloat x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FNVPROC)(GLuint index, GLfloat x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVARBPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1FVNVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SPROC)(GLuint index, GLshort x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SARBPROC)(GLuint index, GLshort x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SNVPROC)(GLuint index, GLshort x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVARBPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB1SVNVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DARBPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DNVPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVARBPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2DVNVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FPROC)(GLuint index, GLfloat x, GLfloat y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FARBPROC)(GLuint index, GLfloat x, GLfloat y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FNVPROC)(GLuint index, GLfloat x, GLfloat y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVARBPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2FVNVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SPROC)(GLuint index, GLshort x, GLshort y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SARBPROC)(GLuint index, GLshort x, GLshort y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SNVPROC)(GLuint index, GLshort x, GLshort y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVARBPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB2SVNVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVARBPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3DVNVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVARBPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3FVNVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SPROC)(GLuint index, GLshort x, GLshort y, GLshort z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVARBPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB3SVNVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVPROC)(GLuint index, const GLbyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NBVARBPROC)(GLuint index, const GLbyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NIVARBPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NSVARBPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBARBPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUBVARBPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUIVARBPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVPROC)(GLuint index, const GLushort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4NUSVARBPROC)(GLuint index, const GLushort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVPROC)(GLuint index, const GLbyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4BVARBPROC)(GLuint index, const GLbyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DARBPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DNVPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVARBPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4DVNVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FARBPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FNVPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVARBPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4FVNVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4IVARBPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SARBPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SNVPROC)(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVARBPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4SVNVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBNVPROC)(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVARBPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UBVNVPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4UIVARBPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVPROC)(GLuint index, const GLushort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIB4USVARBPROC)(GLuint index, const GLushort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBBINDINGPROC)(GLuint attribindex, GLuint bindingindex); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORPROC)(GLuint index, GLuint divisor); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBDIVISORARBPROC)(GLuint index, GLuint divisor); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IPROC)(GLuint index, GLint x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IEXTPROC)(GLuint index, GLint x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1IVEXTPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIPROC)(GLuint index, GLuint x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIEXTPROC)(GLuint index, GLuint x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI1UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IPROC)(GLuint index, GLint x, GLint y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IEXTPROC)(GLuint index, GLint x, GLint y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2IVEXTPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIPROC)(GLuint index, GLuint x, GLuint y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIEXTPROC)(GLuint index, GLuint x, GLuint y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI2UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IPROC)(GLuint index, GLint x, GLint y, GLint z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IEXTPROC)(GLuint index, GLint x, GLint y, GLint z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3IVEXTPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI3UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVPROC)(GLuint index, const GLbyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4BVEXTPROC)(GLuint index, const GLbyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IEXTPROC)(GLuint index, GLint x, GLint y, GLint z, GLint w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4IVEXTPROC)(GLuint index, const GLint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4SVEXTPROC)(GLuint index, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UBVEXTPROC)(GLuint index, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIEXTPROC)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4UIVEXTPROC)(GLuint index, const GLuint * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVPROC)(GLuint index, const GLushort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBI4USVEXTPROC)(GLuint index, const GLushort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBIPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL1DPROC)(GLuint index, GLdouble x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL1DEXTPROC)(GLuint index, GLdouble x); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL1DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL1DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL2DPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL2DEXTPROC)(GLuint index, GLdouble x, GLdouble y); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL2DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL2DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL3DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL3DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL3DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL3DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL4DPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL4DEXTPROC)(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL4DVPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBL4DVEXTPROC)(GLuint index, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBLFORMATPROC)(GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBLPOINTERPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBLPOINTEREXTPROC)(GLuint index, GLint size, GLenum type, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP1UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP2UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP3UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIPROC)(GLuint index, GLenum type, GLboolean normalized, GLuint value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBP4UIVPROC)(GLuint index, GLenum type, GLboolean normalized, const GLuint * value); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERARBPROC)(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBPOINTERNVPROC)(GLuint index, GLint fsize, GLenum type, GLsizei stride, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS1SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS2SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS3SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4DVNVPROC)(GLuint index, GLsizei count, const GLdouble * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4FVNVPROC)(GLuint index, GLsizei count, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4SVNVPROC)(GLuint index, GLsizei count, const GLshort * v); typedef void (GLAD_API_PTR *PFNGLVERTEXATTRIBS4UBVNVPROC)(GLuint index, GLsizei count, const GLubyte * v); typedef void (GLAD_API_PTR *PFNGLVERTEXBINDINGDIVISORPROC)(GLuint bindingindex, GLuint divisor); typedef void (GLAD_API_PTR *PFNGLVERTEXPOINTEREXTPROC)(GLint size, GLenum type, GLsizei stride, GLsizei count, const void * pointer); typedef void (GLAD_API_PTR *PFNGLVIEWPORTPROC)(GLint x, GLint y, GLsizei width, GLsizei height); typedef void (GLAD_API_PTR *PFNGLVIEWPORTARRAYVPROC)(GLuint first, GLsizei count, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLVIEWPORTINDEXEDFPROC)(GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h); typedef void (GLAD_API_PTR *PFNGLVIEWPORTINDEXEDFVPROC)(GLuint index, const GLfloat * v); typedef void (GLAD_API_PTR *PFNGLWAITSYNCPROC)(GLsync sync, GLbitfield flags, GLuint64 timeout); GLAD_API_CALL PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram; #define glActiveShaderProgram glad_glActiveShaderProgram GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture; #define glActiveTexture glad_glActiveTexture GLAD_API_CALL PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB; #define glActiveTextureARB glad_glActiveTextureARB GLAD_API_CALL PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV; #define glActiveVaryingNV glad_glActiveVaryingNV GLAD_API_CALL PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV; #define glAreProgramsResidentNV glad_glAreProgramsResidentNV GLAD_API_CALL PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT; #define glAreTexturesResidentEXT glad_glAreTexturesResidentEXT GLAD_API_CALL PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT; #define glArrayElementEXT glad_glArrayElementEXT GLAD_API_CALL PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB; #define glAttachObjectARB glad_glAttachObjectARB GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader; #define glAttachShader glad_glAttachShader GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender; #define glBeginConditionalRender glad_glBeginConditionalRender GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV; #define glBeginConditionalRenderNV glad_glBeginConditionalRenderNV GLAD_API_CALL PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX; #define glBeginConditionalRenderNVX glad_glBeginConditionalRenderNVX GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery; #define glBeginQuery glad_glBeginQuery GLAD_API_CALL PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB; #define glBeginQueryARB glad_glBeginQueryARB GLAD_API_CALL PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed; #define glBeginQueryIndexed glad_glBeginQueryIndexed GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback; #define glBeginTransformFeedback glad_glBeginTransformFeedback GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT; #define glBeginTransformFeedbackEXT glad_glBeginTransformFeedbackEXT GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV; #define glBeginTransformFeedbackNV glad_glBeginTransformFeedbackNV GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation; #define glBindAttribLocation glad_glBindAttribLocation GLAD_API_CALL PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB; #define glBindAttribLocationARB glad_glBindAttribLocationARB GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer; #define glBindBuffer glad_glBindBuffer GLAD_API_CALL PFNGLBINDBUFFERARBPROC glad_glBindBufferARB; #define glBindBufferARB glad_glBindBufferARB GLAD_API_CALL PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase; #define glBindBufferBase glad_glBindBufferBase GLAD_API_CALL PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT; #define glBindBufferBaseEXT glad_glBindBufferBaseEXT GLAD_API_CALL PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV; #define glBindBufferBaseNV glad_glBindBufferBaseNV GLAD_API_CALL PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT; #define glBindBufferOffsetEXT glad_glBindBufferOffsetEXT GLAD_API_CALL PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV; #define glBindBufferOffsetNV glad_glBindBufferOffsetNV GLAD_API_CALL PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange; #define glBindBufferRange glad_glBindBufferRange GLAD_API_CALL PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT; #define glBindBufferRangeEXT glad_glBindBufferRangeEXT GLAD_API_CALL PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV; #define glBindBufferRangeNV glad_glBindBufferRangeNV GLAD_API_CALL PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase; #define glBindBuffersBase glad_glBindBuffersBase GLAD_API_CALL PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange; #define glBindBuffersRange glad_glBindBuffersRange GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation; #define glBindFragDataLocation glad_glBindFragDataLocation GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT; #define glBindFragDataLocationEXT glad_glBindFragDataLocationEXT GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed; #define glBindFragDataLocationIndexed glad_glBindFragDataLocationIndexed GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer; #define glBindFramebuffer glad_glBindFramebuffer GLAD_API_CALL PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT; #define glBindFramebufferEXT glad_glBindFramebufferEXT GLAD_API_CALL PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture; #define glBindImageTexture glad_glBindImageTexture GLAD_API_CALL PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT; #define glBindImageTextureEXT glad_glBindImageTextureEXT GLAD_API_CALL PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures; #define glBindImageTextures glad_glBindImageTextures GLAD_API_CALL PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT; #define glBindMultiTextureEXT glad_glBindMultiTextureEXT GLAD_API_CALL PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB; #define glBindProgramARB glad_glBindProgramARB GLAD_API_CALL PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV; #define glBindProgramNV glad_glBindProgramNV GLAD_API_CALL PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline; #define glBindProgramPipeline glad_glBindProgramPipeline GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer; #define glBindRenderbuffer glad_glBindRenderbuffer GLAD_API_CALL PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT; #define glBindRenderbufferEXT glad_glBindRenderbufferEXT GLAD_API_CALL PFNGLBINDSAMPLERPROC glad_glBindSampler; #define glBindSampler glad_glBindSampler GLAD_API_CALL PFNGLBINDSAMPLERSPROC glad_glBindSamplers; #define glBindSamplers glad_glBindSamplers GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture; #define glBindTexture glad_glBindTexture GLAD_API_CALL PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT; #define glBindTextureEXT glad_glBindTextureEXT GLAD_API_CALL PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit; #define glBindTextureUnit glad_glBindTextureUnit GLAD_API_CALL PFNGLBINDTEXTURESPROC glad_glBindTextures; #define glBindTextures glad_glBindTextures GLAD_API_CALL PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback; #define glBindTransformFeedback glad_glBindTransformFeedback GLAD_API_CALL PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV; #define glBindTransformFeedbackNV glad_glBindTransformFeedbackNV GLAD_API_CALL PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray; #define glBindVertexArray glad_glBindVertexArray GLAD_API_CALL PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE; #define glBindVertexArrayAPPLE glad_glBindVertexArrayAPPLE GLAD_API_CALL PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer; #define glBindVertexBuffer glad_glBindVertexBuffer GLAD_API_CALL PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers; #define glBindVertexBuffers glad_glBindVertexBuffers GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor; #define glBlendColor glad_glBlendColor GLAD_API_CALL PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT; #define glBlendColorEXT glad_glBlendColorEXT GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation; #define glBlendEquation glad_glBlendEquation GLAD_API_CALL PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT; #define glBlendEquationEXT glad_glBlendEquationEXT GLAD_API_CALL PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD; #define glBlendEquationIndexedAMD glad_glBlendEquationIndexedAMD GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate; #define glBlendEquationSeparate glad_glBlendEquationSeparate GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT; #define glBlendEquationSeparateEXT glad_glBlendEquationSeparateEXT GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD; #define glBlendEquationSeparateIndexedAMD glad_glBlendEquationSeparateIndexedAMD GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei; #define glBlendEquationSeparatei glad_glBlendEquationSeparatei GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB; #define glBlendEquationSeparateiARB glad_glBlendEquationSeparateiARB GLAD_API_CALL PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi; #define glBlendEquationi glad_glBlendEquationi GLAD_API_CALL PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB; #define glBlendEquationiARB glad_glBlendEquationiARB GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc; #define glBlendFunc glad_glBlendFunc GLAD_API_CALL PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD; #define glBlendFuncIndexedAMD glad_glBlendFuncIndexedAMD GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate; #define glBlendFuncSeparate glad_glBlendFuncSeparate GLAD_API_CALL PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT; #define glBlendFuncSeparateEXT glad_glBlendFuncSeparateEXT GLAD_API_CALL PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR; #define glBlendFuncSeparateINGR glad_glBlendFuncSeparateINGR GLAD_API_CALL PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD; #define glBlendFuncSeparateIndexedAMD glad_glBlendFuncSeparateIndexedAMD GLAD_API_CALL PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei; #define glBlendFuncSeparatei glad_glBlendFuncSeparatei GLAD_API_CALL PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB; #define glBlendFuncSeparateiARB glad_glBlendFuncSeparateiARB GLAD_API_CALL PFNGLBLENDFUNCIPROC glad_glBlendFunci; #define glBlendFunci glad_glBlendFunci GLAD_API_CALL PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB; #define glBlendFunciARB glad_glBlendFunciARB GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer; #define glBlitFramebuffer glad_glBlitFramebuffer GLAD_API_CALL PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT; #define glBlitFramebufferEXT glad_glBlitFramebufferEXT GLAD_API_CALL PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer; #define glBlitNamedFramebuffer glad_glBlitNamedFramebuffer GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData; #define glBufferData glad_glBufferData GLAD_API_CALL PFNGLBUFFERDATAARBPROC glad_glBufferDataARB; #define glBufferDataARB glad_glBufferDataARB GLAD_API_CALL PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE; #define glBufferParameteriAPPLE glad_glBufferParameteriAPPLE GLAD_API_CALL PFNGLBUFFERSTORAGEPROC glad_glBufferStorage; #define glBufferStorage glad_glBufferStorage GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData; #define glBufferSubData glad_glBufferSubData GLAD_API_CALL PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB; #define glBufferSubDataARB glad_glBufferSubDataARB GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus; #define glCheckFramebufferStatus glad_glCheckFramebufferStatus GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT; #define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT GLAD_API_CALL PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus; #define glCheckNamedFramebufferStatus glad_glCheckNamedFramebufferStatus GLAD_API_CALL PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT; #define glCheckNamedFramebufferStatusEXT glad_glCheckNamedFramebufferStatusEXT GLAD_API_CALL PFNGLCLAMPCOLORPROC glad_glClampColor; #define glClampColor glad_glClampColor GLAD_API_CALL PFNGLCLAMPCOLORARBPROC glad_glClampColorARB; #define glClampColorARB glad_glClampColorARB GLAD_API_CALL PFNGLCLEARPROC glad_glClear; #define glClear glad_glClear GLAD_API_CALL PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData; #define glClearBufferData glad_glClearBufferData GLAD_API_CALL PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData; #define glClearBufferSubData glad_glClearBufferSubData GLAD_API_CALL PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi; #define glClearBufferfi glad_glClearBufferfi GLAD_API_CALL PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv; #define glClearBufferfv glad_glClearBufferfv GLAD_API_CALL PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv; #define glClearBufferiv glad_glClearBufferiv GLAD_API_CALL PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv; #define glClearBufferuiv glad_glClearBufferuiv GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor; #define glClearColor glad_glClearColor GLAD_API_CALL PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT; #define glClearColorIiEXT glad_glClearColorIiEXT GLAD_API_CALL PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT; #define glClearColorIuiEXT glad_glClearColorIuiEXT GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth; #define glClearDepth glad_glClearDepth GLAD_API_CALL PFNGLCLEARDEPTHFPROC glad_glClearDepthf; #define glClearDepthf glad_glClearDepthf GLAD_API_CALL PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES; #define glClearDepthfOES glad_glClearDepthfOES GLAD_API_CALL PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData; #define glClearNamedBufferData glad_glClearNamedBufferData GLAD_API_CALL PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT; #define glClearNamedBufferDataEXT glad_glClearNamedBufferDataEXT GLAD_API_CALL PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData; #define glClearNamedBufferSubData glad_glClearNamedBufferSubData GLAD_API_CALL PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT; #define glClearNamedBufferSubDataEXT glad_glClearNamedBufferSubDataEXT GLAD_API_CALL PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi; #define glClearNamedFramebufferfi glad_glClearNamedFramebufferfi GLAD_API_CALL PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv; #define glClearNamedFramebufferfv glad_glClearNamedFramebufferfv GLAD_API_CALL PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv; #define glClearNamedFramebufferiv glad_glClearNamedFramebufferiv GLAD_API_CALL PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv; #define glClearNamedFramebufferuiv glad_glClearNamedFramebufferuiv GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil; #define glClearStencil glad_glClearStencil GLAD_API_CALL PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage; #define glClearTexImage glad_glClearTexImage GLAD_API_CALL PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage; #define glClearTexSubImage glad_glClearTexSubImage GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB; #define glClientActiveTextureARB glad_glClientActiveTextureARB GLAD_API_CALL PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT; #define glClientAttribDefaultEXT glad_glClientAttribDefaultEXT GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync; #define glClientWaitSync glad_glClientWaitSync GLAD_API_CALL PFNGLCLIPCONTROLPROC glad_glClipControl; #define glClipControl glad_glClipControl GLAD_API_CALL PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES; #define glClipPlanefOES glad_glClipPlanefOES GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask; #define glColorMask glad_glColorMask GLAD_API_CALL PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT; #define glColorMaskIndexedEXT glad_glColorMaskIndexedEXT GLAD_API_CALL PFNGLCOLORMASKIPROC glad_glColorMaski; #define glColorMaski glad_glColorMaski GLAD_API_CALL PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT; #define glColorPointerEXT glad_glColorPointerEXT GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader; #define glCompileShader glad_glCompileShader GLAD_API_CALL PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB; #define glCompileShaderARB glad_glCompileShaderARB GLAD_API_CALL PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT; #define glCompressedMultiTexImage1DEXT glad_glCompressedMultiTexImage1DEXT GLAD_API_CALL PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT; #define glCompressedMultiTexImage2DEXT glad_glCompressedMultiTexImage2DEXT GLAD_API_CALL PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT; #define glCompressedMultiTexImage3DEXT glad_glCompressedMultiTexImage3DEXT GLAD_API_CALL PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT; #define glCompressedMultiTexSubImage1DEXT glad_glCompressedMultiTexSubImage1DEXT GLAD_API_CALL PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT; #define glCompressedMultiTexSubImage2DEXT glad_glCompressedMultiTexSubImage2DEXT GLAD_API_CALL PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT; #define glCompressedMultiTexSubImage3DEXT glad_glCompressedMultiTexSubImage3DEXT GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D; #define glCompressedTexImage1D glad_glCompressedTexImage1D GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB; #define glCompressedTexImage1DARB glad_glCompressedTexImage1DARB GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D; #define glCompressedTexImage2D glad_glCompressedTexImage2D GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB; #define glCompressedTexImage2DARB glad_glCompressedTexImage2DARB GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D; #define glCompressedTexImage3D glad_glCompressedTexImage3D GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB; #define glCompressedTexImage3DARB glad_glCompressedTexImage3DARB GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D; #define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB; #define glCompressedTexSubImage1DARB glad_glCompressedTexSubImage1DARB GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D; #define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB; #define glCompressedTexSubImage2DARB glad_glCompressedTexSubImage2DARB GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D; #define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB; #define glCompressedTexSubImage3DARB glad_glCompressedTexSubImage3DARB GLAD_API_CALL PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT; #define glCompressedTextureImage1DEXT glad_glCompressedTextureImage1DEXT GLAD_API_CALL PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT; #define glCompressedTextureImage2DEXT glad_glCompressedTextureImage2DEXT GLAD_API_CALL PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT; #define glCompressedTextureImage3DEXT glad_glCompressedTextureImage3DEXT GLAD_API_CALL PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D; #define glCompressedTextureSubImage1D glad_glCompressedTextureSubImage1D GLAD_API_CALL PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT; #define glCompressedTextureSubImage1DEXT glad_glCompressedTextureSubImage1DEXT GLAD_API_CALL PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D; #define glCompressedTextureSubImage2D glad_glCompressedTextureSubImage2D GLAD_API_CALL PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT; #define glCompressedTextureSubImage2DEXT glad_glCompressedTextureSubImage2DEXT GLAD_API_CALL PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D; #define glCompressedTextureSubImage3D glad_glCompressedTextureSubImage3D GLAD_API_CALL PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT; #define glCompressedTextureSubImage3DEXT glad_glCompressedTextureSubImage3DEXT GLAD_API_CALL PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData; #define glCopyBufferSubData glad_glCopyBufferSubData GLAD_API_CALL PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData; #define glCopyImageSubData glad_glCopyImageSubData GLAD_API_CALL PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT; #define glCopyMultiTexImage1DEXT glad_glCopyMultiTexImage1DEXT GLAD_API_CALL PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT; #define glCopyMultiTexImage2DEXT glad_glCopyMultiTexImage2DEXT GLAD_API_CALL PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT; #define glCopyMultiTexSubImage1DEXT glad_glCopyMultiTexSubImage1DEXT GLAD_API_CALL PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT; #define glCopyMultiTexSubImage2DEXT glad_glCopyMultiTexSubImage2DEXT GLAD_API_CALL PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT; #define glCopyMultiTexSubImage3DEXT glad_glCopyMultiTexSubImage3DEXT GLAD_API_CALL PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData; #define glCopyNamedBufferSubData glad_glCopyNamedBufferSubData GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D; #define glCopyTexImage1D glad_glCopyTexImage1D GLAD_API_CALL PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT; #define glCopyTexImage1DEXT glad_glCopyTexImage1DEXT GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D; #define glCopyTexImage2D glad_glCopyTexImage2D GLAD_API_CALL PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT; #define glCopyTexImage2DEXT glad_glCopyTexImage2DEXT GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D; #define glCopyTexSubImage1D glad_glCopyTexSubImage1D GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT; #define glCopyTexSubImage1DEXT glad_glCopyTexSubImage1DEXT GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D; #define glCopyTexSubImage2D glad_glCopyTexSubImage2D GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT; #define glCopyTexSubImage2DEXT glad_glCopyTexSubImage2DEXT GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D; #define glCopyTexSubImage3D glad_glCopyTexSubImage3D GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT; #define glCopyTexSubImage3DEXT glad_glCopyTexSubImage3DEXT GLAD_API_CALL PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT; #define glCopyTextureImage1DEXT glad_glCopyTextureImage1DEXT GLAD_API_CALL PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT; #define glCopyTextureImage2DEXT glad_glCopyTextureImage2DEXT GLAD_API_CALL PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D; #define glCopyTextureSubImage1D glad_glCopyTextureSubImage1D GLAD_API_CALL PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT; #define glCopyTextureSubImage1DEXT glad_glCopyTextureSubImage1DEXT GLAD_API_CALL PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D; #define glCopyTextureSubImage2D glad_glCopyTextureSubImage2D GLAD_API_CALL PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT; #define glCopyTextureSubImage2DEXT glad_glCopyTextureSubImage2DEXT GLAD_API_CALL PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D; #define glCopyTextureSubImage3D glad_glCopyTextureSubImage3D GLAD_API_CALL PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT; #define glCopyTextureSubImage3DEXT glad_glCopyTextureSubImage3DEXT GLAD_API_CALL PFNGLCREATEBUFFERSPROC glad_glCreateBuffers; #define glCreateBuffers glad_glCreateBuffers GLAD_API_CALL PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers; #define glCreateFramebuffers glad_glCreateFramebuffers GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram; #define glCreateProgram glad_glCreateProgram GLAD_API_CALL PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB; #define glCreateProgramObjectARB glad_glCreateProgramObjectARB GLAD_API_CALL PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines; #define glCreateProgramPipelines glad_glCreateProgramPipelines GLAD_API_CALL PFNGLCREATEQUERIESPROC glad_glCreateQueries; #define glCreateQueries glad_glCreateQueries GLAD_API_CALL PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers; #define glCreateRenderbuffers glad_glCreateRenderbuffers GLAD_API_CALL PFNGLCREATESAMPLERSPROC glad_glCreateSamplers; #define glCreateSamplers glad_glCreateSamplers GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader; #define glCreateShader glad_glCreateShader GLAD_API_CALL PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB; #define glCreateShaderObjectARB glad_glCreateShaderObjectARB GLAD_API_CALL PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv; #define glCreateShaderProgramv glad_glCreateShaderProgramv GLAD_API_CALL PFNGLCREATETEXTURESPROC glad_glCreateTextures; #define glCreateTextures glad_glCreateTextures GLAD_API_CALL PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks; #define glCreateTransformFeedbacks glad_glCreateTransformFeedbacks GLAD_API_CALL PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays; #define glCreateVertexArrays glad_glCreateVertexArrays GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace; #define glCullFace glad_glCullFace GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback; #define glDebugMessageCallback glad_glDebugMessageCallback GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB; #define glDebugMessageCallbackARB glad_glDebugMessageCallbackARB GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl; #define glDebugMessageControl glad_glDebugMessageControl GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB; #define glDebugMessageControlARB glad_glDebugMessageControlARB GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert; #define glDebugMessageInsert glad_glDebugMessageInsert GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB; #define glDebugMessageInsertARB glad_glDebugMessageInsertARB GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers; #define glDeleteBuffers glad_glDeleteBuffers GLAD_API_CALL PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB; #define glDeleteBuffersARB glad_glDeleteBuffersARB GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers; #define glDeleteFramebuffers glad_glDeleteFramebuffers GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT; #define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT GLAD_API_CALL PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB; #define glDeleteObjectARB glad_glDeleteObjectARB GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram; #define glDeleteProgram glad_glDeleteProgram GLAD_API_CALL PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines; #define glDeleteProgramPipelines glad_glDeleteProgramPipelines GLAD_API_CALL PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB; #define glDeleteProgramsARB glad_glDeleteProgramsARB GLAD_API_CALL PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV; #define glDeleteProgramsNV glad_glDeleteProgramsNV GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries; #define glDeleteQueries glad_glDeleteQueries GLAD_API_CALL PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB; #define glDeleteQueriesARB glad_glDeleteQueriesARB GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers; #define glDeleteRenderbuffers glad_glDeleteRenderbuffers GLAD_API_CALL PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT; #define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT GLAD_API_CALL PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers; #define glDeleteSamplers glad_glDeleteSamplers GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader; #define glDeleteShader glad_glDeleteShader GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync; #define glDeleteSync glad_glDeleteSync GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures; #define glDeleteTextures glad_glDeleteTextures GLAD_API_CALL PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT; #define glDeleteTexturesEXT glad_glDeleteTexturesEXT GLAD_API_CALL PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks; #define glDeleteTransformFeedbacks glad_glDeleteTransformFeedbacks GLAD_API_CALL PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV; #define glDeleteTransformFeedbacksNV glad_glDeleteTransformFeedbacksNV GLAD_API_CALL PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays; #define glDeleteVertexArrays glad_glDeleteVertexArrays GLAD_API_CALL PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE; #define glDeleteVertexArraysAPPLE glad_glDeleteVertexArraysAPPLE GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc; #define glDepthFunc glad_glDepthFunc GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask; #define glDepthMask glad_glDepthMask GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange; #define glDepthRange glad_glDepthRange GLAD_API_CALL PFNGLDEPTHRANGEARRAYDVNVPROC glad_glDepthRangeArraydvNV; #define glDepthRangeArraydvNV glad_glDepthRangeArraydvNV GLAD_API_CALL PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv; #define glDepthRangeArrayv glad_glDepthRangeArrayv GLAD_API_CALL PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed; #define glDepthRangeIndexed glad_glDepthRangeIndexed GLAD_API_CALL PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV; #define glDepthRangeIndexeddNV glad_glDepthRangeIndexeddNV GLAD_API_CALL PFNGLDEPTHRANGEFPROC glad_glDepthRangef; #define glDepthRangef glad_glDepthRangef GLAD_API_CALL PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES; #define glDepthRangefOES glad_glDepthRangefOES GLAD_API_CALL PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB; #define glDetachObjectARB glad_glDetachObjectARB GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader; #define glDetachShader glad_glDetachShader GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable; #define glDisable glad_glDisable GLAD_API_CALL PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT; #define glDisableClientStateIndexedEXT glad_glDisableClientStateIndexedEXT GLAD_API_CALL PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT; #define glDisableClientStateiEXT glad_glDisableClientStateiEXT GLAD_API_CALL PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT; #define glDisableIndexedEXT glad_glDisableIndexedEXT GLAD_API_CALL PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib; #define glDisableVertexArrayAttrib glad_glDisableVertexArrayAttrib GLAD_API_CALL PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT; #define glDisableVertexArrayAttribEXT glad_glDisableVertexArrayAttribEXT GLAD_API_CALL PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT; #define glDisableVertexArrayEXT glad_glDisableVertexArrayEXT GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray; #define glDisableVertexAttribArray glad_glDisableVertexAttribArray GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB; #define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB GLAD_API_CALL PFNGLDISABLEIPROC glad_glDisablei; #define glDisablei glad_glDisablei GLAD_API_CALL PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute; #define glDispatchCompute glad_glDispatchCompute GLAD_API_CALL PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect; #define glDispatchComputeIndirect glad_glDispatchComputeIndirect GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays; #define glDrawArrays glad_glDrawArrays GLAD_API_CALL PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT; #define glDrawArraysEXT glad_glDrawArraysEXT GLAD_API_CALL PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect; #define glDrawArraysIndirect glad_glDrawArraysIndirect GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced; #define glDrawArraysInstanced glad_glDrawArraysInstanced GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB; #define glDrawArraysInstancedARB glad_glDrawArraysInstancedARB GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance; #define glDrawArraysInstancedBaseInstance glad_glDrawArraysInstancedBaseInstance GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT; #define glDrawArraysInstancedEXT glad_glDrawArraysInstancedEXT GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer; #define glDrawBuffer glad_glDrawBuffer GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers; #define glDrawBuffers glad_glDrawBuffers GLAD_API_CALL PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB; #define glDrawBuffersARB glad_glDrawBuffersARB GLAD_API_CALL PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI; #define glDrawBuffersATI glad_glDrawBuffersATI GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements; #define glDrawElements glad_glDrawElements GLAD_API_CALL PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex; #define glDrawElementsBaseVertex glad_glDrawElementsBaseVertex GLAD_API_CALL PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect; #define glDrawElementsIndirect glad_glDrawElementsIndirect GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced; #define glDrawElementsInstanced glad_glDrawElementsInstanced GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB; #define glDrawElementsInstancedARB glad_glDrawElementsInstancedARB GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance; #define glDrawElementsInstancedBaseInstance glad_glDrawElementsInstancedBaseInstance GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex; #define glDrawElementsInstancedBaseVertex glad_glDrawElementsInstancedBaseVertex GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance; #define glDrawElementsInstancedBaseVertexBaseInstance glad_glDrawElementsInstancedBaseVertexBaseInstance GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT; #define glDrawElementsInstancedEXT glad_glDrawElementsInstancedEXT GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements; #define glDrawRangeElements glad_glDrawRangeElements GLAD_API_CALL PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex; #define glDrawRangeElementsBaseVertex glad_glDrawRangeElementsBaseVertex GLAD_API_CALL PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT; #define glDrawRangeElementsEXT glad_glDrawRangeElementsEXT GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback; #define glDrawTransformFeedback glad_glDrawTransformFeedback GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced; #define glDrawTransformFeedbackInstanced glad_glDrawTransformFeedbackInstanced GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV; #define glDrawTransformFeedbackNV glad_glDrawTransformFeedbackNV GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream; #define glDrawTransformFeedbackStream glad_glDrawTransformFeedbackStream GLAD_API_CALL PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced; #define glDrawTransformFeedbackStreamInstanced glad_glDrawTransformFeedbackStreamInstanced GLAD_API_CALL PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT; #define glEdgeFlagPointerEXT glad_glEdgeFlagPointerEXT GLAD_API_CALL PFNGLENABLEPROC glad_glEnable; #define glEnable glad_glEnable GLAD_API_CALL PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT; #define glEnableClientStateIndexedEXT glad_glEnableClientStateIndexedEXT GLAD_API_CALL PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT; #define glEnableClientStateiEXT glad_glEnableClientStateiEXT GLAD_API_CALL PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT; #define glEnableIndexedEXT glad_glEnableIndexedEXT GLAD_API_CALL PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib; #define glEnableVertexArrayAttrib glad_glEnableVertexArrayAttrib GLAD_API_CALL PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT; #define glEnableVertexArrayAttribEXT glad_glEnableVertexArrayAttribEXT GLAD_API_CALL PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT; #define glEnableVertexArrayEXT glad_glEnableVertexArrayEXT GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray; #define glEnableVertexAttribArray glad_glEnableVertexAttribArray GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB; #define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB GLAD_API_CALL PFNGLENABLEIPROC glad_glEnablei; #define glEnablei glad_glEnablei GLAD_API_CALL PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender; #define glEndConditionalRender glad_glEndConditionalRender GLAD_API_CALL PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV; #define glEndConditionalRenderNV glad_glEndConditionalRenderNV GLAD_API_CALL PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX; #define glEndConditionalRenderNVX glad_glEndConditionalRenderNVX GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery; #define glEndQuery glad_glEndQuery GLAD_API_CALL PFNGLENDQUERYARBPROC glad_glEndQueryARB; #define glEndQueryARB glad_glEndQueryARB GLAD_API_CALL PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed; #define glEndQueryIndexed glad_glEndQueryIndexed GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback; #define glEndTransformFeedback glad_glEndTransformFeedback GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT; #define glEndTransformFeedbackEXT glad_glEndTransformFeedbackEXT GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV; #define glEndTransformFeedbackNV glad_glEndTransformFeedbackNV GLAD_API_CALL PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV; #define glExecuteProgramNV glad_glExecuteProgramNV GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync; #define glFenceSync glad_glFenceSync GLAD_API_CALL PFNGLFINISHPROC glad_glFinish; #define glFinish glad_glFinish GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush; #define glFlush glad_glFlush GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange; #define glFlushMappedBufferRange glad_glFlushMappedBufferRange GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE; #define glFlushMappedBufferRangeAPPLE glad_glFlushMappedBufferRangeAPPLE GLAD_API_CALL PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange; #define glFlushMappedNamedBufferRange glad_glFlushMappedNamedBufferRange GLAD_API_CALL PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT; #define glFlushMappedNamedBufferRangeEXT glad_glFlushMappedNamedBufferRangeEXT GLAD_API_CALL PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT; #define glFramebufferDrawBufferEXT glad_glFramebufferDrawBufferEXT GLAD_API_CALL PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT; #define glFramebufferDrawBuffersEXT glad_glFramebufferDrawBuffersEXT GLAD_API_CALL PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri; #define glFramebufferParameteri glad_glFramebufferParameteri GLAD_API_CALL PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT; #define glFramebufferReadBufferEXT glad_glFramebufferReadBufferEXT GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer; #define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT; #define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture; #define glFramebufferTexture glad_glFramebufferTexture GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D; #define glFramebufferTexture1D glad_glFramebufferTexture1D GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT; #define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D; #define glFramebufferTexture2D glad_glFramebufferTexture2D GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT; #define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D; #define glFramebufferTexture3D glad_glFramebufferTexture3D GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT; #define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB; #define glFramebufferTextureARB glad_glFramebufferTextureARB GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT; #define glFramebufferTextureEXT glad_glFramebufferTextureEXT GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB; #define glFramebufferTextureFaceARB glad_glFramebufferTextureFaceARB GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT; #define glFramebufferTextureFaceEXT glad_glFramebufferTextureFaceEXT GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer; #define glFramebufferTextureLayer glad_glFramebufferTextureLayer GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB; #define glFramebufferTextureLayerARB glad_glFramebufferTextureLayerARB GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT; #define glFramebufferTextureLayerEXT glad_glFramebufferTextureLayerEXT GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace; #define glFrontFace glad_glFrontFace GLAD_API_CALL PFNGLFRUSTUMFOESPROC glad_glFrustumfOES; #define glFrustumfOES glad_glFrustumfOES GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers; #define glGenBuffers glad_glGenBuffers GLAD_API_CALL PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB; #define glGenBuffersARB glad_glGenBuffersARB GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers; #define glGenFramebuffers glad_glGenFramebuffers GLAD_API_CALL PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT; #define glGenFramebuffersEXT glad_glGenFramebuffersEXT GLAD_API_CALL PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines; #define glGenProgramPipelines glad_glGenProgramPipelines GLAD_API_CALL PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB; #define glGenProgramsARB glad_glGenProgramsARB GLAD_API_CALL PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV; #define glGenProgramsNV glad_glGenProgramsNV GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries; #define glGenQueries glad_glGenQueries GLAD_API_CALL PFNGLGENQUERIESARBPROC glad_glGenQueriesARB; #define glGenQueriesARB glad_glGenQueriesARB GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers; #define glGenRenderbuffers glad_glGenRenderbuffers GLAD_API_CALL PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT; #define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT GLAD_API_CALL PFNGLGENSAMPLERSPROC glad_glGenSamplers; #define glGenSamplers glad_glGenSamplers GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures; #define glGenTextures glad_glGenTextures GLAD_API_CALL PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT; #define glGenTexturesEXT glad_glGenTexturesEXT GLAD_API_CALL PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks; #define glGenTransformFeedbacks glad_glGenTransformFeedbacks GLAD_API_CALL PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV; #define glGenTransformFeedbacksNV glad_glGenTransformFeedbacksNV GLAD_API_CALL PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays; #define glGenVertexArrays glad_glGenVertexArrays GLAD_API_CALL PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE; #define glGenVertexArraysAPPLE glad_glGenVertexArraysAPPLE GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap; #define glGenerateMipmap glad_glGenerateMipmap GLAD_API_CALL PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT; #define glGenerateMipmapEXT glad_glGenerateMipmapEXT GLAD_API_CALL PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT; #define glGenerateMultiTexMipmapEXT glad_glGenerateMultiTexMipmapEXT GLAD_API_CALL PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap; #define glGenerateTextureMipmap glad_glGenerateTextureMipmap GLAD_API_CALL PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT; #define glGenerateTextureMipmapEXT glad_glGenerateTextureMipmapEXT GLAD_API_CALL PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv; #define glGetActiveAtomicCounterBufferiv glad_glGetActiveAtomicCounterBufferiv GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib; #define glGetActiveAttrib glad_glGetActiveAttrib GLAD_API_CALL PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB; #define glGetActiveAttribARB glad_glGetActiveAttribARB GLAD_API_CALL PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName; #define glGetActiveSubroutineName glad_glGetActiveSubroutineName GLAD_API_CALL PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName; #define glGetActiveSubroutineUniformName glad_glGetActiveSubroutineUniformName GLAD_API_CALL PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv; #define glGetActiveSubroutineUniformiv glad_glGetActiveSubroutineUniformiv GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform; #define glGetActiveUniform glad_glGetActiveUniform GLAD_API_CALL PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB; #define glGetActiveUniformARB glad_glGetActiveUniformARB GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName; #define glGetActiveUniformBlockName glad_glGetActiveUniformBlockName GLAD_API_CALL PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv; #define glGetActiveUniformBlockiv glad_glGetActiveUniformBlockiv GLAD_API_CALL PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName; #define glGetActiveUniformName glad_glGetActiveUniformName GLAD_API_CALL PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv; #define glGetActiveUniformsiv glad_glGetActiveUniformsiv GLAD_API_CALL PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV; #define glGetActiveVaryingNV glad_glGetActiveVaryingNV GLAD_API_CALL PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB; #define glGetAttachedObjectsARB glad_glGetAttachedObjectsARB GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders; #define glGetAttachedShaders glad_glGetAttachedShaders GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation; #define glGetAttribLocation glad_glGetAttribLocation GLAD_API_CALL PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB; #define glGetAttribLocationARB glad_glGetAttribLocationARB GLAD_API_CALL PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT; #define glGetBooleanIndexedvEXT glad_glGetBooleanIndexedvEXT GLAD_API_CALL PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v; #define glGetBooleani_v glad_glGetBooleani_v GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv; #define glGetBooleanv glad_glGetBooleanv GLAD_API_CALL PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v; #define glGetBufferParameteri64v glad_glGetBufferParameteri64v GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv; #define glGetBufferParameteriv glad_glGetBufferParameteriv GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB; #define glGetBufferParameterivARB glad_glGetBufferParameterivARB GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv; #define glGetBufferPointerv glad_glGetBufferPointerv GLAD_API_CALL PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB; #define glGetBufferPointervARB glad_glGetBufferPointervARB GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData; #define glGetBufferSubData glad_glGetBufferSubData GLAD_API_CALL PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB; #define glGetBufferSubDataARB glad_glGetBufferSubDataARB GLAD_API_CALL PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES; #define glGetClipPlanefOES glad_glGetClipPlanefOES GLAD_API_CALL PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT; #define glGetCompressedMultiTexImageEXT glad_glGetCompressedMultiTexImageEXT GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage; #define glGetCompressedTexImage glad_glGetCompressedTexImage GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB; #define glGetCompressedTexImageARB glad_glGetCompressedTexImageARB GLAD_API_CALL PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage; #define glGetCompressedTextureImage glad_glGetCompressedTextureImage GLAD_API_CALL PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT; #define glGetCompressedTextureImageEXT glad_glGetCompressedTextureImageEXT GLAD_API_CALL PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage; #define glGetCompressedTextureSubImage glad_glGetCompressedTextureSubImage GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog; #define glGetDebugMessageLog glad_glGetDebugMessageLog GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB; #define glGetDebugMessageLogARB glad_glGetDebugMessageLogARB GLAD_API_CALL PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT; #define glGetDoubleIndexedvEXT glad_glGetDoubleIndexedvEXT GLAD_API_CALL PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v; #define glGetDoublei_v glad_glGetDoublei_v GLAD_API_CALL PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT; #define glGetDoublei_vEXT glad_glGetDoublei_vEXT GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev; #define glGetDoublev glad_glGetDoublev GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError; #define glGetError glad_glGetError GLAD_API_CALL PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT; #define glGetFloatIndexedvEXT glad_glGetFloatIndexedvEXT GLAD_API_CALL PFNGLGETFLOATI_VPROC glad_glGetFloati_v; #define glGetFloati_v glad_glGetFloati_v GLAD_API_CALL PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT; #define glGetFloati_vEXT glad_glGetFloati_vEXT GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv; #define glGetFloatv glad_glGetFloatv GLAD_API_CALL PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex; #define glGetFragDataIndex glad_glGetFragDataIndex GLAD_API_CALL PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation; #define glGetFragDataLocation glad_glGetFragDataLocation GLAD_API_CALL PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT; #define glGetFragDataLocationEXT glad_glGetFragDataLocationEXT GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv; #define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT; #define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT GLAD_API_CALL PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv; #define glGetFramebufferParameteriv glad_glGetFramebufferParameteriv GLAD_API_CALL PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT; #define glGetFramebufferParameterivEXT glad_glGetFramebufferParameterivEXT GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus; #define glGetGraphicsResetStatus glad_glGetGraphicsResetStatus GLAD_API_CALL PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB; #define glGetGraphicsResetStatusARB glad_glGetGraphicsResetStatusARB GLAD_API_CALL PFNGLGETHANDLEARBPROC glad_glGetHandleARB; #define glGetHandleARB glad_glGetHandleARB GLAD_API_CALL PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB; #define glGetInfoLogARB glad_glGetInfoLogARB GLAD_API_CALL PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v; #define glGetInteger64i_v glad_glGetInteger64i_v GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v; #define glGetInteger64v glad_glGetInteger64v GLAD_API_CALL PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT; #define glGetIntegerIndexedvEXT glad_glGetIntegerIndexedvEXT GLAD_API_CALL PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v; #define glGetIntegeri_v glad_glGetIntegeri_v GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv; #define glGetIntegerv glad_glGetIntegerv GLAD_API_CALL PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v; #define glGetInternalformati64v glad_glGetInternalformati64v GLAD_API_CALL PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ; #define glGetInternalformativ glad_glGetInternalformativ GLAD_API_CALL PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT; #define glGetMultiTexEnvfvEXT glad_glGetMultiTexEnvfvEXT GLAD_API_CALL PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT; #define glGetMultiTexEnvivEXT glad_glGetMultiTexEnvivEXT GLAD_API_CALL PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT; #define glGetMultiTexGendvEXT glad_glGetMultiTexGendvEXT GLAD_API_CALL PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT; #define glGetMultiTexGenfvEXT glad_glGetMultiTexGenfvEXT GLAD_API_CALL PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT; #define glGetMultiTexGenivEXT glad_glGetMultiTexGenivEXT GLAD_API_CALL PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT; #define glGetMultiTexImageEXT glad_glGetMultiTexImageEXT GLAD_API_CALL PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT; #define glGetMultiTexLevelParameterfvEXT glad_glGetMultiTexLevelParameterfvEXT GLAD_API_CALL PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT; #define glGetMultiTexLevelParameterivEXT glad_glGetMultiTexLevelParameterivEXT GLAD_API_CALL PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT; #define glGetMultiTexParameterIivEXT glad_glGetMultiTexParameterIivEXT GLAD_API_CALL PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT; #define glGetMultiTexParameterIuivEXT glad_glGetMultiTexParameterIuivEXT GLAD_API_CALL PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT; #define glGetMultiTexParameterfvEXT glad_glGetMultiTexParameterfvEXT GLAD_API_CALL PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT; #define glGetMultiTexParameterivEXT glad_glGetMultiTexParameterivEXT GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv; #define glGetMultisamplefv glad_glGetMultisamplefv GLAD_API_CALL PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV; #define glGetMultisamplefvNV glad_glGetMultisamplefvNV GLAD_API_CALL PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v; #define glGetNamedBufferParameteri64v glad_glGetNamedBufferParameteri64v GLAD_API_CALL PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv; #define glGetNamedBufferParameteriv glad_glGetNamedBufferParameteriv GLAD_API_CALL PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT; #define glGetNamedBufferParameterivEXT glad_glGetNamedBufferParameterivEXT GLAD_API_CALL PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv; #define glGetNamedBufferPointerv glad_glGetNamedBufferPointerv GLAD_API_CALL PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT; #define glGetNamedBufferPointervEXT glad_glGetNamedBufferPointervEXT GLAD_API_CALL PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData; #define glGetNamedBufferSubData glad_glGetNamedBufferSubData GLAD_API_CALL PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT; #define glGetNamedBufferSubDataEXT glad_glGetNamedBufferSubDataEXT GLAD_API_CALL PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv; #define glGetNamedFramebufferAttachmentParameteriv glad_glGetNamedFramebufferAttachmentParameteriv GLAD_API_CALL PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT; #define glGetNamedFramebufferAttachmentParameterivEXT glad_glGetNamedFramebufferAttachmentParameterivEXT GLAD_API_CALL PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv; #define glGetNamedFramebufferParameteriv glad_glGetNamedFramebufferParameteriv GLAD_API_CALL PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT; #define glGetNamedFramebufferParameterivEXT glad_glGetNamedFramebufferParameterivEXT GLAD_API_CALL PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT; #define glGetNamedProgramLocalParameterIivEXT glad_glGetNamedProgramLocalParameterIivEXT GLAD_API_CALL PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT; #define glGetNamedProgramLocalParameterIuivEXT glad_glGetNamedProgramLocalParameterIuivEXT GLAD_API_CALL PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT; #define glGetNamedProgramLocalParameterdvEXT glad_glGetNamedProgramLocalParameterdvEXT GLAD_API_CALL PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT; #define glGetNamedProgramLocalParameterfvEXT glad_glGetNamedProgramLocalParameterfvEXT GLAD_API_CALL PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT; #define glGetNamedProgramStringEXT glad_glGetNamedProgramStringEXT GLAD_API_CALL PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT; #define glGetNamedProgramivEXT glad_glGetNamedProgramivEXT GLAD_API_CALL PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv; #define glGetNamedRenderbufferParameteriv glad_glGetNamedRenderbufferParameteriv GLAD_API_CALL PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT; #define glGetNamedRenderbufferParameterivEXT glad_glGetNamedRenderbufferParameterivEXT GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel; #define glGetObjectLabel glad_glGetObjectLabel GLAD_API_CALL PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB; #define glGetObjectParameterfvARB glad_glGetObjectParameterfvARB GLAD_API_CALL PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB; #define glGetObjectParameterivARB glad_glGetObjectParameterivARB GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel; #define glGetObjectPtrLabel glad_glGetObjectPtrLabel GLAD_API_CALL PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT; #define glGetPointerIndexedvEXT glad_glGetPointerIndexedvEXT GLAD_API_CALL PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT; #define glGetPointeri_vEXT glad_glGetPointeri_vEXT GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv; #define glGetPointerv glad_glGetPointerv GLAD_API_CALL PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT; #define glGetPointervEXT glad_glGetPointervEXT GLAD_API_CALL PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary; #define glGetProgramBinary glad_glGetProgramBinary GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB; #define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB; #define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog; #define glGetProgramInfoLog glad_glGetProgramInfoLog GLAD_API_CALL PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv; #define glGetProgramInterfaceiv glad_glGetProgramInterfaceiv GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB; #define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB; #define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB GLAD_API_CALL PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV; #define glGetProgramParameterdvNV glad_glGetProgramParameterdvNV GLAD_API_CALL PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV; #define glGetProgramParameterfvNV glad_glGetProgramParameterfvNV GLAD_API_CALL PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog; #define glGetProgramPipelineInfoLog glad_glGetProgramPipelineInfoLog GLAD_API_CALL PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv; #define glGetProgramPipelineiv glad_glGetProgramPipelineiv GLAD_API_CALL PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex; #define glGetProgramResourceIndex glad_glGetProgramResourceIndex GLAD_API_CALL PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation; #define glGetProgramResourceLocation glad_glGetProgramResourceLocation GLAD_API_CALL PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex; #define glGetProgramResourceLocationIndex glad_glGetProgramResourceLocationIndex GLAD_API_CALL PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName; #define glGetProgramResourceName glad_glGetProgramResourceName GLAD_API_CALL PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv; #define glGetProgramResourceiv glad_glGetProgramResourceiv GLAD_API_CALL PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv; #define glGetProgramStageiv glad_glGetProgramStageiv GLAD_API_CALL PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB; #define glGetProgramStringARB glad_glGetProgramStringARB GLAD_API_CALL PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV; #define glGetProgramStringNV glad_glGetProgramStringNV GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv; #define glGetProgramiv glad_glGetProgramiv GLAD_API_CALL PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB; #define glGetProgramivARB glad_glGetProgramivARB GLAD_API_CALL PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV; #define glGetProgramivNV glad_glGetProgramivNV GLAD_API_CALL PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v; #define glGetQueryBufferObjecti64v glad_glGetQueryBufferObjecti64v GLAD_API_CALL PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv; #define glGetQueryBufferObjectiv glad_glGetQueryBufferObjectiv GLAD_API_CALL PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v; #define glGetQueryBufferObjectui64v glad_glGetQueryBufferObjectui64v GLAD_API_CALL PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv; #define glGetQueryBufferObjectuiv glad_glGetQueryBufferObjectuiv GLAD_API_CALL PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv; #define glGetQueryIndexediv glad_glGetQueryIndexediv GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v; #define glGetQueryObjecti64v glad_glGetQueryObjecti64v GLAD_API_CALL PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT; #define glGetQueryObjecti64vEXT glad_glGetQueryObjecti64vEXT GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv; #define glGetQueryObjectiv glad_glGetQueryObjectiv GLAD_API_CALL PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB; #define glGetQueryObjectivARB glad_glGetQueryObjectivARB GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v; #define glGetQueryObjectui64v glad_glGetQueryObjectui64v GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT; #define glGetQueryObjectui64vEXT glad_glGetQueryObjectui64vEXT GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv; #define glGetQueryObjectuiv glad_glGetQueryObjectuiv GLAD_API_CALL PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB; #define glGetQueryObjectuivARB glad_glGetQueryObjectuivARB GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv; #define glGetQueryiv glad_glGetQueryiv GLAD_API_CALL PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB; #define glGetQueryivARB glad_glGetQueryivARB GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv; #define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT; #define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv; #define glGetSamplerParameterIiv glad_glGetSamplerParameterIiv GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv; #define glGetSamplerParameterIuiv glad_glGetSamplerParameterIuiv GLAD_API_CALL PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv; #define glGetSamplerParameterfv glad_glGetSamplerParameterfv GLAD_API_CALL PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv; #define glGetSamplerParameteriv glad_glGetSamplerParameteriv GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog; #define glGetShaderInfoLog glad_glGetShaderInfoLog GLAD_API_CALL PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat; #define glGetShaderPrecisionFormat glad_glGetShaderPrecisionFormat GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource; #define glGetShaderSource glad_glGetShaderSource GLAD_API_CALL PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB; #define glGetShaderSourceARB glad_glGetShaderSourceARB GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv; #define glGetShaderiv glad_glGetShaderiv GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString; #define glGetString glad_glGetString GLAD_API_CALL PFNGLGETSTRINGIPROC glad_glGetStringi; #define glGetStringi glad_glGetStringi GLAD_API_CALL PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex; #define glGetSubroutineIndex glad_glGetSubroutineIndex GLAD_API_CALL PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation; #define glGetSubroutineUniformLocation glad_glGetSubroutineUniformLocation GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv; #define glGetSynciv glad_glGetSynciv GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage; #define glGetTexImage glad_glGetTexImage GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv; #define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv; #define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv GLAD_API_CALL PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv; #define glGetTexParameterIiv glad_glGetTexParameterIiv GLAD_API_CALL PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT; #define glGetTexParameterIivEXT glad_glGetTexParameterIivEXT GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv; #define glGetTexParameterIuiv glad_glGetTexParameterIuiv GLAD_API_CALL PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT; #define glGetTexParameterIuivEXT glad_glGetTexParameterIuivEXT GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv; #define glGetTexParameterfv glad_glGetTexParameterfv GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv; #define glGetTexParameteriv glad_glGetTexParameteriv GLAD_API_CALL PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage; #define glGetTextureImage glad_glGetTextureImage GLAD_API_CALL PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT; #define glGetTextureImageEXT glad_glGetTextureImageEXT GLAD_API_CALL PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv; #define glGetTextureLevelParameterfv glad_glGetTextureLevelParameterfv GLAD_API_CALL PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT; #define glGetTextureLevelParameterfvEXT glad_glGetTextureLevelParameterfvEXT GLAD_API_CALL PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv; #define glGetTextureLevelParameteriv glad_glGetTextureLevelParameteriv GLAD_API_CALL PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT; #define glGetTextureLevelParameterivEXT glad_glGetTextureLevelParameterivEXT GLAD_API_CALL PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv; #define glGetTextureParameterIiv glad_glGetTextureParameterIiv GLAD_API_CALL PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT; #define glGetTextureParameterIivEXT glad_glGetTextureParameterIivEXT GLAD_API_CALL PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv; #define glGetTextureParameterIuiv glad_glGetTextureParameterIuiv GLAD_API_CALL PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT; #define glGetTextureParameterIuivEXT glad_glGetTextureParameterIuivEXT GLAD_API_CALL PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv; #define glGetTextureParameterfv glad_glGetTextureParameterfv GLAD_API_CALL PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT; #define glGetTextureParameterfvEXT glad_glGetTextureParameterfvEXT GLAD_API_CALL PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv; #define glGetTextureParameteriv glad_glGetTextureParameteriv GLAD_API_CALL PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT; #define glGetTextureParameterivEXT glad_glGetTextureParameterivEXT GLAD_API_CALL PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage; #define glGetTextureSubImage glad_glGetTextureSubImage GLAD_API_CALL PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV; #define glGetTrackMatrixivNV glad_glGetTrackMatrixivNV GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying; #define glGetTransformFeedbackVarying glad_glGetTransformFeedbackVarying GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT; #define glGetTransformFeedbackVaryingEXT glad_glGetTransformFeedbackVaryingEXT GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV; #define glGetTransformFeedbackVaryingNV glad_glGetTransformFeedbackVaryingNV GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v; #define glGetTransformFeedbacki64_v glad_glGetTransformFeedbacki64_v GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v; #define glGetTransformFeedbacki_v glad_glGetTransformFeedbacki_v GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv; #define glGetTransformFeedbackiv glad_glGetTransformFeedbackiv GLAD_API_CALL PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex; #define glGetUniformBlockIndex glad_glGetUniformBlockIndex GLAD_API_CALL PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices; #define glGetUniformIndices glad_glGetUniformIndices GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation; #define glGetUniformLocation glad_glGetUniformLocation GLAD_API_CALL PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB; #define glGetUniformLocationARB glad_glGetUniformLocationARB GLAD_API_CALL PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv; #define glGetUniformSubroutineuiv glad_glGetUniformSubroutineuiv GLAD_API_CALL PFNGLGETUNIFORMDVPROC glad_glGetUniformdv; #define glGetUniformdv glad_glGetUniformdv GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv; #define glGetUniformfv glad_glGetUniformfv GLAD_API_CALL PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB; #define glGetUniformfvARB glad_glGetUniformfvARB GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv; #define glGetUniformiv glad_glGetUniformiv GLAD_API_CALL PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB; #define glGetUniformivARB glad_glGetUniformivARB GLAD_API_CALL PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv; #define glGetUniformuiv glad_glGetUniformuiv GLAD_API_CALL PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT; #define glGetUniformuivEXT glad_glGetUniformuivEXT GLAD_API_CALL PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV; #define glGetVaryingLocationNV glad_glGetVaryingLocationNV GLAD_API_CALL PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv; #define glGetVertexArrayIndexed64iv glad_glGetVertexArrayIndexed64iv GLAD_API_CALL PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv; #define glGetVertexArrayIndexediv glad_glGetVertexArrayIndexediv GLAD_API_CALL PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT; #define glGetVertexArrayIntegeri_vEXT glad_glGetVertexArrayIntegeri_vEXT GLAD_API_CALL PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT; #define glGetVertexArrayIntegervEXT glad_glGetVertexArrayIntegervEXT GLAD_API_CALL PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT; #define glGetVertexArrayPointeri_vEXT glad_glGetVertexArrayPointeri_vEXT GLAD_API_CALL PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT; #define glGetVertexArrayPointervEXT glad_glGetVertexArrayPointervEXT GLAD_API_CALL PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv; #define glGetVertexArrayiv glad_glGetVertexArrayiv GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv; #define glGetVertexAttribIiv glad_glGetVertexAttribIiv GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT; #define glGetVertexAttribIivEXT glad_glGetVertexAttribIivEXT GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv; #define glGetVertexAttribIuiv glad_glGetVertexAttribIuiv GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT; #define glGetVertexAttribIuivEXT glad_glGetVertexAttribIuivEXT GLAD_API_CALL PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv; #define glGetVertexAttribLdv glad_glGetVertexAttribLdv GLAD_API_CALL PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT; #define glGetVertexAttribLdvEXT glad_glGetVertexAttribLdvEXT GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv; #define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB; #define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV; #define glGetVertexAttribPointervNV glad_glGetVertexAttribPointervNV GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv; #define glGetVertexAttribdv glad_glGetVertexAttribdv GLAD_API_CALL PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB; #define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB GLAD_API_CALL PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV; #define glGetVertexAttribdvNV glad_glGetVertexAttribdvNV GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv; #define glGetVertexAttribfv glad_glGetVertexAttribfv GLAD_API_CALL PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB; #define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB GLAD_API_CALL PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV; #define glGetVertexAttribfvNV glad_glGetVertexAttribfvNV GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv; #define glGetVertexAttribiv glad_glGetVertexAttribiv GLAD_API_CALL PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB; #define glGetVertexAttribivARB glad_glGetVertexAttribivARB GLAD_API_CALL PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV; #define glGetVertexAttribivNV glad_glGetVertexAttribivNV GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage; #define glGetnCompressedTexImage glad_glGetnCompressedTexImage GLAD_API_CALL PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB; #define glGetnCompressedTexImageARB glad_glGetnCompressedTexImageARB GLAD_API_CALL PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage; #define glGetnTexImage glad_glGetnTexImage GLAD_API_CALL PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB; #define glGetnTexImageARB glad_glGetnTexImageARB GLAD_API_CALL PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv; #define glGetnUniformdv glad_glGetnUniformdv GLAD_API_CALL PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB; #define glGetnUniformdvARB glad_glGetnUniformdvARB GLAD_API_CALL PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv; #define glGetnUniformfv glad_glGetnUniformfv GLAD_API_CALL PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB; #define glGetnUniformfvARB glad_glGetnUniformfvARB GLAD_API_CALL PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv; #define glGetnUniformiv glad_glGetnUniformiv GLAD_API_CALL PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB; #define glGetnUniformivARB glad_glGetnUniformivARB GLAD_API_CALL PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv; #define glGetnUniformuiv glad_glGetnUniformuiv GLAD_API_CALL PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB; #define glGetnUniformuivARB glad_glGetnUniformuivARB GLAD_API_CALL PFNGLHINTPROC glad_glHint; #define glHint glad_glHint GLAD_API_CALL PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT; #define glIndexPointerEXT glad_glIndexPointerEXT GLAD_API_CALL PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData; #define glInvalidateBufferData glad_glInvalidateBufferData GLAD_API_CALL PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData; #define glInvalidateBufferSubData glad_glInvalidateBufferSubData GLAD_API_CALL PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer; #define glInvalidateFramebuffer glad_glInvalidateFramebuffer GLAD_API_CALL PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData; #define glInvalidateNamedFramebufferData glad_glInvalidateNamedFramebufferData GLAD_API_CALL PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData; #define glInvalidateNamedFramebufferSubData glad_glInvalidateNamedFramebufferSubData GLAD_API_CALL PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer; #define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer GLAD_API_CALL PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage; #define glInvalidateTexImage glad_glInvalidateTexImage GLAD_API_CALL PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage; #define glInvalidateTexSubImage glad_glInvalidateTexSubImage GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer; #define glIsBuffer glad_glIsBuffer GLAD_API_CALL PFNGLISBUFFERARBPROC glad_glIsBufferARB; #define glIsBufferARB glad_glIsBufferARB GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled; #define glIsEnabled glad_glIsEnabled GLAD_API_CALL PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT; #define glIsEnabledIndexedEXT glad_glIsEnabledIndexedEXT GLAD_API_CALL PFNGLISENABLEDIPROC glad_glIsEnabledi; #define glIsEnabledi glad_glIsEnabledi GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer; #define glIsFramebuffer glad_glIsFramebuffer GLAD_API_CALL PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT; #define glIsFramebufferEXT glad_glIsFramebufferEXT GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram; #define glIsProgram glad_glIsProgram GLAD_API_CALL PFNGLISPROGRAMARBPROC glad_glIsProgramARB; #define glIsProgramARB glad_glIsProgramARB GLAD_API_CALL PFNGLISPROGRAMNVPROC glad_glIsProgramNV; #define glIsProgramNV glad_glIsProgramNV GLAD_API_CALL PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline; #define glIsProgramPipeline glad_glIsProgramPipeline GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery; #define glIsQuery glad_glIsQuery GLAD_API_CALL PFNGLISQUERYARBPROC glad_glIsQueryARB; #define glIsQueryARB glad_glIsQueryARB GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer; #define glIsRenderbuffer glad_glIsRenderbuffer GLAD_API_CALL PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT; #define glIsRenderbufferEXT glad_glIsRenderbufferEXT GLAD_API_CALL PFNGLISSAMPLERPROC glad_glIsSampler; #define glIsSampler glad_glIsSampler GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader; #define glIsShader glad_glIsShader GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync; #define glIsSync glad_glIsSync GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture; #define glIsTexture glad_glIsTexture GLAD_API_CALL PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT; #define glIsTextureEXT glad_glIsTextureEXT GLAD_API_CALL PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback; #define glIsTransformFeedback glad_glIsTransformFeedback GLAD_API_CALL PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV; #define glIsTransformFeedbackNV glad_glIsTransformFeedbackNV GLAD_API_CALL PFNGLISVERTEXARRAYPROC glad_glIsVertexArray; #define glIsVertexArray glad_glIsVertexArray GLAD_API_CALL PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE; #define glIsVertexArrayAPPLE glad_glIsVertexArrayAPPLE GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth; #define glLineWidth glad_glLineWidth GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram; #define glLinkProgram glad_glLinkProgram GLAD_API_CALL PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB; #define glLinkProgramARB glad_glLinkProgramARB GLAD_API_CALL PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV; #define glLoadProgramNV glad_glLoadProgramNV GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp; #define glLogicOp glad_glLogicOp GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer; #define glMapBuffer glad_glMapBuffer GLAD_API_CALL PFNGLMAPBUFFERARBPROC glad_glMapBufferARB; #define glMapBufferARB glad_glMapBufferARB GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange; #define glMapBufferRange glad_glMapBufferRange GLAD_API_CALL PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer; #define glMapNamedBuffer glad_glMapNamedBuffer GLAD_API_CALL PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT; #define glMapNamedBufferEXT glad_glMapNamedBufferEXT GLAD_API_CALL PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange; #define glMapNamedBufferRange glad_glMapNamedBufferRange GLAD_API_CALL PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT; #define glMapNamedBufferRangeEXT glad_glMapNamedBufferRangeEXT GLAD_API_CALL PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT; #define glMatrixFrustumEXT glad_glMatrixFrustumEXT GLAD_API_CALL PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT; #define glMatrixLoadIdentityEXT glad_glMatrixLoadIdentityEXT GLAD_API_CALL PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT; #define glMatrixLoadTransposedEXT glad_glMatrixLoadTransposedEXT GLAD_API_CALL PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT; #define glMatrixLoadTransposefEXT glad_glMatrixLoadTransposefEXT GLAD_API_CALL PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT; #define glMatrixLoaddEXT glad_glMatrixLoaddEXT GLAD_API_CALL PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT; #define glMatrixLoadfEXT glad_glMatrixLoadfEXT GLAD_API_CALL PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT; #define glMatrixMultTransposedEXT glad_glMatrixMultTransposedEXT GLAD_API_CALL PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT; #define glMatrixMultTransposefEXT glad_glMatrixMultTransposefEXT GLAD_API_CALL PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT; #define glMatrixMultdEXT glad_glMatrixMultdEXT GLAD_API_CALL PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT; #define glMatrixMultfEXT glad_glMatrixMultfEXT GLAD_API_CALL PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT; #define glMatrixOrthoEXT glad_glMatrixOrthoEXT GLAD_API_CALL PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT; #define glMatrixPopEXT glad_glMatrixPopEXT GLAD_API_CALL PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT; #define glMatrixPushEXT glad_glMatrixPushEXT GLAD_API_CALL PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT; #define glMatrixRotatedEXT glad_glMatrixRotatedEXT GLAD_API_CALL PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT; #define glMatrixRotatefEXT glad_glMatrixRotatefEXT GLAD_API_CALL PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT; #define glMatrixScaledEXT glad_glMatrixScaledEXT GLAD_API_CALL PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT; #define glMatrixScalefEXT glad_glMatrixScalefEXT GLAD_API_CALL PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT; #define glMatrixTranslatedEXT glad_glMatrixTranslatedEXT GLAD_API_CALL PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT; #define glMatrixTranslatefEXT glad_glMatrixTranslatefEXT GLAD_API_CALL PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier; #define glMemoryBarrier glad_glMemoryBarrier GLAD_API_CALL PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion; #define glMemoryBarrierByRegion glad_glMemoryBarrierByRegion GLAD_API_CALL PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT; #define glMemoryBarrierEXT glad_glMemoryBarrierEXT GLAD_API_CALL PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading; #define glMinSampleShading glad_glMinSampleShading GLAD_API_CALL PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB; #define glMinSampleShadingARB glad_glMinSampleShadingARB GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays; #define glMultiDrawArrays glad_glMultiDrawArrays GLAD_API_CALL PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT; #define glMultiDrawArraysEXT glad_glMultiDrawArraysEXT GLAD_API_CALL PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect; #define glMultiDrawArraysIndirect glad_glMultiDrawArraysIndirect GLAD_API_CALL PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD; #define glMultiDrawArraysIndirectAMD glad_glMultiDrawArraysIndirectAMD GLAD_API_CALL PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount; #define glMultiDrawArraysIndirectCount glad_glMultiDrawArraysIndirectCount GLAD_API_CALL PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB; #define glMultiDrawArraysIndirectCountARB glad_glMultiDrawArraysIndirectCountARB GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements; #define glMultiDrawElements glad_glMultiDrawElements GLAD_API_CALL PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex; #define glMultiDrawElementsBaseVertex glad_glMultiDrawElementsBaseVertex GLAD_API_CALL PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT; #define glMultiDrawElementsEXT glad_glMultiDrawElementsEXT GLAD_API_CALL PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect; #define glMultiDrawElementsIndirect glad_glMultiDrawElementsIndirect GLAD_API_CALL PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD; #define glMultiDrawElementsIndirectAMD glad_glMultiDrawElementsIndirectAMD GLAD_API_CALL PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount; #define glMultiDrawElementsIndirectCount glad_glMultiDrawElementsIndirectCount GLAD_API_CALL PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB; #define glMultiDrawElementsIndirectCountARB glad_glMultiDrawElementsIndirectCountARB GLAD_API_CALL PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT; #define glMultiTexBufferEXT glad_glMultiTexBufferEXT GLAD_API_CALL PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB; #define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB GLAD_API_CALL PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB; #define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB GLAD_API_CALL PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB; #define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB GLAD_API_CALL PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB; #define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB GLAD_API_CALL PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB; #define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB GLAD_API_CALL PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB; #define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB GLAD_API_CALL PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB; #define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB GLAD_API_CALL PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB; #define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB GLAD_API_CALL PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB; #define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB GLAD_API_CALL PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB; #define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB GLAD_API_CALL PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB; #define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB GLAD_API_CALL PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB; #define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB GLAD_API_CALL PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB; #define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB GLAD_API_CALL PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB; #define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB GLAD_API_CALL PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB; #define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB GLAD_API_CALL PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB; #define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB GLAD_API_CALL PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB; #define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB GLAD_API_CALL PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB; #define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB GLAD_API_CALL PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB; #define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB GLAD_API_CALL PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB; #define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB GLAD_API_CALL PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB; #define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB GLAD_API_CALL PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB; #define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB GLAD_API_CALL PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB; #define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB GLAD_API_CALL PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB; #define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB GLAD_API_CALL PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB; #define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB GLAD_API_CALL PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB; #define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB GLAD_API_CALL PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB; #define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB GLAD_API_CALL PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB; #define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB GLAD_API_CALL PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB; #define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB GLAD_API_CALL PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB; #define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB GLAD_API_CALL PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB; #define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB GLAD_API_CALL PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB; #define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB GLAD_API_CALL PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT; #define glMultiTexCoordPointerEXT glad_glMultiTexCoordPointerEXT GLAD_API_CALL PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT; #define glMultiTexEnvfEXT glad_glMultiTexEnvfEXT GLAD_API_CALL PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT; #define glMultiTexEnvfvEXT glad_glMultiTexEnvfvEXT GLAD_API_CALL PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT; #define glMultiTexEnviEXT glad_glMultiTexEnviEXT GLAD_API_CALL PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT; #define glMultiTexEnvivEXT glad_glMultiTexEnvivEXT GLAD_API_CALL PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT; #define glMultiTexGendEXT glad_glMultiTexGendEXT GLAD_API_CALL PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT; #define glMultiTexGendvEXT glad_glMultiTexGendvEXT GLAD_API_CALL PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT; #define glMultiTexGenfEXT glad_glMultiTexGenfEXT GLAD_API_CALL PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT; #define glMultiTexGenfvEXT glad_glMultiTexGenfvEXT GLAD_API_CALL PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT; #define glMultiTexGeniEXT glad_glMultiTexGeniEXT GLAD_API_CALL PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT; #define glMultiTexGenivEXT glad_glMultiTexGenivEXT GLAD_API_CALL PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT; #define glMultiTexImage1DEXT glad_glMultiTexImage1DEXT GLAD_API_CALL PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT; #define glMultiTexImage2DEXT glad_glMultiTexImage2DEXT GLAD_API_CALL PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT; #define glMultiTexImage3DEXT glad_glMultiTexImage3DEXT GLAD_API_CALL PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT; #define glMultiTexParameterIivEXT glad_glMultiTexParameterIivEXT GLAD_API_CALL PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT; #define glMultiTexParameterIuivEXT glad_glMultiTexParameterIuivEXT GLAD_API_CALL PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT; #define glMultiTexParameterfEXT glad_glMultiTexParameterfEXT GLAD_API_CALL PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT; #define glMultiTexParameterfvEXT glad_glMultiTexParameterfvEXT GLAD_API_CALL PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT; #define glMultiTexParameteriEXT glad_glMultiTexParameteriEXT GLAD_API_CALL PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT; #define glMultiTexParameterivEXT glad_glMultiTexParameterivEXT GLAD_API_CALL PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT; #define glMultiTexRenderbufferEXT glad_glMultiTexRenderbufferEXT GLAD_API_CALL PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT; #define glMultiTexSubImage1DEXT glad_glMultiTexSubImage1DEXT GLAD_API_CALL PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT; #define glMultiTexSubImage2DEXT glad_glMultiTexSubImage2DEXT GLAD_API_CALL PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT; #define glMultiTexSubImage3DEXT glad_glMultiTexSubImage3DEXT GLAD_API_CALL PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData; #define glNamedBufferData glad_glNamedBufferData GLAD_API_CALL PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT; #define glNamedBufferDataEXT glad_glNamedBufferDataEXT GLAD_API_CALL PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage; #define glNamedBufferStorage glad_glNamedBufferStorage GLAD_API_CALL PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT; #define glNamedBufferStorageEXT glad_glNamedBufferStorageEXT GLAD_API_CALL PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData; #define glNamedBufferSubData glad_glNamedBufferSubData GLAD_API_CALL PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT; #define glNamedBufferSubDataEXT glad_glNamedBufferSubDataEXT GLAD_API_CALL PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT; #define glNamedCopyBufferSubDataEXT glad_glNamedCopyBufferSubDataEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer; #define glNamedFramebufferDrawBuffer glad_glNamedFramebufferDrawBuffer GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers; #define glNamedFramebufferDrawBuffers glad_glNamedFramebufferDrawBuffers GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri; #define glNamedFramebufferParameteri glad_glNamedFramebufferParameteri GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT; #define glNamedFramebufferParameteriEXT glad_glNamedFramebufferParameteriEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer; #define glNamedFramebufferReadBuffer glad_glNamedFramebufferReadBuffer GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer; #define glNamedFramebufferRenderbuffer glad_glNamedFramebufferRenderbuffer GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT; #define glNamedFramebufferRenderbufferEXT glad_glNamedFramebufferRenderbufferEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture; #define glNamedFramebufferTexture glad_glNamedFramebufferTexture GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT; #define glNamedFramebufferTexture1DEXT glad_glNamedFramebufferTexture1DEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT; #define glNamedFramebufferTexture2DEXT glad_glNamedFramebufferTexture2DEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT; #define glNamedFramebufferTexture3DEXT glad_glNamedFramebufferTexture3DEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT; #define glNamedFramebufferTextureEXT glad_glNamedFramebufferTextureEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT; #define glNamedFramebufferTextureFaceEXT glad_glNamedFramebufferTextureFaceEXT GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer; #define glNamedFramebufferTextureLayer glad_glNamedFramebufferTextureLayer GLAD_API_CALL PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT; #define glNamedFramebufferTextureLayerEXT glad_glNamedFramebufferTextureLayerEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT; #define glNamedProgramLocalParameter4dEXT glad_glNamedProgramLocalParameter4dEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT; #define glNamedProgramLocalParameter4dvEXT glad_glNamedProgramLocalParameter4dvEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT; #define glNamedProgramLocalParameter4fEXT glad_glNamedProgramLocalParameter4fEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT; #define glNamedProgramLocalParameter4fvEXT glad_glNamedProgramLocalParameter4fvEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT; #define glNamedProgramLocalParameterI4iEXT glad_glNamedProgramLocalParameterI4iEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT; #define glNamedProgramLocalParameterI4ivEXT glad_glNamedProgramLocalParameterI4ivEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT; #define glNamedProgramLocalParameterI4uiEXT glad_glNamedProgramLocalParameterI4uiEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT; #define glNamedProgramLocalParameterI4uivEXT glad_glNamedProgramLocalParameterI4uivEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT; #define glNamedProgramLocalParameters4fvEXT glad_glNamedProgramLocalParameters4fvEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT; #define glNamedProgramLocalParametersI4ivEXT glad_glNamedProgramLocalParametersI4ivEXT GLAD_API_CALL PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT; #define glNamedProgramLocalParametersI4uivEXT glad_glNamedProgramLocalParametersI4uivEXT GLAD_API_CALL PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT; #define glNamedProgramStringEXT glad_glNamedProgramStringEXT GLAD_API_CALL PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage; #define glNamedRenderbufferStorage glad_glNamedRenderbufferStorage GLAD_API_CALL PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT; #define glNamedRenderbufferStorageEXT glad_glNamedRenderbufferStorageEXT GLAD_API_CALL PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample; #define glNamedRenderbufferStorageMultisample glad_glNamedRenderbufferStorageMultisample GLAD_API_CALL PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT; #define glNamedRenderbufferStorageMultisampleCoverageEXT glad_glNamedRenderbufferStorageMultisampleCoverageEXT GLAD_API_CALL PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT; #define glNamedRenderbufferStorageMultisampleEXT glad_glNamedRenderbufferStorageMultisampleEXT GLAD_API_CALL PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT; #define glNormalPointerEXT glad_glNormalPointerEXT GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel; #define glObjectLabel glad_glObjectLabel GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel; #define glObjectPtrLabel glad_glObjectPtrLabel GLAD_API_CALL PFNGLORTHOFOESPROC glad_glOrthofOES; #define glOrthofOES glad_glOrthofOES GLAD_API_CALL PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv; #define glPatchParameterfv glad_glPatchParameterfv GLAD_API_CALL PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri; #define glPatchParameteri glad_glPatchParameteri GLAD_API_CALL PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback; #define glPauseTransformFeedback glad_glPauseTransformFeedback GLAD_API_CALL PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV; #define glPauseTransformFeedbackNV glad_glPauseTransformFeedbackNV GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref; #define glPixelStoref glad_glPixelStoref GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei; #define glPixelStorei glad_glPixelStorei GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf; #define glPointParameterf glad_glPointParameterf GLAD_API_CALL PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB; #define glPointParameterfARB glad_glPointParameterfARB GLAD_API_CALL PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT; #define glPointParameterfEXT glad_glPointParameterfEXT GLAD_API_CALL PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS; #define glPointParameterfSGIS glad_glPointParameterfSGIS GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv; #define glPointParameterfv glad_glPointParameterfv GLAD_API_CALL PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB; #define glPointParameterfvARB glad_glPointParameterfvARB GLAD_API_CALL PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT; #define glPointParameterfvEXT glad_glPointParameterfvEXT GLAD_API_CALL PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS; #define glPointParameterfvSGIS glad_glPointParameterfvSGIS GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri; #define glPointParameteri glad_glPointParameteri GLAD_API_CALL PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV; #define glPointParameteriNV glad_glPointParameteriNV GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv; #define glPointParameteriv glad_glPointParameteriv GLAD_API_CALL PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV; #define glPointParameterivNV glad_glPointParameterivNV GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize; #define glPointSize glad_glPointSize GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode; #define glPolygonMode glad_glPolygonMode GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset; #define glPolygonOffset glad_glPolygonOffset GLAD_API_CALL PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp; #define glPolygonOffsetClamp glad_glPolygonOffsetClamp GLAD_API_CALL PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT; #define glPolygonOffsetClampEXT glad_glPolygonOffsetClampEXT GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup; #define glPopDebugGroup glad_glPopDebugGroup GLAD_API_CALL PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex; #define glPrimitiveRestartIndex glad_glPrimitiveRestartIndex GLAD_API_CALL PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT; #define glPrioritizeTexturesEXT glad_glPrioritizeTexturesEXT GLAD_API_CALL PFNGLPROGRAMBINARYPROC glad_glProgramBinary; #define glProgramBinary glad_glProgramBinary GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB; #define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB; #define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB; #define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB; #define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB; #define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB; #define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB; #define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB; #define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB GLAD_API_CALL PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV; #define glProgramParameter4dNV glad_glProgramParameter4dNV GLAD_API_CALL PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV; #define glProgramParameter4dvNV glad_glProgramParameter4dvNV GLAD_API_CALL PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV; #define glProgramParameter4fNV glad_glProgramParameter4fNV GLAD_API_CALL PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV; #define glProgramParameter4fvNV glad_glProgramParameter4fvNV GLAD_API_CALL PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri; #define glProgramParameteri glad_glProgramParameteri GLAD_API_CALL PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB; #define glProgramParameteriARB glad_glProgramParameteriARB GLAD_API_CALL PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT; #define glProgramParameteriEXT glad_glProgramParameteriEXT GLAD_API_CALL PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV; #define glProgramParameters4dvNV glad_glProgramParameters4dvNV GLAD_API_CALL PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV; #define glProgramParameters4fvNV glad_glProgramParameters4fvNV GLAD_API_CALL PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB; #define glProgramStringARB glad_glProgramStringARB GLAD_API_CALL PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d; #define glProgramUniform1d glad_glProgramUniform1d GLAD_API_CALL PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT; #define glProgramUniform1dEXT glad_glProgramUniform1dEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv; #define glProgramUniform1dv glad_glProgramUniform1dv GLAD_API_CALL PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT; #define glProgramUniform1dvEXT glad_glProgramUniform1dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f; #define glProgramUniform1f glad_glProgramUniform1f GLAD_API_CALL PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT; #define glProgramUniform1fEXT glad_glProgramUniform1fEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv; #define glProgramUniform1fv glad_glProgramUniform1fv GLAD_API_CALL PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT; #define glProgramUniform1fvEXT glad_glProgramUniform1fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i; #define glProgramUniform1i glad_glProgramUniform1i GLAD_API_CALL PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT; #define glProgramUniform1iEXT glad_glProgramUniform1iEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv; #define glProgramUniform1iv glad_glProgramUniform1iv GLAD_API_CALL PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT; #define glProgramUniform1ivEXT glad_glProgramUniform1ivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui; #define glProgramUniform1ui glad_glProgramUniform1ui GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT; #define glProgramUniform1uiEXT glad_glProgramUniform1uiEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv; #define glProgramUniform1uiv glad_glProgramUniform1uiv GLAD_API_CALL PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT; #define glProgramUniform1uivEXT glad_glProgramUniform1uivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d; #define glProgramUniform2d glad_glProgramUniform2d GLAD_API_CALL PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT; #define glProgramUniform2dEXT glad_glProgramUniform2dEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv; #define glProgramUniform2dv glad_glProgramUniform2dv GLAD_API_CALL PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT; #define glProgramUniform2dvEXT glad_glProgramUniform2dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f; #define glProgramUniform2f glad_glProgramUniform2f GLAD_API_CALL PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT; #define glProgramUniform2fEXT glad_glProgramUniform2fEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv; #define glProgramUniform2fv glad_glProgramUniform2fv GLAD_API_CALL PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT; #define glProgramUniform2fvEXT glad_glProgramUniform2fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i; #define glProgramUniform2i glad_glProgramUniform2i GLAD_API_CALL PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT; #define glProgramUniform2iEXT glad_glProgramUniform2iEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv; #define glProgramUniform2iv glad_glProgramUniform2iv GLAD_API_CALL PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT; #define glProgramUniform2ivEXT glad_glProgramUniform2ivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui; #define glProgramUniform2ui glad_glProgramUniform2ui GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT; #define glProgramUniform2uiEXT glad_glProgramUniform2uiEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv; #define glProgramUniform2uiv glad_glProgramUniform2uiv GLAD_API_CALL PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT; #define glProgramUniform2uivEXT glad_glProgramUniform2uivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d; #define glProgramUniform3d glad_glProgramUniform3d GLAD_API_CALL PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT; #define glProgramUniform3dEXT glad_glProgramUniform3dEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv; #define glProgramUniform3dv glad_glProgramUniform3dv GLAD_API_CALL PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT; #define glProgramUniform3dvEXT glad_glProgramUniform3dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f; #define glProgramUniform3f glad_glProgramUniform3f GLAD_API_CALL PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT; #define glProgramUniform3fEXT glad_glProgramUniform3fEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv; #define glProgramUniform3fv glad_glProgramUniform3fv GLAD_API_CALL PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT; #define glProgramUniform3fvEXT glad_glProgramUniform3fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i; #define glProgramUniform3i glad_glProgramUniform3i GLAD_API_CALL PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT; #define glProgramUniform3iEXT glad_glProgramUniform3iEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv; #define glProgramUniform3iv glad_glProgramUniform3iv GLAD_API_CALL PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT; #define glProgramUniform3ivEXT glad_glProgramUniform3ivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui; #define glProgramUniform3ui glad_glProgramUniform3ui GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT; #define glProgramUniform3uiEXT glad_glProgramUniform3uiEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv; #define glProgramUniform3uiv glad_glProgramUniform3uiv GLAD_API_CALL PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT; #define glProgramUniform3uivEXT glad_glProgramUniform3uivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d; #define glProgramUniform4d glad_glProgramUniform4d GLAD_API_CALL PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT; #define glProgramUniform4dEXT glad_glProgramUniform4dEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv; #define glProgramUniform4dv glad_glProgramUniform4dv GLAD_API_CALL PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT; #define glProgramUniform4dvEXT glad_glProgramUniform4dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f; #define glProgramUniform4f glad_glProgramUniform4f GLAD_API_CALL PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT; #define glProgramUniform4fEXT glad_glProgramUniform4fEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv; #define glProgramUniform4fv glad_glProgramUniform4fv GLAD_API_CALL PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT; #define glProgramUniform4fvEXT glad_glProgramUniform4fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i; #define glProgramUniform4i glad_glProgramUniform4i GLAD_API_CALL PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT; #define glProgramUniform4iEXT glad_glProgramUniform4iEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv; #define glProgramUniform4iv glad_glProgramUniform4iv GLAD_API_CALL PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT; #define glProgramUniform4ivEXT glad_glProgramUniform4ivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui; #define glProgramUniform4ui glad_glProgramUniform4ui GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT; #define glProgramUniform4uiEXT glad_glProgramUniform4uiEXT GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv; #define glProgramUniform4uiv glad_glProgramUniform4uiv GLAD_API_CALL PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT; #define glProgramUniform4uivEXT glad_glProgramUniform4uivEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv; #define glProgramUniformMatrix2dv glad_glProgramUniformMatrix2dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT; #define glProgramUniformMatrix2dvEXT glad_glProgramUniformMatrix2dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv; #define glProgramUniformMatrix2fv glad_glProgramUniformMatrix2fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT; #define glProgramUniformMatrix2fvEXT glad_glProgramUniformMatrix2fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv; #define glProgramUniformMatrix2x3dv glad_glProgramUniformMatrix2x3dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT; #define glProgramUniformMatrix2x3dvEXT glad_glProgramUniformMatrix2x3dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv; #define glProgramUniformMatrix2x3fv glad_glProgramUniformMatrix2x3fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT; #define glProgramUniformMatrix2x3fvEXT glad_glProgramUniformMatrix2x3fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv; #define glProgramUniformMatrix2x4dv glad_glProgramUniformMatrix2x4dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT; #define glProgramUniformMatrix2x4dvEXT glad_glProgramUniformMatrix2x4dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv; #define glProgramUniformMatrix2x4fv glad_glProgramUniformMatrix2x4fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT; #define glProgramUniformMatrix2x4fvEXT glad_glProgramUniformMatrix2x4fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv; #define glProgramUniformMatrix3dv glad_glProgramUniformMatrix3dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT; #define glProgramUniformMatrix3dvEXT glad_glProgramUniformMatrix3dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv; #define glProgramUniformMatrix3fv glad_glProgramUniformMatrix3fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT; #define glProgramUniformMatrix3fvEXT glad_glProgramUniformMatrix3fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv; #define glProgramUniformMatrix3x2dv glad_glProgramUniformMatrix3x2dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT; #define glProgramUniformMatrix3x2dvEXT glad_glProgramUniformMatrix3x2dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv; #define glProgramUniformMatrix3x2fv glad_glProgramUniformMatrix3x2fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT; #define glProgramUniformMatrix3x2fvEXT glad_glProgramUniformMatrix3x2fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv; #define glProgramUniformMatrix3x4dv glad_glProgramUniformMatrix3x4dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT; #define glProgramUniformMatrix3x4dvEXT glad_glProgramUniformMatrix3x4dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv; #define glProgramUniformMatrix3x4fv glad_glProgramUniformMatrix3x4fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT; #define glProgramUniformMatrix3x4fvEXT glad_glProgramUniformMatrix3x4fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv; #define glProgramUniformMatrix4dv glad_glProgramUniformMatrix4dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT; #define glProgramUniformMatrix4dvEXT glad_glProgramUniformMatrix4dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv; #define glProgramUniformMatrix4fv glad_glProgramUniformMatrix4fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT; #define glProgramUniformMatrix4fvEXT glad_glProgramUniformMatrix4fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv; #define glProgramUniformMatrix4x2dv glad_glProgramUniformMatrix4x2dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT; #define glProgramUniformMatrix4x2dvEXT glad_glProgramUniformMatrix4x2dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv; #define glProgramUniformMatrix4x2fv glad_glProgramUniformMatrix4x2fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT; #define glProgramUniformMatrix4x2fvEXT glad_glProgramUniformMatrix4x2fvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv; #define glProgramUniformMatrix4x3dv glad_glProgramUniformMatrix4x3dv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT; #define glProgramUniformMatrix4x3dvEXT glad_glProgramUniformMatrix4x3dvEXT GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv; #define glProgramUniformMatrix4x3fv glad_glProgramUniformMatrix4x3fv GLAD_API_CALL PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT; #define glProgramUniformMatrix4x3fvEXT glad_glProgramUniformMatrix4x3fvEXT GLAD_API_CALL PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV; #define glProgramVertexLimitNV glad_glProgramVertexLimitNV GLAD_API_CALL PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex; #define glProvokingVertex glad_glProvokingVertex GLAD_API_CALL PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT; #define glProvokingVertexEXT glad_glProvokingVertexEXT GLAD_API_CALL PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT; #define glPushClientAttribDefaultEXT glad_glPushClientAttribDefaultEXT GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup; #define glPushDebugGroup glad_glPushDebugGroup GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter; #define glQueryCounter glad_glQueryCounter GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer; #define glReadBuffer glad_glReadBuffer GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels; #define glReadPixels glad_glReadPixels GLAD_API_CALL PFNGLREADNPIXELSPROC glad_glReadnPixels; #define glReadnPixels glad_glReadnPixels GLAD_API_CALL PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB; #define glReadnPixelsARB glad_glReadnPixelsARB GLAD_API_CALL PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler; #define glReleaseShaderCompiler glad_glReleaseShaderCompiler GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage; #define glRenderbufferStorage glad_glRenderbufferStorage GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT; #define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample; #define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT; #define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT GLAD_API_CALL PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV; #define glRequestResidentProgramsNV glad_glRequestResidentProgramsNV GLAD_API_CALL PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback; #define glResumeTransformFeedback glad_glResumeTransformFeedback GLAD_API_CALL PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV; #define glResumeTransformFeedbackNV glad_glResumeTransformFeedbackNV GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage; #define glSampleCoverage glad_glSampleCoverage GLAD_API_CALL PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB; #define glSampleCoverageARB glad_glSampleCoverageARB GLAD_API_CALL PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV; #define glSampleMaskIndexedNV glad_glSampleMaskIndexedNV GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski; #define glSampleMaski glad_glSampleMaski GLAD_API_CALL PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv; #define glSamplerParameterIiv glad_glSamplerParameterIiv GLAD_API_CALL PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv; #define glSamplerParameterIuiv glad_glSamplerParameterIuiv GLAD_API_CALL PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf; #define glSamplerParameterf glad_glSamplerParameterf GLAD_API_CALL PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv; #define glSamplerParameterfv glad_glSamplerParameterfv GLAD_API_CALL PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri; #define glSamplerParameteri glad_glSamplerParameteri GLAD_API_CALL PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv; #define glSamplerParameteriv glad_glSamplerParameteriv GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor; #define glScissor glad_glScissor GLAD_API_CALL PFNGLSCISSORARRAYVPROC glad_glScissorArrayv; #define glScissorArrayv glad_glScissorArrayv GLAD_API_CALL PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed; #define glScissorIndexed glad_glScissorIndexed GLAD_API_CALL PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv; #define glScissorIndexedv glad_glScissorIndexedv GLAD_API_CALL PFNGLSHADERBINARYPROC glad_glShaderBinary; #define glShaderBinary glad_glShaderBinary GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource; #define glShaderSource glad_glShaderSource GLAD_API_CALL PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB; #define glShaderSourceARB glad_glShaderSourceARB GLAD_API_CALL PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding; #define glShaderStorageBlockBinding glad_glShaderStorageBlockBinding GLAD_API_CALL PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader; #define glSpecializeShader glad_glSpecializeShader GLAD_API_CALL PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB; #define glSpecializeShaderARB glad_glSpecializeShaderARB GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc; #define glStencilFunc glad_glStencilFunc GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate; #define glStencilFuncSeparate glad_glStencilFuncSeparate GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI; #define glStencilFuncSeparateATI glad_glStencilFuncSeparateATI GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask; #define glStencilMask glad_glStencilMask GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate; #define glStencilMaskSeparate glad_glStencilMaskSeparate GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp; #define glStencilOp glad_glStencilOp GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate; #define glStencilOpSeparate glad_glStencilOpSeparate GLAD_API_CALL PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI; #define glStencilOpSeparateATI glad_glStencilOpSeparateATI GLAD_API_CALL PFNGLTEXBUFFERPROC glad_glTexBuffer; #define glTexBuffer glad_glTexBuffer GLAD_API_CALL PFNGLTEXBUFFERARBPROC glad_glTexBufferARB; #define glTexBufferARB glad_glTexBufferARB GLAD_API_CALL PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT; #define glTexBufferEXT glad_glTexBufferEXT GLAD_API_CALL PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange; #define glTexBufferRange glad_glTexBufferRange GLAD_API_CALL PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT; #define glTexCoordPointerEXT glad_glTexCoordPointerEXT GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D; #define glTexImage1D glad_glTexImage1D GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D; #define glTexImage2D glad_glTexImage2D GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample; #define glTexImage2DMultisample glad_glTexImage2DMultisample GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D; #define glTexImage3D glad_glTexImage3D GLAD_API_CALL PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT; #define glTexImage3DEXT glad_glTexImage3DEXT GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample; #define glTexImage3DMultisample glad_glTexImage3DMultisample GLAD_API_CALL PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv; #define glTexParameterIiv glad_glTexParameterIiv GLAD_API_CALL PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT; #define glTexParameterIivEXT glad_glTexParameterIivEXT GLAD_API_CALL PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv; #define glTexParameterIuiv glad_glTexParameterIuiv GLAD_API_CALL PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT; #define glTexParameterIuivEXT glad_glTexParameterIuivEXT GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf; #define glTexParameterf glad_glTexParameterf GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv; #define glTexParameterfv glad_glTexParameterfv GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri; #define glTexParameteri glad_glTexParameteri GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv; #define glTexParameteriv glad_glTexParameteriv GLAD_API_CALL PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV; #define glTexRenderbufferNV glad_glTexRenderbufferNV GLAD_API_CALL PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D; #define glTexStorage1D glad_glTexStorage1D GLAD_API_CALL PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT; #define glTexStorage1DEXT glad_glTexStorage1DEXT GLAD_API_CALL PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D; #define glTexStorage2D glad_glTexStorage2D GLAD_API_CALL PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT; #define glTexStorage2DEXT glad_glTexStorage2DEXT GLAD_API_CALL PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample; #define glTexStorage2DMultisample glad_glTexStorage2DMultisample GLAD_API_CALL PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D; #define glTexStorage3D glad_glTexStorage3D GLAD_API_CALL PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT; #define glTexStorage3DEXT glad_glTexStorage3DEXT GLAD_API_CALL PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample; #define glTexStorage3DMultisample glad_glTexStorage3DMultisample GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D; #define glTexSubImage1D glad_glTexSubImage1D GLAD_API_CALL PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT; #define glTexSubImage1DEXT glad_glTexSubImage1DEXT GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D; #define glTexSubImage2D glad_glTexSubImage2D GLAD_API_CALL PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT; #define glTexSubImage2DEXT glad_glTexSubImage2DEXT GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D; #define glTexSubImage3D glad_glTexSubImage3D GLAD_API_CALL PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT; #define glTexSubImage3DEXT glad_glTexSubImage3DEXT GLAD_API_CALL PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier; #define glTextureBarrier glad_glTextureBarrier GLAD_API_CALL PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer; #define glTextureBuffer glad_glTextureBuffer GLAD_API_CALL PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT; #define glTextureBufferEXT glad_glTextureBufferEXT GLAD_API_CALL PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange; #define glTextureBufferRange glad_glTextureBufferRange GLAD_API_CALL PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT; #define glTextureBufferRangeEXT glad_glTextureBufferRangeEXT GLAD_API_CALL PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT; #define glTextureImage1DEXT glad_glTextureImage1DEXT GLAD_API_CALL PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT; #define glTextureImage2DEXT glad_glTextureImage2DEXT GLAD_API_CALL PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT; #define glTextureImage3DEXT glad_glTextureImage3DEXT GLAD_API_CALL PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT; #define glTexturePageCommitmentEXT glad_glTexturePageCommitmentEXT GLAD_API_CALL PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv; #define glTextureParameterIiv glad_glTextureParameterIiv GLAD_API_CALL PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT; #define glTextureParameterIivEXT glad_glTextureParameterIivEXT GLAD_API_CALL PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv; #define glTextureParameterIuiv glad_glTextureParameterIuiv GLAD_API_CALL PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT; #define glTextureParameterIuivEXT glad_glTextureParameterIuivEXT GLAD_API_CALL PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf; #define glTextureParameterf glad_glTextureParameterf GLAD_API_CALL PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT; #define glTextureParameterfEXT glad_glTextureParameterfEXT GLAD_API_CALL PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv; #define glTextureParameterfv glad_glTextureParameterfv GLAD_API_CALL PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT; #define glTextureParameterfvEXT glad_glTextureParameterfvEXT GLAD_API_CALL PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri; #define glTextureParameteri glad_glTextureParameteri GLAD_API_CALL PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT; #define glTextureParameteriEXT glad_glTextureParameteriEXT GLAD_API_CALL PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv; #define glTextureParameteriv glad_glTextureParameteriv GLAD_API_CALL PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT; #define glTextureParameterivEXT glad_glTextureParameterivEXT GLAD_API_CALL PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT; #define glTextureRenderbufferEXT glad_glTextureRenderbufferEXT GLAD_API_CALL PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D; #define glTextureStorage1D glad_glTextureStorage1D GLAD_API_CALL PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT; #define glTextureStorage1DEXT glad_glTextureStorage1DEXT GLAD_API_CALL PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D; #define glTextureStorage2D glad_glTextureStorage2D GLAD_API_CALL PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT; #define glTextureStorage2DEXT glad_glTextureStorage2DEXT GLAD_API_CALL PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample; #define glTextureStorage2DMultisample glad_glTextureStorage2DMultisample GLAD_API_CALL PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT; #define glTextureStorage2DMultisampleEXT glad_glTextureStorage2DMultisampleEXT GLAD_API_CALL PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D; #define glTextureStorage3D glad_glTextureStorage3D GLAD_API_CALL PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT; #define glTextureStorage3DEXT glad_glTextureStorage3DEXT GLAD_API_CALL PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample; #define glTextureStorage3DMultisample glad_glTextureStorage3DMultisample GLAD_API_CALL PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT; #define glTextureStorage3DMultisampleEXT glad_glTextureStorage3DMultisampleEXT GLAD_API_CALL PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D; #define glTextureSubImage1D glad_glTextureSubImage1D GLAD_API_CALL PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT; #define glTextureSubImage1DEXT glad_glTextureSubImage1DEXT GLAD_API_CALL PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D; #define glTextureSubImage2D glad_glTextureSubImage2D GLAD_API_CALL PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT; #define glTextureSubImage2DEXT glad_glTextureSubImage2DEXT GLAD_API_CALL PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D; #define glTextureSubImage3D glad_glTextureSubImage3D GLAD_API_CALL PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT; #define glTextureSubImage3DEXT glad_glTextureSubImage3DEXT GLAD_API_CALL PFNGLTEXTUREVIEWPROC glad_glTextureView; #define glTextureView glad_glTextureView GLAD_API_CALL PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV; #define glTrackMatrixNV glad_glTrackMatrixNV GLAD_API_CALL PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV; #define glTransformFeedbackAttribsNV glad_glTransformFeedbackAttribsNV GLAD_API_CALL PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase; #define glTransformFeedbackBufferBase glad_glTransformFeedbackBufferBase GLAD_API_CALL PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange; #define glTransformFeedbackBufferRange glad_glTransformFeedbackBufferRange GLAD_API_CALL PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV; #define glTransformFeedbackStreamAttribsNV glad_glTransformFeedbackStreamAttribsNV GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings; #define glTransformFeedbackVaryings glad_glTransformFeedbackVaryings GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT; #define glTransformFeedbackVaryingsEXT glad_glTransformFeedbackVaryingsEXT GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV; #define glTransformFeedbackVaryingsNV glad_glTransformFeedbackVaryingsNV GLAD_API_CALL PFNGLUNIFORM1DPROC glad_glUniform1d; #define glUniform1d glad_glUniform1d GLAD_API_CALL PFNGLUNIFORM1DVPROC glad_glUniform1dv; #define glUniform1dv glad_glUniform1dv GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f; #define glUniform1f glad_glUniform1f GLAD_API_CALL PFNGLUNIFORM1FARBPROC glad_glUniform1fARB; #define glUniform1fARB glad_glUniform1fARB GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv; #define glUniform1fv glad_glUniform1fv GLAD_API_CALL PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB; #define glUniform1fvARB glad_glUniform1fvARB GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i; #define glUniform1i glad_glUniform1i GLAD_API_CALL PFNGLUNIFORM1IARBPROC glad_glUniform1iARB; #define glUniform1iARB glad_glUniform1iARB GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv; #define glUniform1iv glad_glUniform1iv GLAD_API_CALL PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB; #define glUniform1ivARB glad_glUniform1ivARB GLAD_API_CALL PFNGLUNIFORM1UIPROC glad_glUniform1ui; #define glUniform1ui glad_glUniform1ui GLAD_API_CALL PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT; #define glUniform1uiEXT glad_glUniform1uiEXT GLAD_API_CALL PFNGLUNIFORM1UIVPROC glad_glUniform1uiv; #define glUniform1uiv glad_glUniform1uiv GLAD_API_CALL PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT; #define glUniform1uivEXT glad_glUniform1uivEXT GLAD_API_CALL PFNGLUNIFORM2DPROC glad_glUniform2d; #define glUniform2d glad_glUniform2d GLAD_API_CALL PFNGLUNIFORM2DVPROC glad_glUniform2dv; #define glUniform2dv glad_glUniform2dv GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f; #define glUniform2f glad_glUniform2f GLAD_API_CALL PFNGLUNIFORM2FARBPROC glad_glUniform2fARB; #define glUniform2fARB glad_glUniform2fARB GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv; #define glUniform2fv glad_glUniform2fv GLAD_API_CALL PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB; #define glUniform2fvARB glad_glUniform2fvARB GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i; #define glUniform2i glad_glUniform2i GLAD_API_CALL PFNGLUNIFORM2IARBPROC glad_glUniform2iARB; #define glUniform2iARB glad_glUniform2iARB GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv; #define glUniform2iv glad_glUniform2iv GLAD_API_CALL PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB; #define glUniform2ivARB glad_glUniform2ivARB GLAD_API_CALL PFNGLUNIFORM2UIPROC glad_glUniform2ui; #define glUniform2ui glad_glUniform2ui GLAD_API_CALL PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT; #define glUniform2uiEXT glad_glUniform2uiEXT GLAD_API_CALL PFNGLUNIFORM2UIVPROC glad_glUniform2uiv; #define glUniform2uiv glad_glUniform2uiv GLAD_API_CALL PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT; #define glUniform2uivEXT glad_glUniform2uivEXT GLAD_API_CALL PFNGLUNIFORM3DPROC glad_glUniform3d; #define glUniform3d glad_glUniform3d GLAD_API_CALL PFNGLUNIFORM3DVPROC glad_glUniform3dv; #define glUniform3dv glad_glUniform3dv GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f; #define glUniform3f glad_glUniform3f GLAD_API_CALL PFNGLUNIFORM3FARBPROC glad_glUniform3fARB; #define glUniform3fARB glad_glUniform3fARB GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv; #define glUniform3fv glad_glUniform3fv GLAD_API_CALL PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB; #define glUniform3fvARB glad_glUniform3fvARB GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i; #define glUniform3i glad_glUniform3i GLAD_API_CALL PFNGLUNIFORM3IARBPROC glad_glUniform3iARB; #define glUniform3iARB glad_glUniform3iARB GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv; #define glUniform3iv glad_glUniform3iv GLAD_API_CALL PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB; #define glUniform3ivARB glad_glUniform3ivARB GLAD_API_CALL PFNGLUNIFORM3UIPROC glad_glUniform3ui; #define glUniform3ui glad_glUniform3ui GLAD_API_CALL PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT; #define glUniform3uiEXT glad_glUniform3uiEXT GLAD_API_CALL PFNGLUNIFORM3UIVPROC glad_glUniform3uiv; #define glUniform3uiv glad_glUniform3uiv GLAD_API_CALL PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT; #define glUniform3uivEXT glad_glUniform3uivEXT GLAD_API_CALL PFNGLUNIFORM4DPROC glad_glUniform4d; #define glUniform4d glad_glUniform4d GLAD_API_CALL PFNGLUNIFORM4DVPROC glad_glUniform4dv; #define glUniform4dv glad_glUniform4dv GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f; #define glUniform4f glad_glUniform4f GLAD_API_CALL PFNGLUNIFORM4FARBPROC glad_glUniform4fARB; #define glUniform4fARB glad_glUniform4fARB GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv; #define glUniform4fv glad_glUniform4fv GLAD_API_CALL PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB; #define glUniform4fvARB glad_glUniform4fvARB GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i; #define glUniform4i glad_glUniform4i GLAD_API_CALL PFNGLUNIFORM4IARBPROC glad_glUniform4iARB; #define glUniform4iARB glad_glUniform4iARB GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv; #define glUniform4iv glad_glUniform4iv GLAD_API_CALL PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB; #define glUniform4ivARB glad_glUniform4ivARB GLAD_API_CALL PFNGLUNIFORM4UIPROC glad_glUniform4ui; #define glUniform4ui glad_glUniform4ui GLAD_API_CALL PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT; #define glUniform4uiEXT glad_glUniform4uiEXT GLAD_API_CALL PFNGLUNIFORM4UIVPROC glad_glUniform4uiv; #define glUniform4uiv glad_glUniform4uiv GLAD_API_CALL PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT; #define glUniform4uivEXT glad_glUniform4uivEXT GLAD_API_CALL PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding; #define glUniformBlockBinding glad_glUniformBlockBinding GLAD_API_CALL PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv; #define glUniformMatrix2dv glad_glUniformMatrix2dv GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv; #define glUniformMatrix2fv glad_glUniformMatrix2fv GLAD_API_CALL PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB; #define glUniformMatrix2fvARB glad_glUniformMatrix2fvARB GLAD_API_CALL PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv; #define glUniformMatrix2x3dv glad_glUniformMatrix2x3dv GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv; #define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv GLAD_API_CALL PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv; #define glUniformMatrix2x4dv glad_glUniformMatrix2x4dv GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv; #define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv GLAD_API_CALL PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv; #define glUniformMatrix3dv glad_glUniformMatrix3dv GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv; #define glUniformMatrix3fv glad_glUniformMatrix3fv GLAD_API_CALL PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB; #define glUniformMatrix3fvARB glad_glUniformMatrix3fvARB GLAD_API_CALL PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv; #define glUniformMatrix3x2dv glad_glUniformMatrix3x2dv GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv; #define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv GLAD_API_CALL PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv; #define glUniformMatrix3x4dv glad_glUniformMatrix3x4dv GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv; #define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv GLAD_API_CALL PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv; #define glUniformMatrix4dv glad_glUniformMatrix4dv GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv; #define glUniformMatrix4fv glad_glUniformMatrix4fv GLAD_API_CALL PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB; #define glUniformMatrix4fvARB glad_glUniformMatrix4fvARB GLAD_API_CALL PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv; #define glUniformMatrix4x2dv glad_glUniformMatrix4x2dv GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv; #define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv GLAD_API_CALL PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv; #define glUniformMatrix4x3dv glad_glUniformMatrix4x3dv GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv; #define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv GLAD_API_CALL PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv; #define glUniformSubroutinesuiv glad_glUniformSubroutinesuiv GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer; #define glUnmapBuffer glad_glUnmapBuffer GLAD_API_CALL PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB; #define glUnmapBufferARB glad_glUnmapBufferARB GLAD_API_CALL PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer; #define glUnmapNamedBuffer glad_glUnmapNamedBuffer GLAD_API_CALL PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT; #define glUnmapNamedBufferEXT glad_glUnmapNamedBufferEXT GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram; #define glUseProgram glad_glUseProgram GLAD_API_CALL PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB; #define glUseProgramObjectARB glad_glUseProgramObjectARB GLAD_API_CALL PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages; #define glUseProgramStages glad_glUseProgramStages GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram; #define glValidateProgram glad_glValidateProgram GLAD_API_CALL PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB; #define glValidateProgramARB glad_glValidateProgramARB GLAD_API_CALL PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline; #define glValidateProgramPipeline glad_glValidateProgramPipeline GLAD_API_CALL PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding; #define glVertexArrayAttribBinding glad_glVertexArrayAttribBinding GLAD_API_CALL PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat; #define glVertexArrayAttribFormat glad_glVertexArrayAttribFormat GLAD_API_CALL PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat; #define glVertexArrayAttribIFormat glad_glVertexArrayAttribIFormat GLAD_API_CALL PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat; #define glVertexArrayAttribLFormat glad_glVertexArrayAttribLFormat GLAD_API_CALL PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT; #define glVertexArrayBindVertexBufferEXT glad_glVertexArrayBindVertexBufferEXT GLAD_API_CALL PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor; #define glVertexArrayBindingDivisor glad_glVertexArrayBindingDivisor GLAD_API_CALL PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT; #define glVertexArrayColorOffsetEXT glad_glVertexArrayColorOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT; #define glVertexArrayEdgeFlagOffsetEXT glad_glVertexArrayEdgeFlagOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer; #define glVertexArrayElementBuffer glad_glVertexArrayElementBuffer GLAD_API_CALL PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT; #define glVertexArrayFogCoordOffsetEXT glad_glVertexArrayFogCoordOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT; #define glVertexArrayIndexOffsetEXT glad_glVertexArrayIndexOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT; #define glVertexArrayMultiTexCoordOffsetEXT glad_glVertexArrayMultiTexCoordOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT; #define glVertexArrayNormalOffsetEXT glad_glVertexArrayNormalOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT; #define glVertexArraySecondaryColorOffsetEXT glad_glVertexArraySecondaryColorOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT; #define glVertexArrayTexCoordOffsetEXT glad_glVertexArrayTexCoordOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT; #define glVertexArrayVertexAttribBindingEXT glad_glVertexArrayVertexAttribBindingEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT; #define glVertexArrayVertexAttribDivisorEXT glad_glVertexArrayVertexAttribDivisorEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT; #define glVertexArrayVertexAttribFormatEXT glad_glVertexArrayVertexAttribFormatEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT; #define glVertexArrayVertexAttribIFormatEXT glad_glVertexArrayVertexAttribIFormatEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT; #define glVertexArrayVertexAttribIOffsetEXT glad_glVertexArrayVertexAttribIOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT; #define glVertexArrayVertexAttribLFormatEXT glad_glVertexArrayVertexAttribLFormatEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT; #define glVertexArrayVertexAttribLOffsetEXT glad_glVertexArrayVertexAttribLOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT; #define glVertexArrayVertexAttribOffsetEXT glad_glVertexArrayVertexAttribOffsetEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT; #define glVertexArrayVertexBindingDivisorEXT glad_glVertexArrayVertexBindingDivisorEXT GLAD_API_CALL PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer; #define glVertexArrayVertexBuffer glad_glVertexArrayVertexBuffer GLAD_API_CALL PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers; #define glVertexArrayVertexBuffers glad_glVertexArrayVertexBuffers GLAD_API_CALL PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT; #define glVertexArrayVertexOffsetEXT glad_glVertexArrayVertexOffsetEXT GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d; #define glVertexAttrib1d glad_glVertexAttrib1d GLAD_API_CALL PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB; #define glVertexAttrib1dARB glad_glVertexAttrib1dARB GLAD_API_CALL PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV; #define glVertexAttrib1dNV glad_glVertexAttrib1dNV GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv; #define glVertexAttrib1dv glad_glVertexAttrib1dv GLAD_API_CALL PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB; #define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB GLAD_API_CALL PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV; #define glVertexAttrib1dvNV glad_glVertexAttrib1dvNV GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f; #define glVertexAttrib1f glad_glVertexAttrib1f GLAD_API_CALL PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB; #define glVertexAttrib1fARB glad_glVertexAttrib1fARB GLAD_API_CALL PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV; #define glVertexAttrib1fNV glad_glVertexAttrib1fNV GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv; #define glVertexAttrib1fv glad_glVertexAttrib1fv GLAD_API_CALL PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB; #define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB GLAD_API_CALL PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV; #define glVertexAttrib1fvNV glad_glVertexAttrib1fvNV GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s; #define glVertexAttrib1s glad_glVertexAttrib1s GLAD_API_CALL PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB; #define glVertexAttrib1sARB glad_glVertexAttrib1sARB GLAD_API_CALL PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV; #define glVertexAttrib1sNV glad_glVertexAttrib1sNV GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv; #define glVertexAttrib1sv glad_glVertexAttrib1sv GLAD_API_CALL PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB; #define glVertexAttrib1svARB glad_glVertexAttrib1svARB GLAD_API_CALL PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV; #define glVertexAttrib1svNV glad_glVertexAttrib1svNV GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d; #define glVertexAttrib2d glad_glVertexAttrib2d GLAD_API_CALL PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB; #define glVertexAttrib2dARB glad_glVertexAttrib2dARB GLAD_API_CALL PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV; #define glVertexAttrib2dNV glad_glVertexAttrib2dNV GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv; #define glVertexAttrib2dv glad_glVertexAttrib2dv GLAD_API_CALL PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB; #define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB GLAD_API_CALL PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV; #define glVertexAttrib2dvNV glad_glVertexAttrib2dvNV GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f; #define glVertexAttrib2f glad_glVertexAttrib2f GLAD_API_CALL PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB; #define glVertexAttrib2fARB glad_glVertexAttrib2fARB GLAD_API_CALL PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV; #define glVertexAttrib2fNV glad_glVertexAttrib2fNV GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv; #define glVertexAttrib2fv glad_glVertexAttrib2fv GLAD_API_CALL PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB; #define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB GLAD_API_CALL PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV; #define glVertexAttrib2fvNV glad_glVertexAttrib2fvNV GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s; #define glVertexAttrib2s glad_glVertexAttrib2s GLAD_API_CALL PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB; #define glVertexAttrib2sARB glad_glVertexAttrib2sARB GLAD_API_CALL PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV; #define glVertexAttrib2sNV glad_glVertexAttrib2sNV GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv; #define glVertexAttrib2sv glad_glVertexAttrib2sv GLAD_API_CALL PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB; #define glVertexAttrib2svARB glad_glVertexAttrib2svARB GLAD_API_CALL PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV; #define glVertexAttrib2svNV glad_glVertexAttrib2svNV GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d; #define glVertexAttrib3d glad_glVertexAttrib3d GLAD_API_CALL PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB; #define glVertexAttrib3dARB glad_glVertexAttrib3dARB GLAD_API_CALL PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV; #define glVertexAttrib3dNV glad_glVertexAttrib3dNV GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv; #define glVertexAttrib3dv glad_glVertexAttrib3dv GLAD_API_CALL PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB; #define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB GLAD_API_CALL PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV; #define glVertexAttrib3dvNV glad_glVertexAttrib3dvNV GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f; #define glVertexAttrib3f glad_glVertexAttrib3f GLAD_API_CALL PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB; #define glVertexAttrib3fARB glad_glVertexAttrib3fARB GLAD_API_CALL PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV; #define glVertexAttrib3fNV glad_glVertexAttrib3fNV GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv; #define glVertexAttrib3fv glad_glVertexAttrib3fv GLAD_API_CALL PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB; #define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB GLAD_API_CALL PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV; #define glVertexAttrib3fvNV glad_glVertexAttrib3fvNV GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s; #define glVertexAttrib3s glad_glVertexAttrib3s GLAD_API_CALL PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB; #define glVertexAttrib3sARB glad_glVertexAttrib3sARB GLAD_API_CALL PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV; #define glVertexAttrib3sNV glad_glVertexAttrib3sNV GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv; #define glVertexAttrib3sv glad_glVertexAttrib3sv GLAD_API_CALL PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB; #define glVertexAttrib3svARB glad_glVertexAttrib3svARB GLAD_API_CALL PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV; #define glVertexAttrib3svNV glad_glVertexAttrib3svNV GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv; #define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv GLAD_API_CALL PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB; #define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv; #define glVertexAttrib4Niv glad_glVertexAttrib4Niv GLAD_API_CALL PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB; #define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv; #define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv GLAD_API_CALL PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB; #define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub; #define glVertexAttrib4Nub glad_glVertexAttrib4Nub GLAD_API_CALL PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB; #define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv; #define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB; #define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv; #define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB; #define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv; #define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB; #define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv; #define glVertexAttrib4bv glad_glVertexAttrib4bv GLAD_API_CALL PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB; #define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d; #define glVertexAttrib4d glad_glVertexAttrib4d GLAD_API_CALL PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB; #define glVertexAttrib4dARB glad_glVertexAttrib4dARB GLAD_API_CALL PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV; #define glVertexAttrib4dNV glad_glVertexAttrib4dNV GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv; #define glVertexAttrib4dv glad_glVertexAttrib4dv GLAD_API_CALL PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB; #define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB GLAD_API_CALL PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV; #define glVertexAttrib4dvNV glad_glVertexAttrib4dvNV GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f; #define glVertexAttrib4f glad_glVertexAttrib4f GLAD_API_CALL PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB; #define glVertexAttrib4fARB glad_glVertexAttrib4fARB GLAD_API_CALL PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV; #define glVertexAttrib4fNV glad_glVertexAttrib4fNV GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv; #define glVertexAttrib4fv glad_glVertexAttrib4fv GLAD_API_CALL PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB; #define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB GLAD_API_CALL PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV; #define glVertexAttrib4fvNV glad_glVertexAttrib4fvNV GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv; #define glVertexAttrib4iv glad_glVertexAttrib4iv GLAD_API_CALL PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB; #define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s; #define glVertexAttrib4s glad_glVertexAttrib4s GLAD_API_CALL PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB; #define glVertexAttrib4sARB glad_glVertexAttrib4sARB GLAD_API_CALL PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV; #define glVertexAttrib4sNV glad_glVertexAttrib4sNV GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv; #define glVertexAttrib4sv glad_glVertexAttrib4sv GLAD_API_CALL PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB; #define glVertexAttrib4svARB glad_glVertexAttrib4svARB GLAD_API_CALL PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV; #define glVertexAttrib4svNV glad_glVertexAttrib4svNV GLAD_API_CALL PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV; #define glVertexAttrib4ubNV glad_glVertexAttrib4ubNV GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv; #define glVertexAttrib4ubv glad_glVertexAttrib4ubv GLAD_API_CALL PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB; #define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB GLAD_API_CALL PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV; #define glVertexAttrib4ubvNV glad_glVertexAttrib4ubvNV GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv; #define glVertexAttrib4uiv glad_glVertexAttrib4uiv GLAD_API_CALL PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB; #define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv; #define glVertexAttrib4usv glad_glVertexAttrib4usv GLAD_API_CALL PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB; #define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB GLAD_API_CALL PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding; #define glVertexAttribBinding glad_glVertexAttribBinding GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor; #define glVertexAttribDivisor glad_glVertexAttribDivisor GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB; #define glVertexAttribDivisorARB glad_glVertexAttribDivisorARB GLAD_API_CALL PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat; #define glVertexAttribFormat glad_glVertexAttribFormat GLAD_API_CALL PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i; #define glVertexAttribI1i glad_glVertexAttribI1i GLAD_API_CALL PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT; #define glVertexAttribI1iEXT glad_glVertexAttribI1iEXT GLAD_API_CALL PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv; #define glVertexAttribI1iv glad_glVertexAttribI1iv GLAD_API_CALL PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT; #define glVertexAttribI1ivEXT glad_glVertexAttribI1ivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui; #define glVertexAttribI1ui glad_glVertexAttribI1ui GLAD_API_CALL PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT; #define glVertexAttribI1uiEXT glad_glVertexAttribI1uiEXT GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv; #define glVertexAttribI1uiv glad_glVertexAttribI1uiv GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT; #define glVertexAttribI1uivEXT glad_glVertexAttribI1uivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i; #define glVertexAttribI2i glad_glVertexAttribI2i GLAD_API_CALL PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT; #define glVertexAttribI2iEXT glad_glVertexAttribI2iEXT GLAD_API_CALL PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv; #define glVertexAttribI2iv glad_glVertexAttribI2iv GLAD_API_CALL PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT; #define glVertexAttribI2ivEXT glad_glVertexAttribI2ivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui; #define glVertexAttribI2ui glad_glVertexAttribI2ui GLAD_API_CALL PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT; #define glVertexAttribI2uiEXT glad_glVertexAttribI2uiEXT GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv; #define glVertexAttribI2uiv glad_glVertexAttribI2uiv GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT; #define glVertexAttribI2uivEXT glad_glVertexAttribI2uivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i; #define glVertexAttribI3i glad_glVertexAttribI3i GLAD_API_CALL PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT; #define glVertexAttribI3iEXT glad_glVertexAttribI3iEXT GLAD_API_CALL PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv; #define glVertexAttribI3iv glad_glVertexAttribI3iv GLAD_API_CALL PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT; #define glVertexAttribI3ivEXT glad_glVertexAttribI3ivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui; #define glVertexAttribI3ui glad_glVertexAttribI3ui GLAD_API_CALL PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT; #define glVertexAttribI3uiEXT glad_glVertexAttribI3uiEXT GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv; #define glVertexAttribI3uiv glad_glVertexAttribI3uiv GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT; #define glVertexAttribI3uivEXT glad_glVertexAttribI3uivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv; #define glVertexAttribI4bv glad_glVertexAttribI4bv GLAD_API_CALL PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT; #define glVertexAttribI4bvEXT glad_glVertexAttribI4bvEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i; #define glVertexAttribI4i glad_glVertexAttribI4i GLAD_API_CALL PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT; #define glVertexAttribI4iEXT glad_glVertexAttribI4iEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv; #define glVertexAttribI4iv glad_glVertexAttribI4iv GLAD_API_CALL PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT; #define glVertexAttribI4ivEXT glad_glVertexAttribI4ivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv; #define glVertexAttribI4sv glad_glVertexAttribI4sv GLAD_API_CALL PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT; #define glVertexAttribI4svEXT glad_glVertexAttribI4svEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv; #define glVertexAttribI4ubv glad_glVertexAttribI4ubv GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT; #define glVertexAttribI4ubvEXT glad_glVertexAttribI4ubvEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui; #define glVertexAttribI4ui glad_glVertexAttribI4ui GLAD_API_CALL PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT; #define glVertexAttribI4uiEXT glad_glVertexAttribI4uiEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv; #define glVertexAttribI4uiv glad_glVertexAttribI4uiv GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT; #define glVertexAttribI4uivEXT glad_glVertexAttribI4uivEXT GLAD_API_CALL PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv; #define glVertexAttribI4usv glad_glVertexAttribI4usv GLAD_API_CALL PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT; #define glVertexAttribI4usvEXT glad_glVertexAttribI4usvEXT GLAD_API_CALL PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat; #define glVertexAttribIFormat glad_glVertexAttribIFormat GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer; #define glVertexAttribIPointer glad_glVertexAttribIPointer GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT; #define glVertexAttribIPointerEXT glad_glVertexAttribIPointerEXT GLAD_API_CALL PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d; #define glVertexAttribL1d glad_glVertexAttribL1d GLAD_API_CALL PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT; #define glVertexAttribL1dEXT glad_glVertexAttribL1dEXT GLAD_API_CALL PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv; #define glVertexAttribL1dv glad_glVertexAttribL1dv GLAD_API_CALL PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT; #define glVertexAttribL1dvEXT glad_glVertexAttribL1dvEXT GLAD_API_CALL PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d; #define glVertexAttribL2d glad_glVertexAttribL2d GLAD_API_CALL PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT; #define glVertexAttribL2dEXT glad_glVertexAttribL2dEXT GLAD_API_CALL PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv; #define glVertexAttribL2dv glad_glVertexAttribL2dv GLAD_API_CALL PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT; #define glVertexAttribL2dvEXT glad_glVertexAttribL2dvEXT GLAD_API_CALL PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d; #define glVertexAttribL3d glad_glVertexAttribL3d GLAD_API_CALL PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT; #define glVertexAttribL3dEXT glad_glVertexAttribL3dEXT GLAD_API_CALL PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv; #define glVertexAttribL3dv glad_glVertexAttribL3dv GLAD_API_CALL PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT; #define glVertexAttribL3dvEXT glad_glVertexAttribL3dvEXT GLAD_API_CALL PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d; #define glVertexAttribL4d glad_glVertexAttribL4d GLAD_API_CALL PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT; #define glVertexAttribL4dEXT glad_glVertexAttribL4dEXT GLAD_API_CALL PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv; #define glVertexAttribL4dv glad_glVertexAttribL4dv GLAD_API_CALL PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT; #define glVertexAttribL4dvEXT glad_glVertexAttribL4dvEXT GLAD_API_CALL PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat; #define glVertexAttribLFormat glad_glVertexAttribLFormat GLAD_API_CALL PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer; #define glVertexAttribLPointer glad_glVertexAttribLPointer GLAD_API_CALL PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT; #define glVertexAttribLPointerEXT glad_glVertexAttribLPointerEXT GLAD_API_CALL PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui; #define glVertexAttribP1ui glad_glVertexAttribP1ui GLAD_API_CALL PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv; #define glVertexAttribP1uiv glad_glVertexAttribP1uiv GLAD_API_CALL PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui; #define glVertexAttribP2ui glad_glVertexAttribP2ui GLAD_API_CALL PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv; #define glVertexAttribP2uiv glad_glVertexAttribP2uiv GLAD_API_CALL PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui; #define glVertexAttribP3ui glad_glVertexAttribP3ui GLAD_API_CALL PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv; #define glVertexAttribP3uiv glad_glVertexAttribP3uiv GLAD_API_CALL PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui; #define glVertexAttribP4ui glad_glVertexAttribP4ui GLAD_API_CALL PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv; #define glVertexAttribP4uiv glad_glVertexAttribP4uiv GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer; #define glVertexAttribPointer glad_glVertexAttribPointer GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB; #define glVertexAttribPointerARB glad_glVertexAttribPointerARB GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV; #define glVertexAttribPointerNV glad_glVertexAttribPointerNV GLAD_API_CALL PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV; #define glVertexAttribs1dvNV glad_glVertexAttribs1dvNV GLAD_API_CALL PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV; #define glVertexAttribs1fvNV glad_glVertexAttribs1fvNV GLAD_API_CALL PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV; #define glVertexAttribs1svNV glad_glVertexAttribs1svNV GLAD_API_CALL PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV; #define glVertexAttribs2dvNV glad_glVertexAttribs2dvNV GLAD_API_CALL PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV; #define glVertexAttribs2fvNV glad_glVertexAttribs2fvNV GLAD_API_CALL PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV; #define glVertexAttribs2svNV glad_glVertexAttribs2svNV GLAD_API_CALL PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV; #define glVertexAttribs3dvNV glad_glVertexAttribs3dvNV GLAD_API_CALL PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV; #define glVertexAttribs3fvNV glad_glVertexAttribs3fvNV GLAD_API_CALL PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV; #define glVertexAttribs3svNV glad_glVertexAttribs3svNV GLAD_API_CALL PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV; #define glVertexAttribs4dvNV glad_glVertexAttribs4dvNV GLAD_API_CALL PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV; #define glVertexAttribs4fvNV glad_glVertexAttribs4fvNV GLAD_API_CALL PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV; #define glVertexAttribs4svNV glad_glVertexAttribs4svNV GLAD_API_CALL PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV; #define glVertexAttribs4ubvNV glad_glVertexAttribs4ubvNV GLAD_API_CALL PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor; #define glVertexBindingDivisor glad_glVertexBindingDivisor GLAD_API_CALL PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT; #define glVertexPointerEXT glad_glVertexPointerEXT GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport; #define glViewport glad_glViewport GLAD_API_CALL PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv; #define glViewportArrayv glad_glViewportArrayv GLAD_API_CALL PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf; #define glViewportIndexedf glad_glViewportIndexedf GLAD_API_CALL PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv; #define glViewportIndexedfv glad_glViewportIndexedfv GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync; #define glWaitSync glad_glWaitSync GLAD_API_CALL int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr); GLAD_API_CALL int gladLoadGL( GLADloadfunc load); #ifdef GLAD_GL GLAD_API_CALL int gladLoaderLoadGL(void); GLAD_API_CALL void gladLoaderUnloadGL(void); #endif #ifdef __cplusplus } #endif #endif /* Source */ #ifdef GLAD_GL_IMPLEMENTATION /** * SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0 */ #include #include #include #ifndef GLAD_IMPL_UTIL_C_ #define GLAD_IMPL_UTIL_C_ #ifdef _MSC_VER #define GLAD_IMPL_UTIL_SSCANF sscanf_s #else #define GLAD_IMPL_UTIL_SSCANF sscanf #endif #endif /* GLAD_IMPL_UTIL_C_ */ #ifdef __cplusplus extern "C" { #endif int GLAD_GL_VERSION_1_0 = 0; int GLAD_GL_VERSION_1_1 = 0; int GLAD_GL_VERSION_1_2 = 0; int GLAD_GL_VERSION_1_3 = 0; int GLAD_GL_VERSION_1_4 = 0; int GLAD_GL_VERSION_1_5 = 0; int GLAD_GL_VERSION_2_0 = 0; int GLAD_GL_VERSION_2_1 = 0; int GLAD_GL_VERSION_3_0 = 0; int GLAD_GL_VERSION_3_1 = 0; int GLAD_GL_VERSION_3_2 = 0; int GLAD_GL_VERSION_3_3 = 0; int GLAD_GL_VERSION_4_0 = 0; int GLAD_GL_VERSION_4_1 = 0; int GLAD_GL_VERSION_4_2 = 0; int GLAD_GL_VERSION_4_3 = 0; int GLAD_GL_VERSION_4_4 = 0; int GLAD_GL_VERSION_4_5 = 0; int GLAD_GL_VERSION_4_6 = 0; int GLAD_GL_AMD_draw_buffers_blend = 0; int GLAD_GL_AMD_multi_draw_indirect = 0; int GLAD_GL_APPLE_flush_buffer_range = 0; int GLAD_GL_APPLE_vertex_array_object = 0; int GLAD_GL_ARB_ES2_compatibility = 0; int GLAD_GL_ARB_ES3_1_compatibility = 0; int GLAD_GL_ARB_base_instance = 0; int GLAD_GL_ARB_blend_func_extended = 0; int GLAD_GL_ARB_buffer_storage = 0; int GLAD_GL_ARB_clear_buffer_object = 0; int GLAD_GL_ARB_clear_texture = 0; int GLAD_GL_ARB_clip_control = 0; int GLAD_GL_ARB_color_buffer_float = 0; int GLAD_GL_ARB_compute_shader = 0; int GLAD_GL_ARB_copy_buffer = 0; int GLAD_GL_ARB_copy_image = 0; int GLAD_GL_ARB_debug_output = 0; int GLAD_GL_ARB_direct_state_access = 0; int GLAD_GL_ARB_draw_buffers = 0; int GLAD_GL_ARB_draw_buffers_blend = 0; int GLAD_GL_ARB_draw_elements_base_vertex = 0; int GLAD_GL_ARB_draw_indirect = 0; int GLAD_GL_ARB_draw_instanced = 0; int GLAD_GL_ARB_framebuffer_no_attachments = 0; int GLAD_GL_ARB_framebuffer_object = 0; int GLAD_GL_ARB_geometry_shader4 = 0; int GLAD_GL_ARB_get_program_binary = 0; int GLAD_GL_ARB_get_texture_sub_image = 0; int GLAD_GL_ARB_gl_spirv = 0; int GLAD_GL_ARB_gpu_shader_fp64 = 0; int GLAD_GL_ARB_imaging = 0; int GLAD_GL_ARB_indirect_parameters = 0; int GLAD_GL_ARB_instanced_arrays = 0; int GLAD_GL_ARB_internalformat_query = 0; int GLAD_GL_ARB_internalformat_query2 = 0; int GLAD_GL_ARB_invalidate_subdata = 0; int GLAD_GL_ARB_map_buffer_range = 0; int GLAD_GL_ARB_multi_bind = 0; int GLAD_GL_ARB_multi_draw_indirect = 0; int GLAD_GL_ARB_multisample = 0; int GLAD_GL_ARB_multitexture = 0; int GLAD_GL_ARB_occlusion_query = 0; int GLAD_GL_ARB_point_parameters = 0; int GLAD_GL_ARB_polygon_offset_clamp = 0; int GLAD_GL_ARB_program_interface_query = 0; int GLAD_GL_ARB_provoking_vertex = 0; int GLAD_GL_ARB_robustness = 0; int GLAD_GL_ARB_sample_shading = 0; int GLAD_GL_ARB_sampler_objects = 0; int GLAD_GL_ARB_separate_shader_objects = 0; int GLAD_GL_ARB_shader_atomic_counters = 0; int GLAD_GL_ARB_shader_image_load_store = 0; int GLAD_GL_ARB_shader_objects = 0; int GLAD_GL_ARB_shader_storage_buffer_object = 0; int GLAD_GL_ARB_shader_subroutine = 0; int GLAD_GL_ARB_sync = 0; int GLAD_GL_ARB_tessellation_shader = 0; int GLAD_GL_ARB_texture_barrier = 0; int GLAD_GL_ARB_texture_buffer_object = 0; int GLAD_GL_ARB_texture_buffer_range = 0; int GLAD_GL_ARB_texture_compression = 0; int GLAD_GL_ARB_texture_multisample = 0; int GLAD_GL_ARB_texture_storage = 0; int GLAD_GL_ARB_texture_storage_multisample = 0; int GLAD_GL_ARB_texture_view = 0; int GLAD_GL_ARB_timer_query = 0; int GLAD_GL_ARB_transform_feedback2 = 0; int GLAD_GL_ARB_transform_feedback3 = 0; int GLAD_GL_ARB_transform_feedback_instanced = 0; int GLAD_GL_ARB_uniform_buffer_object = 0; int GLAD_GL_ARB_vertex_array_object = 0; int GLAD_GL_ARB_vertex_attrib_64bit = 0; int GLAD_GL_ARB_vertex_attrib_binding = 0; int GLAD_GL_ARB_vertex_buffer_object = 0; int GLAD_GL_ARB_vertex_program = 0; int GLAD_GL_ARB_vertex_shader = 0; int GLAD_GL_ARB_vertex_type_2_10_10_10_rev = 0; int GLAD_GL_ARB_viewport_array = 0; int GLAD_GL_ATI_draw_buffers = 0; int GLAD_GL_ATI_separate_stencil = 0; int GLAD_GL_EXT_blend_color = 0; int GLAD_GL_EXT_blend_equation_separate = 0; int GLAD_GL_EXT_blend_func_separate = 0; int GLAD_GL_EXT_blend_minmax = 0; int GLAD_GL_EXT_copy_texture = 0; int GLAD_GL_EXT_direct_state_access = 0; int GLAD_GL_EXT_draw_buffers2 = 0; int GLAD_GL_EXT_draw_instanced = 0; int GLAD_GL_EXT_draw_range_elements = 0; int GLAD_GL_EXT_framebuffer_blit = 0; int GLAD_GL_EXT_framebuffer_multisample = 0; int GLAD_GL_EXT_framebuffer_object = 0; int GLAD_GL_EXT_geometry_shader4 = 0; int GLAD_GL_EXT_gpu_shader4 = 0; int GLAD_GL_EXT_multi_draw_arrays = 0; int GLAD_GL_EXT_point_parameters = 0; int GLAD_GL_EXT_polygon_offset_clamp = 0; int GLAD_GL_EXT_provoking_vertex = 0; int GLAD_GL_EXT_shader_image_load_store = 0; int GLAD_GL_EXT_subtexture = 0; int GLAD_GL_EXT_texture3D = 0; int GLAD_GL_EXT_texture_array = 0; int GLAD_GL_EXT_texture_buffer_object = 0; int GLAD_GL_EXT_texture_filter_anisotropic = 0; int GLAD_GL_EXT_texture_integer = 0; int GLAD_GL_EXT_texture_object = 0; int GLAD_GL_EXT_texture_storage = 0; int GLAD_GL_EXT_timer_query = 0; int GLAD_GL_EXT_transform_feedback = 0; int GLAD_GL_EXT_vertex_array = 0; int GLAD_GL_EXT_vertex_attrib_64bit = 0; int GLAD_GL_INGR_blend_func_separate = 0; int GLAD_GL_KHR_debug = 0; int GLAD_GL_KHR_robustness = 0; int GLAD_GL_NVX_conditional_render = 0; int GLAD_GL_NV_conditional_render = 0; int GLAD_GL_NV_explicit_multisample = 0; int GLAD_GL_NV_geometry_program4 = 0; int GLAD_GL_NV_point_sprite = 0; int GLAD_GL_NV_transform_feedback = 0; int GLAD_GL_NV_transform_feedback2 = 0; int GLAD_GL_NV_vertex_program = 0; int GLAD_GL_NV_vertex_program4 = 0; int GLAD_GL_OES_single_precision = 0; int GLAD_GL_SGIS_point_parameters = 0; PFNGLACTIVESHADERPROGRAMPROC glad_glActiveShaderProgram = NULL; PFNGLACTIVETEXTUREPROC glad_glActiveTexture = NULL; PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB = NULL; PFNGLACTIVEVARYINGNVPROC glad_glActiveVaryingNV = NULL; PFNGLAREPROGRAMSRESIDENTNVPROC glad_glAreProgramsResidentNV = NULL; PFNGLARETEXTURESRESIDENTEXTPROC glad_glAreTexturesResidentEXT = NULL; PFNGLARRAYELEMENTEXTPROC glad_glArrayElementEXT = NULL; PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB = NULL; PFNGLATTACHSHADERPROC glad_glAttachShader = NULL; PFNGLBEGINCONDITIONALRENDERPROC glad_glBeginConditionalRender = NULL; PFNGLBEGINCONDITIONALRENDERNVPROC glad_glBeginConditionalRenderNV = NULL; PFNGLBEGINCONDITIONALRENDERNVXPROC glad_glBeginConditionalRenderNVX = NULL; PFNGLBEGINQUERYPROC glad_glBeginQuery = NULL; PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB = NULL; PFNGLBEGINQUERYINDEXEDPROC glad_glBeginQueryIndexed = NULL; PFNGLBEGINTRANSFORMFEEDBACKPROC glad_glBeginTransformFeedback = NULL; PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT = NULL; PFNGLBEGINTRANSFORMFEEDBACKNVPROC glad_glBeginTransformFeedbackNV = NULL; PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation = NULL; PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB = NULL; PFNGLBINDBUFFERPROC glad_glBindBuffer = NULL; PFNGLBINDBUFFERARBPROC glad_glBindBufferARB = NULL; PFNGLBINDBUFFERBASEPROC glad_glBindBufferBase = NULL; PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT = NULL; PFNGLBINDBUFFERBASENVPROC glad_glBindBufferBaseNV = NULL; PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT = NULL; PFNGLBINDBUFFEROFFSETNVPROC glad_glBindBufferOffsetNV = NULL; PFNGLBINDBUFFERRANGEPROC glad_glBindBufferRange = NULL; PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT = NULL; PFNGLBINDBUFFERRANGENVPROC glad_glBindBufferRangeNV = NULL; PFNGLBINDBUFFERSBASEPROC glad_glBindBuffersBase = NULL; PFNGLBINDBUFFERSRANGEPROC glad_glBindBuffersRange = NULL; PFNGLBINDFRAGDATALOCATIONPROC glad_glBindFragDataLocation = NULL; PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT = NULL; PFNGLBINDFRAGDATALOCATIONINDEXEDPROC glad_glBindFragDataLocationIndexed = NULL; PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer = NULL; PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT = NULL; PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture = NULL; PFNGLBINDIMAGETEXTUREEXTPROC glad_glBindImageTextureEXT = NULL; PFNGLBINDIMAGETEXTURESPROC glad_glBindImageTextures = NULL; PFNGLBINDMULTITEXTUREEXTPROC glad_glBindMultiTextureEXT = NULL; PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB = NULL; PFNGLBINDPROGRAMNVPROC glad_glBindProgramNV = NULL; PFNGLBINDPROGRAMPIPELINEPROC glad_glBindProgramPipeline = NULL; PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer = NULL; PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT = NULL; PFNGLBINDSAMPLERPROC glad_glBindSampler = NULL; PFNGLBINDSAMPLERSPROC glad_glBindSamplers = NULL; PFNGLBINDTEXTUREPROC glad_glBindTexture = NULL; PFNGLBINDTEXTUREEXTPROC glad_glBindTextureEXT = NULL; PFNGLBINDTEXTUREUNITPROC glad_glBindTextureUnit = NULL; PFNGLBINDTEXTURESPROC glad_glBindTextures = NULL; PFNGLBINDTRANSFORMFEEDBACKPROC glad_glBindTransformFeedback = NULL; PFNGLBINDTRANSFORMFEEDBACKNVPROC glad_glBindTransformFeedbackNV = NULL; PFNGLBINDVERTEXARRAYPROC glad_glBindVertexArray = NULL; PFNGLBINDVERTEXARRAYAPPLEPROC glad_glBindVertexArrayAPPLE = NULL; PFNGLBINDVERTEXBUFFERPROC glad_glBindVertexBuffer = NULL; PFNGLBINDVERTEXBUFFERSPROC glad_glBindVertexBuffers = NULL; PFNGLBLENDCOLORPROC glad_glBlendColor = NULL; PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT = NULL; PFNGLBLENDEQUATIONPROC glad_glBlendEquation = NULL; PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT = NULL; PFNGLBLENDEQUATIONINDEXEDAMDPROC glad_glBlendEquationIndexedAMD = NULL; PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate = NULL; PFNGLBLENDEQUATIONSEPARATEEXTPROC glad_glBlendEquationSeparateEXT = NULL; PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC glad_glBlendEquationSeparateIndexedAMD = NULL; PFNGLBLENDEQUATIONSEPARATEIPROC glad_glBlendEquationSeparatei = NULL; PFNGLBLENDEQUATIONSEPARATEIARBPROC glad_glBlendEquationSeparateiARB = NULL; PFNGLBLENDEQUATIONIPROC glad_glBlendEquationi = NULL; PFNGLBLENDEQUATIONIARBPROC glad_glBlendEquationiARB = NULL; PFNGLBLENDFUNCPROC glad_glBlendFunc = NULL; PFNGLBLENDFUNCINDEXEDAMDPROC glad_glBlendFuncIndexedAMD = NULL; PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate = NULL; PFNGLBLENDFUNCSEPARATEEXTPROC glad_glBlendFuncSeparateEXT = NULL; PFNGLBLENDFUNCSEPARATEINGRPROC glad_glBlendFuncSeparateINGR = NULL; PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC glad_glBlendFuncSeparateIndexedAMD = NULL; PFNGLBLENDFUNCSEPARATEIPROC glad_glBlendFuncSeparatei = NULL; PFNGLBLENDFUNCSEPARATEIARBPROC glad_glBlendFuncSeparateiARB = NULL; PFNGLBLENDFUNCIPROC glad_glBlendFunci = NULL; PFNGLBLENDFUNCIARBPROC glad_glBlendFunciARB = NULL; PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer = NULL; PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT = NULL; PFNGLBLITNAMEDFRAMEBUFFERPROC glad_glBlitNamedFramebuffer = NULL; PFNGLBUFFERDATAPROC glad_glBufferData = NULL; PFNGLBUFFERDATAARBPROC glad_glBufferDataARB = NULL; PFNGLBUFFERPARAMETERIAPPLEPROC glad_glBufferParameteriAPPLE = NULL; PFNGLBUFFERSTORAGEPROC glad_glBufferStorage = NULL; PFNGLBUFFERSUBDATAPROC glad_glBufferSubData = NULL; PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB = NULL; PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus = NULL; PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT = NULL; PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC glad_glCheckNamedFramebufferStatus = NULL; PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC glad_glCheckNamedFramebufferStatusEXT = NULL; PFNGLCLAMPCOLORPROC glad_glClampColor = NULL; PFNGLCLAMPCOLORARBPROC glad_glClampColorARB = NULL; PFNGLCLEARPROC glad_glClear = NULL; PFNGLCLEARBUFFERDATAPROC glad_glClearBufferData = NULL; PFNGLCLEARBUFFERSUBDATAPROC glad_glClearBufferSubData = NULL; PFNGLCLEARBUFFERFIPROC glad_glClearBufferfi = NULL; PFNGLCLEARBUFFERFVPROC glad_glClearBufferfv = NULL; PFNGLCLEARBUFFERIVPROC glad_glClearBufferiv = NULL; PFNGLCLEARBUFFERUIVPROC glad_glClearBufferuiv = NULL; PFNGLCLEARCOLORPROC glad_glClearColor = NULL; PFNGLCLEARCOLORIIEXTPROC glad_glClearColorIiEXT = NULL; PFNGLCLEARCOLORIUIEXTPROC glad_glClearColorIuiEXT = NULL; PFNGLCLEARDEPTHPROC glad_glClearDepth = NULL; PFNGLCLEARDEPTHFPROC glad_glClearDepthf = NULL; PFNGLCLEARDEPTHFOESPROC glad_glClearDepthfOES = NULL; PFNGLCLEARNAMEDBUFFERDATAPROC glad_glClearNamedBufferData = NULL; PFNGLCLEARNAMEDBUFFERDATAEXTPROC glad_glClearNamedBufferDataEXT = NULL; PFNGLCLEARNAMEDBUFFERSUBDATAPROC glad_glClearNamedBufferSubData = NULL; PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC glad_glClearNamedBufferSubDataEXT = NULL; PFNGLCLEARNAMEDFRAMEBUFFERFIPROC glad_glClearNamedFramebufferfi = NULL; PFNGLCLEARNAMEDFRAMEBUFFERFVPROC glad_glClearNamedFramebufferfv = NULL; PFNGLCLEARNAMEDFRAMEBUFFERIVPROC glad_glClearNamedFramebufferiv = NULL; PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC glad_glClearNamedFramebufferuiv = NULL; PFNGLCLEARSTENCILPROC glad_glClearStencil = NULL; PFNGLCLEARTEXIMAGEPROC glad_glClearTexImage = NULL; PFNGLCLEARTEXSUBIMAGEPROC glad_glClearTexSubImage = NULL; PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB = NULL; PFNGLCLIENTATTRIBDEFAULTEXTPROC glad_glClientAttribDefaultEXT = NULL; PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync = NULL; PFNGLCLIPCONTROLPROC glad_glClipControl = NULL; PFNGLCLIPPLANEFOESPROC glad_glClipPlanefOES = NULL; PFNGLCOLORMASKPROC glad_glColorMask = NULL; PFNGLCOLORMASKINDEXEDEXTPROC glad_glColorMaskIndexedEXT = NULL; PFNGLCOLORMASKIPROC glad_glColorMaski = NULL; PFNGLCOLORPOINTEREXTPROC glad_glColorPointerEXT = NULL; PFNGLCOMPILESHADERPROC glad_glCompileShader = NULL; PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB = NULL; PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC glad_glCompressedMultiTexImage1DEXT = NULL; PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC glad_glCompressedMultiTexImage2DEXT = NULL; PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC glad_glCompressedMultiTexImage3DEXT = NULL; PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC glad_glCompressedMultiTexSubImage1DEXT = NULL; PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC glad_glCompressedMultiTexSubImage2DEXT = NULL; PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC glad_glCompressedMultiTexSubImage3DEXT = NULL; PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D = NULL; PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB = NULL; PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D = NULL; PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB = NULL; PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D = NULL; PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D = NULL; PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB = NULL; PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC glad_glCompressedTextureImage1DEXT = NULL; PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC glad_glCompressedTextureImage2DEXT = NULL; PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC glad_glCompressedTextureImage3DEXT = NULL; PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC glad_glCompressedTextureSubImage1D = NULL; PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC glad_glCompressedTextureSubImage1DEXT = NULL; PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC glad_glCompressedTextureSubImage2D = NULL; PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC glad_glCompressedTextureSubImage2DEXT = NULL; PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC glad_glCompressedTextureSubImage3D = NULL; PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC glad_glCompressedTextureSubImage3DEXT = NULL; PFNGLCOPYBUFFERSUBDATAPROC glad_glCopyBufferSubData = NULL; PFNGLCOPYIMAGESUBDATAPROC glad_glCopyImageSubData = NULL; PFNGLCOPYMULTITEXIMAGE1DEXTPROC glad_glCopyMultiTexImage1DEXT = NULL; PFNGLCOPYMULTITEXIMAGE2DEXTPROC glad_glCopyMultiTexImage2DEXT = NULL; PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC glad_glCopyMultiTexSubImage1DEXT = NULL; PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC glad_glCopyMultiTexSubImage2DEXT = NULL; PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC glad_glCopyMultiTexSubImage3DEXT = NULL; PFNGLCOPYNAMEDBUFFERSUBDATAPROC glad_glCopyNamedBufferSubData = NULL; PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D = NULL; PFNGLCOPYTEXIMAGE1DEXTPROC glad_glCopyTexImage1DEXT = NULL; PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D = NULL; PFNGLCOPYTEXIMAGE2DEXTPROC glad_glCopyTexImage2DEXT = NULL; PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D = NULL; PFNGLCOPYTEXSUBIMAGE1DEXTPROC glad_glCopyTexSubImage1DEXT = NULL; PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D = NULL; PFNGLCOPYTEXSUBIMAGE2DEXTPROC glad_glCopyTexSubImage2DEXT = NULL; PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D = NULL; PFNGLCOPYTEXSUBIMAGE3DEXTPROC glad_glCopyTexSubImage3DEXT = NULL; PFNGLCOPYTEXTUREIMAGE1DEXTPROC glad_glCopyTextureImage1DEXT = NULL; PFNGLCOPYTEXTUREIMAGE2DEXTPROC glad_glCopyTextureImage2DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE1DPROC glad_glCopyTextureSubImage1D = NULL; PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC glad_glCopyTextureSubImage1DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE2DPROC glad_glCopyTextureSubImage2D = NULL; PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC glad_glCopyTextureSubImage2DEXT = NULL; PFNGLCOPYTEXTURESUBIMAGE3DPROC glad_glCopyTextureSubImage3D = NULL; PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC glad_glCopyTextureSubImage3DEXT = NULL; PFNGLCREATEBUFFERSPROC glad_glCreateBuffers = NULL; PFNGLCREATEFRAMEBUFFERSPROC glad_glCreateFramebuffers = NULL; PFNGLCREATEPROGRAMPROC glad_glCreateProgram = NULL; PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB = NULL; PFNGLCREATEPROGRAMPIPELINESPROC glad_glCreateProgramPipelines = NULL; PFNGLCREATEQUERIESPROC glad_glCreateQueries = NULL; PFNGLCREATERENDERBUFFERSPROC glad_glCreateRenderbuffers = NULL; PFNGLCREATESAMPLERSPROC glad_glCreateSamplers = NULL; PFNGLCREATESHADERPROC glad_glCreateShader = NULL; PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB = NULL; PFNGLCREATESHADERPROGRAMVPROC glad_glCreateShaderProgramv = NULL; PFNGLCREATETEXTURESPROC glad_glCreateTextures = NULL; PFNGLCREATETRANSFORMFEEDBACKSPROC glad_glCreateTransformFeedbacks = NULL; PFNGLCREATEVERTEXARRAYSPROC glad_glCreateVertexArrays = NULL; PFNGLCULLFACEPROC glad_glCullFace = NULL; PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback = NULL; PFNGLDEBUGMESSAGECALLBACKARBPROC glad_glDebugMessageCallbackARB = NULL; PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl = NULL; PFNGLDEBUGMESSAGECONTROLARBPROC glad_glDebugMessageControlARB = NULL; PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert = NULL; PFNGLDEBUGMESSAGEINSERTARBPROC glad_glDebugMessageInsertARB = NULL; PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers = NULL; PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB = NULL; PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers = NULL; PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT = NULL; PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB = NULL; PFNGLDELETEPROGRAMPROC glad_glDeleteProgram = NULL; PFNGLDELETEPROGRAMPIPELINESPROC glad_glDeleteProgramPipelines = NULL; PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB = NULL; PFNGLDELETEPROGRAMSNVPROC glad_glDeleteProgramsNV = NULL; PFNGLDELETEQUERIESPROC glad_glDeleteQueries = NULL; PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB = NULL; PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers = NULL; PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT = NULL; PFNGLDELETESAMPLERSPROC glad_glDeleteSamplers = NULL; PFNGLDELETESHADERPROC glad_glDeleteShader = NULL; PFNGLDELETESYNCPROC glad_glDeleteSync = NULL; PFNGLDELETETEXTURESPROC glad_glDeleteTextures = NULL; PFNGLDELETETEXTURESEXTPROC glad_glDeleteTexturesEXT = NULL; PFNGLDELETETRANSFORMFEEDBACKSPROC glad_glDeleteTransformFeedbacks = NULL; PFNGLDELETETRANSFORMFEEDBACKSNVPROC glad_glDeleteTransformFeedbacksNV = NULL; PFNGLDELETEVERTEXARRAYSPROC glad_glDeleteVertexArrays = NULL; PFNGLDELETEVERTEXARRAYSAPPLEPROC glad_glDeleteVertexArraysAPPLE = NULL; PFNGLDEPTHFUNCPROC glad_glDepthFunc = NULL; PFNGLDEPTHMASKPROC glad_glDepthMask = NULL; PFNGLDEPTHRANGEPROC glad_glDepthRange = NULL; PFNGLDEPTHRANGEARRAYDVNVPROC glad_glDepthRangeArraydvNV = NULL; PFNGLDEPTHRANGEARRAYVPROC glad_glDepthRangeArrayv = NULL; PFNGLDEPTHRANGEINDEXEDPROC glad_glDepthRangeIndexed = NULL; PFNGLDEPTHRANGEINDEXEDDNVPROC glad_glDepthRangeIndexeddNV = NULL; PFNGLDEPTHRANGEFPROC glad_glDepthRangef = NULL; PFNGLDEPTHRANGEFOESPROC glad_glDepthRangefOES = NULL; PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB = NULL; PFNGLDETACHSHADERPROC glad_glDetachShader = NULL; PFNGLDISABLEPROC glad_glDisable = NULL; PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC glad_glDisableClientStateIndexedEXT = NULL; PFNGLDISABLECLIENTSTATEIEXTPROC glad_glDisableClientStateiEXT = NULL; PFNGLDISABLEINDEXEDEXTPROC glad_glDisableIndexedEXT = NULL; PFNGLDISABLEVERTEXARRAYATTRIBPROC glad_glDisableVertexArrayAttrib = NULL; PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC glad_glDisableVertexArrayAttribEXT = NULL; PFNGLDISABLEVERTEXARRAYEXTPROC glad_glDisableVertexArrayEXT = NULL; PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray = NULL; PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB = NULL; PFNGLDISABLEIPROC glad_glDisablei = NULL; PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute = NULL; PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect = NULL; PFNGLDRAWARRAYSPROC glad_glDrawArrays = NULL; PFNGLDRAWARRAYSEXTPROC glad_glDrawArraysEXT = NULL; PFNGLDRAWARRAYSINDIRECTPROC glad_glDrawArraysIndirect = NULL; PFNGLDRAWARRAYSINSTANCEDPROC glad_glDrawArraysInstanced = NULL; PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB = NULL; PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC glad_glDrawArraysInstancedBaseInstance = NULL; PFNGLDRAWARRAYSINSTANCEDEXTPROC glad_glDrawArraysInstancedEXT = NULL; PFNGLDRAWBUFFERPROC glad_glDrawBuffer = NULL; PFNGLDRAWBUFFERSPROC glad_glDrawBuffers = NULL; PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB = NULL; PFNGLDRAWBUFFERSATIPROC glad_glDrawBuffersATI = NULL; PFNGLDRAWELEMENTSPROC glad_glDrawElements = NULL; PFNGLDRAWELEMENTSBASEVERTEXPROC glad_glDrawElementsBaseVertex = NULL; PFNGLDRAWELEMENTSINDIRECTPROC glad_glDrawElementsIndirect = NULL; PFNGLDRAWELEMENTSINSTANCEDPROC glad_glDrawElementsInstanced = NULL; PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB = NULL; PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC glad_glDrawElementsInstancedBaseInstance = NULL; PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC glad_glDrawElementsInstancedBaseVertex = NULL; PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC glad_glDrawElementsInstancedBaseVertexBaseInstance = NULL; PFNGLDRAWELEMENTSINSTANCEDEXTPROC glad_glDrawElementsInstancedEXT = NULL; PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements = NULL; PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC glad_glDrawRangeElementsBaseVertex = NULL; PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT = NULL; PFNGLDRAWTRANSFORMFEEDBACKPROC glad_glDrawTransformFeedback = NULL; PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC glad_glDrawTransformFeedbackInstanced = NULL; PFNGLDRAWTRANSFORMFEEDBACKNVPROC glad_glDrawTransformFeedbackNV = NULL; PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC glad_glDrawTransformFeedbackStream = NULL; PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC glad_glDrawTransformFeedbackStreamInstanced = NULL; PFNGLEDGEFLAGPOINTEREXTPROC glad_glEdgeFlagPointerEXT = NULL; PFNGLENABLEPROC glad_glEnable = NULL; PFNGLENABLECLIENTSTATEINDEXEDEXTPROC glad_glEnableClientStateIndexedEXT = NULL; PFNGLENABLECLIENTSTATEIEXTPROC glad_glEnableClientStateiEXT = NULL; PFNGLENABLEINDEXEDEXTPROC glad_glEnableIndexedEXT = NULL; PFNGLENABLEVERTEXARRAYATTRIBPROC glad_glEnableVertexArrayAttrib = NULL; PFNGLENABLEVERTEXARRAYATTRIBEXTPROC glad_glEnableVertexArrayAttribEXT = NULL; PFNGLENABLEVERTEXARRAYEXTPROC glad_glEnableVertexArrayEXT = NULL; PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray = NULL; PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB = NULL; PFNGLENABLEIPROC glad_glEnablei = NULL; PFNGLENDCONDITIONALRENDERPROC glad_glEndConditionalRender = NULL; PFNGLENDCONDITIONALRENDERNVPROC glad_glEndConditionalRenderNV = NULL; PFNGLENDCONDITIONALRENDERNVXPROC glad_glEndConditionalRenderNVX = NULL; PFNGLENDQUERYPROC glad_glEndQuery = NULL; PFNGLENDQUERYARBPROC glad_glEndQueryARB = NULL; PFNGLENDQUERYINDEXEDPROC glad_glEndQueryIndexed = NULL; PFNGLENDTRANSFORMFEEDBACKPROC glad_glEndTransformFeedback = NULL; PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT = NULL; PFNGLENDTRANSFORMFEEDBACKNVPROC glad_glEndTransformFeedbackNV = NULL; PFNGLEXECUTEPROGRAMNVPROC glad_glExecuteProgramNV = NULL; PFNGLFENCESYNCPROC glad_glFenceSync = NULL; PFNGLFINISHPROC glad_glFinish = NULL; PFNGLFLUSHPROC glad_glFlush = NULL; PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange = NULL; PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC glad_glFlushMappedBufferRangeAPPLE = NULL; PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC glad_glFlushMappedNamedBufferRange = NULL; PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC glad_glFlushMappedNamedBufferRangeEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC glad_glFramebufferDrawBufferEXT = NULL; PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC glad_glFramebufferDrawBuffersEXT = NULL; PFNGLFRAMEBUFFERPARAMETERIPROC glad_glFramebufferParameteri = NULL; PFNGLFRAMEBUFFERREADBUFFEREXTPROC glad_glFramebufferReadBufferEXT = NULL; PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer = NULL; PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT = NULL; PFNGLFRAMEBUFFERTEXTUREPROC glad_glFramebufferTexture = NULL; PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D = NULL; PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT = NULL; PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D = NULL; PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT = NULL; PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D = NULL; PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT = NULL; PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB = NULL; PFNGLFRAMEBUFFERTEXTUREEXTPROC glad_glFramebufferTextureEXT = NULL; PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB = NULL; PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC glad_glFramebufferTextureFaceEXT = NULL; PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer = NULL; PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB = NULL; PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT = NULL; PFNGLFRONTFACEPROC glad_glFrontFace = NULL; PFNGLFRUSTUMFOESPROC glad_glFrustumfOES = NULL; PFNGLGENBUFFERSPROC glad_glGenBuffers = NULL; PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB = NULL; PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers = NULL; PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT = NULL; PFNGLGENPROGRAMPIPELINESPROC glad_glGenProgramPipelines = NULL; PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB = NULL; PFNGLGENPROGRAMSNVPROC glad_glGenProgramsNV = NULL; PFNGLGENQUERIESPROC glad_glGenQueries = NULL; PFNGLGENQUERIESARBPROC glad_glGenQueriesARB = NULL; PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers = NULL; PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT = NULL; PFNGLGENSAMPLERSPROC glad_glGenSamplers = NULL; PFNGLGENTEXTURESPROC glad_glGenTextures = NULL; PFNGLGENTEXTURESEXTPROC glad_glGenTexturesEXT = NULL; PFNGLGENTRANSFORMFEEDBACKSPROC glad_glGenTransformFeedbacks = NULL; PFNGLGENTRANSFORMFEEDBACKSNVPROC glad_glGenTransformFeedbacksNV = NULL; PFNGLGENVERTEXARRAYSPROC glad_glGenVertexArrays = NULL; PFNGLGENVERTEXARRAYSAPPLEPROC glad_glGenVertexArraysAPPLE = NULL; PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap = NULL; PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT = NULL; PFNGLGENERATEMULTITEXMIPMAPEXTPROC glad_glGenerateMultiTexMipmapEXT = NULL; PFNGLGENERATETEXTUREMIPMAPPROC glad_glGenerateTextureMipmap = NULL; PFNGLGENERATETEXTUREMIPMAPEXTPROC glad_glGenerateTextureMipmapEXT = NULL; PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC glad_glGetActiveAtomicCounterBufferiv = NULL; PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib = NULL; PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB = NULL; PFNGLGETACTIVESUBROUTINENAMEPROC glad_glGetActiveSubroutineName = NULL; PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC glad_glGetActiveSubroutineUniformName = NULL; PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC glad_glGetActiveSubroutineUniformiv = NULL; PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform = NULL; PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB = NULL; PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC glad_glGetActiveUniformBlockName = NULL; PFNGLGETACTIVEUNIFORMBLOCKIVPROC glad_glGetActiveUniformBlockiv = NULL; PFNGLGETACTIVEUNIFORMNAMEPROC glad_glGetActiveUniformName = NULL; PFNGLGETACTIVEUNIFORMSIVPROC glad_glGetActiveUniformsiv = NULL; PFNGLGETACTIVEVARYINGNVPROC glad_glGetActiveVaryingNV = NULL; PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB = NULL; PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders = NULL; PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation = NULL; PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB = NULL; PFNGLGETBOOLEANINDEXEDVEXTPROC glad_glGetBooleanIndexedvEXT = NULL; PFNGLGETBOOLEANI_VPROC glad_glGetBooleani_v = NULL; PFNGLGETBOOLEANVPROC glad_glGetBooleanv = NULL; PFNGLGETBUFFERPARAMETERI64VPROC glad_glGetBufferParameteri64v = NULL; PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv = NULL; PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB = NULL; PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv = NULL; PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB = NULL; PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData = NULL; PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB = NULL; PFNGLGETCLIPPLANEFOESPROC glad_glGetClipPlanefOES = NULL; PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC glad_glGetCompressedMultiTexImageEXT = NULL; PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage = NULL; PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB = NULL; PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC glad_glGetCompressedTextureImage = NULL; PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC glad_glGetCompressedTextureImageEXT = NULL; PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC glad_glGetCompressedTextureSubImage = NULL; PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog = NULL; PFNGLGETDEBUGMESSAGELOGARBPROC glad_glGetDebugMessageLogARB = NULL; PFNGLGETDOUBLEINDEXEDVEXTPROC glad_glGetDoubleIndexedvEXT = NULL; PFNGLGETDOUBLEI_VPROC glad_glGetDoublei_v = NULL; PFNGLGETDOUBLEI_VEXTPROC glad_glGetDoublei_vEXT = NULL; PFNGLGETDOUBLEVPROC glad_glGetDoublev = NULL; PFNGLGETERRORPROC glad_glGetError = NULL; PFNGLGETFLOATINDEXEDVEXTPROC glad_glGetFloatIndexedvEXT = NULL; PFNGLGETFLOATI_VPROC glad_glGetFloati_v = NULL; PFNGLGETFLOATI_VEXTPROC glad_glGetFloati_vEXT = NULL; PFNGLGETFLOATVPROC glad_glGetFloatv = NULL; PFNGLGETFRAGDATAINDEXPROC glad_glGetFragDataIndex = NULL; PFNGLGETFRAGDATALOCATIONPROC glad_glGetFragDataLocation = NULL; PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT = NULL; PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv = NULL; PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT = NULL; PFNGLGETFRAMEBUFFERPARAMETERIVPROC glad_glGetFramebufferParameteriv = NULL; PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetFramebufferParameterivEXT = NULL; PFNGLGETGRAPHICSRESETSTATUSPROC glad_glGetGraphicsResetStatus = NULL; PFNGLGETGRAPHICSRESETSTATUSARBPROC glad_glGetGraphicsResetStatusARB = NULL; PFNGLGETHANDLEARBPROC glad_glGetHandleARB = NULL; PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB = NULL; PFNGLGETINTEGER64I_VPROC glad_glGetInteger64i_v = NULL; PFNGLGETINTEGER64VPROC glad_glGetInteger64v = NULL; PFNGLGETINTEGERINDEXEDVEXTPROC glad_glGetIntegerIndexedvEXT = NULL; PFNGLGETINTEGERI_VPROC glad_glGetIntegeri_v = NULL; PFNGLGETINTEGERVPROC glad_glGetIntegerv = NULL; PFNGLGETINTERNALFORMATI64VPROC glad_glGetInternalformati64v = NULL; PFNGLGETINTERNALFORMATIVPROC glad_glGetInternalformativ = NULL; PFNGLGETMULTITEXENVFVEXTPROC glad_glGetMultiTexEnvfvEXT = NULL; PFNGLGETMULTITEXENVIVEXTPROC glad_glGetMultiTexEnvivEXT = NULL; PFNGLGETMULTITEXGENDVEXTPROC glad_glGetMultiTexGendvEXT = NULL; PFNGLGETMULTITEXGENFVEXTPROC glad_glGetMultiTexGenfvEXT = NULL; PFNGLGETMULTITEXGENIVEXTPROC glad_glGetMultiTexGenivEXT = NULL; PFNGLGETMULTITEXIMAGEEXTPROC glad_glGetMultiTexImageEXT = NULL; PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC glad_glGetMultiTexLevelParameterfvEXT = NULL; PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC glad_glGetMultiTexLevelParameterivEXT = NULL; PFNGLGETMULTITEXPARAMETERIIVEXTPROC glad_glGetMultiTexParameterIivEXT = NULL; PFNGLGETMULTITEXPARAMETERIUIVEXTPROC glad_glGetMultiTexParameterIuivEXT = NULL; PFNGLGETMULTITEXPARAMETERFVEXTPROC glad_glGetMultiTexParameterfvEXT = NULL; PFNGLGETMULTITEXPARAMETERIVEXTPROC glad_glGetMultiTexParameterivEXT = NULL; PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv = NULL; PFNGLGETMULTISAMPLEFVNVPROC glad_glGetMultisamplefvNV = NULL; PFNGLGETNAMEDBUFFERPARAMETERI64VPROC glad_glGetNamedBufferParameteri64v = NULL; PFNGLGETNAMEDBUFFERPARAMETERIVPROC glad_glGetNamedBufferParameteriv = NULL; PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC glad_glGetNamedBufferParameterivEXT = NULL; PFNGLGETNAMEDBUFFERPOINTERVPROC glad_glGetNamedBufferPointerv = NULL; PFNGLGETNAMEDBUFFERPOINTERVEXTPROC glad_glGetNamedBufferPointervEXT = NULL; PFNGLGETNAMEDBUFFERSUBDATAPROC glad_glGetNamedBufferSubData = NULL; PFNGLGETNAMEDBUFFERSUBDATAEXTPROC glad_glGetNamedBufferSubDataEXT = NULL; PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetNamedFramebufferAttachmentParameteriv = NULL; PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetNamedFramebufferAttachmentParameterivEXT = NULL; PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC glad_glGetNamedFramebufferParameteriv = NULL; PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC glad_glGetNamedFramebufferParameterivEXT = NULL; PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC glad_glGetNamedProgramLocalParameterIivEXT = NULL; PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC glad_glGetNamedProgramLocalParameterIuivEXT = NULL; PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC glad_glGetNamedProgramLocalParameterdvEXT = NULL; PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC glad_glGetNamedProgramLocalParameterfvEXT = NULL; PFNGLGETNAMEDPROGRAMSTRINGEXTPROC glad_glGetNamedProgramStringEXT = NULL; PFNGLGETNAMEDPROGRAMIVEXTPROC glad_glGetNamedProgramivEXT = NULL; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC glad_glGetNamedRenderbufferParameteriv = NULL; PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC glad_glGetNamedRenderbufferParameterivEXT = NULL; PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel = NULL; PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB = NULL; PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB = NULL; PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel = NULL; PFNGLGETPOINTERINDEXEDVEXTPROC glad_glGetPointerIndexedvEXT = NULL; PFNGLGETPOINTERI_VEXTPROC glad_glGetPointeri_vEXT = NULL; PFNGLGETPOINTERVPROC glad_glGetPointerv = NULL; PFNGLGETPOINTERVEXTPROC glad_glGetPointervEXT = NULL; PFNGLGETPROGRAMBINARYPROC glad_glGetProgramBinary = NULL; PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB = NULL; PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB = NULL; PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog = NULL; PFNGLGETPROGRAMINTERFACEIVPROC glad_glGetProgramInterfaceiv = NULL; PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB = NULL; PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB = NULL; PFNGLGETPROGRAMPARAMETERDVNVPROC glad_glGetProgramParameterdvNV = NULL; PFNGLGETPROGRAMPARAMETERFVNVPROC glad_glGetProgramParameterfvNV = NULL; PFNGLGETPROGRAMPIPELINEINFOLOGPROC glad_glGetProgramPipelineInfoLog = NULL; PFNGLGETPROGRAMPIPELINEIVPROC glad_glGetProgramPipelineiv = NULL; PFNGLGETPROGRAMRESOURCEINDEXPROC glad_glGetProgramResourceIndex = NULL; PFNGLGETPROGRAMRESOURCELOCATIONPROC glad_glGetProgramResourceLocation = NULL; PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC glad_glGetProgramResourceLocationIndex = NULL; PFNGLGETPROGRAMRESOURCENAMEPROC glad_glGetProgramResourceName = NULL; PFNGLGETPROGRAMRESOURCEIVPROC glad_glGetProgramResourceiv = NULL; PFNGLGETPROGRAMSTAGEIVPROC glad_glGetProgramStageiv = NULL; PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB = NULL; PFNGLGETPROGRAMSTRINGNVPROC glad_glGetProgramStringNV = NULL; PFNGLGETPROGRAMIVPROC glad_glGetProgramiv = NULL; PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB = NULL; PFNGLGETPROGRAMIVNVPROC glad_glGetProgramivNV = NULL; PFNGLGETQUERYBUFFEROBJECTI64VPROC glad_glGetQueryBufferObjecti64v = NULL; PFNGLGETQUERYBUFFEROBJECTIVPROC glad_glGetQueryBufferObjectiv = NULL; PFNGLGETQUERYBUFFEROBJECTUI64VPROC glad_glGetQueryBufferObjectui64v = NULL; PFNGLGETQUERYBUFFEROBJECTUIVPROC glad_glGetQueryBufferObjectuiv = NULL; PFNGLGETQUERYINDEXEDIVPROC glad_glGetQueryIndexediv = NULL; PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v = NULL; PFNGLGETQUERYOBJECTI64VEXTPROC glad_glGetQueryObjecti64vEXT = NULL; PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv = NULL; PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB = NULL; PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v = NULL; PFNGLGETQUERYOBJECTUI64VEXTPROC glad_glGetQueryObjectui64vEXT = NULL; PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv = NULL; PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB = NULL; PFNGLGETQUERYIVPROC glad_glGetQueryiv = NULL; PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB = NULL; PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv = NULL; PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT = NULL; PFNGLGETSAMPLERPARAMETERIIVPROC glad_glGetSamplerParameterIiv = NULL; PFNGLGETSAMPLERPARAMETERIUIVPROC glad_glGetSamplerParameterIuiv = NULL; PFNGLGETSAMPLERPARAMETERFVPROC glad_glGetSamplerParameterfv = NULL; PFNGLGETSAMPLERPARAMETERIVPROC glad_glGetSamplerParameteriv = NULL; PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog = NULL; PFNGLGETSHADERPRECISIONFORMATPROC glad_glGetShaderPrecisionFormat = NULL; PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource = NULL; PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB = NULL; PFNGLGETSHADERIVPROC glad_glGetShaderiv = NULL; PFNGLGETSTRINGPROC glad_glGetString = NULL; PFNGLGETSTRINGIPROC glad_glGetStringi = NULL; PFNGLGETSUBROUTINEINDEXPROC glad_glGetSubroutineIndex = NULL; PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC glad_glGetSubroutineUniformLocation = NULL; PFNGLGETSYNCIVPROC glad_glGetSynciv = NULL; PFNGLGETTEXIMAGEPROC glad_glGetTexImage = NULL; PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv = NULL; PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv = NULL; PFNGLGETTEXPARAMETERIIVPROC glad_glGetTexParameterIiv = NULL; PFNGLGETTEXPARAMETERIIVEXTPROC glad_glGetTexParameterIivEXT = NULL; PFNGLGETTEXPARAMETERIUIVPROC glad_glGetTexParameterIuiv = NULL; PFNGLGETTEXPARAMETERIUIVEXTPROC glad_glGetTexParameterIuivEXT = NULL; PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv = NULL; PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv = NULL; PFNGLGETTEXTUREIMAGEPROC glad_glGetTextureImage = NULL; PFNGLGETTEXTUREIMAGEEXTPROC glad_glGetTextureImageEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERFVPROC glad_glGetTextureLevelParameterfv = NULL; PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC glad_glGetTextureLevelParameterfvEXT = NULL; PFNGLGETTEXTURELEVELPARAMETERIVPROC glad_glGetTextureLevelParameteriv = NULL; PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC glad_glGetTextureLevelParameterivEXT = NULL; PFNGLGETTEXTUREPARAMETERIIVPROC glad_glGetTextureParameterIiv = NULL; PFNGLGETTEXTUREPARAMETERIIVEXTPROC glad_glGetTextureParameterIivEXT = NULL; PFNGLGETTEXTUREPARAMETERIUIVPROC glad_glGetTextureParameterIuiv = NULL; PFNGLGETTEXTUREPARAMETERIUIVEXTPROC glad_glGetTextureParameterIuivEXT = NULL; PFNGLGETTEXTUREPARAMETERFVPROC glad_glGetTextureParameterfv = NULL; PFNGLGETTEXTUREPARAMETERFVEXTPROC glad_glGetTextureParameterfvEXT = NULL; PFNGLGETTEXTUREPARAMETERIVPROC glad_glGetTextureParameteriv = NULL; PFNGLGETTEXTUREPARAMETERIVEXTPROC glad_glGetTextureParameterivEXT = NULL; PFNGLGETTEXTURESUBIMAGEPROC glad_glGetTextureSubImage = NULL; PFNGLGETTRACKMATRIXIVNVPROC glad_glGetTrackMatrixivNV = NULL; PFNGLGETTRANSFORMFEEDBACKVARYINGPROC glad_glGetTransformFeedbackVarying = NULL; PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT = NULL; PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC glad_glGetTransformFeedbackVaryingNV = NULL; PFNGLGETTRANSFORMFEEDBACKI64_VPROC glad_glGetTransformFeedbacki64_v = NULL; PFNGLGETTRANSFORMFEEDBACKI_VPROC glad_glGetTransformFeedbacki_v = NULL; PFNGLGETTRANSFORMFEEDBACKIVPROC glad_glGetTransformFeedbackiv = NULL; PFNGLGETUNIFORMBLOCKINDEXPROC glad_glGetUniformBlockIndex = NULL; PFNGLGETUNIFORMINDICESPROC glad_glGetUniformIndices = NULL; PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation = NULL; PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB = NULL; PFNGLGETUNIFORMSUBROUTINEUIVPROC glad_glGetUniformSubroutineuiv = NULL; PFNGLGETUNIFORMDVPROC glad_glGetUniformdv = NULL; PFNGLGETUNIFORMFVPROC glad_glGetUniformfv = NULL; PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB = NULL; PFNGLGETUNIFORMIVPROC glad_glGetUniformiv = NULL; PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB = NULL; PFNGLGETUNIFORMUIVPROC glad_glGetUniformuiv = NULL; PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT = NULL; PFNGLGETVARYINGLOCATIONNVPROC glad_glGetVaryingLocationNV = NULL; PFNGLGETVERTEXARRAYINDEXED64IVPROC glad_glGetVertexArrayIndexed64iv = NULL; PFNGLGETVERTEXARRAYINDEXEDIVPROC glad_glGetVertexArrayIndexediv = NULL; PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC glad_glGetVertexArrayIntegeri_vEXT = NULL; PFNGLGETVERTEXARRAYINTEGERVEXTPROC glad_glGetVertexArrayIntegervEXT = NULL; PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC glad_glGetVertexArrayPointeri_vEXT = NULL; PFNGLGETVERTEXARRAYPOINTERVEXTPROC glad_glGetVertexArrayPointervEXT = NULL; PFNGLGETVERTEXARRAYIVPROC glad_glGetVertexArrayiv = NULL; PFNGLGETVERTEXATTRIBIIVPROC glad_glGetVertexAttribIiv = NULL; PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT = NULL; PFNGLGETVERTEXATTRIBIUIVPROC glad_glGetVertexAttribIuiv = NULL; PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT = NULL; PFNGLGETVERTEXATTRIBLDVPROC glad_glGetVertexAttribLdv = NULL; PFNGLGETVERTEXATTRIBLDVEXTPROC glad_glGetVertexAttribLdvEXT = NULL; PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv = NULL; PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB = NULL; PFNGLGETVERTEXATTRIBPOINTERVNVPROC glad_glGetVertexAttribPointervNV = NULL; PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv = NULL; PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB = NULL; PFNGLGETVERTEXATTRIBDVNVPROC glad_glGetVertexAttribdvNV = NULL; PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv = NULL; PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB = NULL; PFNGLGETVERTEXATTRIBFVNVPROC glad_glGetVertexAttribfvNV = NULL; PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv = NULL; PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB = NULL; PFNGLGETVERTEXATTRIBIVNVPROC glad_glGetVertexAttribivNV = NULL; PFNGLGETNCOMPRESSEDTEXIMAGEPROC glad_glGetnCompressedTexImage = NULL; PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC glad_glGetnCompressedTexImageARB = NULL; PFNGLGETNTEXIMAGEPROC glad_glGetnTexImage = NULL; PFNGLGETNTEXIMAGEARBPROC glad_glGetnTexImageARB = NULL; PFNGLGETNUNIFORMDVPROC glad_glGetnUniformdv = NULL; PFNGLGETNUNIFORMDVARBPROC glad_glGetnUniformdvARB = NULL; PFNGLGETNUNIFORMFVPROC glad_glGetnUniformfv = NULL; PFNGLGETNUNIFORMFVARBPROC glad_glGetnUniformfvARB = NULL; PFNGLGETNUNIFORMIVPROC glad_glGetnUniformiv = NULL; PFNGLGETNUNIFORMIVARBPROC glad_glGetnUniformivARB = NULL; PFNGLGETNUNIFORMUIVPROC glad_glGetnUniformuiv = NULL; PFNGLGETNUNIFORMUIVARBPROC glad_glGetnUniformuivARB = NULL; PFNGLHINTPROC glad_glHint = NULL; PFNGLINDEXPOINTEREXTPROC glad_glIndexPointerEXT = NULL; PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData = NULL; PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData = NULL; PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer = NULL; PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC glad_glInvalidateNamedFramebufferData = NULL; PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC glad_glInvalidateNamedFramebufferSubData = NULL; PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer = NULL; PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage = NULL; PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage = NULL; PFNGLISBUFFERPROC glad_glIsBuffer = NULL; PFNGLISBUFFERARBPROC glad_glIsBufferARB = NULL; PFNGLISENABLEDPROC glad_glIsEnabled = NULL; PFNGLISENABLEDINDEXEDEXTPROC glad_glIsEnabledIndexedEXT = NULL; PFNGLISENABLEDIPROC glad_glIsEnabledi = NULL; PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer = NULL; PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT = NULL; PFNGLISPROGRAMPROC glad_glIsProgram = NULL; PFNGLISPROGRAMARBPROC glad_glIsProgramARB = NULL; PFNGLISPROGRAMNVPROC glad_glIsProgramNV = NULL; PFNGLISPROGRAMPIPELINEPROC glad_glIsProgramPipeline = NULL; PFNGLISQUERYPROC glad_glIsQuery = NULL; PFNGLISQUERYARBPROC glad_glIsQueryARB = NULL; PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer = NULL; PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT = NULL; PFNGLISSAMPLERPROC glad_glIsSampler = NULL; PFNGLISSHADERPROC glad_glIsShader = NULL; PFNGLISSYNCPROC glad_glIsSync = NULL; PFNGLISTEXTUREPROC glad_glIsTexture = NULL; PFNGLISTEXTUREEXTPROC glad_glIsTextureEXT = NULL; PFNGLISTRANSFORMFEEDBACKPROC glad_glIsTransformFeedback = NULL; PFNGLISTRANSFORMFEEDBACKNVPROC glad_glIsTransformFeedbackNV = NULL; PFNGLISVERTEXARRAYPROC glad_glIsVertexArray = NULL; PFNGLISVERTEXARRAYAPPLEPROC glad_glIsVertexArrayAPPLE = NULL; PFNGLLINEWIDTHPROC glad_glLineWidth = NULL; PFNGLLINKPROGRAMPROC glad_glLinkProgram = NULL; PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB = NULL; PFNGLLOADPROGRAMNVPROC glad_glLoadProgramNV = NULL; PFNGLLOGICOPPROC glad_glLogicOp = NULL; PFNGLMAPBUFFERPROC glad_glMapBuffer = NULL; PFNGLMAPBUFFERARBPROC glad_glMapBufferARB = NULL; PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange = NULL; PFNGLMAPNAMEDBUFFERPROC glad_glMapNamedBuffer = NULL; PFNGLMAPNAMEDBUFFEREXTPROC glad_glMapNamedBufferEXT = NULL; PFNGLMAPNAMEDBUFFERRANGEPROC glad_glMapNamedBufferRange = NULL; PFNGLMAPNAMEDBUFFERRANGEEXTPROC glad_glMapNamedBufferRangeEXT = NULL; PFNGLMATRIXFRUSTUMEXTPROC glad_glMatrixFrustumEXT = NULL; PFNGLMATRIXLOADIDENTITYEXTPROC glad_glMatrixLoadIdentityEXT = NULL; PFNGLMATRIXLOADTRANSPOSEDEXTPROC glad_glMatrixLoadTransposedEXT = NULL; PFNGLMATRIXLOADTRANSPOSEFEXTPROC glad_glMatrixLoadTransposefEXT = NULL; PFNGLMATRIXLOADDEXTPROC glad_glMatrixLoaddEXT = NULL; PFNGLMATRIXLOADFEXTPROC glad_glMatrixLoadfEXT = NULL; PFNGLMATRIXMULTTRANSPOSEDEXTPROC glad_glMatrixMultTransposedEXT = NULL; PFNGLMATRIXMULTTRANSPOSEFEXTPROC glad_glMatrixMultTransposefEXT = NULL; PFNGLMATRIXMULTDEXTPROC glad_glMatrixMultdEXT = NULL; PFNGLMATRIXMULTFEXTPROC glad_glMatrixMultfEXT = NULL; PFNGLMATRIXORTHOEXTPROC glad_glMatrixOrthoEXT = NULL; PFNGLMATRIXPOPEXTPROC glad_glMatrixPopEXT = NULL; PFNGLMATRIXPUSHEXTPROC glad_glMatrixPushEXT = NULL; PFNGLMATRIXROTATEDEXTPROC glad_glMatrixRotatedEXT = NULL; PFNGLMATRIXROTATEFEXTPROC glad_glMatrixRotatefEXT = NULL; PFNGLMATRIXSCALEDEXTPROC glad_glMatrixScaledEXT = NULL; PFNGLMATRIXSCALEFEXTPROC glad_glMatrixScalefEXT = NULL; PFNGLMATRIXTRANSLATEDEXTPROC glad_glMatrixTranslatedEXT = NULL; PFNGLMATRIXTRANSLATEFEXTPROC glad_glMatrixTranslatefEXT = NULL; PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier = NULL; PFNGLMEMORYBARRIERBYREGIONPROC glad_glMemoryBarrierByRegion = NULL; PFNGLMEMORYBARRIEREXTPROC glad_glMemoryBarrierEXT = NULL; PFNGLMINSAMPLESHADINGPROC glad_glMinSampleShading = NULL; PFNGLMINSAMPLESHADINGARBPROC glad_glMinSampleShadingARB = NULL; PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays = NULL; PFNGLMULTIDRAWARRAYSEXTPROC glad_glMultiDrawArraysEXT = NULL; PFNGLMULTIDRAWARRAYSINDIRECTPROC glad_glMultiDrawArraysIndirect = NULL; PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC glad_glMultiDrawArraysIndirectAMD = NULL; PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC glad_glMultiDrawArraysIndirectCount = NULL; PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC glad_glMultiDrawArraysIndirectCountARB = NULL; PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements = NULL; PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC glad_glMultiDrawElementsBaseVertex = NULL; PFNGLMULTIDRAWELEMENTSEXTPROC glad_glMultiDrawElementsEXT = NULL; PFNGLMULTIDRAWELEMENTSINDIRECTPROC glad_glMultiDrawElementsIndirect = NULL; PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC glad_glMultiDrawElementsIndirectAMD = NULL; PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC glad_glMultiDrawElementsIndirectCount = NULL; PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC glad_glMultiDrawElementsIndirectCountARB = NULL; PFNGLMULTITEXBUFFEREXTPROC glad_glMultiTexBufferEXT = NULL; PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB = NULL; PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB = NULL; PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB = NULL; PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB = NULL; PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB = NULL; PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB = NULL; PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB = NULL; PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB = NULL; PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB = NULL; PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB = NULL; PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB = NULL; PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB = NULL; PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB = NULL; PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB = NULL; PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB = NULL; PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB = NULL; PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB = NULL; PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB = NULL; PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB = NULL; PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB = NULL; PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB = NULL; PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB = NULL; PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB = NULL; PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB = NULL; PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB = NULL; PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB = NULL; PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB = NULL; PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB = NULL; PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB = NULL; PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB = NULL; PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB = NULL; PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB = NULL; PFNGLMULTITEXCOORDPOINTEREXTPROC glad_glMultiTexCoordPointerEXT = NULL; PFNGLMULTITEXENVFEXTPROC glad_glMultiTexEnvfEXT = NULL; PFNGLMULTITEXENVFVEXTPROC glad_glMultiTexEnvfvEXT = NULL; PFNGLMULTITEXENVIEXTPROC glad_glMultiTexEnviEXT = NULL; PFNGLMULTITEXENVIVEXTPROC glad_glMultiTexEnvivEXT = NULL; PFNGLMULTITEXGENDEXTPROC glad_glMultiTexGendEXT = NULL; PFNGLMULTITEXGENDVEXTPROC glad_glMultiTexGendvEXT = NULL; PFNGLMULTITEXGENFEXTPROC glad_glMultiTexGenfEXT = NULL; PFNGLMULTITEXGENFVEXTPROC glad_glMultiTexGenfvEXT = NULL; PFNGLMULTITEXGENIEXTPROC glad_glMultiTexGeniEXT = NULL; PFNGLMULTITEXGENIVEXTPROC glad_glMultiTexGenivEXT = NULL; PFNGLMULTITEXIMAGE1DEXTPROC glad_glMultiTexImage1DEXT = NULL; PFNGLMULTITEXIMAGE2DEXTPROC glad_glMultiTexImage2DEXT = NULL; PFNGLMULTITEXIMAGE3DEXTPROC glad_glMultiTexImage3DEXT = NULL; PFNGLMULTITEXPARAMETERIIVEXTPROC glad_glMultiTexParameterIivEXT = NULL; PFNGLMULTITEXPARAMETERIUIVEXTPROC glad_glMultiTexParameterIuivEXT = NULL; PFNGLMULTITEXPARAMETERFEXTPROC glad_glMultiTexParameterfEXT = NULL; PFNGLMULTITEXPARAMETERFVEXTPROC glad_glMultiTexParameterfvEXT = NULL; PFNGLMULTITEXPARAMETERIEXTPROC glad_glMultiTexParameteriEXT = NULL; PFNGLMULTITEXPARAMETERIVEXTPROC glad_glMultiTexParameterivEXT = NULL; PFNGLMULTITEXRENDERBUFFEREXTPROC glad_glMultiTexRenderbufferEXT = NULL; PFNGLMULTITEXSUBIMAGE1DEXTPROC glad_glMultiTexSubImage1DEXT = NULL; PFNGLMULTITEXSUBIMAGE2DEXTPROC glad_glMultiTexSubImage2DEXT = NULL; PFNGLMULTITEXSUBIMAGE3DEXTPROC glad_glMultiTexSubImage3DEXT = NULL; PFNGLNAMEDBUFFERDATAPROC glad_glNamedBufferData = NULL; PFNGLNAMEDBUFFERDATAEXTPROC glad_glNamedBufferDataEXT = NULL; PFNGLNAMEDBUFFERSTORAGEPROC glad_glNamedBufferStorage = NULL; PFNGLNAMEDBUFFERSTORAGEEXTPROC glad_glNamedBufferStorageEXT = NULL; PFNGLNAMEDBUFFERSUBDATAPROC glad_glNamedBufferSubData = NULL; PFNGLNAMEDBUFFERSUBDATAEXTPROC glad_glNamedBufferSubDataEXT = NULL; PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC glad_glNamedCopyBufferSubDataEXT = NULL; PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC glad_glNamedFramebufferDrawBuffer = NULL; PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC glad_glNamedFramebufferDrawBuffers = NULL; PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC glad_glNamedFramebufferParameteri = NULL; PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC glad_glNamedFramebufferParameteriEXT = NULL; PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC glad_glNamedFramebufferReadBuffer = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC glad_glNamedFramebufferRenderbuffer = NULL; PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC glad_glNamedFramebufferRenderbufferEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTUREPROC glad_glNamedFramebufferTexture = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC glad_glNamedFramebufferTexture1DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC glad_glNamedFramebufferTexture2DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC glad_glNamedFramebufferTexture3DEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC glad_glNamedFramebufferTextureEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC glad_glNamedFramebufferTextureFaceEXT = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC glad_glNamedFramebufferTextureLayer = NULL; PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC glad_glNamedFramebufferTextureLayerEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC glad_glNamedProgramLocalParameter4dEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC glad_glNamedProgramLocalParameter4dvEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC glad_glNamedProgramLocalParameter4fEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC glad_glNamedProgramLocalParameter4fvEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC glad_glNamedProgramLocalParameterI4iEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC glad_glNamedProgramLocalParameterI4ivEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC glad_glNamedProgramLocalParameterI4uiEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC glad_glNamedProgramLocalParameterI4uivEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC glad_glNamedProgramLocalParameters4fvEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC glad_glNamedProgramLocalParametersI4ivEXT = NULL; PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC glad_glNamedProgramLocalParametersI4uivEXT = NULL; PFNGLNAMEDPROGRAMSTRINGEXTPROC glad_glNamedProgramStringEXT = NULL; PFNGLNAMEDRENDERBUFFERSTORAGEPROC glad_glNamedRenderbufferStorage = NULL; PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC glad_glNamedRenderbufferStorageEXT = NULL; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glNamedRenderbufferStorageMultisample = NULL; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC glad_glNamedRenderbufferStorageMultisampleCoverageEXT = NULL; PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glNamedRenderbufferStorageMultisampleEXT = NULL; PFNGLNORMALPOINTEREXTPROC glad_glNormalPointerEXT = NULL; PFNGLOBJECTLABELPROC glad_glObjectLabel = NULL; PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel = NULL; PFNGLORTHOFOESPROC glad_glOrthofOES = NULL; PFNGLPATCHPARAMETERFVPROC glad_glPatchParameterfv = NULL; PFNGLPATCHPARAMETERIPROC glad_glPatchParameteri = NULL; PFNGLPAUSETRANSFORMFEEDBACKPROC glad_glPauseTransformFeedback = NULL; PFNGLPAUSETRANSFORMFEEDBACKNVPROC glad_glPauseTransformFeedbackNV = NULL; PFNGLPIXELSTOREFPROC glad_glPixelStoref = NULL; PFNGLPIXELSTOREIPROC glad_glPixelStorei = NULL; PFNGLPOINTPARAMETERFPROC glad_glPointParameterf = NULL; PFNGLPOINTPARAMETERFARBPROC glad_glPointParameterfARB = NULL; PFNGLPOINTPARAMETERFEXTPROC glad_glPointParameterfEXT = NULL; PFNGLPOINTPARAMETERFSGISPROC glad_glPointParameterfSGIS = NULL; PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv = NULL; PFNGLPOINTPARAMETERFVARBPROC glad_glPointParameterfvARB = NULL; PFNGLPOINTPARAMETERFVEXTPROC glad_glPointParameterfvEXT = NULL; PFNGLPOINTPARAMETERFVSGISPROC glad_glPointParameterfvSGIS = NULL; PFNGLPOINTPARAMETERIPROC glad_glPointParameteri = NULL; PFNGLPOINTPARAMETERINVPROC glad_glPointParameteriNV = NULL; PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv = NULL; PFNGLPOINTPARAMETERIVNVPROC glad_glPointParameterivNV = NULL; PFNGLPOINTSIZEPROC glad_glPointSize = NULL; PFNGLPOLYGONMODEPROC glad_glPolygonMode = NULL; PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset = NULL; PFNGLPOLYGONOFFSETCLAMPPROC glad_glPolygonOffsetClamp = NULL; PFNGLPOLYGONOFFSETCLAMPEXTPROC glad_glPolygonOffsetClampEXT = NULL; PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup = NULL; PFNGLPRIMITIVERESTARTINDEXPROC glad_glPrimitiveRestartIndex = NULL; PFNGLPRIORITIZETEXTURESEXTPROC glad_glPrioritizeTexturesEXT = NULL; PFNGLPROGRAMBINARYPROC glad_glProgramBinary = NULL; PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB = NULL; PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB = NULL; PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB = NULL; PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB = NULL; PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB = NULL; PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB = NULL; PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB = NULL; PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB = NULL; PFNGLPROGRAMPARAMETER4DNVPROC glad_glProgramParameter4dNV = NULL; PFNGLPROGRAMPARAMETER4DVNVPROC glad_glProgramParameter4dvNV = NULL; PFNGLPROGRAMPARAMETER4FNVPROC glad_glProgramParameter4fNV = NULL; PFNGLPROGRAMPARAMETER4FVNVPROC glad_glProgramParameter4fvNV = NULL; PFNGLPROGRAMPARAMETERIPROC glad_glProgramParameteri = NULL; PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB = NULL; PFNGLPROGRAMPARAMETERIEXTPROC glad_glProgramParameteriEXT = NULL; PFNGLPROGRAMPARAMETERS4DVNVPROC glad_glProgramParameters4dvNV = NULL; PFNGLPROGRAMPARAMETERS4FVNVPROC glad_glProgramParameters4fvNV = NULL; PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB = NULL; PFNGLPROGRAMUNIFORM1DPROC glad_glProgramUniform1d = NULL; PFNGLPROGRAMUNIFORM1DEXTPROC glad_glProgramUniform1dEXT = NULL; PFNGLPROGRAMUNIFORM1DVPROC glad_glProgramUniform1dv = NULL; PFNGLPROGRAMUNIFORM1DVEXTPROC glad_glProgramUniform1dvEXT = NULL; PFNGLPROGRAMUNIFORM1FPROC glad_glProgramUniform1f = NULL; PFNGLPROGRAMUNIFORM1FEXTPROC glad_glProgramUniform1fEXT = NULL; PFNGLPROGRAMUNIFORM1FVPROC glad_glProgramUniform1fv = NULL; PFNGLPROGRAMUNIFORM1FVEXTPROC glad_glProgramUniform1fvEXT = NULL; PFNGLPROGRAMUNIFORM1IPROC glad_glProgramUniform1i = NULL; PFNGLPROGRAMUNIFORM1IEXTPROC glad_glProgramUniform1iEXT = NULL; PFNGLPROGRAMUNIFORM1IVPROC glad_glProgramUniform1iv = NULL; PFNGLPROGRAMUNIFORM1IVEXTPROC glad_glProgramUniform1ivEXT = NULL; PFNGLPROGRAMUNIFORM1UIPROC glad_glProgramUniform1ui = NULL; PFNGLPROGRAMUNIFORM1UIEXTPROC glad_glProgramUniform1uiEXT = NULL; PFNGLPROGRAMUNIFORM1UIVPROC glad_glProgramUniform1uiv = NULL; PFNGLPROGRAMUNIFORM1UIVEXTPROC glad_glProgramUniform1uivEXT = NULL; PFNGLPROGRAMUNIFORM2DPROC glad_glProgramUniform2d = NULL; PFNGLPROGRAMUNIFORM2DEXTPROC glad_glProgramUniform2dEXT = NULL; PFNGLPROGRAMUNIFORM2DVPROC glad_glProgramUniform2dv = NULL; PFNGLPROGRAMUNIFORM2DVEXTPROC glad_glProgramUniform2dvEXT = NULL; PFNGLPROGRAMUNIFORM2FPROC glad_glProgramUniform2f = NULL; PFNGLPROGRAMUNIFORM2FEXTPROC glad_glProgramUniform2fEXT = NULL; PFNGLPROGRAMUNIFORM2FVPROC glad_glProgramUniform2fv = NULL; PFNGLPROGRAMUNIFORM2FVEXTPROC glad_glProgramUniform2fvEXT = NULL; PFNGLPROGRAMUNIFORM2IPROC glad_glProgramUniform2i = NULL; PFNGLPROGRAMUNIFORM2IEXTPROC glad_glProgramUniform2iEXT = NULL; PFNGLPROGRAMUNIFORM2IVPROC glad_glProgramUniform2iv = NULL; PFNGLPROGRAMUNIFORM2IVEXTPROC glad_glProgramUniform2ivEXT = NULL; PFNGLPROGRAMUNIFORM2UIPROC glad_glProgramUniform2ui = NULL; PFNGLPROGRAMUNIFORM2UIEXTPROC glad_glProgramUniform2uiEXT = NULL; PFNGLPROGRAMUNIFORM2UIVPROC glad_glProgramUniform2uiv = NULL; PFNGLPROGRAMUNIFORM2UIVEXTPROC glad_glProgramUniform2uivEXT = NULL; PFNGLPROGRAMUNIFORM3DPROC glad_glProgramUniform3d = NULL; PFNGLPROGRAMUNIFORM3DEXTPROC glad_glProgramUniform3dEXT = NULL; PFNGLPROGRAMUNIFORM3DVPROC glad_glProgramUniform3dv = NULL; PFNGLPROGRAMUNIFORM3DVEXTPROC glad_glProgramUniform3dvEXT = NULL; PFNGLPROGRAMUNIFORM3FPROC glad_glProgramUniform3f = NULL; PFNGLPROGRAMUNIFORM3FEXTPROC glad_glProgramUniform3fEXT = NULL; PFNGLPROGRAMUNIFORM3FVPROC glad_glProgramUniform3fv = NULL; PFNGLPROGRAMUNIFORM3FVEXTPROC glad_glProgramUniform3fvEXT = NULL; PFNGLPROGRAMUNIFORM3IPROC glad_glProgramUniform3i = NULL; PFNGLPROGRAMUNIFORM3IEXTPROC glad_glProgramUniform3iEXT = NULL; PFNGLPROGRAMUNIFORM3IVPROC glad_glProgramUniform3iv = NULL; PFNGLPROGRAMUNIFORM3IVEXTPROC glad_glProgramUniform3ivEXT = NULL; PFNGLPROGRAMUNIFORM3UIPROC glad_glProgramUniform3ui = NULL; PFNGLPROGRAMUNIFORM3UIEXTPROC glad_glProgramUniform3uiEXT = NULL; PFNGLPROGRAMUNIFORM3UIVPROC glad_glProgramUniform3uiv = NULL; PFNGLPROGRAMUNIFORM3UIVEXTPROC glad_glProgramUniform3uivEXT = NULL; PFNGLPROGRAMUNIFORM4DPROC glad_glProgramUniform4d = NULL; PFNGLPROGRAMUNIFORM4DEXTPROC glad_glProgramUniform4dEXT = NULL; PFNGLPROGRAMUNIFORM4DVPROC glad_glProgramUniform4dv = NULL; PFNGLPROGRAMUNIFORM4DVEXTPROC glad_glProgramUniform4dvEXT = NULL; PFNGLPROGRAMUNIFORM4FPROC glad_glProgramUniform4f = NULL; PFNGLPROGRAMUNIFORM4FEXTPROC glad_glProgramUniform4fEXT = NULL; PFNGLPROGRAMUNIFORM4FVPROC glad_glProgramUniform4fv = NULL; PFNGLPROGRAMUNIFORM4FVEXTPROC glad_glProgramUniform4fvEXT = NULL; PFNGLPROGRAMUNIFORM4IPROC glad_glProgramUniform4i = NULL; PFNGLPROGRAMUNIFORM4IEXTPROC glad_glProgramUniform4iEXT = NULL; PFNGLPROGRAMUNIFORM4IVPROC glad_glProgramUniform4iv = NULL; PFNGLPROGRAMUNIFORM4IVEXTPROC glad_glProgramUniform4ivEXT = NULL; PFNGLPROGRAMUNIFORM4UIPROC glad_glProgramUniform4ui = NULL; PFNGLPROGRAMUNIFORM4UIEXTPROC glad_glProgramUniform4uiEXT = NULL; PFNGLPROGRAMUNIFORM4UIVPROC glad_glProgramUniform4uiv = NULL; PFNGLPROGRAMUNIFORM4UIVEXTPROC glad_glProgramUniform4uivEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX2DVPROC glad_glProgramUniformMatrix2dv = NULL; PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC glad_glProgramUniformMatrix2dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX2FVPROC glad_glProgramUniformMatrix2fv = NULL; PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC glad_glProgramUniformMatrix2fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC glad_glProgramUniformMatrix2x3dv = NULL; PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC glad_glProgramUniformMatrix2x3dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC glad_glProgramUniformMatrix2x3fv = NULL; PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC glad_glProgramUniformMatrix2x3fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC glad_glProgramUniformMatrix2x4dv = NULL; PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC glad_glProgramUniformMatrix2x4dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC glad_glProgramUniformMatrix2x4fv = NULL; PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC glad_glProgramUniformMatrix2x4fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX3DVPROC glad_glProgramUniformMatrix3dv = NULL; PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC glad_glProgramUniformMatrix3dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX3FVPROC glad_glProgramUniformMatrix3fv = NULL; PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC glad_glProgramUniformMatrix3fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC glad_glProgramUniformMatrix3x2dv = NULL; PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC glad_glProgramUniformMatrix3x2dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC glad_glProgramUniformMatrix3x2fv = NULL; PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC glad_glProgramUniformMatrix3x2fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC glad_glProgramUniformMatrix3x4dv = NULL; PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC glad_glProgramUniformMatrix3x4dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC glad_glProgramUniformMatrix3x4fv = NULL; PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC glad_glProgramUniformMatrix3x4fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX4DVPROC glad_glProgramUniformMatrix4dv = NULL; PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC glad_glProgramUniformMatrix4dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX4FVPROC glad_glProgramUniformMatrix4fv = NULL; PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC glad_glProgramUniformMatrix4fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC glad_glProgramUniformMatrix4x2dv = NULL; PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC glad_glProgramUniformMatrix4x2dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC glad_glProgramUniformMatrix4x2fv = NULL; PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC glad_glProgramUniformMatrix4x2fvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC glad_glProgramUniformMatrix4x3dv = NULL; PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC glad_glProgramUniformMatrix4x3dvEXT = NULL; PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC glad_glProgramUniformMatrix4x3fv = NULL; PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC glad_glProgramUniformMatrix4x3fvEXT = NULL; PFNGLPROGRAMVERTEXLIMITNVPROC glad_glProgramVertexLimitNV = NULL; PFNGLPROVOKINGVERTEXPROC glad_glProvokingVertex = NULL; PFNGLPROVOKINGVERTEXEXTPROC glad_glProvokingVertexEXT = NULL; PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC glad_glPushClientAttribDefaultEXT = NULL; PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup = NULL; PFNGLQUERYCOUNTERPROC glad_glQueryCounter = NULL; PFNGLREADBUFFERPROC glad_glReadBuffer = NULL; PFNGLREADPIXELSPROC glad_glReadPixels = NULL; PFNGLREADNPIXELSPROC glad_glReadnPixels = NULL; PFNGLREADNPIXELSARBPROC glad_glReadnPixelsARB = NULL; PFNGLRELEASESHADERCOMPILERPROC glad_glReleaseShaderCompiler = NULL; PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage = NULL; PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT = NULL; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample = NULL; PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT = NULL; PFNGLREQUESTRESIDENTPROGRAMSNVPROC glad_glRequestResidentProgramsNV = NULL; PFNGLRESUMETRANSFORMFEEDBACKPROC glad_glResumeTransformFeedback = NULL; PFNGLRESUMETRANSFORMFEEDBACKNVPROC glad_glResumeTransformFeedbackNV = NULL; PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage = NULL; PFNGLSAMPLECOVERAGEARBPROC glad_glSampleCoverageARB = NULL; PFNGLSAMPLEMASKINDEXEDNVPROC glad_glSampleMaskIndexedNV = NULL; PFNGLSAMPLEMASKIPROC glad_glSampleMaski = NULL; PFNGLSAMPLERPARAMETERIIVPROC glad_glSamplerParameterIiv = NULL; PFNGLSAMPLERPARAMETERIUIVPROC glad_glSamplerParameterIuiv = NULL; PFNGLSAMPLERPARAMETERFPROC glad_glSamplerParameterf = NULL; PFNGLSAMPLERPARAMETERFVPROC glad_glSamplerParameterfv = NULL; PFNGLSAMPLERPARAMETERIPROC glad_glSamplerParameteri = NULL; PFNGLSAMPLERPARAMETERIVPROC glad_glSamplerParameteriv = NULL; PFNGLSCISSORPROC glad_glScissor = NULL; PFNGLSCISSORARRAYVPROC glad_glScissorArrayv = NULL; PFNGLSCISSORINDEXEDPROC glad_glScissorIndexed = NULL; PFNGLSCISSORINDEXEDVPROC glad_glScissorIndexedv = NULL; PFNGLSHADERBINARYPROC glad_glShaderBinary = NULL; PFNGLSHADERSOURCEPROC glad_glShaderSource = NULL; PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB = NULL; PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding = NULL; PFNGLSPECIALIZESHADERPROC glad_glSpecializeShader = NULL; PFNGLSPECIALIZESHADERARBPROC glad_glSpecializeShaderARB = NULL; PFNGLSTENCILFUNCPROC glad_glStencilFunc = NULL; PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate = NULL; PFNGLSTENCILFUNCSEPARATEATIPROC glad_glStencilFuncSeparateATI = NULL; PFNGLSTENCILMASKPROC glad_glStencilMask = NULL; PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate = NULL; PFNGLSTENCILOPPROC glad_glStencilOp = NULL; PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate = NULL; PFNGLSTENCILOPSEPARATEATIPROC glad_glStencilOpSeparateATI = NULL; PFNGLTEXBUFFERPROC glad_glTexBuffer = NULL; PFNGLTEXBUFFERARBPROC glad_glTexBufferARB = NULL; PFNGLTEXBUFFEREXTPROC glad_glTexBufferEXT = NULL; PFNGLTEXBUFFERRANGEPROC glad_glTexBufferRange = NULL; PFNGLTEXCOORDPOINTEREXTPROC glad_glTexCoordPointerEXT = NULL; PFNGLTEXIMAGE1DPROC glad_glTexImage1D = NULL; PFNGLTEXIMAGE2DPROC glad_glTexImage2D = NULL; PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample = NULL; PFNGLTEXIMAGE3DPROC glad_glTexImage3D = NULL; PFNGLTEXIMAGE3DEXTPROC glad_glTexImage3DEXT = NULL; PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample = NULL; PFNGLTEXPARAMETERIIVPROC glad_glTexParameterIiv = NULL; PFNGLTEXPARAMETERIIVEXTPROC glad_glTexParameterIivEXT = NULL; PFNGLTEXPARAMETERIUIVPROC glad_glTexParameterIuiv = NULL; PFNGLTEXPARAMETERIUIVEXTPROC glad_glTexParameterIuivEXT = NULL; PFNGLTEXPARAMETERFPROC glad_glTexParameterf = NULL; PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv = NULL; PFNGLTEXPARAMETERIPROC glad_glTexParameteri = NULL; PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv = NULL; PFNGLTEXRENDERBUFFERNVPROC glad_glTexRenderbufferNV = NULL; PFNGLTEXSTORAGE1DPROC glad_glTexStorage1D = NULL; PFNGLTEXSTORAGE1DEXTPROC glad_glTexStorage1DEXT = NULL; PFNGLTEXSTORAGE2DPROC glad_glTexStorage2D = NULL; PFNGLTEXSTORAGE2DEXTPROC glad_glTexStorage2DEXT = NULL; PFNGLTEXSTORAGE2DMULTISAMPLEPROC glad_glTexStorage2DMultisample = NULL; PFNGLTEXSTORAGE3DPROC glad_glTexStorage3D = NULL; PFNGLTEXSTORAGE3DEXTPROC glad_glTexStorage3DEXT = NULL; PFNGLTEXSTORAGE3DMULTISAMPLEPROC glad_glTexStorage3DMultisample = NULL; PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D = NULL; PFNGLTEXSUBIMAGE1DEXTPROC glad_glTexSubImage1DEXT = NULL; PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D = NULL; PFNGLTEXSUBIMAGE2DEXTPROC glad_glTexSubImage2DEXT = NULL; PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D = NULL; PFNGLTEXSUBIMAGE3DEXTPROC glad_glTexSubImage3DEXT = NULL; PFNGLTEXTUREBARRIERPROC glad_glTextureBarrier = NULL; PFNGLTEXTUREBUFFERPROC glad_glTextureBuffer = NULL; PFNGLTEXTUREBUFFEREXTPROC glad_glTextureBufferEXT = NULL; PFNGLTEXTUREBUFFERRANGEPROC glad_glTextureBufferRange = NULL; PFNGLTEXTUREBUFFERRANGEEXTPROC glad_glTextureBufferRangeEXT = NULL; PFNGLTEXTUREIMAGE1DEXTPROC glad_glTextureImage1DEXT = NULL; PFNGLTEXTUREIMAGE2DEXTPROC glad_glTextureImage2DEXT = NULL; PFNGLTEXTUREIMAGE3DEXTPROC glad_glTextureImage3DEXT = NULL; PFNGLTEXTUREPAGECOMMITMENTEXTPROC glad_glTexturePageCommitmentEXT = NULL; PFNGLTEXTUREPARAMETERIIVPROC glad_glTextureParameterIiv = NULL; PFNGLTEXTUREPARAMETERIIVEXTPROC glad_glTextureParameterIivEXT = NULL; PFNGLTEXTUREPARAMETERIUIVPROC glad_glTextureParameterIuiv = NULL; PFNGLTEXTUREPARAMETERIUIVEXTPROC glad_glTextureParameterIuivEXT = NULL; PFNGLTEXTUREPARAMETERFPROC glad_glTextureParameterf = NULL; PFNGLTEXTUREPARAMETERFEXTPROC glad_glTextureParameterfEXT = NULL; PFNGLTEXTUREPARAMETERFVPROC glad_glTextureParameterfv = NULL; PFNGLTEXTUREPARAMETERFVEXTPROC glad_glTextureParameterfvEXT = NULL; PFNGLTEXTUREPARAMETERIPROC glad_glTextureParameteri = NULL; PFNGLTEXTUREPARAMETERIEXTPROC glad_glTextureParameteriEXT = NULL; PFNGLTEXTUREPARAMETERIVPROC glad_glTextureParameteriv = NULL; PFNGLTEXTUREPARAMETERIVEXTPROC glad_glTextureParameterivEXT = NULL; PFNGLTEXTURERENDERBUFFEREXTPROC glad_glTextureRenderbufferEXT = NULL; PFNGLTEXTURESTORAGE1DPROC glad_glTextureStorage1D = NULL; PFNGLTEXTURESTORAGE1DEXTPROC glad_glTextureStorage1DEXT = NULL; PFNGLTEXTURESTORAGE2DPROC glad_glTextureStorage2D = NULL; PFNGLTEXTURESTORAGE2DEXTPROC glad_glTextureStorage2DEXT = NULL; PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC glad_glTextureStorage2DMultisample = NULL; PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC glad_glTextureStorage2DMultisampleEXT = NULL; PFNGLTEXTURESTORAGE3DPROC glad_glTextureStorage3D = NULL; PFNGLTEXTURESTORAGE3DEXTPROC glad_glTextureStorage3DEXT = NULL; PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC glad_glTextureStorage3DMultisample = NULL; PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC glad_glTextureStorage3DMultisampleEXT = NULL; PFNGLTEXTURESUBIMAGE1DPROC glad_glTextureSubImage1D = NULL; PFNGLTEXTURESUBIMAGE1DEXTPROC glad_glTextureSubImage1DEXT = NULL; PFNGLTEXTURESUBIMAGE2DPROC glad_glTextureSubImage2D = NULL; PFNGLTEXTURESUBIMAGE2DEXTPROC glad_glTextureSubImage2DEXT = NULL; PFNGLTEXTURESUBIMAGE3DPROC glad_glTextureSubImage3D = NULL; PFNGLTEXTURESUBIMAGE3DEXTPROC glad_glTextureSubImage3DEXT = NULL; PFNGLTEXTUREVIEWPROC glad_glTextureView = NULL; PFNGLTRACKMATRIXNVPROC glad_glTrackMatrixNV = NULL; PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC glad_glTransformFeedbackAttribsNV = NULL; PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC glad_glTransformFeedbackBufferBase = NULL; PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC glad_glTransformFeedbackBufferRange = NULL; PFNGLTRANSFORMFEEDBACKSTREAMATTRIBSNVPROC glad_glTransformFeedbackStreamAttribsNV = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSPROC glad_glTransformFeedbackVaryings = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT = NULL; PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC glad_glTransformFeedbackVaryingsNV = NULL; PFNGLUNIFORM1DPROC glad_glUniform1d = NULL; PFNGLUNIFORM1DVPROC glad_glUniform1dv = NULL; PFNGLUNIFORM1FPROC glad_glUniform1f = NULL; PFNGLUNIFORM1FARBPROC glad_glUniform1fARB = NULL; PFNGLUNIFORM1FVPROC glad_glUniform1fv = NULL; PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB = NULL; PFNGLUNIFORM1IPROC glad_glUniform1i = NULL; PFNGLUNIFORM1IARBPROC glad_glUniform1iARB = NULL; PFNGLUNIFORM1IVPROC glad_glUniform1iv = NULL; PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB = NULL; PFNGLUNIFORM1UIPROC glad_glUniform1ui = NULL; PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT = NULL; PFNGLUNIFORM1UIVPROC glad_glUniform1uiv = NULL; PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT = NULL; PFNGLUNIFORM2DPROC glad_glUniform2d = NULL; PFNGLUNIFORM2DVPROC glad_glUniform2dv = NULL; PFNGLUNIFORM2FPROC glad_glUniform2f = NULL; PFNGLUNIFORM2FARBPROC glad_glUniform2fARB = NULL; PFNGLUNIFORM2FVPROC glad_glUniform2fv = NULL; PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB = NULL; PFNGLUNIFORM2IPROC glad_glUniform2i = NULL; PFNGLUNIFORM2IARBPROC glad_glUniform2iARB = NULL; PFNGLUNIFORM2IVPROC glad_glUniform2iv = NULL; PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB = NULL; PFNGLUNIFORM2UIPROC glad_glUniform2ui = NULL; PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT = NULL; PFNGLUNIFORM2UIVPROC glad_glUniform2uiv = NULL; PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT = NULL; PFNGLUNIFORM3DPROC glad_glUniform3d = NULL; PFNGLUNIFORM3DVPROC glad_glUniform3dv = NULL; PFNGLUNIFORM3FPROC glad_glUniform3f = NULL; PFNGLUNIFORM3FARBPROC glad_glUniform3fARB = NULL; PFNGLUNIFORM3FVPROC glad_glUniform3fv = NULL; PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB = NULL; PFNGLUNIFORM3IPROC glad_glUniform3i = NULL; PFNGLUNIFORM3IARBPROC glad_glUniform3iARB = NULL; PFNGLUNIFORM3IVPROC glad_glUniform3iv = NULL; PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB = NULL; PFNGLUNIFORM3UIPROC glad_glUniform3ui = NULL; PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT = NULL; PFNGLUNIFORM3UIVPROC glad_glUniform3uiv = NULL; PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT = NULL; PFNGLUNIFORM4DPROC glad_glUniform4d = NULL; PFNGLUNIFORM4DVPROC glad_glUniform4dv = NULL; PFNGLUNIFORM4FPROC glad_glUniform4f = NULL; PFNGLUNIFORM4FARBPROC glad_glUniform4fARB = NULL; PFNGLUNIFORM4FVPROC glad_glUniform4fv = NULL; PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB = NULL; PFNGLUNIFORM4IPROC glad_glUniform4i = NULL; PFNGLUNIFORM4IARBPROC glad_glUniform4iARB = NULL; PFNGLUNIFORM4IVPROC glad_glUniform4iv = NULL; PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB = NULL; PFNGLUNIFORM4UIPROC glad_glUniform4ui = NULL; PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT = NULL; PFNGLUNIFORM4UIVPROC glad_glUniform4uiv = NULL; PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT = NULL; PFNGLUNIFORMBLOCKBINDINGPROC glad_glUniformBlockBinding = NULL; PFNGLUNIFORMMATRIX2DVPROC glad_glUniformMatrix2dv = NULL; PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv = NULL; PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB = NULL; PFNGLUNIFORMMATRIX2X3DVPROC glad_glUniformMatrix2x3dv = NULL; PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv = NULL; PFNGLUNIFORMMATRIX2X4DVPROC glad_glUniformMatrix2x4dv = NULL; PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv = NULL; PFNGLUNIFORMMATRIX3DVPROC glad_glUniformMatrix3dv = NULL; PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv = NULL; PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB = NULL; PFNGLUNIFORMMATRIX3X2DVPROC glad_glUniformMatrix3x2dv = NULL; PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv = NULL; PFNGLUNIFORMMATRIX3X4DVPROC glad_glUniformMatrix3x4dv = NULL; PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv = NULL; PFNGLUNIFORMMATRIX4DVPROC glad_glUniformMatrix4dv = NULL; PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv = NULL; PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB = NULL; PFNGLUNIFORMMATRIX4X2DVPROC glad_glUniformMatrix4x2dv = NULL; PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv = NULL; PFNGLUNIFORMMATRIX4X3DVPROC glad_glUniformMatrix4x3dv = NULL; PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv = NULL; PFNGLUNIFORMSUBROUTINESUIVPROC glad_glUniformSubroutinesuiv = NULL; PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer = NULL; PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB = NULL; PFNGLUNMAPNAMEDBUFFERPROC glad_glUnmapNamedBuffer = NULL; PFNGLUNMAPNAMEDBUFFEREXTPROC glad_glUnmapNamedBufferEXT = NULL; PFNGLUSEPROGRAMPROC glad_glUseProgram = NULL; PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB = NULL; PFNGLUSEPROGRAMSTAGESPROC glad_glUseProgramStages = NULL; PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram = NULL; PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB = NULL; PFNGLVALIDATEPROGRAMPIPELINEPROC glad_glValidateProgramPipeline = NULL; PFNGLVERTEXARRAYATTRIBBINDINGPROC glad_glVertexArrayAttribBinding = NULL; PFNGLVERTEXARRAYATTRIBFORMATPROC glad_glVertexArrayAttribFormat = NULL; PFNGLVERTEXARRAYATTRIBIFORMATPROC glad_glVertexArrayAttribIFormat = NULL; PFNGLVERTEXARRAYATTRIBLFORMATPROC glad_glVertexArrayAttribLFormat = NULL; PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC glad_glVertexArrayBindVertexBufferEXT = NULL; PFNGLVERTEXARRAYBINDINGDIVISORPROC glad_glVertexArrayBindingDivisor = NULL; PFNGLVERTEXARRAYCOLOROFFSETEXTPROC glad_glVertexArrayColorOffsetEXT = NULL; PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC glad_glVertexArrayEdgeFlagOffsetEXT = NULL; PFNGLVERTEXARRAYELEMENTBUFFERPROC glad_glVertexArrayElementBuffer = NULL; PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC glad_glVertexArrayFogCoordOffsetEXT = NULL; PFNGLVERTEXARRAYINDEXOFFSETEXTPROC glad_glVertexArrayIndexOffsetEXT = NULL; PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC glad_glVertexArrayMultiTexCoordOffsetEXT = NULL; PFNGLVERTEXARRAYNORMALOFFSETEXTPROC glad_glVertexArrayNormalOffsetEXT = NULL; PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC glad_glVertexArraySecondaryColorOffsetEXT = NULL; PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC glad_glVertexArrayTexCoordOffsetEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC glad_glVertexArrayVertexAttribBindingEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC glad_glVertexArrayVertexAttribDivisorEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC glad_glVertexArrayVertexAttribFormatEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC glad_glVertexArrayVertexAttribIFormatEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC glad_glVertexArrayVertexAttribIOffsetEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC glad_glVertexArrayVertexAttribLFormatEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC glad_glVertexArrayVertexAttribLOffsetEXT = NULL; PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC glad_glVertexArrayVertexAttribOffsetEXT = NULL; PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC glad_glVertexArrayVertexBindingDivisorEXT = NULL; PFNGLVERTEXARRAYVERTEXBUFFERPROC glad_glVertexArrayVertexBuffer = NULL; PFNGLVERTEXARRAYVERTEXBUFFERSPROC glad_glVertexArrayVertexBuffers = NULL; PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC glad_glVertexArrayVertexOffsetEXT = NULL; PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d = NULL; PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB = NULL; PFNGLVERTEXATTRIB1DNVPROC glad_glVertexAttrib1dNV = NULL; PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv = NULL; PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB = NULL; PFNGLVERTEXATTRIB1DVNVPROC glad_glVertexAttrib1dvNV = NULL; PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f = NULL; PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB = NULL; PFNGLVERTEXATTRIB1FNVPROC glad_glVertexAttrib1fNV = NULL; PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv = NULL; PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB = NULL; PFNGLVERTEXATTRIB1FVNVPROC glad_glVertexAttrib1fvNV = NULL; PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s = NULL; PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB = NULL; PFNGLVERTEXATTRIB1SNVPROC glad_glVertexAttrib1sNV = NULL; PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv = NULL; PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB = NULL; PFNGLVERTEXATTRIB1SVNVPROC glad_glVertexAttrib1svNV = NULL; PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d = NULL; PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB = NULL; PFNGLVERTEXATTRIB2DNVPROC glad_glVertexAttrib2dNV = NULL; PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv = NULL; PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB = NULL; PFNGLVERTEXATTRIB2DVNVPROC glad_glVertexAttrib2dvNV = NULL; PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f = NULL; PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB = NULL; PFNGLVERTEXATTRIB2FNVPROC glad_glVertexAttrib2fNV = NULL; PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv = NULL; PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB = NULL; PFNGLVERTEXATTRIB2FVNVPROC glad_glVertexAttrib2fvNV = NULL; PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s = NULL; PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB = NULL; PFNGLVERTEXATTRIB2SNVPROC glad_glVertexAttrib2sNV = NULL; PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv = NULL; PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB = NULL; PFNGLVERTEXATTRIB2SVNVPROC glad_glVertexAttrib2svNV = NULL; PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d = NULL; PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB = NULL; PFNGLVERTEXATTRIB3DNVPROC glad_glVertexAttrib3dNV = NULL; PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv = NULL; PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB = NULL; PFNGLVERTEXATTRIB3DVNVPROC glad_glVertexAttrib3dvNV = NULL; PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f = NULL; PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB = NULL; PFNGLVERTEXATTRIB3FNVPROC glad_glVertexAttrib3fNV = NULL; PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv = NULL; PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB = NULL; PFNGLVERTEXATTRIB3FVNVPROC glad_glVertexAttrib3fvNV = NULL; PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s = NULL; PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB = NULL; PFNGLVERTEXATTRIB3SNVPROC glad_glVertexAttrib3sNV = NULL; PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv = NULL; PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB = NULL; PFNGLVERTEXATTRIB3SVNVPROC glad_glVertexAttrib3svNV = NULL; PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv = NULL; PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB = NULL; PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv = NULL; PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB = NULL; PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv = NULL; PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB = NULL; PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub = NULL; PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB = NULL; PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv = NULL; PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB = NULL; PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv = NULL; PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB = NULL; PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv = NULL; PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB = NULL; PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv = NULL; PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB = NULL; PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d = NULL; PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB = NULL; PFNGLVERTEXATTRIB4DNVPROC glad_glVertexAttrib4dNV = NULL; PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv = NULL; PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB = NULL; PFNGLVERTEXATTRIB4DVNVPROC glad_glVertexAttrib4dvNV = NULL; PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f = NULL; PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB = NULL; PFNGLVERTEXATTRIB4FNVPROC glad_glVertexAttrib4fNV = NULL; PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv = NULL; PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB = NULL; PFNGLVERTEXATTRIB4FVNVPROC glad_glVertexAttrib4fvNV = NULL; PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv = NULL; PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB = NULL; PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s = NULL; PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB = NULL; PFNGLVERTEXATTRIB4SNVPROC glad_glVertexAttrib4sNV = NULL; PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv = NULL; PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB = NULL; PFNGLVERTEXATTRIB4SVNVPROC glad_glVertexAttrib4svNV = NULL; PFNGLVERTEXATTRIB4UBNVPROC glad_glVertexAttrib4ubNV = NULL; PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv = NULL; PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB = NULL; PFNGLVERTEXATTRIB4UBVNVPROC glad_glVertexAttrib4ubvNV = NULL; PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv = NULL; PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB = NULL; PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv = NULL; PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB = NULL; PFNGLVERTEXATTRIBBINDINGPROC glad_glVertexAttribBinding = NULL; PFNGLVERTEXATTRIBDIVISORPROC glad_glVertexAttribDivisor = NULL; PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB = NULL; PFNGLVERTEXATTRIBFORMATPROC glad_glVertexAttribFormat = NULL; PFNGLVERTEXATTRIBI1IPROC glad_glVertexAttribI1i = NULL; PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT = NULL; PFNGLVERTEXATTRIBI1IVPROC glad_glVertexAttribI1iv = NULL; PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT = NULL; PFNGLVERTEXATTRIBI1UIPROC glad_glVertexAttribI1ui = NULL; PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT = NULL; PFNGLVERTEXATTRIBI1UIVPROC glad_glVertexAttribI1uiv = NULL; PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT = NULL; PFNGLVERTEXATTRIBI2IPROC glad_glVertexAttribI2i = NULL; PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT = NULL; PFNGLVERTEXATTRIBI2IVPROC glad_glVertexAttribI2iv = NULL; PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT = NULL; PFNGLVERTEXATTRIBI2UIPROC glad_glVertexAttribI2ui = NULL; PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT = NULL; PFNGLVERTEXATTRIBI2UIVPROC glad_glVertexAttribI2uiv = NULL; PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT = NULL; PFNGLVERTEXATTRIBI3IPROC glad_glVertexAttribI3i = NULL; PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT = NULL; PFNGLVERTEXATTRIBI3IVPROC glad_glVertexAttribI3iv = NULL; PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT = NULL; PFNGLVERTEXATTRIBI3UIPROC glad_glVertexAttribI3ui = NULL; PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT = NULL; PFNGLVERTEXATTRIBI3UIVPROC glad_glVertexAttribI3uiv = NULL; PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT = NULL; PFNGLVERTEXATTRIBI4BVPROC glad_glVertexAttribI4bv = NULL; PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT = NULL; PFNGLVERTEXATTRIBI4IPROC glad_glVertexAttribI4i = NULL; PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT = NULL; PFNGLVERTEXATTRIBI4IVPROC glad_glVertexAttribI4iv = NULL; PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT = NULL; PFNGLVERTEXATTRIBI4SVPROC glad_glVertexAttribI4sv = NULL; PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT = NULL; PFNGLVERTEXATTRIBI4UBVPROC glad_glVertexAttribI4ubv = NULL; PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT = NULL; PFNGLVERTEXATTRIBI4UIPROC glad_glVertexAttribI4ui = NULL; PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT = NULL; PFNGLVERTEXATTRIBI4UIVPROC glad_glVertexAttribI4uiv = NULL; PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT = NULL; PFNGLVERTEXATTRIBI4USVPROC glad_glVertexAttribI4usv = NULL; PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT = NULL; PFNGLVERTEXATTRIBIFORMATPROC glad_glVertexAttribIFormat = NULL; PFNGLVERTEXATTRIBIPOINTERPROC glad_glVertexAttribIPointer = NULL; PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT = NULL; PFNGLVERTEXATTRIBL1DPROC glad_glVertexAttribL1d = NULL; PFNGLVERTEXATTRIBL1DEXTPROC glad_glVertexAttribL1dEXT = NULL; PFNGLVERTEXATTRIBL1DVPROC glad_glVertexAttribL1dv = NULL; PFNGLVERTEXATTRIBL1DVEXTPROC glad_glVertexAttribL1dvEXT = NULL; PFNGLVERTEXATTRIBL2DPROC glad_glVertexAttribL2d = NULL; PFNGLVERTEXATTRIBL2DEXTPROC glad_glVertexAttribL2dEXT = NULL; PFNGLVERTEXATTRIBL2DVPROC glad_glVertexAttribL2dv = NULL; PFNGLVERTEXATTRIBL2DVEXTPROC glad_glVertexAttribL2dvEXT = NULL; PFNGLVERTEXATTRIBL3DPROC glad_glVertexAttribL3d = NULL; PFNGLVERTEXATTRIBL3DEXTPROC glad_glVertexAttribL3dEXT = NULL; PFNGLVERTEXATTRIBL3DVPROC glad_glVertexAttribL3dv = NULL; PFNGLVERTEXATTRIBL3DVEXTPROC glad_glVertexAttribL3dvEXT = NULL; PFNGLVERTEXATTRIBL4DPROC glad_glVertexAttribL4d = NULL; PFNGLVERTEXATTRIBL4DEXTPROC glad_glVertexAttribL4dEXT = NULL; PFNGLVERTEXATTRIBL4DVPROC glad_glVertexAttribL4dv = NULL; PFNGLVERTEXATTRIBL4DVEXTPROC glad_glVertexAttribL4dvEXT = NULL; PFNGLVERTEXATTRIBLFORMATPROC glad_glVertexAttribLFormat = NULL; PFNGLVERTEXATTRIBLPOINTERPROC glad_glVertexAttribLPointer = NULL; PFNGLVERTEXATTRIBLPOINTEREXTPROC glad_glVertexAttribLPointerEXT = NULL; PFNGLVERTEXATTRIBP1UIPROC glad_glVertexAttribP1ui = NULL; PFNGLVERTEXATTRIBP1UIVPROC glad_glVertexAttribP1uiv = NULL; PFNGLVERTEXATTRIBP2UIPROC glad_glVertexAttribP2ui = NULL; PFNGLVERTEXATTRIBP2UIVPROC glad_glVertexAttribP2uiv = NULL; PFNGLVERTEXATTRIBP3UIPROC glad_glVertexAttribP3ui = NULL; PFNGLVERTEXATTRIBP3UIVPROC glad_glVertexAttribP3uiv = NULL; PFNGLVERTEXATTRIBP4UIPROC glad_glVertexAttribP4ui = NULL; PFNGLVERTEXATTRIBP4UIVPROC glad_glVertexAttribP4uiv = NULL; PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer = NULL; PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB = NULL; PFNGLVERTEXATTRIBPOINTERNVPROC glad_glVertexAttribPointerNV = NULL; PFNGLVERTEXATTRIBS1DVNVPROC glad_glVertexAttribs1dvNV = NULL; PFNGLVERTEXATTRIBS1FVNVPROC glad_glVertexAttribs1fvNV = NULL; PFNGLVERTEXATTRIBS1SVNVPROC glad_glVertexAttribs1svNV = NULL; PFNGLVERTEXATTRIBS2DVNVPROC glad_glVertexAttribs2dvNV = NULL; PFNGLVERTEXATTRIBS2FVNVPROC glad_glVertexAttribs2fvNV = NULL; PFNGLVERTEXATTRIBS2SVNVPROC glad_glVertexAttribs2svNV = NULL; PFNGLVERTEXATTRIBS3DVNVPROC glad_glVertexAttribs3dvNV = NULL; PFNGLVERTEXATTRIBS3FVNVPROC glad_glVertexAttribs3fvNV = NULL; PFNGLVERTEXATTRIBS3SVNVPROC glad_glVertexAttribs3svNV = NULL; PFNGLVERTEXATTRIBS4DVNVPROC glad_glVertexAttribs4dvNV = NULL; PFNGLVERTEXATTRIBS4FVNVPROC glad_glVertexAttribs4fvNV = NULL; PFNGLVERTEXATTRIBS4SVNVPROC glad_glVertexAttribs4svNV = NULL; PFNGLVERTEXATTRIBS4UBVNVPROC glad_glVertexAttribs4ubvNV = NULL; PFNGLVERTEXBINDINGDIVISORPROC glad_glVertexBindingDivisor = NULL; PFNGLVERTEXPOINTEREXTPROC glad_glVertexPointerEXT = NULL; PFNGLVIEWPORTPROC glad_glViewport = NULL; PFNGLVIEWPORTARRAYVPROC glad_glViewportArrayv = NULL; PFNGLVIEWPORTINDEXEDFPROC glad_glViewportIndexedf = NULL; PFNGLVIEWPORTINDEXEDFVPROC glad_glViewportIndexedfv = NULL; PFNGLWAITSYNCPROC glad_glWaitSync = NULL; static void glad_gl_load_GL_VERSION_1_0( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_VERSION_1_0) return; glad_glBlendFunc = (PFNGLBLENDFUNCPROC) load(userptr, "glBlendFunc"); glad_glClear = (PFNGLCLEARPROC) load(userptr, "glClear"); glad_glClearColor = (PFNGLCLEARCOLORPROC) load(userptr, "glClearColor"); glad_glClearDepth = (PFNGLCLEARDEPTHPROC) load(userptr, "glClearDepth"); glad_glClearStencil = (PFNGLCLEARSTENCILPROC) load(userptr, "glClearStencil"); glad_glColorMask = (PFNGLCOLORMASKPROC) load(userptr, "glColorMask"); glad_glCullFace = (PFNGLCULLFACEPROC) load(userptr, "glCullFace"); glad_glDepthFunc = (PFNGLDEPTHFUNCPROC) load(userptr, "glDepthFunc"); glad_glDepthMask = (PFNGLDEPTHMASKPROC) load(userptr, "glDepthMask"); glad_glDepthRange = (PFNGLDEPTHRANGEPROC) load(userptr, "glDepthRange"); glad_glDisable = (PFNGLDISABLEPROC) load(userptr, "glDisable"); glad_glDrawBuffer = (PFNGLDRAWBUFFERPROC) load(userptr, "glDrawBuffer"); glad_glEnable = (PFNGLENABLEPROC) load(userptr, "glEnable"); glad_glFinish = (PFNGLFINISHPROC) load(userptr, "glFinish"); glad_glFlush = (PFNGLFLUSHPROC) load(userptr, "glFlush"); glad_glFrontFace = (PFNGLFRONTFACEPROC) load(userptr, "glFrontFace"); glad_glGetBooleanv = (PFNGLGETBOOLEANVPROC) load(userptr, "glGetBooleanv"); glad_glGetDoublev = (PFNGLGETDOUBLEVPROC) load(userptr, "glGetDoublev"); glad_glGetError = (PFNGLGETERRORPROC) load(userptr, "glGetError"); glad_glGetFloatv = (PFNGLGETFLOATVPROC) load(userptr, "glGetFloatv"); glad_glGetIntegerv = (PFNGLGETINTEGERVPROC) load(userptr, "glGetIntegerv"); glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); glad_glGetTexImage = (PFNGLGETTEXIMAGEPROC) load(userptr, "glGetTexImage"); glad_glGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) load(userptr, "glGetTexLevelParameterfv"); glad_glGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) load(userptr, "glGetTexLevelParameteriv"); glad_glGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) load(userptr, "glGetTexParameterfv"); glad_glGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) load(userptr, "glGetTexParameteriv"); glad_glHint = (PFNGLHINTPROC) load(userptr, "glHint"); glad_glIsEnabled = (PFNGLISENABLEDPROC) load(userptr, "glIsEnabled"); glad_glLineWidth = (PFNGLLINEWIDTHPROC) load(userptr, "glLineWidth"); glad_glLogicOp = (PFNGLLOGICOPPROC) load(userptr, "glLogicOp"); glad_glPixelStoref = (PFNGLPIXELSTOREFPROC) load(userptr, "glPixelStoref"); glad_glPixelStorei = (PFNGLPIXELSTOREIPROC) load(userptr, "glPixelStorei"); glad_glPointSize = (PFNGLPOINTSIZEPROC) load(userptr, "glPointSize"); glad_glPolygonMode = (PFNGLPOLYGONMODEPROC) load(userptr, "glPolygonMode"); glad_glReadBuffer = (PFNGLREADBUFFERPROC) load(userptr, "glReadBuffer"); glad_glReadPixels = (PFNGLREADPIXELSPROC) load(userptr, "glReadPixels"); glad_glScissor = (PFNGLSCISSORPROC) load(userptr, "glScissor"); glad_glStencilFunc = (PFNGLSTENCILFUNCPROC) load(userptr, "glStencilFunc"); glad_glStencilMask = (PFNGLSTENCILMASKPROC) load(userptr, "glStencilMask"); glad_glStencilOp = (PFNGLSTENCILOPPROC) load(userptr, "glStencilOp"); glad_glTexImage1D = (PFNGLTEXIMAGE1DPROC) load(userptr, "glTexImage1D"); 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glad_glNamedFramebufferDrawBuffer = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) load(userptr, "glNamedFramebufferDrawBuffer"); glad_glNamedFramebufferDrawBuffers = (PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) load(userptr, "glNamedFramebufferDrawBuffers"); glad_glNamedFramebufferParameteri = (PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) load(userptr, "glNamedFramebufferParameteri"); glad_glNamedFramebufferReadBuffer = (PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) load(userptr, "glNamedFramebufferReadBuffer"); glad_glNamedFramebufferRenderbuffer = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) load(userptr, "glNamedFramebufferRenderbuffer"); glad_glNamedFramebufferTexture = (PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) load(userptr, "glNamedFramebufferTexture"); glad_glNamedFramebufferTextureLayer = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) load(userptr, "glNamedFramebufferTextureLayer"); glad_glNamedRenderbufferStorage = (PFNGLNAMEDRENDERBUFFERSTORAGEPROC) load(userptr, "glNamedRenderbufferStorage"); glad_glNamedRenderbufferStorageMultisample = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) load(userptr, "glNamedRenderbufferStorageMultisample"); 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glad_glBindSamplers = (PFNGLBINDSAMPLERSPROC) load(userptr, "glBindSamplers"); glad_glBindTextures = (PFNGLBINDTEXTURESPROC) load(userptr, "glBindTextures"); glad_glBindVertexBuffers = (PFNGLBINDVERTEXBUFFERSPROC) load(userptr, "glBindVertexBuffers"); } static void glad_gl_load_GL_ARB_multi_draw_indirect( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_multi_draw_indirect) return; glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC) load(userptr, "glMultiDrawArraysIndirect"); glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC) load(userptr, "glMultiDrawElementsIndirect"); } static void glad_gl_load_GL_ARB_multisample( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_multisample) return; glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC) load(userptr, "glSampleCoverageARB"); } static void glad_gl_load_GL_ARB_multitexture( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_multitexture) return; glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC) load(userptr, "glActiveTextureARB"); glad_glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC) load(userptr, "glClientActiveTextureARB"); glad_glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC) load(userptr, "glMultiTexCoord1dARB"); glad_glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC) load(userptr, "glMultiTexCoord1dvARB"); glad_glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC) load(userptr, "glMultiTexCoord1fARB"); glad_glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC) load(userptr, "glMultiTexCoord1fvARB"); glad_glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC) load(userptr, "glMultiTexCoord1iARB"); glad_glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC) load(userptr, "glMultiTexCoord1ivARB"); glad_glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC) load(userptr, "glMultiTexCoord1sARB"); glad_glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC) load(userptr, "glMultiTexCoord1svARB"); glad_glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC) load(userptr, "glMultiTexCoord2dARB"); glad_glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC) load(userptr, "glMultiTexCoord2dvARB"); glad_glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC) load(userptr, "glMultiTexCoord2fARB"); glad_glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC) load(userptr, "glMultiTexCoord2fvARB"); glad_glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC) load(userptr, "glMultiTexCoord2iARB"); glad_glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC) load(userptr, "glMultiTexCoord2ivARB"); glad_glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC) load(userptr, "glMultiTexCoord2sARB"); glad_glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC) load(userptr, "glMultiTexCoord2svARB"); glad_glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC) load(userptr, "glMultiTexCoord3dARB"); glad_glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC) load(userptr, "glMultiTexCoord3dvARB"); glad_glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC) load(userptr, "glMultiTexCoord3fARB"); glad_glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC) load(userptr, "glMultiTexCoord3fvARB"); glad_glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC) load(userptr, "glMultiTexCoord3iARB"); glad_glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC) load(userptr, "glMultiTexCoord3ivARB"); glad_glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC) load(userptr, "glMultiTexCoord3sARB"); glad_glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC) load(userptr, "glMultiTexCoord3svARB"); glad_glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC) load(userptr, "glMultiTexCoord4dARB"); glad_glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC) load(userptr, "glMultiTexCoord4dvARB"); glad_glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC) load(userptr, "glMultiTexCoord4fARB"); glad_glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC) load(userptr, "glMultiTexCoord4fvARB"); glad_glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC) load(userptr, "glMultiTexCoord4iARB"); glad_glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC) load(userptr, "glMultiTexCoord4ivARB"); glad_glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC) load(userptr, "glMultiTexCoord4sARB"); glad_glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC) load(userptr, "glMultiTexCoord4svARB"); 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glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) load(userptr, "glCompressedTexImage2DARB"); glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) load(userptr, "glCompressedTexImage3DARB"); glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) load(userptr, "glCompressedTexSubImage1DARB"); glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) load(userptr, "glCompressedTexSubImage2DARB"); glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) load(userptr, "glCompressedTexSubImage3DARB"); glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) load(userptr, "glGetCompressedTexImageARB"); } static void glad_gl_load_GL_ARB_texture_multisample( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_texture_multisample) return; glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) load(userptr, "glGetMultisamplefv"); glad_glSampleMaski = (PFNGLSAMPLEMASKIPROC) load(userptr, "glSampleMaski"); glad_glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) load(userptr, "glTexImage2DMultisample"); glad_glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) load(userptr, "glTexImage3DMultisample"); } static void glad_gl_load_GL_ARB_texture_storage( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_texture_storage) return; glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC) load(userptr, "glTexStorage1D"); glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC) load(userptr, "glTexStorage2D"); glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC) load(userptr, "glTexStorage3D"); } static void glad_gl_load_GL_ARB_texture_storage_multisample( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_texture_storage_multisample) return; glad_glTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC) load(userptr, "glTexStorage2DMultisample"); glad_glTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC) load(userptr, "glTexStorage3DMultisample"); } static void glad_gl_load_GL_ARB_texture_view( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_texture_view) return; glad_glTextureView = (PFNGLTEXTUREVIEWPROC) load(userptr, "glTextureView"); } static void glad_gl_load_GL_ARB_timer_query( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_timer_query) return; glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) load(userptr, "glGetQueryObjecti64v"); glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) load(userptr, "glGetQueryObjectui64v"); glad_glQueryCounter = (PFNGLQUERYCOUNTERPROC) load(userptr, "glQueryCounter"); } static void glad_gl_load_GL_ARB_transform_feedback2( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_transform_feedback2) return; glad_glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC) load(userptr, "glBindTransformFeedback"); glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC) load(userptr, "glDeleteTransformFeedbacks"); glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC) load(userptr, "glDrawTransformFeedback"); glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC) load(userptr, "glGenTransformFeedbacks"); glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC) load(userptr, "glIsTransformFeedback"); glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC) load(userptr, "glPauseTransformFeedback"); glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC) load(userptr, "glResumeTransformFeedback"); } static void glad_gl_load_GL_ARB_transform_feedback3( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_transform_feedback3) return; glad_glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC) load(userptr, "glBeginQueryIndexed"); glad_glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) load(userptr, "glDrawTransformFeedbackStream"); glad_glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC) load(userptr, "glEndQueryIndexed"); glad_glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC) load(userptr, "glGetQueryIndexediv"); } static void glad_gl_load_GL_ARB_transform_feedback_instanced( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_transform_feedback_instanced) return; 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glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) load(userptr, "glGetIntegeri_v"); glad_glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) load(userptr, "glGetUniformBlockIndex"); glad_glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) load(userptr, "glGetUniformIndices"); glad_glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) load(userptr, "glUniformBlockBinding"); } static void glad_gl_load_GL_ARB_vertex_array_object( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_vertex_array_object) return; glad_glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) load(userptr, "glBindVertexArray"); glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) load(userptr, "glDeleteVertexArrays"); glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) load(userptr, "glGenVertexArrays"); glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC) load(userptr, "glIsVertexArray"); } static void glad_gl_load_GL_ARB_vertex_attrib_64bit( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_vertex_attrib_64bit) return; 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glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC) load(userptr, "glVertexAttrib4fvARB"); glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC) load(userptr, "glVertexAttrib4ivARB"); glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC) load(userptr, "glVertexAttrib4sARB"); glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC) load(userptr, "glVertexAttrib4svARB"); glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC) load(userptr, "glVertexAttrib4ubvARB"); glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC) load(userptr, "glVertexAttrib4uivARB"); glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); } static void glad_gl_load_GL_ARB_vertex_shader( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_vertex_shader) return; glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC) load(userptr, "glBindAttribLocationARB"); glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glDisableVertexAttribArrayARB"); glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC) load(userptr, "glEnableVertexAttribArrayARB"); glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC) load(userptr, "glGetActiveAttribARB"); glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC) load(userptr, "glGetAttribLocationARB"); glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC) load(userptr, "glGetVertexAttribPointervARB"); glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC) load(userptr, "glGetVertexAttribdvARB"); glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC) load(userptr, "glGetVertexAttribfvARB"); glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC) load(userptr, "glGetVertexAttribivARB"); glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC) load(userptr, "glVertexAttrib1dARB"); glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC) load(userptr, "glVertexAttrib1dvARB"); glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC) load(userptr, "glVertexAttrib1fARB"); glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC) load(userptr, "glVertexAttrib1fvARB"); glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC) load(userptr, "glVertexAttrib1sARB"); glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC) load(userptr, "glVertexAttrib1svARB"); glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC) load(userptr, "glVertexAttrib2dARB"); glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC) load(userptr, "glVertexAttrib2dvARB"); glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC) load(userptr, "glVertexAttrib2fARB"); glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC) load(userptr, "glVertexAttrib2fvARB"); glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC) load(userptr, "glVertexAttrib2sARB"); glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC) load(userptr, "glVertexAttrib2svARB"); glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC) load(userptr, "glVertexAttrib3dARB"); glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC) load(userptr, "glVertexAttrib3dvARB"); glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC) load(userptr, "glVertexAttrib3fARB"); glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC) load(userptr, "glVertexAttrib3fvARB"); glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC) load(userptr, "glVertexAttrib3sARB"); glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC) load(userptr, "glVertexAttrib3svARB"); glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC) load(userptr, "glVertexAttrib4NbvARB"); glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC) load(userptr, "glVertexAttrib4NivARB"); glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC) load(userptr, "glVertexAttrib4NsvARB"); glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC) load(userptr, "glVertexAttrib4NubARB"); glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC) load(userptr, "glVertexAttrib4NubvARB"); glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC) load(userptr, "glVertexAttrib4NuivARB"); 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glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC) load(userptr, "glVertexAttrib4usvARB"); glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC) load(userptr, "glVertexAttribPointerARB"); } static void glad_gl_load_GL_ARB_vertex_type_2_10_10_10_rev( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_vertex_type_2_10_10_10_rev) return; glad_glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) load(userptr, "glVertexAttribP1ui"); glad_glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) load(userptr, "glVertexAttribP1uiv"); glad_glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) load(userptr, "glVertexAttribP2ui"); glad_glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) load(userptr, "glVertexAttribP2uiv"); glad_glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) load(userptr, "glVertexAttribP3ui"); glad_glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) load(userptr, "glVertexAttribP3uiv"); glad_glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) load(userptr, "glVertexAttribP4ui"); glad_glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) load(userptr, "glVertexAttribP4uiv"); } static void glad_gl_load_GL_ARB_viewport_array( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_ARB_viewport_array) return; glad_glDepthRangeArraydvNV = (PFNGLDEPTHRANGEARRAYDVNVPROC) load(userptr, "glDepthRangeArraydvNV"); glad_glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC) load(userptr, "glDepthRangeArrayv"); glad_glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC) load(userptr, "glDepthRangeIndexed"); glad_glDepthRangeIndexeddNV = (PFNGLDEPTHRANGEINDEXEDDNVPROC) load(userptr, "glDepthRangeIndexeddNV"); glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC) load(userptr, "glGetDoublei_v"); glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC) load(userptr, "glGetFloati_v"); glad_glScissorArrayv = (PFNGLSCISSORARRAYVPROC) load(userptr, "glScissorArrayv"); glad_glScissorIndexed = (PFNGLSCISSORINDEXEDPROC) load(userptr, "glScissorIndexed"); glad_glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC) load(userptr, "glScissorIndexedv"); 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glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC) load(userptr, "glCopyTexSubImage1DEXT"); glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC) load(userptr, "glCopyTexSubImage2DEXT"); glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC) load(userptr, "glCopyTexSubImage3DEXT"); } static void glad_gl_load_GL_EXT_direct_state_access( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_EXT_direct_state_access) return; glad_glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC) load(userptr, "glBindMultiTextureEXT"); glad_glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) load(userptr, "glCheckNamedFramebufferStatusEXT"); glad_glClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC) load(userptr, "glClearNamedBufferDataEXT"); glad_glClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) load(userptr, "glClearNamedBufferSubDataEXT"); glad_glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC) load(userptr, "glClientAttribDefaultEXT"); 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glad_glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) load(userptr, "glCompressedTextureImage3DEXT"); glad_glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) load(userptr, "glCompressedTextureSubImage1DEXT"); glad_glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) load(userptr, "glCompressedTextureSubImage2DEXT"); glad_glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) load(userptr, "glCompressedTextureSubImage3DEXT"); glad_glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC) load(userptr, "glCopyMultiTexImage1DEXT"); glad_glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC) load(userptr, "glCopyMultiTexImage2DEXT"); glad_glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) load(userptr, "glCopyMultiTexSubImage1DEXT"); glad_glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) load(userptr, "glCopyMultiTexSubImage2DEXT"); glad_glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) load(userptr, "glCopyMultiTexSubImage3DEXT"); 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glad_glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC) load(userptr, "glDisableVertexArrayEXT"); glad_glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) load(userptr, "glEnableClientStateIndexedEXT"); glad_glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC) load(userptr, "glEnableClientStateiEXT"); glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC) load(userptr, "glEnableIndexedEXT"); glad_glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) load(userptr, "glEnableVertexArrayAttribEXT"); glad_glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC) load(userptr, "glEnableVertexArrayEXT"); glad_glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) load(userptr, "glFlushMappedNamedBufferRangeEXT"); glad_glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) load(userptr, "glFramebufferDrawBufferEXT"); glad_glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) load(userptr, "glFramebufferDrawBuffersEXT"); 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glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC) load(userptr, "glTexParameterIivEXT"); glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC) load(userptr, "glTexParameterIuivEXT"); } static void glad_gl_load_GL_EXT_texture_object( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_EXT_texture_object) return; glad_glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC) load(userptr, "glAreTexturesResidentEXT"); glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC) load(userptr, "glBindTextureEXT"); glad_glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC) load(userptr, "glDeleteTexturesEXT"); glad_glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC) load(userptr, "glGenTexturesEXT"); glad_glIsTextureEXT = (PFNGLISTEXTUREEXTPROC) load(userptr, "glIsTextureEXT"); glad_glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC) load(userptr, "glPrioritizeTexturesEXT"); } static void glad_gl_load_GL_EXT_texture_storage( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_EXT_texture_storage) return; 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glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC) load(userptr, "glDrawArraysEXT"); glad_glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC) load(userptr, "glEdgeFlagPointerEXT"); glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC) load(userptr, "glGetPointervEXT"); glad_glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC) load(userptr, "glIndexPointerEXT"); glad_glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC) load(userptr, "glNormalPointerEXT"); glad_glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC) load(userptr, "glTexCoordPointerEXT"); glad_glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC) load(userptr, "glVertexPointerEXT"); } static void glad_gl_load_GL_EXT_vertex_attrib_64bit( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_EXT_vertex_attrib_64bit) return; glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC) load(userptr, "glGetVertexAttribLdvEXT"); glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC) load(userptr, "glVertexAttribL1dEXT"); glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC) load(userptr, "glVertexAttribL1dvEXT"); 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glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC) load(userptr, "glEndConditionalRenderNV"); } static void glad_gl_load_GL_NV_explicit_multisample( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_NV_explicit_multisample) return; glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC) load(userptr, "glGetMultisamplefvNV"); glad_glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC) load(userptr, "glSampleMaskIndexedNV"); glad_glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC) load(userptr, "glTexRenderbufferNV"); } static void glad_gl_load_GL_NV_geometry_program4( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_NV_geometry_program4) return; glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC) load(userptr, "glFramebufferTextureEXT"); glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) load(userptr, "glFramebufferTextureFaceEXT"); glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) load(userptr, "glFramebufferTextureLayerEXT"); 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glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC) load(userptr, "glDeleteTransformFeedbacksNV"); glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC) load(userptr, "glDrawTransformFeedbackNV"); glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC) load(userptr, "glGenTransformFeedbacksNV"); glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC) load(userptr, "glIsTransformFeedbackNV"); glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC) load(userptr, "glPauseTransformFeedbackNV"); glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC) load(userptr, "glResumeTransformFeedbackNV"); } static void glad_gl_load_GL_NV_vertex_program( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_NV_vertex_program) return; glad_glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC) load(userptr, "glAreProgramsResidentNV"); glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC) load(userptr, "glBindProgramNV"); glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC) load(userptr, "glDeleteProgramsNV"); glad_glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC) load(userptr, "glExecuteProgramNV"); glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC) load(userptr, "glGenProgramsNV"); glad_glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC) load(userptr, "glGetProgramParameterdvNV"); glad_glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC) load(userptr, "glGetProgramParameterfvNV"); glad_glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC) load(userptr, "glGetProgramStringNV"); glad_glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC) load(userptr, "glGetProgramivNV"); glad_glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC) load(userptr, "glGetTrackMatrixivNV"); glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC) load(userptr, "glGetVertexAttribPointervNV"); glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC) load(userptr, "glGetVertexAttribdvNV"); glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC) load(userptr, "glGetVertexAttribfvNV"); glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC) load(userptr, "glGetVertexAttribivNV"); glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC) load(userptr, "glIsProgramNV"); glad_glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC) load(userptr, "glLoadProgramNV"); glad_glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC) load(userptr, "glProgramParameter4dNV"); glad_glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC) load(userptr, "glProgramParameter4dvNV"); glad_glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC) load(userptr, "glProgramParameter4fNV"); glad_glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC) load(userptr, "glProgramParameter4fvNV"); glad_glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC) load(userptr, "glProgramParameters4dvNV"); glad_glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC) load(userptr, "glProgramParameters4fvNV"); glad_glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC) load(userptr, "glRequestResidentProgramsNV"); glad_glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC) load(userptr, "glTrackMatrixNV"); glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC) load(userptr, "glVertexAttrib1dNV"); glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC) load(userptr, "glVertexAttrib1dvNV"); glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC) load(userptr, "glVertexAttrib1fNV"); glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC) load(userptr, "glVertexAttrib1fvNV"); glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC) load(userptr, "glVertexAttrib1sNV"); glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC) load(userptr, "glVertexAttrib1svNV"); glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC) load(userptr, "glVertexAttrib2dNV"); glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC) load(userptr, "glVertexAttrib2dvNV"); glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC) load(userptr, "glVertexAttrib2fNV"); glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC) load(userptr, "glVertexAttrib2fvNV"); glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC) load(userptr, "glVertexAttrib2sNV"); glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC) load(userptr, "glVertexAttrib2svNV"); glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC) load(userptr, "glVertexAttrib3dNV"); glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC) load(userptr, "glVertexAttrib3dvNV"); glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC) load(userptr, "glVertexAttrib3fNV"); glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC) load(userptr, "glVertexAttrib3fvNV"); glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC) load(userptr, "glVertexAttrib3sNV"); glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC) load(userptr, "glVertexAttrib3svNV"); glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC) load(userptr, "glVertexAttrib4dNV"); glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC) load(userptr, "glVertexAttrib4dvNV"); glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC) load(userptr, "glVertexAttrib4fNV"); glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC) load(userptr, "glVertexAttrib4fvNV"); glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC) load(userptr, "glVertexAttrib4sNV"); glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC) load(userptr, "glVertexAttrib4svNV"); glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC) load(userptr, "glVertexAttrib4ubNV"); glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC) load(userptr, "glVertexAttrib4ubvNV"); glad_glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC) load(userptr, "glVertexAttribPointerNV"); glad_glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC) load(userptr, "glVertexAttribs1dvNV"); glad_glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC) load(userptr, "glVertexAttribs1fvNV"); glad_glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC) load(userptr, "glVertexAttribs1svNV"); glad_glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC) load(userptr, "glVertexAttribs2dvNV"); glad_glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC) load(userptr, "glVertexAttribs2fvNV"); glad_glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC) load(userptr, "glVertexAttribs2svNV"); glad_glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC) load(userptr, "glVertexAttribs3dvNV"); glad_glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC) load(userptr, "glVertexAttribs3fvNV"); glad_glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC) load(userptr, "glVertexAttribs3svNV"); glad_glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC) load(userptr, "glVertexAttribs4dvNV"); glad_glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC) load(userptr, "glVertexAttribs4fvNV"); glad_glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC) load(userptr, "glVertexAttribs4svNV"); glad_glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC) load(userptr, "glVertexAttribs4ubvNV"); } static void glad_gl_load_GL_NV_vertex_program4( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_NV_vertex_program4) return; glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC) load(userptr, "glGetVertexAttribIivEXT"); glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC) load(userptr, "glGetVertexAttribIuivEXT"); glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC) load(userptr, "glVertexAttribI1iEXT"); glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC) load(userptr, "glVertexAttribI1ivEXT"); glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC) load(userptr, "glVertexAttribI1uiEXT"); glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC) load(userptr, "glVertexAttribI1uivEXT"); glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC) load(userptr, "glVertexAttribI2iEXT"); glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC) load(userptr, "glVertexAttribI2ivEXT"); glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC) load(userptr, "glVertexAttribI2uiEXT"); glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC) load(userptr, "glVertexAttribI2uivEXT"); glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC) load(userptr, "glVertexAttribI3iEXT"); glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC) load(userptr, "glVertexAttribI3ivEXT"); glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC) load(userptr, "glVertexAttribI3uiEXT"); glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC) load(userptr, "glVertexAttribI3uivEXT"); glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC) load(userptr, "glVertexAttribI4bvEXT"); glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC) load(userptr, "glVertexAttribI4iEXT"); glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC) load(userptr, "glVertexAttribI4ivEXT"); glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC) load(userptr, "glVertexAttribI4svEXT"); glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC) load(userptr, "glVertexAttribI4ubvEXT"); glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC) load(userptr, "glVertexAttribI4uiEXT"); glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC) load(userptr, "glVertexAttribI4uivEXT"); glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC) load(userptr, "glVertexAttribI4usvEXT"); glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC) load(userptr, "glVertexAttribIPointerEXT"); } static void glad_gl_load_GL_OES_single_precision( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_OES_single_precision) return; glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC) load(userptr, "glClearDepthfOES"); glad_glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC) load(userptr, "glClipPlanefOES"); glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC) load(userptr, "glDepthRangefOES"); glad_glFrustumfOES = (PFNGLFRUSTUMFOESPROC) load(userptr, "glFrustumfOES"); glad_glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC) load(userptr, "glGetClipPlanefOES"); glad_glOrthofOES = (PFNGLORTHOFOESPROC) load(userptr, "glOrthofOES"); } static void glad_gl_load_GL_SGIS_point_parameters( GLADuserptrloadfunc load, void* userptr) { if(!GLAD_GL_SGIS_point_parameters) return; glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC) load(userptr, "glPointParameterfSGIS"); glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC) load(userptr, "glPointParameterfvSGIS"); } static void glad_gl_resolve_aliases(void) { if (glad_glActiveTexture == NULL && glad_glActiveTextureARB != NULL) glad_glActiveTexture = (PFNGLACTIVETEXTUREPROC)glad_glActiveTextureARB; if (glad_glActiveTextureARB == NULL && glad_glActiveTexture != NULL) glad_glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glad_glActiveTexture; if (glad_glAttachObjectARB == NULL && glad_glAttachShader != NULL) glad_glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glad_glAttachShader; if (glad_glAttachShader == NULL && glad_glAttachObjectARB != NULL) glad_glAttachShader = (PFNGLATTACHSHADERPROC)glad_glAttachObjectARB; if (glad_glBeginConditionalRender == NULL && glad_glBeginConditionalRenderNV != NULL) glad_glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glad_glBeginConditionalRenderNV; if (glad_glBeginConditionalRenderNV == NULL && glad_glBeginConditionalRender != NULL) glad_glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glad_glBeginConditionalRender; if (glad_glBeginQuery == NULL && glad_glBeginQueryARB != NULL) glad_glBeginQuery = (PFNGLBEGINQUERYPROC)glad_glBeginQueryARB; if (glad_glBeginQueryARB == NULL && glad_glBeginQuery != NULL) glad_glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glad_glBeginQuery; if (glad_glBeginTransformFeedback == NULL && glad_glBeginTransformFeedbackEXT != NULL) glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glad_glBeginTransformFeedbackEXT; if (glad_glBeginTransformFeedback == NULL && glad_glBeginTransformFeedbackNV != NULL) glad_glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glad_glBeginTransformFeedbackNV; if (glad_glBeginTransformFeedbackEXT == NULL && glad_glBeginTransformFeedback != NULL) glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glad_glBeginTransformFeedback; if (glad_glBeginTransformFeedbackEXT == NULL && glad_glBeginTransformFeedbackNV != NULL) glad_glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glad_glBeginTransformFeedbackNV; if (glad_glBeginTransformFeedbackNV == NULL && glad_glBeginTransformFeedback != NULL) glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glad_glBeginTransformFeedback; if (glad_glBeginTransformFeedbackNV == NULL && glad_glBeginTransformFeedbackEXT != NULL) glad_glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glad_glBeginTransformFeedbackEXT; if (glad_glBindAttribLocation == NULL && glad_glBindAttribLocationARB != NULL) glad_glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glad_glBindAttribLocationARB; if (glad_glBindAttribLocationARB == NULL && glad_glBindAttribLocation != NULL) glad_glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glad_glBindAttribLocation; if (glad_glBindBuffer == NULL && glad_glBindBufferARB != NULL) glad_glBindBuffer = (PFNGLBINDBUFFERPROC)glad_glBindBufferARB; if (glad_glBindBufferARB == NULL && glad_glBindBuffer != NULL) glad_glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glad_glBindBuffer; if (glad_glBindBufferBase == NULL && glad_glBindBufferBaseEXT != NULL) glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glad_glBindBufferBaseEXT; if (glad_glBindBufferBase == NULL && glad_glBindBufferBaseNV != NULL) glad_glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glad_glBindBufferBaseNV; if (glad_glBindBufferBaseEXT == NULL && glad_glBindBufferBase != NULL) glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glad_glBindBufferBase; if (glad_glBindBufferBaseEXT == NULL && glad_glBindBufferBaseNV != NULL) glad_glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glad_glBindBufferBaseNV; if (glad_glBindBufferBaseNV == NULL && glad_glBindBufferBase != NULL) glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glad_glBindBufferBase; if (glad_glBindBufferBaseNV == NULL && glad_glBindBufferBaseEXT != NULL) glad_glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glad_glBindBufferBaseEXT; if (glad_glBindBufferOffsetEXT == NULL && glad_glBindBufferOffsetNV != NULL) glad_glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glad_glBindBufferOffsetNV; if (glad_glBindBufferOffsetNV == NULL && glad_glBindBufferOffsetEXT != NULL) glad_glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glad_glBindBufferOffsetEXT; if (glad_glBindBufferRange == NULL && glad_glBindBufferRangeEXT != NULL) glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glad_glBindBufferRangeEXT; if (glad_glBindBufferRange == NULL && glad_glBindBufferRangeNV != NULL) glad_glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glad_glBindBufferRangeNV; if (glad_glBindBufferRangeEXT == NULL && glad_glBindBufferRange != NULL) glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glad_glBindBufferRange; if (glad_glBindBufferRangeEXT == NULL && glad_glBindBufferRangeNV != NULL) glad_glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glad_glBindBufferRangeNV; if (glad_glBindBufferRangeNV == NULL && glad_glBindBufferRange != NULL) glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glad_glBindBufferRange; if (glad_glBindBufferRangeNV == NULL && glad_glBindBufferRangeEXT != NULL) glad_glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glad_glBindBufferRangeEXT; if (glad_glBindFragDataLocation == NULL && glad_glBindFragDataLocationEXT != NULL) glad_glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glad_glBindFragDataLocationEXT; if (glad_glBindFragDataLocationEXT == NULL && glad_glBindFragDataLocation != NULL) glad_glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glad_glBindFragDataLocation; if (glad_glBindProgramARB == NULL && glad_glBindProgramNV != NULL) glad_glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glad_glBindProgramNV; if (glad_glBindProgramNV == NULL && glad_glBindProgramARB != NULL) glad_glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glad_glBindProgramARB; if (glad_glBindTexture == NULL && glad_glBindTextureEXT != NULL) glad_glBindTexture = (PFNGLBINDTEXTUREPROC)glad_glBindTextureEXT; if (glad_glBindTextureEXT == NULL && glad_glBindTexture != NULL) glad_glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glad_glBindTexture; if (glad_glBlendColor == NULL && glad_glBlendColorEXT != NULL) glad_glBlendColor = (PFNGLBLENDCOLORPROC)glad_glBlendColorEXT; if (glad_glBlendColorEXT == NULL && glad_glBlendColor != NULL) glad_glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glad_glBlendColor; if (glad_glBlendEquation == NULL && glad_glBlendEquationEXT != NULL) glad_glBlendEquation = (PFNGLBLENDEQUATIONPROC)glad_glBlendEquationEXT; if (glad_glBlendEquationEXT == NULL && glad_glBlendEquation != NULL) glad_glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glad_glBlendEquation; if (glad_glBlendEquationi == NULL && glad_glBlendEquationIndexedAMD != NULL) glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glad_glBlendEquationIndexedAMD; if (glad_glBlendEquationi == NULL && glad_glBlendEquationiARB != NULL) glad_glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glad_glBlendEquationiARB; if (glad_glBlendEquationiARB == NULL && glad_glBlendEquationIndexedAMD != NULL) glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glad_glBlendEquationIndexedAMD; if (glad_glBlendEquationiARB == NULL && glad_glBlendEquationi != NULL) glad_glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glad_glBlendEquationi; if (glad_glBlendEquationIndexedAMD == NULL && glad_glBlendEquationi != NULL) glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glad_glBlendEquationi; if (glad_glBlendEquationIndexedAMD == NULL && glad_glBlendEquationiARB != NULL) glad_glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glad_glBlendEquationiARB; if (glad_glBlendEquationSeparate == NULL && glad_glBlendEquationSeparateEXT != NULL) glad_glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glad_glBlendEquationSeparateEXT; if (glad_glBlendEquationSeparateEXT == NULL && glad_glBlendEquationSeparate != NULL) glad_glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glad_glBlendEquationSeparate; if (glad_glBlendEquationSeparatei == NULL && glad_glBlendEquationSeparateIndexedAMD != NULL) glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glad_glBlendEquationSeparateIndexedAMD; if (glad_glBlendEquationSeparatei == NULL && glad_glBlendEquationSeparateiARB != NULL) glad_glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glad_glBlendEquationSeparateiARB; if (glad_glBlendEquationSeparateiARB == NULL && glad_glBlendEquationSeparateIndexedAMD != NULL) glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glad_glBlendEquationSeparateIndexedAMD; if (glad_glBlendEquationSeparateiARB == NULL && glad_glBlendEquationSeparatei != NULL) glad_glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glad_glBlendEquationSeparatei; if (glad_glBlendEquationSeparateIndexedAMD == NULL && glad_glBlendEquationSeparatei != NULL) glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glad_glBlendEquationSeparatei; if (glad_glBlendEquationSeparateIndexedAMD == NULL && glad_glBlendEquationSeparateiARB != NULL) glad_glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glad_glBlendEquationSeparateiARB; if (glad_glBlendFunci == NULL && glad_glBlendFuncIndexedAMD != NULL) glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)glad_glBlendFuncIndexedAMD; if (glad_glBlendFunci == NULL && glad_glBlendFunciARB != NULL) glad_glBlendFunci = (PFNGLBLENDFUNCIPROC)glad_glBlendFunciARB; if (glad_glBlendFunciARB == NULL && glad_glBlendFuncIndexedAMD != NULL) glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glad_glBlendFuncIndexedAMD; if (glad_glBlendFunciARB == NULL && glad_glBlendFunci != NULL) glad_glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glad_glBlendFunci; if (glad_glBlendFuncIndexedAMD == NULL && glad_glBlendFunci != NULL) glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glad_glBlendFunci; if (glad_glBlendFuncIndexedAMD == NULL && glad_glBlendFunciARB != NULL) glad_glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glad_glBlendFunciARB; if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateEXT; if (glad_glBlendFuncSeparate == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glad_glBlendFuncSeparateINGR; if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparate; if (glad_glBlendFuncSeparateEXT == NULL && glad_glBlendFuncSeparateINGR != NULL) glad_glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glad_glBlendFuncSeparateINGR; if (glad_glBlendFuncSeparatei == NULL && glad_glBlendFuncSeparateIndexedAMD != NULL) glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glad_glBlendFuncSeparateIndexedAMD; if (glad_glBlendFuncSeparatei == NULL && glad_glBlendFuncSeparateiARB != NULL) glad_glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glad_glBlendFuncSeparateiARB; if (glad_glBlendFuncSeparateiARB == NULL && glad_glBlendFuncSeparateIndexedAMD != NULL) glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glad_glBlendFuncSeparateIndexedAMD; if (glad_glBlendFuncSeparateiARB == NULL && glad_glBlendFuncSeparatei != NULL) glad_glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glad_glBlendFuncSeparatei; if (glad_glBlendFuncSeparateIndexedAMD == NULL && glad_glBlendFuncSeparatei != NULL) glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glad_glBlendFuncSeparatei; if (glad_glBlendFuncSeparateIndexedAMD == NULL && glad_glBlendFuncSeparateiARB != NULL) glad_glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glad_glBlendFuncSeparateiARB; if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparate != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparate; if (glad_glBlendFuncSeparateINGR == NULL && glad_glBlendFuncSeparateEXT != NULL) glad_glBlendFuncSeparateINGR = (PFNGLBLENDFUNCSEPARATEINGRPROC)glad_glBlendFuncSeparateEXT; if (glad_glBlitFramebuffer == NULL && glad_glBlitFramebufferEXT != NULL) glad_glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glad_glBlitFramebufferEXT; if (glad_glBlitFramebufferEXT == NULL && glad_glBlitFramebuffer != NULL) glad_glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glad_glBlitFramebuffer; if (glad_glBufferData == NULL && glad_glBufferDataARB != NULL) glad_glBufferData = (PFNGLBUFFERDATAPROC)glad_glBufferDataARB; if (glad_glBufferDataARB == NULL && glad_glBufferData != NULL) glad_glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glad_glBufferData; if (glad_glBufferSubData == NULL && glad_glBufferSubDataARB != NULL) glad_glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glad_glBufferSubDataARB; if (glad_glBufferSubDataARB == NULL && glad_glBufferSubData != NULL) glad_glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glad_glBufferSubData; if (glad_glCheckFramebufferStatus == NULL && glad_glCheckFramebufferStatusEXT != NULL) glad_glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glad_glCheckFramebufferStatusEXT; if (glad_glCheckFramebufferStatusEXT == NULL && glad_glCheckFramebufferStatus != NULL) glad_glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glad_glCheckFramebufferStatus; if (glad_glClampColor == NULL && glad_glClampColorARB != NULL) glad_glClampColor = (PFNGLCLAMPCOLORPROC)glad_glClampColorARB; if (glad_glClampColorARB == NULL && glad_glClampColor != NULL) glad_glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glad_glClampColor; if (glad_glClearDepthf == NULL && glad_glClearDepthfOES != NULL) glad_glClearDepthf = (PFNGLCLEARDEPTHFPROC)glad_glClearDepthfOES; if (glad_glClearDepthfOES == NULL && glad_glClearDepthf != NULL) glad_glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glad_glClearDepthf; if (glad_glColorMaski == NULL && glad_glColorMaskIndexedEXT != NULL) glad_glColorMaski = (PFNGLCOLORMASKIPROC)glad_glColorMaskIndexedEXT; if (glad_glColorMaskIndexedEXT == NULL && glad_glColorMaski != NULL) glad_glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glad_glColorMaski; if (glad_glCompileShader == NULL && glad_glCompileShaderARB != NULL) glad_glCompileShader = (PFNGLCOMPILESHADERPROC)glad_glCompileShaderARB; if (glad_glCompileShaderARB == NULL && glad_glCompileShader != NULL) glad_glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glad_glCompileShader; if (glad_glCompressedTexImage1D == NULL && glad_glCompressedTexImage1DARB != NULL) glad_glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glad_glCompressedTexImage1DARB; if (glad_glCompressedTexImage1DARB == NULL && glad_glCompressedTexImage1D != NULL) glad_glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glad_glCompressedTexImage1D; if (glad_glCompressedTexImage2D == NULL && glad_glCompressedTexImage2DARB != NULL) glad_glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glad_glCompressedTexImage2DARB; if (glad_glCompressedTexImage2DARB == NULL && glad_glCompressedTexImage2D != NULL) glad_glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glad_glCompressedTexImage2D; if (glad_glCompressedTexImage3D == NULL && glad_glCompressedTexImage3DARB != NULL) glad_glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glad_glCompressedTexImage3DARB; if (glad_glCompressedTexImage3DARB == NULL && glad_glCompressedTexImage3D != NULL) glad_glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glad_glCompressedTexImage3D; if (glad_glCompressedTexSubImage1D == NULL && glad_glCompressedTexSubImage1DARB != NULL) glad_glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glad_glCompressedTexSubImage1DARB; if (glad_glCompressedTexSubImage1DARB == NULL && glad_glCompressedTexSubImage1D != NULL) glad_glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glad_glCompressedTexSubImage1D; if (glad_glCompressedTexSubImage2D == NULL && glad_glCompressedTexSubImage2DARB != NULL) glad_glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glad_glCompressedTexSubImage2DARB; if (glad_glCompressedTexSubImage2DARB == NULL && glad_glCompressedTexSubImage2D != NULL) glad_glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glad_glCompressedTexSubImage2D; if (glad_glCompressedTexSubImage3D == NULL && glad_glCompressedTexSubImage3DARB != NULL) glad_glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glad_glCompressedTexSubImage3DARB; if (glad_glCompressedTexSubImage3DARB == NULL && glad_glCompressedTexSubImage3D != NULL) glad_glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glad_glCompressedTexSubImage3D; if (glad_glCopyTexImage1D == NULL && glad_glCopyTexImage1DEXT != NULL) glad_glCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC)glad_glCopyTexImage1DEXT; if (glad_glCopyTexImage1DEXT == NULL && glad_glCopyTexImage1D != NULL) glad_glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glad_glCopyTexImage1D; if (glad_glCopyTexImage2D == NULL && glad_glCopyTexImage2DEXT != NULL) glad_glCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC)glad_glCopyTexImage2DEXT; if (glad_glCopyTexImage2DEXT == NULL && glad_glCopyTexImage2D != NULL) glad_glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glad_glCopyTexImage2D; if (glad_glCopyTexSubImage1D == NULL && glad_glCopyTexSubImage1DEXT != NULL) glad_glCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC)glad_glCopyTexSubImage1DEXT; if (glad_glCopyTexSubImage1DEXT == NULL && glad_glCopyTexSubImage1D != NULL) glad_glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glad_glCopyTexSubImage1D; if (glad_glCopyTexSubImage2D == NULL && glad_glCopyTexSubImage2DEXT != NULL) glad_glCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC)glad_glCopyTexSubImage2DEXT; if (glad_glCopyTexSubImage2DEXT == NULL && glad_glCopyTexSubImage2D != NULL) glad_glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glad_glCopyTexSubImage2D; if (glad_glCopyTexSubImage3D == NULL && glad_glCopyTexSubImage3DEXT != NULL) glad_glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glad_glCopyTexSubImage3DEXT; if (glad_glCopyTexSubImage3DEXT == NULL && glad_glCopyTexSubImage3D != NULL) glad_glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glad_glCopyTexSubImage3D; if (glad_glCreateProgram == NULL && glad_glCreateProgramObjectARB != NULL) glad_glCreateProgram = (PFNGLCREATEPROGRAMPROC)glad_glCreateProgramObjectARB; if (glad_glCreateProgramObjectARB == NULL && glad_glCreateProgram != NULL) glad_glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glad_glCreateProgram; if (glad_glCreateShader == NULL && glad_glCreateShaderObjectARB != NULL) glad_glCreateShader = (PFNGLCREATESHADERPROC)glad_glCreateShaderObjectARB; if (glad_glCreateShaderObjectARB == NULL && glad_glCreateShader != NULL) glad_glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glad_glCreateShader; if (glad_glDebugMessageCallback == NULL && glad_glDebugMessageCallbackARB != NULL) glad_glDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC)glad_glDebugMessageCallbackARB; if (glad_glDebugMessageCallbackARB == NULL && glad_glDebugMessageCallback != NULL) glad_glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glad_glDebugMessageCallback; if (glad_glDebugMessageControl == NULL && glad_glDebugMessageControlARB != NULL) glad_glDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC)glad_glDebugMessageControlARB; if (glad_glDebugMessageControlARB == NULL && glad_glDebugMessageControl != NULL) glad_glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glad_glDebugMessageControl; if (glad_glDebugMessageInsert == NULL && glad_glDebugMessageInsertARB != NULL) glad_glDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC)glad_glDebugMessageInsertARB; if (glad_glDebugMessageInsertARB == NULL && glad_glDebugMessageInsert != NULL) glad_glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glad_glDebugMessageInsert; if (glad_glDeleteBuffers == NULL && glad_glDeleteBuffersARB != NULL) glad_glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glad_glDeleteBuffersARB; if (glad_glDeleteBuffersARB == NULL && glad_glDeleteBuffers != NULL) glad_glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glad_glDeleteBuffers; if (glad_glDeleteFramebuffers == NULL && glad_glDeleteFramebuffersEXT != NULL) glad_glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glad_glDeleteFramebuffersEXT; if (glad_glDeleteFramebuffersEXT == NULL && glad_glDeleteFramebuffers != NULL) glad_glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glad_glDeleteFramebuffers; if (glad_glDeleteProgramsARB == NULL && glad_glDeleteProgramsNV != NULL) glad_glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glad_glDeleteProgramsNV; if (glad_glDeleteProgramsNV == NULL && glad_glDeleteProgramsARB != NULL) glad_glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glad_glDeleteProgramsARB; if (glad_glDeleteQueries == NULL && glad_glDeleteQueriesARB != NULL) glad_glDeleteQueries = (PFNGLDELETEQUERIESPROC)glad_glDeleteQueriesARB; if (glad_glDeleteQueriesARB == NULL && glad_glDeleteQueries != NULL) glad_glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glad_glDeleteQueries; if (glad_glDeleteRenderbuffers == NULL && glad_glDeleteRenderbuffersEXT != NULL) glad_glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glad_glDeleteRenderbuffersEXT; if (glad_glDeleteRenderbuffersEXT == NULL && glad_glDeleteRenderbuffers != NULL) glad_glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glad_glDeleteRenderbuffers; if (glad_glDeleteTransformFeedbacks == NULL && glad_glDeleteTransformFeedbacksNV != NULL) glad_glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glad_glDeleteTransformFeedbacksNV; if (glad_glDeleteTransformFeedbacksNV == NULL && glad_glDeleteTransformFeedbacks != NULL) glad_glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glad_glDeleteTransformFeedbacks; if (glad_glDeleteVertexArrays == NULL && glad_glDeleteVertexArraysAPPLE != NULL) glad_glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glad_glDeleteVertexArraysAPPLE; if (glad_glDeleteVertexArraysAPPLE == NULL && glad_glDeleteVertexArrays != NULL) glad_glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glad_glDeleteVertexArrays; if (glad_glDepthRangef == NULL && glad_glDepthRangefOES != NULL) glad_glDepthRangef = (PFNGLDEPTHRANGEFPROC)glad_glDepthRangefOES; if (glad_glDepthRangefOES == NULL && glad_glDepthRangef != NULL) glad_glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glad_glDepthRangef; if (glad_glDetachObjectARB == NULL && glad_glDetachShader != NULL) glad_glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glad_glDetachShader; if (glad_glDetachShader == NULL && glad_glDetachObjectARB != NULL) glad_glDetachShader = (PFNGLDETACHSHADERPROC)glad_glDetachObjectARB; if (glad_glDisablei == NULL && glad_glDisableIndexedEXT != NULL) glad_glDisablei = (PFNGLDISABLEIPROC)glad_glDisableIndexedEXT; if (glad_glDisableIndexedEXT == NULL && glad_glDisablei != NULL) glad_glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glad_glDisablei; if (glad_glDisableVertexAttribArray == NULL && glad_glDisableVertexAttribArrayARB != NULL) glad_glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glad_glDisableVertexAttribArrayARB; if (glad_glDisableVertexAttribArrayARB == NULL && glad_glDisableVertexAttribArray != NULL) glad_glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glad_glDisableVertexAttribArray; if (glad_glDrawArrays == NULL && glad_glDrawArraysEXT != NULL) glad_glDrawArrays = (PFNGLDRAWARRAYSPROC)glad_glDrawArraysEXT; if (glad_glDrawArraysEXT == NULL && glad_glDrawArrays != NULL) glad_glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glad_glDrawArrays; if (glad_glDrawArraysInstanced == NULL && glad_glDrawArraysInstancedARB != NULL) glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glad_glDrawArraysInstancedARB; if (glad_glDrawArraysInstanced == NULL && glad_glDrawArraysInstancedEXT != NULL) glad_glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glad_glDrawArraysInstancedEXT; if (glad_glDrawArraysInstancedARB == NULL && glad_glDrawArraysInstanced != NULL) glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glad_glDrawArraysInstanced; if (glad_glDrawArraysInstancedARB == NULL && glad_glDrawArraysInstancedEXT != NULL) glad_glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glad_glDrawArraysInstancedEXT; if (glad_glDrawArraysInstancedEXT == NULL && glad_glDrawArraysInstanced != NULL) glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glad_glDrawArraysInstanced; if (glad_glDrawArraysInstancedEXT == NULL && glad_glDrawArraysInstancedARB != NULL) glad_glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glad_glDrawArraysInstancedARB; if (glad_glDrawBuffers == NULL && glad_glDrawBuffersARB != NULL) glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glad_glDrawBuffersARB; if (glad_glDrawBuffers == NULL && glad_glDrawBuffersATI != NULL) glad_glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glad_glDrawBuffersATI; if (glad_glDrawBuffersARB == NULL && glad_glDrawBuffers != NULL) glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glad_glDrawBuffers; if (glad_glDrawBuffersARB == NULL && glad_glDrawBuffersATI != NULL) glad_glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glad_glDrawBuffersATI; if (glad_glDrawBuffersATI == NULL && glad_glDrawBuffers != NULL) glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glad_glDrawBuffers; if (glad_glDrawBuffersATI == NULL && glad_glDrawBuffersARB != NULL) glad_glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glad_glDrawBuffersARB; if (glad_glDrawElementsInstanced == NULL && glad_glDrawElementsInstancedARB != NULL) glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glad_glDrawElementsInstancedARB; if (glad_glDrawElementsInstanced == NULL && glad_glDrawElementsInstancedEXT != NULL) glad_glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glad_glDrawElementsInstancedEXT; if (glad_glDrawElementsInstancedARB == NULL && glad_glDrawElementsInstanced != NULL) glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glad_glDrawElementsInstanced; if (glad_glDrawElementsInstancedARB == NULL && glad_glDrawElementsInstancedEXT != NULL) glad_glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glad_glDrawElementsInstancedEXT; if (glad_glDrawElementsInstancedEXT == NULL && glad_glDrawElementsInstanced != NULL) glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glad_glDrawElementsInstanced; if (glad_glDrawElementsInstancedEXT == NULL && glad_glDrawElementsInstancedARB != NULL) glad_glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glad_glDrawElementsInstancedARB; if (glad_glDrawRangeElements == NULL && glad_glDrawRangeElementsEXT != NULL) glad_glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glad_glDrawRangeElementsEXT; if (glad_glDrawRangeElementsEXT == NULL && glad_glDrawRangeElements != NULL) glad_glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glad_glDrawRangeElements; if (glad_glDrawTransformFeedback == NULL && glad_glDrawTransformFeedbackNV != NULL) glad_glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glad_glDrawTransformFeedbackNV; if (glad_glDrawTransformFeedbackNV == NULL && glad_glDrawTransformFeedback != NULL) glad_glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glad_glDrawTransformFeedback; if (glad_glEnablei == NULL && glad_glEnableIndexedEXT != NULL) glad_glEnablei = (PFNGLENABLEIPROC)glad_glEnableIndexedEXT; if (glad_glEnableIndexedEXT == NULL && glad_glEnablei != NULL) glad_glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glad_glEnablei; if (glad_glEnableVertexAttribArray == NULL && glad_glEnableVertexAttribArrayARB != NULL) glad_glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glad_glEnableVertexAttribArrayARB; if (glad_glEnableVertexAttribArrayARB == NULL && glad_glEnableVertexAttribArray != NULL) glad_glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glad_glEnableVertexAttribArray; if (glad_glEndConditionalRender == NULL && glad_glEndConditionalRenderNV != NULL) glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glad_glEndConditionalRenderNV; if (glad_glEndConditionalRender == NULL && glad_glEndConditionalRenderNVX != NULL) glad_glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glad_glEndConditionalRenderNVX; if (glad_glEndConditionalRenderNV == NULL && glad_glEndConditionalRender != NULL) glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glad_glEndConditionalRender; if (glad_glEndConditionalRenderNV == NULL && glad_glEndConditionalRenderNVX != NULL) glad_glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glad_glEndConditionalRenderNVX; if (glad_glEndConditionalRenderNVX == NULL && glad_glEndConditionalRender != NULL) glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glad_glEndConditionalRender; if (glad_glEndConditionalRenderNVX == NULL && glad_glEndConditionalRenderNV != NULL) glad_glEndConditionalRenderNVX = (PFNGLENDCONDITIONALRENDERNVXPROC)glad_glEndConditionalRenderNV; if (glad_glEndQuery == NULL && glad_glEndQueryARB != NULL) glad_glEndQuery = (PFNGLENDQUERYPROC)glad_glEndQueryARB; if (glad_glEndQueryARB == NULL && glad_glEndQuery != NULL) glad_glEndQueryARB = (PFNGLENDQUERYARBPROC)glad_glEndQuery; if (glad_glEndTransformFeedback == NULL && glad_glEndTransformFeedbackEXT != NULL) glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glad_glEndTransformFeedbackEXT; if (glad_glEndTransformFeedback == NULL && glad_glEndTransformFeedbackNV != NULL) glad_glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glad_glEndTransformFeedbackNV; if (glad_glEndTransformFeedbackEXT == NULL && glad_glEndTransformFeedback != NULL) glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glad_glEndTransformFeedback; if (glad_glEndTransformFeedbackEXT == NULL && glad_glEndTransformFeedbackNV != NULL) glad_glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glad_glEndTransformFeedbackNV; if (glad_glEndTransformFeedbackNV == NULL && glad_glEndTransformFeedback != NULL) glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glad_glEndTransformFeedback; if (glad_glEndTransformFeedbackNV == NULL && glad_glEndTransformFeedbackEXT != NULL) glad_glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glad_glEndTransformFeedbackEXT; if (glad_glFlushMappedBufferRange == NULL && glad_glFlushMappedBufferRangeAPPLE != NULL) glad_glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glad_glFlushMappedBufferRangeAPPLE; if (glad_glFlushMappedBufferRangeAPPLE == NULL && glad_glFlushMappedBufferRange != NULL) glad_glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glad_glFlushMappedBufferRange; if (glad_glFramebufferRenderbuffer == NULL && glad_glFramebufferRenderbufferEXT != NULL) glad_glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glad_glFramebufferRenderbufferEXT; if (glad_glFramebufferRenderbufferEXT == NULL && glad_glFramebufferRenderbuffer != NULL) glad_glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glad_glFramebufferRenderbuffer; if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureARB; if (glad_glFramebufferTexture == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glad_glFramebufferTextureEXT; if (glad_glFramebufferTexture1D == NULL && glad_glFramebufferTexture1DEXT != NULL) glad_glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glad_glFramebufferTexture1DEXT; if (glad_glFramebufferTexture1DEXT == NULL && glad_glFramebufferTexture1D != NULL) glad_glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glad_glFramebufferTexture1D; if (glad_glFramebufferTexture2D == NULL && glad_glFramebufferTexture2DEXT != NULL) glad_glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glad_glFramebufferTexture2DEXT; if (glad_glFramebufferTexture2DEXT == NULL && glad_glFramebufferTexture2D != NULL) glad_glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glad_glFramebufferTexture2D; if (glad_glFramebufferTexture3D == NULL && glad_glFramebufferTexture3DEXT != NULL) glad_glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glad_glFramebufferTexture3DEXT; if (glad_glFramebufferTexture3DEXT == NULL && glad_glFramebufferTexture3D != NULL) glad_glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glad_glFramebufferTexture3D; if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTexture; if (glad_glFramebufferTextureARB == NULL && glad_glFramebufferTextureEXT != NULL) glad_glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glad_glFramebufferTextureEXT; if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTexture != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTexture; if (glad_glFramebufferTextureEXT == NULL && glad_glFramebufferTextureARB != NULL) glad_glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glad_glFramebufferTextureARB; if (glad_glFramebufferTextureFaceARB == NULL && glad_glFramebufferTextureFaceEXT != NULL) glad_glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glad_glFramebufferTextureFaceEXT; if (glad_glFramebufferTextureFaceEXT == NULL && glad_glFramebufferTextureFaceARB != NULL) glad_glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glad_glFramebufferTextureFaceARB; if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerARB; if (glad_glFramebufferTextureLayer == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glad_glFramebufferTextureLayerEXT; if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayer; if (glad_glFramebufferTextureLayerARB == NULL && glad_glFramebufferTextureLayerEXT != NULL) glad_glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glad_glFramebufferTextureLayerEXT; if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayer != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayer; if (glad_glFramebufferTextureLayerEXT == NULL && glad_glFramebufferTextureLayerARB != NULL) glad_glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glad_glFramebufferTextureLayerARB; if (glad_glGenBuffers == NULL && glad_glGenBuffersARB != NULL) glad_glGenBuffers = (PFNGLGENBUFFERSPROC)glad_glGenBuffersARB; if (glad_glGenBuffersARB == NULL && glad_glGenBuffers != NULL) glad_glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glad_glGenBuffers; if (glad_glGenerateMipmap == NULL && glad_glGenerateMipmapEXT != NULL) glad_glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glad_glGenerateMipmapEXT; if (glad_glGenerateMipmapEXT == NULL && glad_glGenerateMipmap != NULL) glad_glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glad_glGenerateMipmap; if (glad_glGenFramebuffers == NULL && glad_glGenFramebuffersEXT != NULL) glad_glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glad_glGenFramebuffersEXT; if (glad_glGenFramebuffersEXT == NULL && glad_glGenFramebuffers != NULL) glad_glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glad_glGenFramebuffers; if (glad_glGenProgramsARB == NULL && glad_glGenProgramsNV != NULL) glad_glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glad_glGenProgramsNV; if (glad_glGenProgramsNV == NULL && glad_glGenProgramsARB != NULL) glad_glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glad_glGenProgramsARB; if (glad_glGenQueries == NULL && glad_glGenQueriesARB != NULL) glad_glGenQueries = (PFNGLGENQUERIESPROC)glad_glGenQueriesARB; if (glad_glGenQueriesARB == NULL && glad_glGenQueries != NULL) glad_glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glad_glGenQueries; if (glad_glGenRenderbuffers == NULL && glad_glGenRenderbuffersEXT != NULL) glad_glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glad_glGenRenderbuffersEXT; if (glad_glGenRenderbuffersEXT == NULL && glad_glGenRenderbuffers != NULL) glad_glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glad_glGenRenderbuffers; if (glad_glGenTransformFeedbacks == NULL && glad_glGenTransformFeedbacksNV != NULL) glad_glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glad_glGenTransformFeedbacksNV; if (glad_glGenTransformFeedbacksNV == NULL && glad_glGenTransformFeedbacks != NULL) glad_glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glad_glGenTransformFeedbacks; if (glad_glGenVertexArrays == NULL && glad_glGenVertexArraysAPPLE != NULL) glad_glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glad_glGenVertexArraysAPPLE; if (glad_glGenVertexArraysAPPLE == NULL && glad_glGenVertexArrays != NULL) glad_glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glad_glGenVertexArrays; if (glad_glGetActiveAttrib == NULL && glad_glGetActiveAttribARB != NULL) glad_glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glad_glGetActiveAttribARB; if (glad_glGetActiveAttribARB == NULL && glad_glGetActiveAttrib != NULL) glad_glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glad_glGetActiveAttrib; if (glad_glGetActiveUniform == NULL && glad_glGetActiveUniformARB != NULL) glad_glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glad_glGetActiveUniformARB; if (glad_glGetActiveUniformARB == NULL && glad_glGetActiveUniform != NULL) glad_glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glad_glGetActiveUniform; if (glad_glGetAttribLocation == NULL && glad_glGetAttribLocationARB != NULL) glad_glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glad_glGetAttribLocationARB; if (glad_glGetAttribLocationARB == NULL && glad_glGetAttribLocation != NULL) glad_glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glad_glGetAttribLocation; if (glad_glGetBooleani_v == NULL && glad_glGetBooleanIndexedvEXT != NULL) glad_glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glad_glGetBooleanIndexedvEXT; if (glad_glGetBooleanIndexedvEXT == NULL && glad_glGetBooleani_v != NULL) glad_glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glad_glGetBooleani_v; if (glad_glGetBufferParameteriv == NULL && glad_glGetBufferParameterivARB != NULL) glad_glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glad_glGetBufferParameterivARB; if (glad_glGetBufferParameterivARB == NULL && glad_glGetBufferParameteriv != NULL) glad_glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glad_glGetBufferParameteriv; if (glad_glGetBufferPointerv == NULL && glad_glGetBufferPointervARB != NULL) glad_glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glad_glGetBufferPointervARB; if (glad_glGetBufferPointervARB == NULL && glad_glGetBufferPointerv != NULL) glad_glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glad_glGetBufferPointerv; if (glad_glGetBufferSubData == NULL && glad_glGetBufferSubDataARB != NULL) glad_glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glad_glGetBufferSubDataARB; if (glad_glGetBufferSubDataARB == NULL && glad_glGetBufferSubData != NULL) glad_glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glad_glGetBufferSubData; if (glad_glGetCompressedTexImage == NULL && glad_glGetCompressedTexImageARB != NULL) glad_glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glad_glGetCompressedTexImageARB; if (glad_glGetCompressedTexImageARB == NULL && glad_glGetCompressedTexImage != NULL) glad_glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glad_glGetCompressedTexImage; if (glad_glGetDebugMessageLog == NULL && glad_glGetDebugMessageLogARB != NULL) glad_glGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC)glad_glGetDebugMessageLogARB; if (glad_glGetDebugMessageLogARB == NULL && glad_glGetDebugMessageLog != NULL) glad_glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glad_glGetDebugMessageLog; if (glad_glGetDoublei_v == NULL && glad_glGetDoubleIndexedvEXT != NULL) glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glad_glGetDoubleIndexedvEXT; if (glad_glGetDoublei_v == NULL && glad_glGetDoublei_vEXT != NULL) glad_glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glad_glGetDoublei_vEXT; if (glad_glGetDoublei_vEXT == NULL && glad_glGetDoubleIndexedvEXT != NULL) glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glad_glGetDoubleIndexedvEXT; if (glad_glGetDoublei_vEXT == NULL && glad_glGetDoublei_v != NULL) glad_glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glad_glGetDoublei_v; if (glad_glGetDoubleIndexedvEXT == NULL && glad_glGetDoublei_v != NULL) glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glad_glGetDoublei_v; if (glad_glGetDoubleIndexedvEXT == NULL && glad_glGetDoublei_vEXT != NULL) glad_glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glad_glGetDoublei_vEXT; if (glad_glGetFloati_v == NULL && glad_glGetFloatIndexedvEXT != NULL) glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)glad_glGetFloatIndexedvEXT; if (glad_glGetFloati_v == NULL && glad_glGetFloati_vEXT != NULL) glad_glGetFloati_v = (PFNGLGETFLOATI_VPROC)glad_glGetFloati_vEXT; if (glad_glGetFloati_vEXT == NULL && glad_glGetFloatIndexedvEXT != NULL) glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glad_glGetFloatIndexedvEXT; if (glad_glGetFloati_vEXT == NULL && glad_glGetFloati_v != NULL) glad_glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glad_glGetFloati_v; if (glad_glGetFloatIndexedvEXT == NULL && glad_glGetFloati_v != NULL) glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glad_glGetFloati_v; if (glad_glGetFloatIndexedvEXT == NULL && glad_glGetFloati_vEXT != NULL) glad_glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glad_glGetFloati_vEXT; if (glad_glGetFragDataLocation == NULL && glad_glGetFragDataLocationEXT != NULL) glad_glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glad_glGetFragDataLocationEXT; if (glad_glGetFragDataLocationEXT == NULL && glad_glGetFragDataLocation != NULL) glad_glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glad_glGetFragDataLocation; if (glad_glGetFramebufferAttachmentParameteriv == NULL && glad_glGetFramebufferAttachmentParameterivEXT != NULL) glad_glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glad_glGetFramebufferAttachmentParameterivEXT; if (glad_glGetFramebufferAttachmentParameterivEXT == NULL && glad_glGetFramebufferAttachmentParameteriv != NULL) glad_glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glad_glGetFramebufferAttachmentParameteriv; if (glad_glGetIntegeri_v == NULL && glad_glGetIntegerIndexedvEXT != NULL) glad_glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glad_glGetIntegerIndexedvEXT; if (glad_glGetIntegerIndexedvEXT == NULL && glad_glGetIntegeri_v != NULL) glad_glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glad_glGetIntegeri_v; if (glad_glGetMultisamplefv == NULL && glad_glGetMultisamplefvNV != NULL) glad_glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glad_glGetMultisamplefvNV; if (glad_glGetMultisamplefvNV == NULL && glad_glGetMultisamplefv != NULL) glad_glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glad_glGetMultisamplefv; if (glad_glGetPointerv == NULL && glad_glGetPointervEXT != NULL) glad_glGetPointerv = (PFNGLGETPOINTERVPROC)glad_glGetPointervEXT; if (glad_glGetPointervEXT == NULL && glad_glGetPointerv != NULL) glad_glGetPointervEXT = (PFNGLGETPOINTERVEXTPROC)glad_glGetPointerv; if (glad_glGetQueryiv == NULL && glad_glGetQueryivARB != NULL) glad_glGetQueryiv = (PFNGLGETQUERYIVPROC)glad_glGetQueryivARB; if (glad_glGetQueryivARB == NULL && glad_glGetQueryiv != NULL) glad_glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glad_glGetQueryiv; if (glad_glGetQueryObjecti64v == NULL && glad_glGetQueryObjecti64vEXT != NULL) glad_glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glad_glGetQueryObjecti64vEXT; if (glad_glGetQueryObjecti64vEXT == NULL && glad_glGetQueryObjecti64v != NULL) glad_glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glad_glGetQueryObjecti64v; if (glad_glGetQueryObjectiv == NULL && glad_glGetQueryObjectivARB != NULL) glad_glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glad_glGetQueryObjectivARB; if (glad_glGetQueryObjectivARB == NULL && glad_glGetQueryObjectiv != NULL) glad_glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glad_glGetQueryObjectiv; if (glad_glGetQueryObjectui64v == NULL && glad_glGetQueryObjectui64vEXT != NULL) glad_glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glad_glGetQueryObjectui64vEXT; if (glad_glGetQueryObjectui64vEXT == NULL && glad_glGetQueryObjectui64v != NULL) glad_glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glad_glGetQueryObjectui64v; if (glad_glGetQueryObjectuiv == NULL && glad_glGetQueryObjectuivARB != NULL) glad_glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glad_glGetQueryObjectuivARB; if (glad_glGetQueryObjectuivARB == NULL && glad_glGetQueryObjectuiv != NULL) glad_glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glad_glGetQueryObjectuiv; if (glad_glGetRenderbufferParameteriv == NULL && glad_glGetRenderbufferParameterivEXT != NULL) glad_glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glad_glGetRenderbufferParameterivEXT; if (glad_glGetRenderbufferParameterivEXT == NULL && glad_glGetRenderbufferParameteriv != NULL) glad_glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glad_glGetRenderbufferParameteriv; if (glad_glGetShaderSource == NULL && glad_glGetShaderSourceARB != NULL) glad_glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glad_glGetShaderSourceARB; if (glad_glGetShaderSourceARB == NULL && glad_glGetShaderSource != NULL) glad_glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glad_glGetShaderSource; if (glad_glGetTexParameterIiv == NULL && glad_glGetTexParameterIivEXT != NULL) glad_glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glad_glGetTexParameterIivEXT; if (glad_glGetTexParameterIivEXT == NULL && glad_glGetTexParameterIiv != NULL) glad_glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glad_glGetTexParameterIiv; if (glad_glGetTexParameterIuiv == NULL && glad_glGetTexParameterIuivEXT != NULL) glad_glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glad_glGetTexParameterIuivEXT; if (glad_glGetTexParameterIuivEXT == NULL && glad_glGetTexParameterIuiv != NULL) glad_glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glad_glGetTexParameterIuiv; if (glad_glGetTransformFeedbackVarying == NULL && glad_glGetTransformFeedbackVaryingEXT != NULL) glad_glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glad_glGetTransformFeedbackVaryingEXT; if (glad_glGetTransformFeedbackVaryingEXT == NULL && glad_glGetTransformFeedbackVarying != NULL) glad_glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glad_glGetTransformFeedbackVarying; if (glad_glGetUniformfv == NULL && glad_glGetUniformfvARB != NULL) glad_glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glad_glGetUniformfvARB; if (glad_glGetUniformfvARB == NULL && glad_glGetUniformfv != NULL) glad_glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glad_glGetUniformfv; if (glad_glGetUniformiv == NULL && glad_glGetUniformivARB != NULL) glad_glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glad_glGetUniformivARB; if (glad_glGetUniformivARB == NULL && glad_glGetUniformiv != NULL) glad_glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glad_glGetUniformiv; if (glad_glGetUniformLocation == NULL && glad_glGetUniformLocationARB != NULL) glad_glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glad_glGetUniformLocationARB; if (glad_glGetUniformLocationARB == NULL && glad_glGetUniformLocation != NULL) glad_glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glad_glGetUniformLocation; if (glad_glGetUniformuiv == NULL && glad_glGetUniformuivEXT != NULL) glad_glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glad_glGetUniformuivEXT; if (glad_glGetUniformuivEXT == NULL && glad_glGetUniformuiv != NULL) glad_glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glad_glGetUniformuiv; if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvARB; if (glad_glGetVertexAttribdv == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glad_glGetVertexAttribdvNV; if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdv; if (glad_glGetVertexAttribdvARB == NULL && glad_glGetVertexAttribdvNV != NULL) glad_glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glad_glGetVertexAttribdvNV; if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdv != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdv; if (glad_glGetVertexAttribdvNV == NULL && glad_glGetVertexAttribdvARB != NULL) glad_glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glad_glGetVertexAttribdvARB; if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvARB; if (glad_glGetVertexAttribfv == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glad_glGetVertexAttribfvNV; if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfv; if (glad_glGetVertexAttribfvARB == NULL && glad_glGetVertexAttribfvNV != NULL) glad_glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glad_glGetVertexAttribfvNV; if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfv != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfv; if (glad_glGetVertexAttribfvNV == NULL && glad_glGetVertexAttribfvARB != NULL) glad_glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glad_glGetVertexAttribfvARB; if (glad_glGetVertexAttribIiv == NULL && glad_glGetVertexAttribIivEXT != NULL) glad_glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glad_glGetVertexAttribIivEXT; if (glad_glGetVertexAttribIivEXT == NULL && glad_glGetVertexAttribIiv != NULL) glad_glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glad_glGetVertexAttribIiv; if (glad_glGetVertexAttribIuiv == NULL && glad_glGetVertexAttribIuivEXT != NULL) glad_glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glad_glGetVertexAttribIuivEXT; if (glad_glGetVertexAttribIuivEXT == NULL && glad_glGetVertexAttribIuiv != NULL) glad_glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glad_glGetVertexAttribIuiv; if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivARB; if (glad_glGetVertexAttribiv == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glad_glGetVertexAttribivNV; if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribiv; if (glad_glGetVertexAttribivARB == NULL && glad_glGetVertexAttribivNV != NULL) glad_glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glad_glGetVertexAttribivNV; if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribiv != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribiv; if (glad_glGetVertexAttribivNV == NULL && glad_glGetVertexAttribivARB != NULL) glad_glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glad_glGetVertexAttribivARB; if (glad_glGetVertexAttribLdv == NULL && glad_glGetVertexAttribLdvEXT != NULL) glad_glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glad_glGetVertexAttribLdvEXT; if (glad_glGetVertexAttribLdvEXT == NULL && glad_glGetVertexAttribLdv != NULL) glad_glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glad_glGetVertexAttribLdv; if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervARB; if (glad_glGetVertexAttribPointerv == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glad_glGetVertexAttribPointervNV; if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointerv; if (glad_glGetVertexAttribPointervARB == NULL && glad_glGetVertexAttribPointervNV != NULL) glad_glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glad_glGetVertexAttribPointervNV; if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointerv != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointerv; if (glad_glGetVertexAttribPointervNV == NULL && glad_glGetVertexAttribPointervARB != NULL) glad_glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glad_glGetVertexAttribPointervARB; if (glad_glIsBuffer == NULL && glad_glIsBufferARB != NULL) glad_glIsBuffer = (PFNGLISBUFFERPROC)glad_glIsBufferARB; if (glad_glIsBufferARB == NULL && glad_glIsBuffer != NULL) glad_glIsBufferARB = (PFNGLISBUFFERARBPROC)glad_glIsBuffer; if (glad_glIsEnabledi == NULL && glad_glIsEnabledIndexedEXT != NULL) glad_glIsEnabledi = (PFNGLISENABLEDIPROC)glad_glIsEnabledIndexedEXT; if (glad_glIsEnabledIndexedEXT == NULL && glad_glIsEnabledi != NULL) glad_glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glad_glIsEnabledi; if (glad_glIsFramebuffer == NULL && glad_glIsFramebufferEXT != NULL) glad_glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glad_glIsFramebufferEXT; if (glad_glIsFramebufferEXT == NULL && glad_glIsFramebuffer != NULL) glad_glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glad_glIsFramebuffer; if (glad_glIsProgramARB == NULL && glad_glIsProgramNV != NULL) glad_glIsProgramARB = (PFNGLISPROGRAMARBPROC)glad_glIsProgramNV; if (glad_glIsProgramNV == NULL && glad_glIsProgramARB != NULL) glad_glIsProgramNV = (PFNGLISPROGRAMNVPROC)glad_glIsProgramARB; if (glad_glIsQuery == NULL && glad_glIsQueryARB != NULL) glad_glIsQuery = (PFNGLISQUERYPROC)glad_glIsQueryARB; if (glad_glIsQueryARB == NULL && glad_glIsQuery != NULL) glad_glIsQueryARB = (PFNGLISQUERYARBPROC)glad_glIsQuery; if (glad_glIsRenderbuffer == NULL && glad_glIsRenderbufferEXT != NULL) glad_glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glad_glIsRenderbufferEXT; if (glad_glIsRenderbufferEXT == NULL && glad_glIsRenderbuffer != NULL) glad_glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glad_glIsRenderbuffer; if (glad_glIsTransformFeedback == NULL && glad_glIsTransformFeedbackNV != NULL) glad_glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glad_glIsTransformFeedbackNV; if (glad_glIsTransformFeedbackNV == NULL && glad_glIsTransformFeedback != NULL) glad_glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glad_glIsTransformFeedback; if (glad_glIsVertexArray == NULL && glad_glIsVertexArrayAPPLE != NULL) glad_glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glad_glIsVertexArrayAPPLE; if (glad_glIsVertexArrayAPPLE == NULL && glad_glIsVertexArray != NULL) glad_glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glad_glIsVertexArray; if (glad_glLinkProgram == NULL && glad_glLinkProgramARB != NULL) glad_glLinkProgram = (PFNGLLINKPROGRAMPROC)glad_glLinkProgramARB; if (glad_glLinkProgramARB == NULL && glad_glLinkProgram != NULL) glad_glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glad_glLinkProgram; if (glad_glMapBuffer == NULL && glad_glMapBufferARB != NULL) glad_glMapBuffer = (PFNGLMAPBUFFERPROC)glad_glMapBufferARB; if (glad_glMapBufferARB == NULL && glad_glMapBuffer != NULL) glad_glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glad_glMapBuffer; if (glad_glMemoryBarrier == NULL && glad_glMemoryBarrierEXT != NULL) glad_glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glad_glMemoryBarrierEXT; if (glad_glMemoryBarrierEXT == NULL && glad_glMemoryBarrier != NULL) glad_glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glad_glMemoryBarrier; if (glad_glMinSampleShading == NULL && glad_glMinSampleShadingARB != NULL) glad_glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glad_glMinSampleShadingARB; if (glad_glMinSampleShadingARB == NULL && glad_glMinSampleShading != NULL) glad_glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glad_glMinSampleShading; if (glad_glMultiDrawArrays == NULL && glad_glMultiDrawArraysEXT != NULL) glad_glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glad_glMultiDrawArraysEXT; if (glad_glMultiDrawArraysEXT == NULL && glad_glMultiDrawArrays != NULL) glad_glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glad_glMultiDrawArrays; if (glad_glMultiDrawArraysIndirect == NULL && glad_glMultiDrawArraysIndirectAMD != NULL) glad_glMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC)glad_glMultiDrawArraysIndirectAMD; if (glad_glMultiDrawArraysIndirectAMD == NULL && glad_glMultiDrawArraysIndirect != NULL) glad_glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glad_glMultiDrawArraysIndirect; if (glad_glMultiDrawArraysIndirectCount == NULL && glad_glMultiDrawArraysIndirectCountARB != NULL) glad_glMultiDrawArraysIndirectCount = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC)glad_glMultiDrawArraysIndirectCountARB; if (glad_glMultiDrawArraysIndirectCountARB == NULL && glad_glMultiDrawArraysIndirectCount != NULL) glad_glMultiDrawArraysIndirectCountARB = (PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC)glad_glMultiDrawArraysIndirectCount; if (glad_glMultiDrawElements == NULL && glad_glMultiDrawElementsEXT != NULL) glad_glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glad_glMultiDrawElementsEXT; if (glad_glMultiDrawElementsEXT == NULL && glad_glMultiDrawElements != NULL) glad_glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glad_glMultiDrawElements; if (glad_glMultiDrawElementsIndirect == NULL && glad_glMultiDrawElementsIndirectAMD != NULL) glad_glMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC)glad_glMultiDrawElementsIndirectAMD; if (glad_glMultiDrawElementsIndirectAMD == NULL && glad_glMultiDrawElementsIndirect != NULL) glad_glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glad_glMultiDrawElementsIndirect; if (glad_glMultiDrawElementsIndirectCount == NULL && glad_glMultiDrawElementsIndirectCountARB != NULL) glad_glMultiDrawElementsIndirectCount = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC)glad_glMultiDrawElementsIndirectCountARB; if (glad_glMultiDrawElementsIndirectCountARB == NULL && glad_glMultiDrawElementsIndirectCount != NULL) glad_glMultiDrawElementsIndirectCountARB = (PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC)glad_glMultiDrawElementsIndirectCount; if (glad_glNamedBufferStorage == NULL && glad_glNamedBufferStorageEXT != NULL) glad_glNamedBufferStorage = (PFNGLNAMEDBUFFERSTORAGEPROC)glad_glNamedBufferStorageEXT; if (glad_glNamedBufferStorageEXT == NULL && glad_glNamedBufferStorage != NULL) glad_glNamedBufferStorageEXT = (PFNGLNAMEDBUFFERSTORAGEEXTPROC)glad_glNamedBufferStorage; if (glad_glNamedBufferSubData == NULL && glad_glNamedBufferSubDataEXT != NULL) glad_glNamedBufferSubData = (PFNGLNAMEDBUFFERSUBDATAPROC)glad_glNamedBufferSubDataEXT; if (glad_glNamedBufferSubDataEXT == NULL && glad_glNamedBufferSubData != NULL) glad_glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glad_glNamedBufferSubData; if (glad_glPauseTransformFeedback == NULL && glad_glPauseTransformFeedbackNV != NULL) glad_glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glad_glPauseTransformFeedbackNV; if (glad_glPauseTransformFeedbackNV == NULL && glad_glPauseTransformFeedback != NULL) glad_glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glad_glPauseTransformFeedback; if (glad_glPointParameterf == NULL && glad_glPointParameterfARB != NULL) glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glad_glPointParameterfARB; if (glad_glPointParameterf == NULL && glad_glPointParameterfEXT != NULL) glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glad_glPointParameterfEXT; if (glad_glPointParameterf == NULL && glad_glPointParameterfSGIS != NULL) glad_glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glad_glPointParameterfSGIS; if (glad_glPointParameterfARB == NULL && glad_glPointParameterf != NULL) glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glad_glPointParameterf; if (glad_glPointParameterfARB == NULL && glad_glPointParameterfEXT != NULL) glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glad_glPointParameterfEXT; if (glad_glPointParameterfARB == NULL && glad_glPointParameterfSGIS != NULL) glad_glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glad_glPointParameterfSGIS; if (glad_glPointParameterfEXT == NULL && glad_glPointParameterf != NULL) glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glad_glPointParameterf; if (glad_glPointParameterfEXT == NULL && glad_glPointParameterfARB != NULL) glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glad_glPointParameterfARB; if (glad_glPointParameterfEXT == NULL && glad_glPointParameterfSGIS != NULL) glad_glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glad_glPointParameterfSGIS; if (glad_glPointParameterfSGIS == NULL && glad_glPointParameterf != NULL) glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)glad_glPointParameterf; if (glad_glPointParameterfSGIS == NULL && glad_glPointParameterfARB != NULL) glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)glad_glPointParameterfARB; if (glad_glPointParameterfSGIS == NULL && glad_glPointParameterfEXT != NULL) glad_glPointParameterfSGIS = (PFNGLPOINTPARAMETERFSGISPROC)glad_glPointParameterfEXT; if (glad_glPointParameterfv == NULL && glad_glPointParameterfvARB != NULL) glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glad_glPointParameterfvARB; if (glad_glPointParameterfv == NULL && glad_glPointParameterfvEXT != NULL) glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glad_glPointParameterfvEXT; if (glad_glPointParameterfv == NULL && glad_glPointParameterfvSGIS != NULL) glad_glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glad_glPointParameterfvSGIS; if (glad_glPointParameterfvARB == NULL && glad_glPointParameterfv != NULL) glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glad_glPointParameterfv; if (glad_glPointParameterfvARB == NULL && glad_glPointParameterfvEXT != NULL) glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glad_glPointParameterfvEXT; if (glad_glPointParameterfvARB == NULL && glad_glPointParameterfvSGIS != NULL) glad_glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glad_glPointParameterfvSGIS; if (glad_glPointParameterfvEXT == NULL && glad_glPointParameterfv != NULL) glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glad_glPointParameterfv; if (glad_glPointParameterfvEXT == NULL && glad_glPointParameterfvARB != NULL) glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glad_glPointParameterfvARB; if (glad_glPointParameterfvEXT == NULL && glad_glPointParameterfvSGIS != NULL) glad_glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glad_glPointParameterfvSGIS; if (glad_glPointParameterfvSGIS == NULL && glad_glPointParameterfv != NULL) glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)glad_glPointParameterfv; if (glad_glPointParameterfvSGIS == NULL && glad_glPointParameterfvARB != NULL) glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)glad_glPointParameterfvARB; if (glad_glPointParameterfvSGIS == NULL && glad_glPointParameterfvEXT != NULL) glad_glPointParameterfvSGIS = (PFNGLPOINTPARAMETERFVSGISPROC)glad_glPointParameterfvEXT; if (glad_glPointParameteri == NULL && glad_glPointParameteriNV != NULL) glad_glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glad_glPointParameteriNV; if (glad_glPointParameteriNV == NULL && glad_glPointParameteri != NULL) glad_glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glad_glPointParameteri; if (glad_glPointParameteriv == NULL && glad_glPointParameterivNV != NULL) glad_glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glad_glPointParameterivNV; if (glad_glPointParameterivNV == NULL && glad_glPointParameteriv != NULL) glad_glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glad_glPointParameteriv; if (glad_glPolygonOffsetClamp == NULL && glad_glPolygonOffsetClampEXT != NULL) glad_glPolygonOffsetClamp = (PFNGLPOLYGONOFFSETCLAMPPROC)glad_glPolygonOffsetClampEXT; if (glad_glPolygonOffsetClampEXT == NULL && glad_glPolygonOffsetClamp != NULL) glad_glPolygonOffsetClampEXT = (PFNGLPOLYGONOFFSETCLAMPEXTPROC)glad_glPolygonOffsetClamp; if (glad_glProgramParameteri == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriARB; if (glad_glProgramParameteri == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glad_glProgramParameteriEXT; if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteri; if (glad_glProgramParameteriARB == NULL && glad_glProgramParameteriEXT != NULL) glad_glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glad_glProgramParameteriEXT; if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteri != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteri; if (glad_glProgramParameteriEXT == NULL && glad_glProgramParameteriARB != NULL) glad_glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glad_glProgramParameteriARB; if (glad_glProgramUniform1f == NULL && glad_glProgramUniform1fEXT != NULL) glad_glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glad_glProgramUniform1fEXT; if (glad_glProgramUniform1fEXT == NULL && glad_glProgramUniform1f != NULL) glad_glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glad_glProgramUniform1f; if (glad_glProgramUniform1fv == NULL && glad_glProgramUniform1fvEXT != NULL) glad_glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glad_glProgramUniform1fvEXT; if (glad_glProgramUniform1fvEXT == NULL && glad_glProgramUniform1fv != NULL) glad_glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glad_glProgramUniform1fv; if (glad_glProgramUniform1i == NULL && glad_glProgramUniform1iEXT != NULL) glad_glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glad_glProgramUniform1iEXT; if (glad_glProgramUniform1iEXT == NULL && glad_glProgramUniform1i != NULL) glad_glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glad_glProgramUniform1i; if (glad_glProgramUniform1iv == NULL && glad_glProgramUniform1ivEXT != NULL) glad_glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glad_glProgramUniform1ivEXT; if (glad_glProgramUniform1ivEXT == NULL && glad_glProgramUniform1iv != NULL) glad_glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glad_glProgramUniform1iv; if (glad_glProgramUniform1ui == NULL && glad_glProgramUniform1uiEXT != NULL) glad_glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glad_glProgramUniform1uiEXT; if (glad_glProgramUniform1uiEXT == NULL && glad_glProgramUniform1ui != NULL) glad_glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glad_glProgramUniform1ui; if (glad_glProgramUniform1uiv == NULL && glad_glProgramUniform1uivEXT != NULL) glad_glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glad_glProgramUniform1uivEXT; if (glad_glProgramUniform1uivEXT == NULL && glad_glProgramUniform1uiv != NULL) glad_glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glad_glProgramUniform1uiv; if (glad_glProgramUniform2f == NULL && glad_glProgramUniform2fEXT != NULL) glad_glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glad_glProgramUniform2fEXT; if (glad_glProgramUniform2fEXT == NULL && glad_glProgramUniform2f != NULL) glad_glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glad_glProgramUniform2f; if (glad_glProgramUniform2fv == NULL && glad_glProgramUniform2fvEXT != NULL) glad_glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glad_glProgramUniform2fvEXT; if (glad_glProgramUniform2fvEXT == NULL && glad_glProgramUniform2fv != NULL) glad_glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glad_glProgramUniform2fv; if (glad_glProgramUniform2i == NULL && glad_glProgramUniform2iEXT != NULL) glad_glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glad_glProgramUniform2iEXT; if (glad_glProgramUniform2iEXT == NULL && glad_glProgramUniform2i != NULL) glad_glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glad_glProgramUniform2i; if (glad_glProgramUniform2iv == NULL && glad_glProgramUniform2ivEXT != NULL) glad_glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glad_glProgramUniform2ivEXT; if (glad_glProgramUniform2ivEXT == NULL && glad_glProgramUniform2iv != NULL) glad_glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glad_glProgramUniform2iv; if (glad_glProgramUniform2ui == NULL && glad_glProgramUniform2uiEXT != NULL) glad_glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glad_glProgramUniform2uiEXT; if (glad_glProgramUniform2uiEXT == NULL && glad_glProgramUniform2ui != NULL) glad_glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glad_glProgramUniform2ui; if (glad_glProgramUniform2uiv == NULL && glad_glProgramUniform2uivEXT != NULL) glad_glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glad_glProgramUniform2uivEXT; if (glad_glProgramUniform2uivEXT == NULL && glad_glProgramUniform2uiv != NULL) glad_glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glad_glProgramUniform2uiv; if (glad_glProgramUniform3f == NULL && glad_glProgramUniform3fEXT != NULL) glad_glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glad_glProgramUniform3fEXT; if (glad_glProgramUniform3fEXT == NULL && glad_glProgramUniform3f != NULL) glad_glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glad_glProgramUniform3f; if (glad_glProgramUniform3fv == NULL && glad_glProgramUniform3fvEXT != NULL) glad_glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glad_glProgramUniform3fvEXT; if (glad_glProgramUniform3fvEXT == NULL && glad_glProgramUniform3fv != NULL) glad_glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glad_glProgramUniform3fv; if (glad_glProgramUniform3i == NULL && glad_glProgramUniform3iEXT != NULL) glad_glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glad_glProgramUniform3iEXT; if (glad_glProgramUniform3iEXT == NULL && glad_glProgramUniform3i != NULL) glad_glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glad_glProgramUniform3i; if (glad_glProgramUniform3iv == NULL && glad_glProgramUniform3ivEXT != NULL) glad_glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glad_glProgramUniform3ivEXT; if (glad_glProgramUniform3ivEXT == NULL && glad_glProgramUniform3iv != NULL) glad_glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glad_glProgramUniform3iv; if (glad_glProgramUniform3ui == NULL && glad_glProgramUniform3uiEXT != NULL) glad_glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glad_glProgramUniform3uiEXT; if (glad_glProgramUniform3uiEXT == NULL && glad_glProgramUniform3ui != NULL) glad_glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glad_glProgramUniform3ui; if (glad_glProgramUniform3uiv == NULL && glad_glProgramUniform3uivEXT != NULL) glad_glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glad_glProgramUniform3uivEXT; if (glad_glProgramUniform3uivEXT == NULL && glad_glProgramUniform3uiv != NULL) glad_glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glad_glProgramUniform3uiv; if (glad_glProgramUniform4f == NULL && glad_glProgramUniform4fEXT != NULL) glad_glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glad_glProgramUniform4fEXT; if (glad_glProgramUniform4fEXT == NULL && glad_glProgramUniform4f != NULL) glad_glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glad_glProgramUniform4f; if (glad_glProgramUniform4fv == NULL && glad_glProgramUniform4fvEXT != NULL) glad_glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glad_glProgramUniform4fvEXT; if (glad_glProgramUniform4fvEXT == NULL && glad_glProgramUniform4fv != NULL) glad_glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glad_glProgramUniform4fv; if (glad_glProgramUniform4i == NULL && glad_glProgramUniform4iEXT != NULL) glad_glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glad_glProgramUniform4iEXT; if (glad_glProgramUniform4iEXT == NULL && glad_glProgramUniform4i != NULL) glad_glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glad_glProgramUniform4i; if (glad_glProgramUniform4iv == NULL && glad_glProgramUniform4ivEXT != NULL) glad_glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glad_glProgramUniform4ivEXT; if (glad_glProgramUniform4ivEXT == NULL && glad_glProgramUniform4iv != NULL) glad_glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glad_glProgramUniform4iv; if (glad_glProgramUniform4ui == NULL && glad_glProgramUniform4uiEXT != NULL) glad_glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glad_glProgramUniform4uiEXT; if (glad_glProgramUniform4uiEXT == NULL && glad_glProgramUniform4ui != NULL) glad_glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glad_glProgramUniform4ui; if (glad_glProgramUniform4uiv == NULL && glad_glProgramUniform4uivEXT != NULL) glad_glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glad_glProgramUniform4uivEXT; if (glad_glProgramUniform4uivEXT == NULL && glad_glProgramUniform4uiv != NULL) glad_glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glad_glProgramUniform4uiv; if (glad_glProgramUniformMatrix2fv == NULL && glad_glProgramUniformMatrix2fvEXT != NULL) glad_glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glad_glProgramUniformMatrix2fvEXT; if (glad_glProgramUniformMatrix2fvEXT == NULL && glad_glProgramUniformMatrix2fv != NULL) glad_glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glad_glProgramUniformMatrix2fv; if (glad_glProgramUniformMatrix2x3fv == NULL && glad_glProgramUniformMatrix2x3fvEXT != NULL) glad_glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glad_glProgramUniformMatrix2x3fvEXT; if (glad_glProgramUniformMatrix2x3fvEXT == NULL && glad_glProgramUniformMatrix2x3fv != NULL) glad_glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glad_glProgramUniformMatrix2x3fv; if (glad_glProgramUniformMatrix2x4fv == NULL && glad_glProgramUniformMatrix2x4fvEXT != NULL) glad_glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glad_glProgramUniformMatrix2x4fvEXT; if (glad_glProgramUniformMatrix2x4fvEXT == NULL && glad_glProgramUniformMatrix2x4fv != NULL) glad_glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glad_glProgramUniformMatrix2x4fv; if (glad_glProgramUniformMatrix3fv == NULL && glad_glProgramUniformMatrix3fvEXT != NULL) glad_glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glad_glProgramUniformMatrix3fvEXT; if (glad_glProgramUniformMatrix3fvEXT == NULL && glad_glProgramUniformMatrix3fv != NULL) glad_glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glad_glProgramUniformMatrix3fv; if (glad_glProgramUniformMatrix3x2fv == NULL && glad_glProgramUniformMatrix3x2fvEXT != NULL) glad_glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glad_glProgramUniformMatrix3x2fvEXT; if (glad_glProgramUniformMatrix3x2fvEXT == NULL && glad_glProgramUniformMatrix3x2fv != NULL) glad_glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glad_glProgramUniformMatrix3x2fv; if (glad_glProgramUniformMatrix3x4fv == NULL && glad_glProgramUniformMatrix3x4fvEXT != NULL) glad_glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glad_glProgramUniformMatrix3x4fvEXT; if (glad_glProgramUniformMatrix3x4fvEXT == NULL && glad_glProgramUniformMatrix3x4fv != NULL) glad_glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glad_glProgramUniformMatrix3x4fv; if (glad_glProgramUniformMatrix4fv == NULL && glad_glProgramUniformMatrix4fvEXT != NULL) glad_glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glad_glProgramUniformMatrix4fvEXT; if (glad_glProgramUniformMatrix4fvEXT == NULL && glad_glProgramUniformMatrix4fv != NULL) glad_glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glad_glProgramUniformMatrix4fv; if (glad_glProgramUniformMatrix4x2fv == NULL && glad_glProgramUniformMatrix4x2fvEXT != NULL) glad_glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glad_glProgramUniformMatrix4x2fvEXT; if (glad_glProgramUniformMatrix4x2fvEXT == NULL && glad_glProgramUniformMatrix4x2fv != NULL) glad_glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glad_glProgramUniformMatrix4x2fv; if (glad_glProgramUniformMatrix4x3fv == NULL && glad_glProgramUniformMatrix4x3fvEXT != NULL) glad_glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glad_glProgramUniformMatrix4x3fvEXT; if (glad_glProgramUniformMatrix4x3fvEXT == NULL && glad_glProgramUniformMatrix4x3fv != NULL) glad_glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glad_glProgramUniformMatrix4x3fv; if (glad_glProvokingVertex == NULL && glad_glProvokingVertexEXT != NULL) glad_glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glad_glProvokingVertexEXT; if (glad_glProvokingVertexEXT == NULL && glad_glProvokingVertex != NULL) glad_glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glad_glProvokingVertex; if (glad_glReadnPixels == NULL && glad_glReadnPixelsARB != NULL) glad_glReadnPixels = (PFNGLREADNPIXELSPROC)glad_glReadnPixelsARB; if (glad_glReadnPixelsARB == NULL && glad_glReadnPixels != NULL) glad_glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glad_glReadnPixels; if (glad_glRenderbufferStorage == NULL && glad_glRenderbufferStorageEXT != NULL) glad_glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glad_glRenderbufferStorageEXT; if (glad_glRenderbufferStorageEXT == NULL && glad_glRenderbufferStorage != NULL) glad_glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glad_glRenderbufferStorage; if (glad_glRenderbufferStorageMultisample == NULL && glad_glRenderbufferStorageMultisampleEXT != NULL) glad_glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glad_glRenderbufferStorageMultisampleEXT; if (glad_glRenderbufferStorageMultisampleEXT == NULL && glad_glRenderbufferStorageMultisample != NULL) glad_glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glad_glRenderbufferStorageMultisample; if (glad_glResumeTransformFeedback == NULL && glad_glResumeTransformFeedbackNV != NULL) glad_glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glad_glResumeTransformFeedbackNV; if (glad_glResumeTransformFeedbackNV == NULL && glad_glResumeTransformFeedback != NULL) glad_glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glad_glResumeTransformFeedback; if (glad_glSampleCoverage == NULL && glad_glSampleCoverageARB != NULL) glad_glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glad_glSampleCoverageARB; if (glad_glSampleCoverageARB == NULL && glad_glSampleCoverage != NULL) glad_glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glad_glSampleCoverage; if (glad_glShaderSource == NULL && glad_glShaderSourceARB != NULL) glad_glShaderSource = (PFNGLSHADERSOURCEPROC)glad_glShaderSourceARB; if (glad_glShaderSourceARB == NULL && glad_glShaderSource != NULL) glad_glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glad_glShaderSource; if (glad_glSpecializeShader == NULL && glad_glSpecializeShaderARB != NULL) glad_glSpecializeShader = (PFNGLSPECIALIZESHADERPROC)glad_glSpecializeShaderARB; if (glad_glSpecializeShaderARB == NULL && glad_glSpecializeShader != NULL) glad_glSpecializeShaderARB = (PFNGLSPECIALIZESHADERARBPROC)glad_glSpecializeShader; if (glad_glStencilOpSeparate == NULL && glad_glStencilOpSeparateATI != NULL) glad_glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glad_glStencilOpSeparateATI; if (glad_glStencilOpSeparateATI == NULL && glad_glStencilOpSeparate != NULL) glad_glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glad_glStencilOpSeparate; if (glad_glTexBuffer == NULL && glad_glTexBufferARB != NULL) glad_glTexBuffer = (PFNGLTEXBUFFERPROC)glad_glTexBufferARB; if (glad_glTexBuffer == NULL && glad_glTexBufferEXT != NULL) glad_glTexBuffer = (PFNGLTEXBUFFERPROC)glad_glTexBufferEXT; if (glad_glTexBufferARB == NULL && glad_glTexBuffer != NULL) glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glad_glTexBuffer; if (glad_glTexBufferARB == NULL && glad_glTexBufferEXT != NULL) glad_glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glad_glTexBufferEXT; if (glad_glTexBufferEXT == NULL && glad_glTexBuffer != NULL) glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glad_glTexBuffer; if (glad_glTexBufferEXT == NULL && glad_glTexBufferARB != NULL) glad_glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glad_glTexBufferARB; if (glad_glTexImage3D == NULL && glad_glTexImage3DEXT != NULL) glad_glTexImage3D = (PFNGLTEXIMAGE3DPROC)glad_glTexImage3DEXT; if (glad_glTexImage3DEXT == NULL && glad_glTexImage3D != NULL) glad_glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glad_glTexImage3D; if (glad_glTexParameterIiv == NULL && glad_glTexParameterIivEXT != NULL) glad_glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glad_glTexParameterIivEXT; if (glad_glTexParameterIivEXT == NULL && glad_glTexParameterIiv != NULL) glad_glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glad_glTexParameterIiv; if (glad_glTexParameterIuiv == NULL && glad_glTexParameterIuivEXT != NULL) glad_glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glad_glTexParameterIuivEXT; if (glad_glTexParameterIuivEXT == NULL && glad_glTexParameterIuiv != NULL) glad_glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glad_glTexParameterIuiv; if (glad_glTexStorage1D == NULL && glad_glTexStorage1DEXT != NULL) glad_glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glad_glTexStorage1DEXT; if (glad_glTexStorage1DEXT == NULL && glad_glTexStorage1D != NULL) glad_glTexStorage1DEXT = (PFNGLTEXSTORAGE1DEXTPROC)glad_glTexStorage1D; if (glad_glTexStorage2D == NULL && glad_glTexStorage2DEXT != NULL) glad_glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glad_glTexStorage2DEXT; if (glad_glTexStorage2DEXT == NULL && glad_glTexStorage2D != NULL) glad_glTexStorage2DEXT = (PFNGLTEXSTORAGE2DEXTPROC)glad_glTexStorage2D; if (glad_glTexStorage3D == NULL && glad_glTexStorage3DEXT != NULL) glad_glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glad_glTexStorage3DEXT; if (glad_glTexStorage3DEXT == NULL && glad_glTexStorage3D != NULL) glad_glTexStorage3DEXT = (PFNGLTEXSTORAGE3DEXTPROC)glad_glTexStorage3D; if (glad_glTexSubImage1D == NULL && glad_glTexSubImage1DEXT != NULL) glad_glTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC)glad_glTexSubImage1DEXT; if (glad_glTexSubImage1DEXT == NULL && glad_glTexSubImage1D != NULL) glad_glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glad_glTexSubImage1D; if (glad_glTexSubImage2D == NULL && glad_glTexSubImage2DEXT != NULL) glad_glTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC)glad_glTexSubImage2DEXT; if (glad_glTexSubImage2DEXT == NULL && glad_glTexSubImage2D != NULL) glad_glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glad_glTexSubImage2D; if (glad_glTexSubImage3D == NULL && glad_glTexSubImage3DEXT != NULL) glad_glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glad_glTexSubImage3DEXT; if (glad_glTexSubImage3DEXT == NULL && glad_glTexSubImage3D != NULL) glad_glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glad_glTexSubImage3D; if (glad_glTransformFeedbackVaryings == NULL && glad_glTransformFeedbackVaryingsEXT != NULL) glad_glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glad_glTransformFeedbackVaryingsEXT; if (glad_glTransformFeedbackVaryingsEXT == NULL && glad_glTransformFeedbackVaryings != NULL) glad_glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glad_glTransformFeedbackVaryings; if (glad_glUniform1f == NULL && glad_glUniform1fARB != NULL) glad_glUniform1f = (PFNGLUNIFORM1FPROC)glad_glUniform1fARB; if (glad_glUniform1fARB == NULL && glad_glUniform1f != NULL) glad_glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glad_glUniform1f; if (glad_glUniform1fv == NULL && glad_glUniform1fvARB != NULL) glad_glUniform1fv = (PFNGLUNIFORM1FVPROC)glad_glUniform1fvARB; if (glad_glUniform1fvARB == NULL && glad_glUniform1fv != NULL) glad_glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glad_glUniform1fv; if (glad_glUniform1i == NULL && glad_glUniform1iARB != NULL) glad_glUniform1i = (PFNGLUNIFORM1IPROC)glad_glUniform1iARB; if (glad_glUniform1iARB == NULL && glad_glUniform1i != NULL) glad_glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glad_glUniform1i; if (glad_glUniform1iv == NULL && glad_glUniform1ivARB != NULL) glad_glUniform1iv = (PFNGLUNIFORM1IVPROC)glad_glUniform1ivARB; if (glad_glUniform1ivARB == NULL && glad_glUniform1iv != NULL) glad_glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glad_glUniform1iv; if (glad_glUniform1ui == NULL && glad_glUniform1uiEXT != NULL) glad_glUniform1ui = (PFNGLUNIFORM1UIPROC)glad_glUniform1uiEXT; if (glad_glUniform1uiEXT == NULL && glad_glUniform1ui != NULL) glad_glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glad_glUniform1ui; if (glad_glUniform1uiv == NULL && glad_glUniform1uivEXT != NULL) glad_glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glad_glUniform1uivEXT; if (glad_glUniform1uivEXT == NULL && glad_glUniform1uiv != NULL) glad_glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glad_glUniform1uiv; if (glad_glUniform2f == NULL && glad_glUniform2fARB != NULL) glad_glUniform2f = (PFNGLUNIFORM2FPROC)glad_glUniform2fARB; if (glad_glUniform2fARB == NULL && glad_glUniform2f != NULL) glad_glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glad_glUniform2f; if (glad_glUniform2fv == NULL && glad_glUniform2fvARB != NULL) glad_glUniform2fv = (PFNGLUNIFORM2FVPROC)glad_glUniform2fvARB; if (glad_glUniform2fvARB == NULL && glad_glUniform2fv != NULL) glad_glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glad_glUniform2fv; if (glad_glUniform2i == NULL && glad_glUniform2iARB != NULL) glad_glUniform2i = (PFNGLUNIFORM2IPROC)glad_glUniform2iARB; if (glad_glUniform2iARB == NULL && glad_glUniform2i != NULL) glad_glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glad_glUniform2i; if (glad_glUniform2iv == NULL && glad_glUniform2ivARB != NULL) glad_glUniform2iv = (PFNGLUNIFORM2IVPROC)glad_glUniform2ivARB; if (glad_glUniform2ivARB == NULL && glad_glUniform2iv != NULL) glad_glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glad_glUniform2iv; if (glad_glUniform2ui == NULL && glad_glUniform2uiEXT != NULL) glad_glUniform2ui = (PFNGLUNIFORM2UIPROC)glad_glUniform2uiEXT; if (glad_glUniform2uiEXT == NULL && glad_glUniform2ui != NULL) glad_glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glad_glUniform2ui; if (glad_glUniform2uiv == NULL && glad_glUniform2uivEXT != NULL) glad_glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glad_glUniform2uivEXT; if (glad_glUniform2uivEXT == NULL && glad_glUniform2uiv != NULL) glad_glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glad_glUniform2uiv; if (glad_glUniform3f == NULL && glad_glUniform3fARB != NULL) glad_glUniform3f = (PFNGLUNIFORM3FPROC)glad_glUniform3fARB; if (glad_glUniform3fARB == NULL && glad_glUniform3f != NULL) glad_glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glad_glUniform3f; if (glad_glUniform3fv == NULL && glad_glUniform3fvARB != NULL) glad_glUniform3fv = (PFNGLUNIFORM3FVPROC)glad_glUniform3fvARB; if (glad_glUniform3fvARB == NULL && glad_glUniform3fv != NULL) glad_glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glad_glUniform3fv; if (glad_glUniform3i == NULL && glad_glUniform3iARB != NULL) glad_glUniform3i = (PFNGLUNIFORM3IPROC)glad_glUniform3iARB; if (glad_glUniform3iARB == NULL && glad_glUniform3i != NULL) glad_glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glad_glUniform3i; if (glad_glUniform3iv == NULL && glad_glUniform3ivARB != NULL) glad_glUniform3iv = (PFNGLUNIFORM3IVPROC)glad_glUniform3ivARB; if (glad_glUniform3ivARB == NULL && glad_glUniform3iv != NULL) glad_glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glad_glUniform3iv; if (glad_glUniform3ui == NULL && glad_glUniform3uiEXT != NULL) glad_glUniform3ui = (PFNGLUNIFORM3UIPROC)glad_glUniform3uiEXT; if (glad_glUniform3uiEXT == NULL && glad_glUniform3ui != NULL) glad_glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glad_glUniform3ui; if (glad_glUniform3uiv == NULL && glad_glUniform3uivEXT != NULL) glad_glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glad_glUniform3uivEXT; if (glad_glUniform3uivEXT == NULL && glad_glUniform3uiv != NULL) glad_glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glad_glUniform3uiv; if (glad_glUniform4f == NULL && glad_glUniform4fARB != NULL) glad_glUniform4f = (PFNGLUNIFORM4FPROC)glad_glUniform4fARB; if (glad_glUniform4fARB == NULL && glad_glUniform4f != NULL) glad_glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glad_glUniform4f; if (glad_glUniform4fv == NULL && glad_glUniform4fvARB != NULL) glad_glUniform4fv = (PFNGLUNIFORM4FVPROC)glad_glUniform4fvARB; if (glad_glUniform4fvARB == NULL && glad_glUniform4fv != NULL) glad_glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glad_glUniform4fv; if (glad_glUniform4i == NULL && glad_glUniform4iARB != NULL) glad_glUniform4i = (PFNGLUNIFORM4IPROC)glad_glUniform4iARB; if (glad_glUniform4iARB == NULL && glad_glUniform4i != NULL) glad_glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glad_glUniform4i; if (glad_glUniform4iv == NULL && glad_glUniform4ivARB != NULL) glad_glUniform4iv = (PFNGLUNIFORM4IVPROC)glad_glUniform4ivARB; if (glad_glUniform4ivARB == NULL && glad_glUniform4iv != NULL) glad_glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glad_glUniform4iv; if (glad_glUniform4ui == NULL && glad_glUniform4uiEXT != NULL) glad_glUniform4ui = (PFNGLUNIFORM4UIPROC)glad_glUniform4uiEXT; if (glad_glUniform4uiEXT == NULL && glad_glUniform4ui != NULL) glad_glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glad_glUniform4ui; if (glad_glUniform4uiv == NULL && glad_glUniform4uivEXT != NULL) glad_glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glad_glUniform4uivEXT; if (glad_glUniform4uivEXT == NULL && glad_glUniform4uiv != NULL) glad_glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glad_glUniform4uiv; if (glad_glUniformMatrix2fv == NULL && glad_glUniformMatrix2fvARB != NULL) glad_glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glad_glUniformMatrix2fvARB; if (glad_glUniformMatrix2fvARB == NULL && glad_glUniformMatrix2fv != NULL) glad_glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glad_glUniformMatrix2fv; if (glad_glUniformMatrix3fv == NULL && glad_glUniformMatrix3fvARB != NULL) glad_glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glad_glUniformMatrix3fvARB; if (glad_glUniformMatrix3fvARB == NULL && glad_glUniformMatrix3fv != NULL) glad_glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glad_glUniformMatrix3fv; if (glad_glUniformMatrix4fv == NULL && glad_glUniformMatrix4fvARB != NULL) glad_glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glad_glUniformMatrix4fvARB; if (glad_glUniformMatrix4fvARB == NULL && glad_glUniformMatrix4fv != NULL) glad_glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glad_glUniformMatrix4fv; if (glad_glUnmapBuffer == NULL && glad_glUnmapBufferARB != NULL) glad_glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glad_glUnmapBufferARB; if (glad_glUnmapBufferARB == NULL && glad_glUnmapBuffer != NULL) glad_glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glad_glUnmapBuffer; if (glad_glUseProgram == NULL && glad_glUseProgramObjectARB != NULL) glad_glUseProgram = (PFNGLUSEPROGRAMPROC)glad_glUseProgramObjectARB; if (glad_glUseProgramObjectARB == NULL && glad_glUseProgram != NULL) glad_glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glad_glUseProgram; if (glad_glValidateProgram == NULL && glad_glValidateProgramARB != NULL) glad_glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glad_glValidateProgramARB; if (glad_glValidateProgramARB == NULL && glad_glValidateProgram != NULL) glad_glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glad_glValidateProgram; if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dARB; if (glad_glVertexAttrib1d == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glad_glVertexAttrib1dNV; if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1d; if (glad_glVertexAttrib1dARB == NULL && glad_glVertexAttrib1dNV != NULL) glad_glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glad_glVertexAttrib1dNV; if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1d != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1d; if (glad_glVertexAttrib1dNV == NULL && glad_glVertexAttrib1dARB != NULL) glad_glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glad_glVertexAttrib1dARB; if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvARB; if (glad_glVertexAttrib1dv == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glad_glVertexAttrib1dvNV; if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dv; if (glad_glVertexAttrib1dvARB == NULL && glad_glVertexAttrib1dvNV != NULL) glad_glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glad_glVertexAttrib1dvNV; if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dv != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dv; if (glad_glVertexAttrib1dvNV == NULL && glad_glVertexAttrib1dvARB != NULL) glad_glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glad_glVertexAttrib1dvARB; if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fARB; if (glad_glVertexAttrib1f == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glad_glVertexAttrib1fNV; if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1f; if (glad_glVertexAttrib1fARB == NULL && glad_glVertexAttrib1fNV != NULL) glad_glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glad_glVertexAttrib1fNV; if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1f != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1f; if (glad_glVertexAttrib1fNV == NULL && glad_glVertexAttrib1fARB != NULL) glad_glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glad_glVertexAttrib1fARB; if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvARB; if (glad_glVertexAttrib1fv == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glad_glVertexAttrib1fvNV; if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fv; if (glad_glVertexAttrib1fvARB == NULL && glad_glVertexAttrib1fvNV != NULL) glad_glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glad_glVertexAttrib1fvNV; if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fv != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fv; if (glad_glVertexAttrib1fvNV == NULL && glad_glVertexAttrib1fvARB != NULL) glad_glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glad_glVertexAttrib1fvARB; if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sARB; if (glad_glVertexAttrib1s == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glad_glVertexAttrib1sNV; if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1s; if (glad_glVertexAttrib1sARB == NULL && glad_glVertexAttrib1sNV != NULL) glad_glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glad_glVertexAttrib1sNV; if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1s != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1s; if (glad_glVertexAttrib1sNV == NULL && glad_glVertexAttrib1sARB != NULL) glad_glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glad_glVertexAttrib1sARB; if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svARB; if (glad_glVertexAttrib1sv == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glad_glVertexAttrib1svNV; if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1sv; if (glad_glVertexAttrib1svARB == NULL && glad_glVertexAttrib1svNV != NULL) glad_glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glad_glVertexAttrib1svNV; if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1sv != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1sv; if (glad_glVertexAttrib1svNV == NULL && glad_glVertexAttrib1svARB != NULL) glad_glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glad_glVertexAttrib1svARB; if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dARB; if (glad_glVertexAttrib2d == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glad_glVertexAttrib2dNV; if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2d; if (glad_glVertexAttrib2dARB == NULL && glad_glVertexAttrib2dNV != NULL) glad_glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glad_glVertexAttrib2dNV; if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2d != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2d; if (glad_glVertexAttrib2dNV == NULL && glad_glVertexAttrib2dARB != NULL) glad_glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glad_glVertexAttrib2dARB; if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvARB; if (glad_glVertexAttrib2dv == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glad_glVertexAttrib2dvNV; if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dv; if (glad_glVertexAttrib2dvARB == NULL && glad_glVertexAttrib2dvNV != NULL) glad_glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glad_glVertexAttrib2dvNV; if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dv != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dv; if (glad_glVertexAttrib2dvNV == NULL && glad_glVertexAttrib2dvARB != NULL) glad_glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glad_glVertexAttrib2dvARB; if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fARB; if (glad_glVertexAttrib2f == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glad_glVertexAttrib2fNV; if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2f; if (glad_glVertexAttrib2fARB == NULL && glad_glVertexAttrib2fNV != NULL) glad_glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glad_glVertexAttrib2fNV; if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2f != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2f; if (glad_glVertexAttrib2fNV == NULL && glad_glVertexAttrib2fARB != NULL) glad_glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glad_glVertexAttrib2fARB; if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvARB; if (glad_glVertexAttrib2fv == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glad_glVertexAttrib2fvNV; if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fv; if (glad_glVertexAttrib2fvARB == NULL && glad_glVertexAttrib2fvNV != NULL) glad_glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glad_glVertexAttrib2fvNV; if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fv != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fv; if (glad_glVertexAttrib2fvNV == NULL && glad_glVertexAttrib2fvARB != NULL) glad_glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glad_glVertexAttrib2fvARB; if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sARB; if (glad_glVertexAttrib2s == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glad_glVertexAttrib2sNV; if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2s; if (glad_glVertexAttrib2sARB == NULL && glad_glVertexAttrib2sNV != NULL) glad_glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glad_glVertexAttrib2sNV; if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2s != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2s; if (glad_glVertexAttrib2sNV == NULL && glad_glVertexAttrib2sARB != NULL) glad_glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glad_glVertexAttrib2sARB; if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svARB; if (glad_glVertexAttrib2sv == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glad_glVertexAttrib2svNV; if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2sv; if (glad_glVertexAttrib2svARB == NULL && glad_glVertexAttrib2svNV != NULL) glad_glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glad_glVertexAttrib2svNV; if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2sv != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2sv; if (glad_glVertexAttrib2svNV == NULL && glad_glVertexAttrib2svARB != NULL) glad_glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glad_glVertexAttrib2svARB; if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dARB; if (glad_glVertexAttrib3d == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glad_glVertexAttrib3dNV; if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3d; if (glad_glVertexAttrib3dARB == NULL && glad_glVertexAttrib3dNV != NULL) glad_glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glad_glVertexAttrib3dNV; if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3d != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3d; if (glad_glVertexAttrib3dNV == NULL && glad_glVertexAttrib3dARB != NULL) glad_glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glad_glVertexAttrib3dARB; if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvARB; if (glad_glVertexAttrib3dv == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glad_glVertexAttrib3dvNV; if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dv; if (glad_glVertexAttrib3dvARB == NULL && glad_glVertexAttrib3dvNV != NULL) glad_glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glad_glVertexAttrib3dvNV; if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dv != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dv; if (glad_glVertexAttrib3dvNV == NULL && glad_glVertexAttrib3dvARB != NULL) glad_glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glad_glVertexAttrib3dvARB; if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fARB; if (glad_glVertexAttrib3f == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glad_glVertexAttrib3fNV; if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3f; if (glad_glVertexAttrib3fARB == NULL && glad_glVertexAttrib3fNV != NULL) glad_glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glad_glVertexAttrib3fNV; if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3f != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3f; if (glad_glVertexAttrib3fNV == NULL && glad_glVertexAttrib3fARB != NULL) glad_glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glad_glVertexAttrib3fARB; if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvARB; if (glad_glVertexAttrib3fv == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glad_glVertexAttrib3fvNV; if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fv; if (glad_glVertexAttrib3fvARB == NULL && glad_glVertexAttrib3fvNV != NULL) glad_glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glad_glVertexAttrib3fvNV; if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fv != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fv; if (glad_glVertexAttrib3fvNV == NULL && glad_glVertexAttrib3fvARB != NULL) glad_glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glad_glVertexAttrib3fvARB; if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sARB; if (glad_glVertexAttrib3s == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glad_glVertexAttrib3sNV; if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3s; if (glad_glVertexAttrib3sARB == NULL && glad_glVertexAttrib3sNV != NULL) glad_glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glad_glVertexAttrib3sNV; if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3s != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3s; if (glad_glVertexAttrib3sNV == NULL && glad_glVertexAttrib3sARB != NULL) glad_glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glad_glVertexAttrib3sARB; if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svARB; if (glad_glVertexAttrib3sv == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glad_glVertexAttrib3svNV; if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3sv; if (glad_glVertexAttrib3svARB == NULL && glad_glVertexAttrib3svNV != NULL) glad_glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glad_glVertexAttrib3svNV; if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3sv != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3sv; if (glad_glVertexAttrib3svNV == NULL && glad_glVertexAttrib3svARB != NULL) glad_glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glad_glVertexAttrib3svARB; if (glad_glVertexAttrib4bv == NULL && glad_glVertexAttrib4bvARB != NULL) glad_glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glad_glVertexAttrib4bvARB; if (glad_glVertexAttrib4bvARB == NULL && glad_glVertexAttrib4bv != NULL) glad_glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glad_glVertexAttrib4bv; if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dARB; if (glad_glVertexAttrib4d == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glad_glVertexAttrib4dNV; if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4d; if (glad_glVertexAttrib4dARB == NULL && glad_glVertexAttrib4dNV != NULL) glad_glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glad_glVertexAttrib4dNV; if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4d != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4d; if (glad_glVertexAttrib4dNV == NULL && glad_glVertexAttrib4dARB != NULL) glad_glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glad_glVertexAttrib4dARB; if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvARB; if (glad_glVertexAttrib4dv == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glad_glVertexAttrib4dvNV; if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dv; if (glad_glVertexAttrib4dvARB == NULL && glad_glVertexAttrib4dvNV != NULL) glad_glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glad_glVertexAttrib4dvNV; if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dv != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dv; if (glad_glVertexAttrib4dvNV == NULL && glad_glVertexAttrib4dvARB != NULL) glad_glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glad_glVertexAttrib4dvARB; if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fARB; if (glad_glVertexAttrib4f == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glad_glVertexAttrib4fNV; if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4f; if (glad_glVertexAttrib4fARB == NULL && glad_glVertexAttrib4fNV != NULL) glad_glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glad_glVertexAttrib4fNV; if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4f != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4f; if (glad_glVertexAttrib4fNV == NULL && glad_glVertexAttrib4fARB != NULL) glad_glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glad_glVertexAttrib4fARB; if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvARB; if (glad_glVertexAttrib4fv == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glad_glVertexAttrib4fvNV; if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fv; if (glad_glVertexAttrib4fvARB == NULL && glad_glVertexAttrib4fvNV != NULL) glad_glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glad_glVertexAttrib4fvNV; if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fv != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fv; if (glad_glVertexAttrib4fvNV == NULL && glad_glVertexAttrib4fvARB != NULL) glad_glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glad_glVertexAttrib4fvARB; if (glad_glVertexAttrib4iv == NULL && glad_glVertexAttrib4ivARB != NULL) glad_glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glad_glVertexAttrib4ivARB; if (glad_glVertexAttrib4ivARB == NULL && glad_glVertexAttrib4iv != NULL) glad_glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glad_glVertexAttrib4iv; if (glad_glVertexAttrib4Nbv == NULL && glad_glVertexAttrib4NbvARB != NULL) glad_glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glad_glVertexAttrib4NbvARB; if (glad_glVertexAttrib4NbvARB == NULL && glad_glVertexAttrib4Nbv != NULL) glad_glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glad_glVertexAttrib4Nbv; if (glad_glVertexAttrib4Niv == NULL && glad_glVertexAttrib4NivARB != NULL) glad_glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glad_glVertexAttrib4NivARB; if (glad_glVertexAttrib4NivARB == NULL && glad_glVertexAttrib4Niv != NULL) glad_glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glad_glVertexAttrib4Niv; if (glad_glVertexAttrib4Nsv == NULL && glad_glVertexAttrib4NsvARB != NULL) glad_glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glad_glVertexAttrib4NsvARB; if (glad_glVertexAttrib4NsvARB == NULL && glad_glVertexAttrib4Nsv != NULL) glad_glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glad_glVertexAttrib4Nsv; if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4NubARB; if (glad_glVertexAttrib4Nub == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glad_glVertexAttrib4ubNV; if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4Nub; if (glad_glVertexAttrib4NubARB == NULL && glad_glVertexAttrib4ubNV != NULL) glad_glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glad_glVertexAttrib4ubNV; if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4NubvARB; if (glad_glVertexAttrib4Nubv == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glad_glVertexAttrib4ubvNV; if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4Nubv; if (glad_glVertexAttrib4NubvARB == NULL && glad_glVertexAttrib4ubvNV != NULL) glad_glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glad_glVertexAttrib4ubvNV; if (glad_glVertexAttrib4Nuiv == NULL && glad_glVertexAttrib4NuivARB != NULL) glad_glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glad_glVertexAttrib4NuivARB; if (glad_glVertexAttrib4NuivARB == NULL && glad_glVertexAttrib4Nuiv != NULL) glad_glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glad_glVertexAttrib4Nuiv; if (glad_glVertexAttrib4Nusv == NULL && glad_glVertexAttrib4NusvARB != NULL) glad_glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glad_glVertexAttrib4NusvARB; if (glad_glVertexAttrib4NusvARB == NULL && glad_glVertexAttrib4Nusv != NULL) glad_glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glad_glVertexAttrib4Nusv; if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sARB; if (glad_glVertexAttrib4s == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glad_glVertexAttrib4sNV; if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4s; if (glad_glVertexAttrib4sARB == NULL && glad_glVertexAttrib4sNV != NULL) glad_glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glad_glVertexAttrib4sNV; if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4s != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4s; if (glad_glVertexAttrib4sNV == NULL && glad_glVertexAttrib4sARB != NULL) glad_glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glad_glVertexAttrib4sARB; if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svARB; if (glad_glVertexAttrib4sv == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glad_glVertexAttrib4svNV; if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4sv; if (glad_glVertexAttrib4svARB == NULL && glad_glVertexAttrib4svNV != NULL) glad_glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glad_glVertexAttrib4svNV; if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4sv != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4sv; if (glad_glVertexAttrib4svNV == NULL && glad_glVertexAttrib4svARB != NULL) glad_glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glad_glVertexAttrib4svARB; if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4Nub != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4Nub; if (glad_glVertexAttrib4ubNV == NULL && glad_glVertexAttrib4NubARB != NULL) glad_glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glad_glVertexAttrib4NubARB; if (glad_glVertexAttrib4ubv == NULL && glad_glVertexAttrib4ubvARB != NULL) glad_glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glad_glVertexAttrib4ubvARB; if (glad_glVertexAttrib4ubvARB == NULL && glad_glVertexAttrib4ubv != NULL) glad_glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glad_glVertexAttrib4ubv; if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4Nubv != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4Nubv; if (glad_glVertexAttrib4ubvNV == NULL && glad_glVertexAttrib4NubvARB != NULL) glad_glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glad_glVertexAttrib4NubvARB; if (glad_glVertexAttrib4uiv == NULL && glad_glVertexAttrib4uivARB != NULL) glad_glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glad_glVertexAttrib4uivARB; if (glad_glVertexAttrib4uivARB == NULL && glad_glVertexAttrib4uiv != NULL) glad_glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glad_glVertexAttrib4uiv; if (glad_glVertexAttrib4usv == NULL && glad_glVertexAttrib4usvARB != NULL) glad_glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glad_glVertexAttrib4usvARB; if (glad_glVertexAttrib4usvARB == NULL && glad_glVertexAttrib4usv != NULL) glad_glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glad_glVertexAttrib4usv; if (glad_glVertexAttribDivisor == NULL && glad_glVertexAttribDivisorARB != NULL) glad_glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glad_glVertexAttribDivisorARB; if (glad_glVertexAttribDivisorARB == NULL && glad_glVertexAttribDivisor != NULL) glad_glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glad_glVertexAttribDivisor; if (glad_glVertexAttribI1i == NULL && glad_glVertexAttribI1iEXT != NULL) glad_glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glad_glVertexAttribI1iEXT; if (glad_glVertexAttribI1iEXT == NULL && glad_glVertexAttribI1i != NULL) glad_glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glad_glVertexAttribI1i; if (glad_glVertexAttribI1iv == NULL && glad_glVertexAttribI1ivEXT != NULL) glad_glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glad_glVertexAttribI1ivEXT; if (glad_glVertexAttribI1ivEXT == NULL && glad_glVertexAttribI1iv != NULL) glad_glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glad_glVertexAttribI1iv; if (glad_glVertexAttribI1ui == NULL && glad_glVertexAttribI1uiEXT != NULL) glad_glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glad_glVertexAttribI1uiEXT; if (glad_glVertexAttribI1uiEXT == NULL && glad_glVertexAttribI1ui != NULL) glad_glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glad_glVertexAttribI1ui; if (glad_glVertexAttribI1uiv == NULL && glad_glVertexAttribI1uivEXT != NULL) glad_glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glad_glVertexAttribI1uivEXT; if (glad_glVertexAttribI1uivEXT == NULL && glad_glVertexAttribI1uiv != NULL) glad_glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glad_glVertexAttribI1uiv; if (glad_glVertexAttribI2i == NULL && glad_glVertexAttribI2iEXT != NULL) glad_glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glad_glVertexAttribI2iEXT; if (glad_glVertexAttribI2iEXT == NULL && glad_glVertexAttribI2i != NULL) glad_glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glad_glVertexAttribI2i; if (glad_glVertexAttribI2iv == NULL && glad_glVertexAttribI2ivEXT != NULL) glad_glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glad_glVertexAttribI2ivEXT; if (glad_glVertexAttribI2ivEXT == NULL && glad_glVertexAttribI2iv != NULL) glad_glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glad_glVertexAttribI2iv; if (glad_glVertexAttribI2ui == NULL && glad_glVertexAttribI2uiEXT != NULL) glad_glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glad_glVertexAttribI2uiEXT; if (glad_glVertexAttribI2uiEXT == NULL && glad_glVertexAttribI2ui != NULL) glad_glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glad_glVertexAttribI2ui; if (glad_glVertexAttribI2uiv == NULL && glad_glVertexAttribI2uivEXT != NULL) glad_glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glad_glVertexAttribI2uivEXT; if (glad_glVertexAttribI2uivEXT == NULL && glad_glVertexAttribI2uiv != NULL) glad_glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glad_glVertexAttribI2uiv; if (glad_glVertexAttribI3i == NULL && glad_glVertexAttribI3iEXT != NULL) glad_glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glad_glVertexAttribI3iEXT; if (glad_glVertexAttribI3iEXT == NULL && glad_glVertexAttribI3i != NULL) glad_glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glad_glVertexAttribI3i; if (glad_glVertexAttribI3iv == NULL && glad_glVertexAttribI3ivEXT != NULL) glad_glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glad_glVertexAttribI3ivEXT; if (glad_glVertexAttribI3ivEXT == NULL && glad_glVertexAttribI3iv != NULL) glad_glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glad_glVertexAttribI3iv; if (glad_glVertexAttribI3ui == NULL && glad_glVertexAttribI3uiEXT != NULL) glad_glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glad_glVertexAttribI3uiEXT; if (glad_glVertexAttribI3uiEXT == NULL && glad_glVertexAttribI3ui != NULL) glad_glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glad_glVertexAttribI3ui; if (glad_glVertexAttribI3uiv == NULL && glad_glVertexAttribI3uivEXT != NULL) glad_glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glad_glVertexAttribI3uivEXT; if (glad_glVertexAttribI3uivEXT == NULL && glad_glVertexAttribI3uiv != NULL) glad_glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glad_glVertexAttribI3uiv; if (glad_glVertexAttribI4bv == NULL && glad_glVertexAttribI4bvEXT != NULL) glad_glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glad_glVertexAttribI4bvEXT; if (glad_glVertexAttribI4bvEXT == NULL && glad_glVertexAttribI4bv != NULL) glad_glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glad_glVertexAttribI4bv; if (glad_glVertexAttribI4i == NULL && glad_glVertexAttribI4iEXT != NULL) glad_glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glad_glVertexAttribI4iEXT; if (glad_glVertexAttribI4iEXT == NULL && glad_glVertexAttribI4i != NULL) glad_glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glad_glVertexAttribI4i; if (glad_glVertexAttribI4iv == NULL && glad_glVertexAttribI4ivEXT != NULL) glad_glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glad_glVertexAttribI4ivEXT; if (glad_glVertexAttribI4ivEXT == NULL && glad_glVertexAttribI4iv != NULL) glad_glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glad_glVertexAttribI4iv; if (glad_glVertexAttribI4sv == NULL && glad_glVertexAttribI4svEXT != NULL) glad_glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glad_glVertexAttribI4svEXT; if (glad_glVertexAttribI4svEXT == NULL && glad_glVertexAttribI4sv != NULL) glad_glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glad_glVertexAttribI4sv; if (glad_glVertexAttribI4ubv == NULL && glad_glVertexAttribI4ubvEXT != NULL) glad_glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glad_glVertexAttribI4ubvEXT; if (glad_glVertexAttribI4ubvEXT == NULL && glad_glVertexAttribI4ubv != NULL) glad_glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glad_glVertexAttribI4ubv; if (glad_glVertexAttribI4ui == NULL && glad_glVertexAttribI4uiEXT != NULL) glad_glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glad_glVertexAttribI4uiEXT; if (glad_glVertexAttribI4uiEXT == NULL && glad_glVertexAttribI4ui != NULL) glad_glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glad_glVertexAttribI4ui; if (glad_glVertexAttribI4uiv == NULL && glad_glVertexAttribI4uivEXT != NULL) glad_glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glad_glVertexAttribI4uivEXT; if (glad_glVertexAttribI4uivEXT == NULL && glad_glVertexAttribI4uiv != NULL) glad_glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glad_glVertexAttribI4uiv; if (glad_glVertexAttribI4usv == NULL && glad_glVertexAttribI4usvEXT != NULL) glad_glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glad_glVertexAttribI4usvEXT; if (glad_glVertexAttribI4usvEXT == NULL && glad_glVertexAttribI4usv != NULL) glad_glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glad_glVertexAttribI4usv; if (glad_glVertexAttribIPointer == NULL && glad_glVertexAttribIPointerEXT != NULL) glad_glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glad_glVertexAttribIPointerEXT; if (glad_glVertexAttribIPointerEXT == NULL && glad_glVertexAttribIPointer != NULL) glad_glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glad_glVertexAttribIPointer; if (glad_glVertexAttribL1d == NULL && glad_glVertexAttribL1dEXT != NULL) glad_glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glad_glVertexAttribL1dEXT; if (glad_glVertexAttribL1dEXT == NULL && glad_glVertexAttribL1d != NULL) glad_glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glad_glVertexAttribL1d; if (glad_glVertexAttribL1dv == NULL && glad_glVertexAttribL1dvEXT != NULL) glad_glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glad_glVertexAttribL1dvEXT; if (glad_glVertexAttribL1dvEXT == NULL && glad_glVertexAttribL1dv != NULL) glad_glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glad_glVertexAttribL1dv; if (glad_glVertexAttribL2d == NULL && glad_glVertexAttribL2dEXT != NULL) glad_glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glad_glVertexAttribL2dEXT; if (glad_glVertexAttribL2dEXT == NULL && glad_glVertexAttribL2d != NULL) glad_glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glad_glVertexAttribL2d; if (glad_glVertexAttribL2dv == NULL && glad_glVertexAttribL2dvEXT != NULL) glad_glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glad_glVertexAttribL2dvEXT; if (glad_glVertexAttribL2dvEXT == NULL && glad_glVertexAttribL2dv != NULL) glad_glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glad_glVertexAttribL2dv; if (glad_glVertexAttribL3d == NULL && glad_glVertexAttribL3dEXT != NULL) glad_glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glad_glVertexAttribL3dEXT; if (glad_glVertexAttribL3dEXT == NULL && glad_glVertexAttribL3d != NULL) glad_glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glad_glVertexAttribL3d; if (glad_glVertexAttribL3dv == NULL && glad_glVertexAttribL3dvEXT != NULL) glad_glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glad_glVertexAttribL3dvEXT; if (glad_glVertexAttribL3dvEXT == NULL && glad_glVertexAttribL3dv != NULL) glad_glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glad_glVertexAttribL3dv; if (glad_glVertexAttribL4d == NULL && glad_glVertexAttribL4dEXT != NULL) glad_glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glad_glVertexAttribL4dEXT; if (glad_glVertexAttribL4dEXT == NULL && glad_glVertexAttribL4d != NULL) glad_glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glad_glVertexAttribL4d; if (glad_glVertexAttribL4dv == NULL && glad_glVertexAttribL4dvEXT != NULL) glad_glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glad_glVertexAttribL4dvEXT; if (glad_glVertexAttribL4dvEXT == NULL && glad_glVertexAttribL4dv != NULL) glad_glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glad_glVertexAttribL4dv; if (glad_glVertexAttribLPointer == NULL && glad_glVertexAttribLPointerEXT != NULL) glad_glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glad_glVertexAttribLPointerEXT; if (glad_glVertexAttribLPointerEXT == NULL && glad_glVertexAttribLPointer != NULL) glad_glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glad_glVertexAttribLPointer; if (glad_glVertexAttribPointer == NULL && glad_glVertexAttribPointerARB != NULL) glad_glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glad_glVertexAttribPointerARB; if (glad_glVertexAttribPointerARB == NULL && glad_glVertexAttribPointer != NULL) glad_glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glad_glVertexAttribPointer; } #if defined(GL_ES_VERSION_3_0) || defined(GL_VERSION_3_0) #define GLAD_GL_IS_SOME_NEW_VERSION 1 #else #define GLAD_GL_IS_SOME_NEW_VERSION 0 #endif static int glad_gl_get_extensions( int version, const char **out_exts, unsigned int *out_num_exts_i, char ***out_exts_i) { #if GLAD_GL_IS_SOME_NEW_VERSION if(GLAD_VERSION_MAJOR(version) < 3) { #else GLAD_UNUSED(version); GLAD_UNUSED(out_num_exts_i); GLAD_UNUSED(out_exts_i); #endif if (glad_glGetString == NULL) { return 0; } *out_exts = (const char *)glad_glGetString(GL_EXTENSIONS); #if GLAD_GL_IS_SOME_NEW_VERSION } else { unsigned int index = 0; unsigned int num_exts_i = 0; char **exts_i = NULL; if (glad_glGetStringi == NULL || glad_glGetIntegerv == NULL) { return 0; } glad_glGetIntegerv(GL_NUM_EXTENSIONS, (int*) &num_exts_i); if (num_exts_i > 0) { exts_i = (char **) malloc(num_exts_i * (sizeof *exts_i)); } if (exts_i == NULL) { return 0; } for(index = 0; index < num_exts_i; index++) { const char *gl_str_tmp = (const char*) glad_glGetStringi(GL_EXTENSIONS, index); size_t len = strlen(gl_str_tmp) + 1; char *local_str = (char*) malloc(len * sizeof(char)); if(local_str != NULL) { memcpy(local_str, gl_str_tmp, len * sizeof(char)); } exts_i[index] = local_str; } *out_num_exts_i = num_exts_i; *out_exts_i = exts_i; } #endif return 1; } static void glad_gl_free_extensions(char **exts_i, unsigned int num_exts_i) { if (exts_i != NULL) { unsigned int index; for(index = 0; index < num_exts_i; index++) { free((void *) (exts_i[index])); } free((void *)exts_i); exts_i = NULL; } } static int glad_gl_has_extension(int version, const char *exts, unsigned int num_exts_i, char **exts_i, const char *ext) { if(GLAD_VERSION_MAJOR(version) < 3 || !GLAD_GL_IS_SOME_NEW_VERSION) { const char *extensions; const char *loc; const char *terminator; extensions = exts; if(extensions == NULL || ext == NULL) { return 0; } while(1) { loc = strstr(extensions, ext); if(loc == NULL) { return 0; } terminator = loc + strlen(ext); if((loc == extensions || *(loc - 1) == ' ') && (*terminator == ' ' || *terminator == '\0')) { return 1; } extensions = terminator; } } else { unsigned int index; for(index = 0; index < num_exts_i; index++) { const char *e = exts_i[index]; if(strcmp(e, ext) == 0) { return 1; } } } return 0; } static GLADapiproc glad_gl_get_proc_from_userptr(void *userptr, const char* name) { return (GLAD_GNUC_EXTENSION (GLADapiproc (*)(const char *name)) userptr)(name); } static int glad_gl_find_extensions_gl( int version) { const char *exts = NULL; unsigned int num_exts_i = 0; char **exts_i = NULL; if (!glad_gl_get_extensions(version, &exts, &num_exts_i, &exts_i)) return 0; GLAD_GL_AMD_draw_buffers_blend = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_AMD_draw_buffers_blend"); GLAD_GL_AMD_multi_draw_indirect = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_AMD_multi_draw_indirect"); GLAD_GL_APPLE_flush_buffer_range = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_APPLE_flush_buffer_range"); GLAD_GL_APPLE_vertex_array_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_APPLE_vertex_array_object"); GLAD_GL_ARB_ES2_compatibility = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_ES2_compatibility"); GLAD_GL_ARB_ES3_1_compatibility = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_ES3_1_compatibility"); GLAD_GL_ARB_base_instance = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_base_instance"); GLAD_GL_ARB_blend_func_extended = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_blend_func_extended"); GLAD_GL_ARB_buffer_storage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_buffer_storage"); GLAD_GL_ARB_clear_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_clear_buffer_object"); GLAD_GL_ARB_clear_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_clear_texture"); GLAD_GL_ARB_clip_control = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_clip_control"); GLAD_GL_ARB_color_buffer_float = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_color_buffer_float"); GLAD_GL_ARB_compute_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_compute_shader"); GLAD_GL_ARB_copy_buffer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_copy_buffer"); GLAD_GL_ARB_copy_image = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_copy_image"); GLAD_GL_ARB_debug_output = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_debug_output"); GLAD_GL_ARB_direct_state_access = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_direct_state_access"); GLAD_GL_ARB_draw_buffers = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_draw_buffers"); GLAD_GL_ARB_draw_buffers_blend = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_draw_buffers_blend"); GLAD_GL_ARB_draw_elements_base_vertex = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_draw_elements_base_vertex"); GLAD_GL_ARB_draw_indirect = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_draw_indirect"); GLAD_GL_ARB_draw_instanced = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_draw_instanced"); GLAD_GL_ARB_framebuffer_no_attachments = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_no_attachments"); GLAD_GL_ARB_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_framebuffer_object"); GLAD_GL_ARB_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_geometry_shader4"); GLAD_GL_ARB_get_program_binary = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_program_binary"); GLAD_GL_ARB_get_texture_sub_image = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_get_texture_sub_image"); GLAD_GL_ARB_gl_spirv = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_gl_spirv"); GLAD_GL_ARB_gpu_shader_fp64 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_gpu_shader_fp64"); GLAD_GL_ARB_imaging = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_imaging"); GLAD_GL_ARB_indirect_parameters = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_indirect_parameters"); GLAD_GL_ARB_instanced_arrays = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_instanced_arrays"); GLAD_GL_ARB_internalformat_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_internalformat_query"); GLAD_GL_ARB_internalformat_query2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_internalformat_query2"); GLAD_GL_ARB_invalidate_subdata = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_invalidate_subdata"); GLAD_GL_ARB_map_buffer_range = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_map_buffer_range"); GLAD_GL_ARB_multi_bind = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multi_bind"); GLAD_GL_ARB_multi_draw_indirect = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multi_draw_indirect"); GLAD_GL_ARB_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multisample"); GLAD_GL_ARB_multitexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_multitexture"); GLAD_GL_ARB_occlusion_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_occlusion_query"); GLAD_GL_ARB_point_parameters = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_point_parameters"); GLAD_GL_ARB_polygon_offset_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_polygon_offset_clamp"); GLAD_GL_ARB_program_interface_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_program_interface_query"); GLAD_GL_ARB_provoking_vertex = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_provoking_vertex"); GLAD_GL_ARB_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_robustness"); GLAD_GL_ARB_sample_shading = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_sample_shading"); GLAD_GL_ARB_sampler_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_sampler_objects"); GLAD_GL_ARB_separate_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_separate_shader_objects"); GLAD_GL_ARB_shader_atomic_counters = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_atomic_counters"); GLAD_GL_ARB_shader_image_load_store = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_image_load_store"); GLAD_GL_ARB_shader_objects = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_objects"); GLAD_GL_ARB_shader_storage_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_storage_buffer_object"); GLAD_GL_ARB_shader_subroutine = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_shader_subroutine"); GLAD_GL_ARB_sync = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_sync"); GLAD_GL_ARB_tessellation_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_tessellation_shader"); GLAD_GL_ARB_texture_barrier = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_barrier"); GLAD_GL_ARB_texture_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_buffer_object"); GLAD_GL_ARB_texture_buffer_range = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_buffer_range"); GLAD_GL_ARB_texture_compression = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_compression"); GLAD_GL_ARB_texture_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_multisample"); GLAD_GL_ARB_texture_storage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_storage"); GLAD_GL_ARB_texture_storage_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_storage_multisample"); GLAD_GL_ARB_texture_view = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_texture_view"); GLAD_GL_ARB_timer_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_timer_query"); GLAD_GL_ARB_transform_feedback2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_transform_feedback2"); GLAD_GL_ARB_transform_feedback3 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_transform_feedback3"); GLAD_GL_ARB_transform_feedback_instanced = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_transform_feedback_instanced"); GLAD_GL_ARB_uniform_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_uniform_buffer_object"); GLAD_GL_ARB_vertex_array_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_array_object"); GLAD_GL_ARB_vertex_attrib_64bit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_attrib_64bit"); GLAD_GL_ARB_vertex_attrib_binding = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_attrib_binding"); GLAD_GL_ARB_vertex_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_buffer_object"); GLAD_GL_ARB_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_program"); GLAD_GL_ARB_vertex_shader = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_shader"); GLAD_GL_ARB_vertex_type_2_10_10_10_rev = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_vertex_type_2_10_10_10_rev"); GLAD_GL_ARB_viewport_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ARB_viewport_array"); GLAD_GL_ATI_draw_buffers = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ATI_draw_buffers"); GLAD_GL_ATI_separate_stencil = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_ATI_separate_stencil"); GLAD_GL_EXT_blend_color = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_color"); GLAD_GL_EXT_blend_equation_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_equation_separate"); GLAD_GL_EXT_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_func_separate"); GLAD_GL_EXT_blend_minmax = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_blend_minmax"); GLAD_GL_EXT_copy_texture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_copy_texture"); GLAD_GL_EXT_direct_state_access = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_direct_state_access"); GLAD_GL_EXT_draw_buffers2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_buffers2"); GLAD_GL_EXT_draw_instanced = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_instanced"); GLAD_GL_EXT_draw_range_elements = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_draw_range_elements"); GLAD_GL_EXT_framebuffer_blit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_blit"); GLAD_GL_EXT_framebuffer_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_multisample"); GLAD_GL_EXT_framebuffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_framebuffer_object"); GLAD_GL_EXT_geometry_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_geometry_shader4"); GLAD_GL_EXT_gpu_shader4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_gpu_shader4"); GLAD_GL_EXT_multi_draw_arrays = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_multi_draw_arrays"); GLAD_GL_EXT_point_parameters = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_point_parameters"); GLAD_GL_EXT_polygon_offset_clamp = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_polygon_offset_clamp"); GLAD_GL_EXT_provoking_vertex = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_provoking_vertex"); GLAD_GL_EXT_shader_image_load_store = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_shader_image_load_store"); GLAD_GL_EXT_subtexture = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_subtexture"); GLAD_GL_EXT_texture3D = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture3D"); GLAD_GL_EXT_texture_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_array"); GLAD_GL_EXT_texture_buffer_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_buffer_object"); GLAD_GL_EXT_texture_filter_anisotropic = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_filter_anisotropic"); GLAD_GL_EXT_texture_integer = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_integer"); GLAD_GL_EXT_texture_object = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_object"); GLAD_GL_EXT_texture_storage = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_texture_storage"); GLAD_GL_EXT_timer_query = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_timer_query"); GLAD_GL_EXT_transform_feedback = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_transform_feedback"); GLAD_GL_EXT_vertex_array = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_vertex_array"); GLAD_GL_EXT_vertex_attrib_64bit = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_EXT_vertex_attrib_64bit"); GLAD_GL_INGR_blend_func_separate = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_INGR_blend_func_separate"); GLAD_GL_KHR_debug = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_debug"); GLAD_GL_KHR_robustness = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_KHR_robustness"); GLAD_GL_NVX_conditional_render = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NVX_conditional_render"); GLAD_GL_NV_conditional_render = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_conditional_render"); GLAD_GL_NV_explicit_multisample = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_explicit_multisample"); GLAD_GL_NV_geometry_program4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_geometry_program4"); GLAD_GL_NV_point_sprite = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_point_sprite"); GLAD_GL_NV_transform_feedback = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_transform_feedback"); GLAD_GL_NV_transform_feedback2 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_transform_feedback2"); GLAD_GL_NV_vertex_program = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_vertex_program"); GLAD_GL_NV_vertex_program4 = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_NV_vertex_program4"); GLAD_GL_OES_single_precision = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_OES_single_precision"); GLAD_GL_SGIS_point_parameters = glad_gl_has_extension(version, exts, num_exts_i, exts_i, "GL_SGIS_point_parameters"); glad_gl_free_extensions(exts_i, num_exts_i); return 1; } static int glad_gl_find_core_gl(void) { int i; const char* version; const char* prefixes[] = { "OpenGL ES-CM ", "OpenGL ES-CL ", "OpenGL ES ", "OpenGL SC ", NULL }; int major = 0; int minor = 0; version = (const char*) glad_glGetString(GL_VERSION); if (!version) return 0; for (i = 0; prefixes[i]; i++) { const size_t length = strlen(prefixes[i]); if (strncmp(version, prefixes[i], length) == 0) { version += length; break; } } GLAD_IMPL_UTIL_SSCANF(version, "%d.%d", &major, &minor); GLAD_GL_VERSION_1_0 = (major == 1 && minor >= 0) || major > 1; GLAD_GL_VERSION_1_1 = (major == 1 && minor >= 1) || major > 1; GLAD_GL_VERSION_1_2 = (major == 1 && minor >= 2) || major > 1; GLAD_GL_VERSION_1_3 = (major == 1 && minor >= 3) || major > 1; GLAD_GL_VERSION_1_4 = (major == 1 && minor >= 4) || major > 1; GLAD_GL_VERSION_1_5 = (major == 1 && minor >= 5) || major > 1; GLAD_GL_VERSION_2_0 = (major == 2 && minor >= 0) || major > 2; GLAD_GL_VERSION_2_1 = (major == 2 && minor >= 1) || major > 2; GLAD_GL_VERSION_3_0 = (major == 3 && minor >= 0) || major > 3; GLAD_GL_VERSION_3_1 = (major == 3 && minor >= 1) || major > 3; GLAD_GL_VERSION_3_2 = (major == 3 && minor >= 2) || major > 3; GLAD_GL_VERSION_3_3 = (major == 3 && minor >= 3) || major > 3; GLAD_GL_VERSION_4_0 = (major == 4 && minor >= 0) || major > 4; GLAD_GL_VERSION_4_1 = (major == 4 && minor >= 1) || major > 4; GLAD_GL_VERSION_4_2 = (major == 4 && minor >= 2) || major > 4; GLAD_GL_VERSION_4_3 = (major == 4 && minor >= 3) || major > 4; GLAD_GL_VERSION_4_4 = (major == 4 && minor >= 4) || major > 4; GLAD_GL_VERSION_4_5 = (major == 4 && minor >= 5) || major > 4; GLAD_GL_VERSION_4_6 = (major == 4 && minor >= 6) || major > 4; return GLAD_MAKE_VERSION(major, minor); } int gladLoadGLUserPtr( GLADuserptrloadfunc load, void *userptr) { int version; glad_glGetString = (PFNGLGETSTRINGPROC) load(userptr, "glGetString"); if(glad_glGetString == NULL) return 0; if(glad_glGetString(GL_VERSION) == NULL) return 0; version = glad_gl_find_core_gl(); glad_gl_load_GL_VERSION_1_0(load, userptr); glad_gl_load_GL_VERSION_1_1(load, userptr); glad_gl_load_GL_VERSION_1_2(load, userptr); glad_gl_load_GL_VERSION_1_3(load, userptr); glad_gl_load_GL_VERSION_1_4(load, userptr); glad_gl_load_GL_VERSION_1_5(load, userptr); glad_gl_load_GL_VERSION_2_0(load, userptr); glad_gl_load_GL_VERSION_2_1(load, userptr); glad_gl_load_GL_VERSION_3_0(load, userptr); glad_gl_load_GL_VERSION_3_1(load, userptr); glad_gl_load_GL_VERSION_3_2(load, userptr); glad_gl_load_GL_VERSION_3_3(load, userptr); glad_gl_load_GL_VERSION_4_0(load, userptr); glad_gl_load_GL_VERSION_4_1(load, userptr); glad_gl_load_GL_VERSION_4_2(load, userptr); glad_gl_load_GL_VERSION_4_3(load, userptr); glad_gl_load_GL_VERSION_4_4(load, userptr); glad_gl_load_GL_VERSION_4_5(load, userptr); glad_gl_load_GL_VERSION_4_6(load, userptr); if (!glad_gl_find_extensions_gl(version)) return 0; glad_gl_load_GL_AMD_draw_buffers_blend(load, userptr); glad_gl_load_GL_AMD_multi_draw_indirect(load, userptr); glad_gl_load_GL_APPLE_flush_buffer_range(load, userptr); glad_gl_load_GL_APPLE_vertex_array_object(load, userptr); glad_gl_load_GL_ARB_ES2_compatibility(load, userptr); glad_gl_load_GL_ARB_ES3_1_compatibility(load, userptr); glad_gl_load_GL_ARB_base_instance(load, userptr); glad_gl_load_GL_ARB_blend_func_extended(load, userptr); glad_gl_load_GL_ARB_buffer_storage(load, userptr); glad_gl_load_GL_ARB_clear_buffer_object(load, userptr); glad_gl_load_GL_ARB_clear_texture(load, userptr); glad_gl_load_GL_ARB_clip_control(load, userptr); glad_gl_load_GL_ARB_color_buffer_float(load, userptr); glad_gl_load_GL_ARB_compute_shader(load, userptr); glad_gl_load_GL_ARB_copy_buffer(load, userptr); glad_gl_load_GL_ARB_copy_image(load, userptr); glad_gl_load_GL_ARB_debug_output(load, userptr); glad_gl_load_GL_ARB_direct_state_access(load, userptr); glad_gl_load_GL_ARB_draw_buffers(load, userptr); glad_gl_load_GL_ARB_draw_buffers_blend(load, userptr); glad_gl_load_GL_ARB_draw_elements_base_vertex(load, userptr); glad_gl_load_GL_ARB_draw_indirect(load, userptr); glad_gl_load_GL_ARB_draw_instanced(load, userptr); glad_gl_load_GL_ARB_framebuffer_no_attachments(load, userptr); glad_gl_load_GL_ARB_framebuffer_object(load, userptr); glad_gl_load_GL_ARB_geometry_shader4(load, userptr); glad_gl_load_GL_ARB_get_program_binary(load, userptr); glad_gl_load_GL_ARB_get_texture_sub_image(load, userptr); glad_gl_load_GL_ARB_gl_spirv(load, userptr); glad_gl_load_GL_ARB_gpu_shader_fp64(load, userptr); glad_gl_load_GL_ARB_imaging(load, userptr); glad_gl_load_GL_ARB_indirect_parameters(load, userptr); glad_gl_load_GL_ARB_instanced_arrays(load, userptr); glad_gl_load_GL_ARB_internalformat_query(load, userptr); glad_gl_load_GL_ARB_internalformat_query2(load, userptr); glad_gl_load_GL_ARB_invalidate_subdata(load, userptr); glad_gl_load_GL_ARB_map_buffer_range(load, userptr); glad_gl_load_GL_ARB_multi_bind(load, userptr); glad_gl_load_GL_ARB_multi_draw_indirect(load, userptr); glad_gl_load_GL_ARB_multisample(load, userptr); glad_gl_load_GL_ARB_multitexture(load, userptr); glad_gl_load_GL_ARB_occlusion_query(load, userptr); glad_gl_load_GL_ARB_point_parameters(load, userptr); glad_gl_load_GL_ARB_polygon_offset_clamp(load, userptr); glad_gl_load_GL_ARB_program_interface_query(load, userptr); glad_gl_load_GL_ARB_provoking_vertex(load, userptr); glad_gl_load_GL_ARB_robustness(load, userptr); glad_gl_load_GL_ARB_sample_shading(load, userptr); glad_gl_load_GL_ARB_sampler_objects(load, userptr); glad_gl_load_GL_ARB_separate_shader_objects(load, userptr); glad_gl_load_GL_ARB_shader_atomic_counters(load, userptr); glad_gl_load_GL_ARB_shader_image_load_store(load, userptr); glad_gl_load_GL_ARB_shader_objects(load, userptr); glad_gl_load_GL_ARB_shader_storage_buffer_object(load, userptr); glad_gl_load_GL_ARB_shader_subroutine(load, userptr); glad_gl_load_GL_ARB_sync(load, userptr); glad_gl_load_GL_ARB_tessellation_shader(load, userptr); glad_gl_load_GL_ARB_texture_barrier(load, userptr); glad_gl_load_GL_ARB_texture_buffer_object(load, userptr); glad_gl_load_GL_ARB_texture_buffer_range(load, userptr); glad_gl_load_GL_ARB_texture_compression(load, userptr); glad_gl_load_GL_ARB_texture_multisample(load, userptr); glad_gl_load_GL_ARB_texture_storage(load, userptr); glad_gl_load_GL_ARB_texture_storage_multisample(load, userptr); glad_gl_load_GL_ARB_texture_view(load, userptr); glad_gl_load_GL_ARB_timer_query(load, userptr); glad_gl_load_GL_ARB_transform_feedback2(load, userptr); glad_gl_load_GL_ARB_transform_feedback3(load, userptr); glad_gl_load_GL_ARB_transform_feedback_instanced(load, userptr); glad_gl_load_GL_ARB_uniform_buffer_object(load, userptr); glad_gl_load_GL_ARB_vertex_array_object(load, userptr); glad_gl_load_GL_ARB_vertex_attrib_64bit(load, userptr); glad_gl_load_GL_ARB_vertex_attrib_binding(load, userptr); glad_gl_load_GL_ARB_vertex_buffer_object(load, userptr); glad_gl_load_GL_ARB_vertex_program(load, userptr); glad_gl_load_GL_ARB_vertex_shader(load, userptr); glad_gl_load_GL_ARB_vertex_type_2_10_10_10_rev(load, userptr); glad_gl_load_GL_ARB_viewport_array(load, userptr); glad_gl_load_GL_ATI_draw_buffers(load, userptr); glad_gl_load_GL_ATI_separate_stencil(load, userptr); glad_gl_load_GL_EXT_blend_color(load, userptr); glad_gl_load_GL_EXT_blend_equation_separate(load, userptr); glad_gl_load_GL_EXT_blend_func_separate(load, userptr); glad_gl_load_GL_EXT_blend_minmax(load, userptr); glad_gl_load_GL_EXT_copy_texture(load, userptr); glad_gl_load_GL_EXT_direct_state_access(load, userptr); glad_gl_load_GL_EXT_draw_buffers2(load, userptr); glad_gl_load_GL_EXT_draw_instanced(load, userptr); glad_gl_load_GL_EXT_draw_range_elements(load, userptr); glad_gl_load_GL_EXT_framebuffer_blit(load, userptr); glad_gl_load_GL_EXT_framebuffer_multisample(load, userptr); glad_gl_load_GL_EXT_framebuffer_object(load, userptr); glad_gl_load_GL_EXT_geometry_shader4(load, userptr); glad_gl_load_GL_EXT_gpu_shader4(load, userptr); glad_gl_load_GL_EXT_multi_draw_arrays(load, userptr); glad_gl_load_GL_EXT_point_parameters(load, userptr); glad_gl_load_GL_EXT_polygon_offset_clamp(load, userptr); glad_gl_load_GL_EXT_provoking_vertex(load, userptr); glad_gl_load_GL_EXT_shader_image_load_store(load, userptr); glad_gl_load_GL_EXT_subtexture(load, userptr); glad_gl_load_GL_EXT_texture3D(load, userptr); glad_gl_load_GL_EXT_texture_array(load, userptr); glad_gl_load_GL_EXT_texture_buffer_object(load, userptr); glad_gl_load_GL_EXT_texture_integer(load, userptr); glad_gl_load_GL_EXT_texture_object(load, userptr); glad_gl_load_GL_EXT_texture_storage(load, userptr); glad_gl_load_GL_EXT_timer_query(load, userptr); glad_gl_load_GL_EXT_transform_feedback(load, userptr); glad_gl_load_GL_EXT_vertex_array(load, userptr); glad_gl_load_GL_EXT_vertex_attrib_64bit(load, userptr); glad_gl_load_GL_INGR_blend_func_separate(load, userptr); glad_gl_load_GL_KHR_debug(load, userptr); glad_gl_load_GL_KHR_robustness(load, userptr); glad_gl_load_GL_NVX_conditional_render(load, userptr); glad_gl_load_GL_NV_conditional_render(load, userptr); glad_gl_load_GL_NV_explicit_multisample(load, userptr); glad_gl_load_GL_NV_geometry_program4(load, userptr); glad_gl_load_GL_NV_point_sprite(load, userptr); glad_gl_load_GL_NV_transform_feedback(load, userptr); glad_gl_load_GL_NV_transform_feedback2(load, userptr); glad_gl_load_GL_NV_vertex_program(load, userptr); glad_gl_load_GL_NV_vertex_program4(load, userptr); glad_gl_load_GL_OES_single_precision(load, userptr); glad_gl_load_GL_SGIS_point_parameters(load, userptr); glad_gl_resolve_aliases(); return version; } int gladLoadGL( GLADloadfunc load) { return gladLoadGLUserPtr( glad_gl_get_proc_from_userptr, GLAD_GNUC_EXTENSION (void*) load); } #ifdef GLAD_GL #ifndef GLAD_LOADER_LIBRARY_C_ #define GLAD_LOADER_LIBRARY_C_ #include #include #if GLAD_PLATFORM_WIN32 #include #else #include #endif static void* glad_get_dlopen_handle(const char *lib_names[], int length) { void *handle = NULL; int i; for (i = 0; i < length; ++i) { #if GLAD_PLATFORM_WIN32 #if GLAD_PLATFORM_UWP size_t buffer_size = (strlen(lib_names[i]) + 1) * sizeof(WCHAR); LPWSTR buffer = (LPWSTR) malloc(buffer_size); if (buffer != NULL) { int ret = MultiByteToWideChar(CP_ACP, 0, lib_names[i], -1, buffer, buffer_size); if (ret != 0) { handle = (void*) LoadPackagedLibrary(buffer, 0); } free((void*) buffer); } #else handle = (void*) LoadLibraryA(lib_names[i]); #endif #else handle = dlopen(lib_names[i], RTLD_LAZY | RTLD_LOCAL); #endif if (handle != NULL) { return handle; } } return NULL; } static void glad_close_dlopen_handle(void* handle) { if (handle != NULL) { #if GLAD_PLATFORM_WIN32 FreeLibrary((HMODULE) handle); #else dlclose(handle); #endif } } static GLADapiproc glad_dlsym_handle(void* handle, const char *name) { if (handle == NULL) { return NULL; } #if GLAD_PLATFORM_WIN32 return (GLADapiproc) GetProcAddress((HMODULE) handle, name); #else return GLAD_GNUC_EXTENSION (GLADapiproc) dlsym(handle, name); #endif } #endif /* GLAD_LOADER_LIBRARY_C_ */ typedef void* (GLAD_API_PTR *GLADglprocaddrfunc)(const char*); struct _glad_gl_userptr { void *handle; GLADglprocaddrfunc gl_get_proc_address_ptr; }; static GLADapiproc glad_gl_get_proc(void *vuserptr, const char *name) { struct _glad_gl_userptr userptr = *(struct _glad_gl_userptr*) vuserptr; GLADapiproc result = NULL; if(userptr.gl_get_proc_address_ptr != NULL) { result = GLAD_GNUC_EXTENSION (GLADapiproc) userptr.gl_get_proc_address_ptr(name); } if(result == NULL) { result = glad_dlsym_handle(userptr.handle, name); } return result; } static void* _glad_GL_loader_handle = NULL; static void* glad_gl_dlopen_handle(void) { #if GLAD_PLATFORM_APPLE static const char *NAMES[] = { "../Frameworks/OpenGL.framework/OpenGL", "/Library/Frameworks/OpenGL.framework/OpenGL", "/System/Library/Frameworks/OpenGL.framework/OpenGL", "/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL" }; #elif GLAD_PLATFORM_WIN32 static const char *NAMES[] = {"opengl32.dll"}; #else static const char *NAMES[] = { #if defined(__CYGWIN__) "libGL-1.so", #endif "libGL.so.1", "libGL.so" }; #endif if (_glad_GL_loader_handle == NULL) { _glad_GL_loader_handle = glad_get_dlopen_handle(NAMES, sizeof(NAMES) / sizeof(NAMES[0])); } return _glad_GL_loader_handle; } static struct _glad_gl_userptr glad_gl_build_userptr(void *handle) { struct _glad_gl_userptr userptr; userptr.handle = handle; #if GLAD_PLATFORM_APPLE || defined(__HAIKU__) userptr.gl_get_proc_address_ptr = NULL; #elif GLAD_PLATFORM_WIN32 userptr.gl_get_proc_address_ptr = (GLADglprocaddrfunc) glad_dlsym_handle(handle, "wglGetProcAddress"); #else userptr.gl_get_proc_address_ptr = (GLADglprocaddrfunc) glad_dlsym_handle(handle, "glXGetProcAddressARB"); #endif return userptr; } int gladLoaderLoadGL(void) { int version = 0; void *handle; int did_load = 0; struct _glad_gl_userptr userptr; did_load = _glad_GL_loader_handle == NULL; handle = glad_gl_dlopen_handle(); if (handle) { userptr = glad_gl_build_userptr(handle); version = gladLoadGLUserPtr(glad_gl_get_proc, &userptr); if (did_load) { gladLoaderUnloadGL(); } } return version; } void gladLoaderUnloadGL(void) { if (_glad_GL_loader_handle != NULL) { glad_close_dlopen_handle(_glad_GL_loader_handle); _glad_GL_loader_handle = NULL; } } #endif /* GLAD_GL */ #ifdef __cplusplus } #endif #endif /* GLAD_GL_IMPLEMENTATION */