math
parent
096f00d770
commit
1c101f9535
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@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.25)
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project(graphs VERSION 0.0.20)
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project(graphs VERSION 0.0.21)
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option(ENABLE_ADDRSAN "Enable the address sanitizer" OFF)
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option(ENABLE_UBSAN "Enable the ub sanitizer" OFF)
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@ -1,7 +1,7 @@
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#!/bin/bash
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mkdir cmake-build-emrelwithdebinfo
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cd cmake-build-emrelwithdebinfo
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emcmake cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo ../
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#emcmake cmake -DCMAKE_BUILD_TYPE=Release ../
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#emcmake cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo ../
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emcmake cmake -DCMAKE_BUILD_TYPE=Release ../
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emmake make -j 16
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cp graphs.js graphs.data graphs.wasm /var/www/html/playground/
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173
src/main.cpp
173
src/main.cpp
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@ -32,7 +32,6 @@ blt::gfx::matrix_state_manager global_matrices;
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blt::gfx::resource_manager resources;
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blt::gfx::batch_renderer_2d renderer_2d(resources);
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blt::gfx::first_person_camera_2d camera;
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blt::gfx::fbo_t render_texture;
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blt::u64 lastTime;
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double ft = 0;
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double fps = 0;
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@ -107,13 +106,16 @@ struct edge_hash
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struct equation_variables
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{
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float repulsive_constant = 12.0;
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float spring_constant = 24.0;
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float repulsive_constant = 24.0;
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float spring_constant = 12.0;
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float ideal_spring_length = 175.0;
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float initial_temperature = 69.5;
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float cooling_rate = 0.999;
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float min_cooling = 0;
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equation_variables() = default;
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//equation_variables(const equation_variables&) = delete;
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//equation_variables& operator=(const equation_variables&) = delete;
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};
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class force_equation
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@ -125,10 +127,10 @@ class force_equation
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struct equation_data
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{
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blt::vec2 unit;
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blt::vec2 unit, unit_inv;
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float mag, mag_sq;
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equation_data(blt::vec2 unit, float mag, float mag_sq): unit(unit), mag(mag), mag_sq(mag_sq)
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equation_data(blt::vec2 unit, blt::vec2 unit_inv, float mag, float mag_sq): unit(unit), unit_inv(unit_inv), mag(mag), mag_sq(mag_sq)
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{}
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};
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@ -140,10 +142,13 @@ class force_equation
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inline static equation_data calc_data(node_pair v1, node_pair v2)
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{
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auto dir = dir_v(v1, v2);
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auto dir2 = dir_v(v2, v1);
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auto mag = dir.magnitude();
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auto mag2 = dir2.magnitude();
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auto unit = mag == 0 ? blt::vec2() : dir / mag;
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auto unit_inv = mag2 == 0 ? blt::vec2() : dir2 / mag2;
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auto mag_sq = mag * mag;
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return {unit, mag, mag_sq};
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return {unit, unit_inv, mag, mag_sq};
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}
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public:
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@ -159,7 +164,7 @@ class force_equation
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[[nodiscard]] virtual float cooling_factor(int t) const
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{
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return static_cast<float>(variables.initial_temperature * std::pow(variables.cooling_rate, t));
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return std::max(static_cast<float>(variables.initial_temperature * std::pow(variables.cooling_rate, t)), variables.min_cooling);
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}
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virtual ~force_equation() = default;
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@ -175,19 +180,18 @@ class Eades_equation : public force_equation
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{
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auto data = calc_data(v1, v2);
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BLT_TRACE(&variables);
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auto ideal = std::log(data.mag / variables.ideal_spring_length);
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return variables.spring_constant * ideal * data.unit;
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return (variables.spring_constant * ideal * data.unit) - rep(v1, v2);
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}
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[[nodiscard]] blt::vec2 rep(node_pair v1, node_pair v2) const final
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{
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auto data = calc_data(v1, v2);
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auto scale = variables.repulsive_constant / data.mag_sq;
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return scale * -data.unit;
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// scaling factor included because of the scales this algorithm is working on (large viewport)
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auto scale = (variables.repulsive_constant * 10000) / data.mag_sq;
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return scale * data.unit_inv;
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}
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[[nodiscard]] std::string name() const final
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@ -208,7 +212,7 @@ class Fruchterman_Reingold_equation : public force_equation
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float scale = data.mag_sq / variables.ideal_spring_length;
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return scale * data.unit;
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return (scale * data.unit);
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}
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[[nodiscard]] blt::vec2 rep(node_pair v1, node_pair v2) const final
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@ -217,7 +221,7 @@ class Fruchterman_Reingold_equation : public force_equation
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float scale = (variables.ideal_spring_length * variables.ideal_spring_length) / data.mag;
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return scale * -data.unit;
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return scale * data.unit_inv;
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}
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[[nodiscard]] float cooling_factor(int t) const override
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@ -247,19 +251,22 @@ struct bounding_box
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class graph
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{
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private:
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equation_variables variables;
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std::vector<node> nodes;
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blt::hashset_t<edge, edge_hash> edges;
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blt::hashmap_t<blt::u64, blt::hashset_t<blt::u64>> connected_nodes;
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bool sim = false;
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bool run_infinitely = true;
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float sim_speed = 1;
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float threshold = 0.01;
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float max_force_last = 1;
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int current_iterations = 0;
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int max_iterations = 5000;
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equation_variables variables;
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std::unique_ptr<force_equation> equation;
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static constexpr float POINT_SIZE = 35;
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blt::i32 current_node = -1;
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void create_random_graph(bounding_box bb, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
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{
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// don't allow points too close to the edges of the window.
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public:
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graph() = default;
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graph(const bounding_box& bb, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
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void make_new(const bounding_box& bb, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
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{
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BLT_DEBUG(&variables);
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create_random_graph(bb, min_nodes, max_nodes, connectivity);
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use_Eades();
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}
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@ -371,9 +377,8 @@ class graph
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void render(double frame_time)
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{
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if (sim && current_iterations < max_iterations && max_force_last > threshold)
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if (sim && (current_iterations < max_iterations || run_infinitely) && max_force_last > threshold)
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{
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BLT_INFO(&variables);
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for (int _ = 0; _ < sub_ticks; _++)
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{
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// calculate new forces
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@ -385,7 +390,8 @@ class graph
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{
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if (v1.first == v2.first)
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continue;
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attractive += equation->attr(v1, v2);
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if (connected(v1.first, v2.first))
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attractive += equation->attr(v1, v2);
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repulsive += equation->rep(v1, v2);
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}
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v1.second.getVelocityRef() = attractive + repulsive;
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@ -418,6 +424,54 @@ class graph
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}
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}
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void reset_mouse_drag()
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{
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current_node = -1;
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}
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void process_mouse_drag(blt::i32, blt::i32 height)
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{
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auto mx = static_cast<float>(blt::gfx::getMouseX());
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auto my = static_cast<float>(height - blt::gfx::getMouseY());
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auto mv = blt::vec2(mx, my);
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const auto& ovm = global_matrices.computedOVM();
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auto adj_mv = ovm * blt::vec4(mv.x(), mv.y(), 0, 1);
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auto adj_size = ovm * blt::vec4(POINT_SIZE, POINT_SIZE, POINT_SIZE, POINT_SIZE);
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float new_size = std::max(std::abs(adj_size.x()), std::abs(adj_size.y()))
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BLT_TRACE_STREAM << "adj_mv: ";
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BLT_TRACE_STREAM << adj_mv << "\n";
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BLT_TRACE_STREAM << "adj_size: ";
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BLT_TRACE_STREAM << adj_size << "\n";
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if (current_node < 0)
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{
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for (const auto& n : blt::enumerate(nodes))
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{
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auto pos = n.second.getPosition();
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auto dist = pos - mv;
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auto mag = dist.magnitude();
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if (mag < POINT_SIZE)
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{
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current_node = static_cast<blt::i32>(n.first);
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break;
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}
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}
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} else
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{
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auto pos = nodes[current_node].getPosition();
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auto adj_pos = ovm * blt::vec4(pos.x(), pos.y(), 0, 1);
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BLT_TRACE_STREAM << "adj_pos: ";
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BLT_TRACE_STREAM << adj_pos << "\n";
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nodes[current_node].getPositionRef() = mv;
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}
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}
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void use_Eades()
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{
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equation = std::make_unique<Eades_equation>(variables);
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return equation->name();
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}
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auto getCoolingFactor()
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{
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return equation->cooling_factor(current_iterations);
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}
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void reset_iterations()
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{
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current_iterations = 0;
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}
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bool& getIterControl()
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{
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return run_infinitely;
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}
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float& getSimSpeed()
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{
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return sim_speed;
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return threshold;
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}
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float& getSpringConstant()
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auto& getVariables()
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{
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return variables.spring_constant;
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}
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float& getInitialTemperature()
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{
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return variables.initial_temperature;
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}
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float& getCoolingRate()
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{
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return variables.cooling_rate;
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}
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float& getIdealSpringLength()
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{
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return variables.ideal_spring_length;
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}
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float& getRepulsionConstant()
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{
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return variables.repulsive_constant;
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return variables;
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}
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int& getMaxIterations()
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renderer_2d.create();
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bounding_box bb(0, 0, data.width, data.height);
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main_graph = graph(bb, 5, 25, 0.2);
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main_graph.make_new(bb, 5, 25, 0.2);
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lastTime = blt::system::nanoTime();
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//render_texture = fbo_t::make_multisample_render_texture(1440, 720, 4);
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//render_texture = fbo_t::make_multisample_render_target(1440, 720, 8);
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//render_texture = fbo_t::make_render_target(1440, 720);
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//render_texture = fbo_t::make_render_texture(1440, 720);
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}
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float x = 50, y = 50;
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@ -545,7 +589,7 @@ void update(const blt::gfx::window_data& data)
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static int min_nodes = 5;
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static int max_nodes = 25;
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static bounding_box bb {0, 0, data.width, data.height};
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static bounding_box bb{0, 0, data.width, data.height};
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static float connectivity = 0.12;
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@ -555,7 +599,8 @@ void update(const blt::gfx::window_data& data)
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im::SetNextItemOpen(true, ImGuiCond_Once);
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if (im::CollapsingHeader("Help"))
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{
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im::Text("You can use W/A/S/D to move the camera around");
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im::Text("Q/E can be used to zoom in/out the camera");
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}
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if (im::CollapsingHeader("Graph Generation Settings"))
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{
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@ -590,25 +635,29 @@ void update(const blt::gfx::window_data& data)
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if (im::CollapsingHeader("Simulation Settings"))
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{
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im::InputInt("Max Iterations", &main_graph.getMaxIterations());
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im::Checkbox("Run Infinitely", &main_graph.getIterControl());
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im::InputInt("Sub-ticks Per Frame", &sub_ticks);
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im::InputFloat("Threshold", &main_graph.getThreshold(), 0.01, 1);
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im::InputFloat("Repulsive Constant", &main_graph.getRepulsionConstant(), 0.25, 10);
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im::InputFloat("Spring Constant", &main_graph.getSpringConstant(), 0.25, 10);
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im::InputFloat("Ideal Spring Length", &main_graph.getIdealSpringLength(), 2.5, 10);
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im::SliderFloat("Initial Temperature", &main_graph.getInitialTemperature(), 1, 100);
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im::SliderFloat("Cooling Rate", &main_graph.getCoolingRate(), 0, 0.999999, "%.6f");
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im::InputFloat("Repulsive Constant", &main_graph.getVariables().repulsive_constant, 0.25, 10);
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im::InputFloat("Spring Constant", &main_graph.getVariables().spring_constant, 0.25, 10);
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im::InputFloat("Ideal Spring Length", &main_graph.getVariables().ideal_spring_length, 2.5, 10);
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im::SliderFloat("Initial Temperature", &main_graph.getVariables().initial_temperature, 1, 100);
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im::SliderFloat("Cooling Rate", &main_graph.getVariables().cooling_rate, 0, 0.999999, "%.6f");
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im::InputFloat("Min Cooling", &main_graph.getVariables().min_cooling, 0.5, 1);
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im::Text("Current Cooling Factor: %f", main_graph.getCoolingFactor());
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im::SliderFloat("Simulation Speed", &main_graph.getSimSpeed(), 0, 4);
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if (im::Button("Start"))
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main_graph.start_sim();
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im::SameLine();
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if (im::Button("Stop"))
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main_graph.stop_sim();
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if (im::Button("Reset Iterations"))
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main_graph.reset_iterations();
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}
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im::SetNextItemOpen(true, ImGuiCond_Once);
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if (im::CollapsingHeader("System Controls"))
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{
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//im::Text("Current System: %s", main_graph.getSimulatorName().c_str());
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//im::
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im::Text("Select a system:");
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auto current_sim = main_graph.getSimulatorName();
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const char* items[] = {"Eades", "Fruchterman & Reingold"};
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static int item_current = 0;
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im::End();
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}
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//renderer_2d.drawLine(blt::vec4{1, 0, 1, 1}, 0.0f, blt::vec2{x, y}, blt::vec2{500, 500}, 5.0f);
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//renderer_2d.drawLine(blt::vec4{1, 0, 0, 1}, 0.0f, blt::vec2{0, 150}, blt::vec2{240, 0}, 12.0f);
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//renderer_2d.drawPoint(blt::vec4{0, 1, 0, 1}, 1.0f, blt::vec2{500, 500}, 50.0f);
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//renderer_2d.drawPoint("parkercat", 1.0f, blt::vec2{800, 500}, 256.0f);
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auto& io = ImGui::GetIO();
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if (!io.WantCaptureMouse && blt::gfx::isMousePressed(0))
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main_graph.process_mouse_drag(data.width, data.height);
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else
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main_graph.reset_mouse_drag();
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main_graph.render(ft);
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Reference in New Issue