discord-bot/libs/DPP-10.0.29/include/dpp/emoji.h

252 lines
6.3 KiB
C++

/************************************************************************************
*
* D++, A Lightweight C++ library for Discord
*
* SPDX-License-Identifier: Apache-2.0
* Copyright 2021 Craig Edwards and D++ contributors
* (https://github.com/brainboxdotcc/DPP/graphs/contributors)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
************************************************************************************/
#pragma once
#include <dpp/export.h>
#include <dpp/snowflake.h>
#include <dpp/misc-enum.h>
#include <dpp/managed.h>
#include <dpp/utility.h>
#include <dpp/json_fwd.h>
#include <unordered_map>
#include <dpp/json_interface.h>
namespace dpp {
#define MAX_EMOJI_SIZE 256 * 1024
/**
* @brief Flags for dpp::emoji
*/
enum emoji_flags : uint8_t {
/**
* @brief Emoji requires colons.
*/
e_require_colons = 0b00000001,
/**
* @brief Managed (introduced by application)
*/
e_managed = 0b00000010,
/**
* @brief Animated emoji.
*/
e_animated = 0b00000100,
/**
* @brief Available (false if the guild doesn't meet boosting criteria, etc)
*/
e_available = 0b00001000,
};
/**
* @brief Represents an emoji for a dpp::guild
*/
class DPP_EXPORT emoji : public managed, public json_interface<emoji> {
protected:
friend struct json_interface<emoji>;
/**
* @brief Read class values from json object
*
* @param j A json object to read from
* @return A reference to self
*/
emoji& fill_from_json_impl(nlohmann::json* j);
/**
* @brief Build the json for this object
*
* @param with_id include the id in the JSON
* @return std::string json data
*/
json to_json_impl(bool with_id = false) const;
public:
/**
* @brief Emoji name.
*/
std::string name{};
/**
* @brief Roles allowed to use this emoji.
*/
std::vector<snowflake> roles;
/**
* @brief The id of the user that created this emoji.
*/
snowflake user_id;
/**
* @brief Image data for the emoji, if uploading.
*/
utility::image_data image_data;
/**
* @brief Flags for the emoji from dpp::emoji_flags.
*/
uint8_t flags{0};
/**
* @brief Construct a new emoji object
*/
emoji() = default;
/**
* @brief Construct a new emoji object with name, ID and flags
*
* @param name The emoji's name
* @param id ID, if it has one (unicode does not)
* @param flags Emoji flags (emoji_flags)
*/
emoji(const std::string_view name, const snowflake id = 0, const uint8_t flags = 0);
/**
* @brief Copy constructor, copies another emoji's data
*
* @param rhs Emoji to copy
*/
emoji(const emoji &rhs) = default;
/**
* @brief Move constructor, moves another emoji's data to this
*
* @param rhs Emoji to move from
*/
emoji(emoji &&rhs) noexcept = default;
/**
* @brief Destroy the emoji object
*/
~emoji() override = default;
/**
* @brief Copy assignment operator, copies another emoji's data
*
* @param rhs Emoji to copy
*/
emoji &operator=(const emoji &rhs) = default;
/**
* @brief Move constructor, moves another emoji's data to this
*
* @param rhs Emoji to move from
*/
emoji &operator=(emoji &&rhs) noexcept = default;
/**
* @brief Create a mentionable emoji
* @param name The name of the emoji.
* @param id The ID of the emoji.
* @param is_animated is emoji animated.
* @return std::string The formatted mention of the emoji.
*/
static std::string get_mention(std::string_view name, snowflake id, bool is_animated = false);
/**
* @brief Emoji requires colons
*
* @return true Requires colons
* @return false Does not require colons
*/
bool requires_colons() const;
/**
* @brief Emoji is managed
*
* @return true Is managed
* @return false Is not managed
*/
bool is_managed() const;
/**
* @brief Emoji is animated
*
* @return true Is animated
* @return false Is noy animated
*/
bool is_animated() const;
/**
* @brief Is available
*
* @return true Is available
* @return false Is unavailable
*/
bool is_available() const;
/**
* @brief Load an image into the object
*
* @param image_blob Image binary data
* @param type Type of image. It can be one of `i_gif`, `i_jpg` or `i_png`.
* @return emoji& Reference to self
* @throw dpp::length_exception Image content exceeds discord maximum of 256 kilobytes
*/
emoji& load_image(std::string_view image_blob, const image_type type);
/**
* @brief Load an image into the object
*
* @param image_blob Image binary data
* @param type Type of image. It can be one of `i_gif`, `i_jpg` or `i_png`.
* @return emoji& Reference to self
* @throw dpp::length_exception Image content exceeds discord maximum of 256 kilobytes
*/
emoji& load_image(const std::byte* data, uint32_t size, const image_type type);
/**
* @brief Format to name if unicode, name:id if has id or a:name:id if animated
*
* @return Formatted name for reactions
*/
std::string format() const;
/**
* @brief Get the mention/ping for the emoji
*
* @return std::string mention
*/
std::string get_mention() const;
/**
* @brief Get the custom emoji url
*
* @param size The size of the emoji in pixels. It can be any power of two between 16 and 4096,
* otherwise the default sized emoji is returned.
* @param format The format to use for the emoji. It can be one of `i_webp`, `i_jpg`, `i_png` or `i_gif`.
* When passing `i_gif`, it returns an empty string for non-animated emojis. Consider using the `prefer_animated` parameter instead.
* @param prefer_animated Whether you prefer gif format.
* If true, it'll return gif format whenever the emoji is available as animated.
* @return std::string emoji url or an empty string, if the id is not set
*/
std::string get_url(uint16_t size = 0, const image_type format = i_png, bool prefer_animated = true) const;
};
/**
* @brief Group of emojis
*/
typedef std::unordered_map<snowflake, emoji> emoji_map;
} // namespace dpp