discord-bot/libs/DPP-10.0.29/docpages/example_code/oggopus2.cpp

115 lines
3.4 KiB
C++

#include <dpp/dpp.h>
#include <iomanip>
#include <sstream>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <oggz/oggz.h>
int main() {
/* Load an ogg opus file into memory.
* The bot expects opus packets to be 2 channel stereo, 48000Hz.
*
* You may use ffmpeg to encode songs to ogg opus:
* ffmpeg -i /path/to/song -c:a libopus -ar 48000 -ac 2 -vn -b:a 96K /path/to/opus.ogg
*/
/* Setup the bot */
dpp::cluster bot("token");
bot.on_log(dpp::utility::cout_logger());
/* The event is fired when someone issues your commands */
bot.on_slashcommand([&bot](const dpp::slashcommand_t& event) {
/* Check which command they ran */
if (event.command.get_command_name() == "join") {
/* Get the guild */
dpp::guild* g = dpp::find_guild(event.command.guild_id);
/* Attempt to connect to a voice channel, returns false if we fail to connect. */
if (!g->connect_member_voice(event.command.get_issuing_user().id)) {
event.reply("You don't seem to be in a voice channel!");
return;
}
/* Tell the user we joined their channel. */
event.reply("Joined your channel!");
} else if (event.command.get_command_name() == "play") {
/* Get the voice channel the bot is in, in this current guild. */
dpp::voiceconn* v = event.from->get_voice(event.command.guild_id);
/* If the voice channel was invalid, or there is an issue with it, then tell the user. */
if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
event.reply("There was an issue with getting the voice channel. Make sure I'm in a voice channel!");
return;
}
/* load the audio file with oggz */
OGGZ *track_og = oggz_open("/path/to/opus.ogg", OGGZ_READ);
/* If there was an issue reading the file, tell the user and stop */
if (!track_og) {
fprintf(stderr, "Error opening file\n");
event.reply("There was an issue opening the file!");
return;
}
/* set read callback, this callback will be called on packets with the serialno,
* -1 means every packet will be handled with this callback.
*/
oggz_set_read_callback(
track_og, -1,
[](OGGZ *oggz, oggz_packet *packet, long serialno,
void *user_data) {
dpp::voiceconn *voiceconn = (dpp::voiceconn *)user_data;
/* send the audio */
voiceconn->voiceclient->send_audio_opus(packet->op.packet,
packet->op.bytes);
/* make sure to always return 0 here, read more on oggz documentation */
return 0;
},
/* this will be the value of void *user_data */
(void *)v
);
// read loop
while (v && v->voiceclient && !v->voiceclient->terminating) {
/* you can tweak this to whatever. Here I use BUFSIZ, defined in
* stdio.h as 8192.
*/
static const constexpr long CHUNK_READ = BUFSIZ * 2;
const long read_bytes = oggz_read(track_og, CHUNK_READ);
/* break on eof */
if (!read_bytes) {
break;
}
}
/* Don't forget to free the memory */
oggz_close(track_og);
event.reply("Finished playing the audio file!");
}
});
bot.on_ready([&bot](const dpp::ready_t & event) {
if (dpp::run_once<struct register_bot_commands>()) {
/* Create a new command. */
dpp::slashcommand joincommand("join", "Joins your voice channel.", bot.me.id);
dpp::slashcommand playcommand("play", "Plays an ogg file.", bot.me.id);
bot.global_bulk_command_create({ joincommand, playcommand });
}
});
/* Start bot */
bot.start(dpp::st_wait);
return 0;
}