more test

main
Brett 2025-06-08 13:57:07 -04:00
parent 7d1d4ff56e
commit 9e62497cae
3 changed files with 57 additions and 5 deletions

View File

@ -287,5 +287,7 @@
<option name="/Default/CodeStyle/CppIncludeDirective/SortIncludeDirectives/@EntryValue" value="true" type="bool" />
<option name="/Default/CodeStyle/CppIncludeDirective/UseAngleBracketsInsteadOfQuotes/@EntryValue" value="WhenPossible" type="string" />
<option name="/Default/CodeStyle/CppIncludeDirective/UseRelativePaths/@EntryValue" value="Never" type="string" />
<option name="/Default/CodeStyle/Generate/=CppDefinitions/@KeyIndexDefined" value="true" type="bool" />
<option name="/Default/CodeStyle/Generate/=CppDefinitions/Options/=GenerateInlineDefinitions/@EntryIndexedValue" value="False" type="string" />
</component>
</project>

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.25)
project(gpu-particles VERSION 0.0.8)
project(gpu-particles VERSION 0.0.9)
option(ENABLE_ADDRSAN "Enable the address sanitizer" OFF)
option(ENABLE_UBSAN "Enable the ub sanitizer" OFF)

View File

@ -34,8 +34,35 @@ blt::gfx::first_person_camera camera;
// use types for state that way you are not confused about what is happening?
class unique_vbo_t;
namespace detail
{
class vbo_context_t
{
public:
explicit vbo_context_t(unique_vbo_t& vbo): vbo(vbo)
{
bind();
}
/**
* By default, the VBO is bound when this class is constructed (this class should only be constructed through the VBO bind() method)
* This function is provided in case you need to rebind the VBO
*/
vbo_context_t& bind();
vbo_context_t& unbind();
private:
unique_vbo_t& vbo;
};
}
class unique_vbo_t
{
friend class detail::vbo_context_t;
public:
explicit unique_vbo_t(const GLuint type): type(type)
{
@ -47,8 +74,7 @@ public:
unique_vbo_t& operator=(const unique_vbo_t&) = delete;
unique_vbo_t(unique_vbo_t&& other) noexcept: vboID(std::exchange(other.vboID, std::nullopt)), type(other.type)
{
}
{}
unique_vbo_t& operator=(unique_vbo_t&& other) noexcept
{
@ -57,6 +83,16 @@ public:
return *this;
}
GLuint change_type(const GLuint type)
{
return std::exchange(this->type, type);
}
[[nodiscard]] auto bind()
{
return detail::vbo_context_t{*this};
}
~unique_vbo_t()
{
if (vboID)
@ -68,6 +104,21 @@ private:
GLuint type;
};
namespace detail
{
vbo_context_t& vbo_context_t::bind()
{
glBindBuffer(vbo.type, *vbo.vboID);
return *this;
}
vbo_context_t& vbo_context_t::unbind()
{
glBindBuffer(vbo.type, 0);
return *this;
}
}
class unique_vao_t
{
public:
@ -81,8 +132,7 @@ public:
unique_vao_t& operator=(const unique_vao_t&) = delete;
unique_vao_t(unique_vao_t&& other) noexcept: vaoID(std::exchange(other.vaoID, std::nullopt))
{
}
{}
unique_vao_t& operator=(unique_vao_t&& other) noexcept
{