46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
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#pragma once
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/*
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* Copyright (C) 2024 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef GRAPHS_LOADER_H
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#define GRAPHS_LOADER_H
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#include <config.h>
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#include <graph_base.h>
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#include <graph.h>
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#include <optional>
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#include <string_view>
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#include <blt/gfx/window.h>
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struct loader_t
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{
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std::vector<std::pair<std::string, std::string>> textures;
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/**
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* if save path is present and a valid file it will be read from, otherwise path will be used as the default.
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*/
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static std::optional<loader_t> load_for(engine_t& engine, const blt::gfx::window_data& data, std::string_view path,
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std::optional<std::string_view> save_path = {});
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/**
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* Saves engine to the path. Will also save any extra loader data like textures. Loader can be empty.
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*/
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static void save_for(engine_t& engine, const loader_t& loader, std::string_view path);
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};
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#endif //GRAPHS_LOADER_H
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