discord-bot/libs/DPP-10.0.29/docpages/example_code/mp3.cpp

112 lines
3.4 KiB
C++

#include <dpp/dpp.h>
#include <fmt/format.h>
#include <iomanip>
#include <sstream>
#include <vector>
#include <fstream>
#include <iostream>
#include <mpg123.h>
#include <out123.h>
/* For an example we will hardcode a path to some awesome music here */
#define MUSIC_FILE "/media/music/Rick Astley/Whenever You Need Somebody/Never Gonna Give You Up.mp3"
int main() {
/* This will hold the decoded MP3.
* The D++ library expects PCM format, which are raw sound
* data, 2 channel stereo, 16 bit signed 48000Hz.
*/
std::vector<uint8_t> pcmdata;
mpg123_init();
int err = 0;
unsigned char* buffer;
size_t buffer_size, done;
int channels, encoding;
long rate;
/* Note it is important to force the frequency to 48000 for Discord compatibility */
mpg123_handle *mh = mpg123_new(NULL, &err);
mpg123_param(mh, MPG123_FORCE_RATE, 48000, 48000.0);
/* Decode entire file into a vector. You could do this on the fly, but if you do that
* you may get timing issues if your CPU is busy at the time and you are streaming to
* a lot of channels/guilds.
*/
buffer_size = mpg123_outblock(mh);
buffer = new unsigned char[buffer_size];
/* Note: In a real world bot, this should have some error logging */
mpg123_open(mh, MUSIC_FILE);
mpg123_getformat(mh, &rate, &channels, &encoding);
unsigned int counter = 0;
for (int totalBytes = 0; mpg123_read(mh, buffer, buffer_size, &done) == MPG123_OK; ) {
for (size_t i = 0; i < buffer_size; i++) {
pcmdata.push_back(buffer[i]);
}
counter += buffer_size;
totalBytes += done;
}
delete[] buffer;
mpg123_close(mh);
mpg123_delete(mh);
/* Setup the bot */
dpp::cluster bot("token");
bot.on_log(dpp::utility::cout_logger());
/* The event is fired when someone issues your commands */
bot.on_slashcommand([&bot, &pcmdata](const dpp::slashcommand_t& event) {
/* Check which command they ran */
if (event.command.get_command_name() == "join") {
/* Get the guild */
dpp::guild* g = dpp::find_guild(event.command.guild_id);
/* Attempt to connect to a voice channel, returns false if we fail to connect. */
if (!g->connect_member_voice(event.command.get_issuing_user().id)) {
event.reply("You don't seem to be in a voice channel!");
return;
}
/* Tell the user we joined their channel. */
event.reply("Joined your channel!");
} else if (event.command.get_command_name() == "mp3") {
/* Get the voice channel the bot is in, in this current guild. */
dpp::voiceconn* v = event.from->get_voice(event.command.guild_id);
/* If the voice channel was invalid, or there is an issue with it, then tell the user. */
if (!v || !v->voiceclient || !v->voiceclient->is_ready()) {
event.reply("There was an issue with getting the voice channel. Make sure I'm in a voice channel!");
return;
}
/* Stream the already decoded MP3 file. This passes the PCM data to the library to be encoded to OPUS */
v->voiceclient->send_audio_raw((uint16_t*)pcmdata.data(), pcmdata.size());
event.reply("Played the mp3 file.");
}
});
bot.on_ready([&bot](const dpp::ready_t & event) {
if (dpp::run_once<struct register_bot_commands>()) {
/* Create a new command. */
dpp::slashcommand joincommand("join", "Joins your voice channel.", bot.me.id);
dpp::slashcommand mp3command("mp3", "Plays an mp3 file.", bot.me.id);
bot.global_bulk_command_create({ joincommand, mp3command });
}
});
/* Start bot */
bot.start(dpp::st_wait);
/* Clean up */
mpg123_exit();
return 0;
}