window context
parent
301470331b
commit
29ceade54c
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@ -1,5 +1,5 @@
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cmake_minimum_required(VERSION 3.25)
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project(graphs VERSION 0.0.7)
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project(graphs VERSION 0.0.8)
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option(ENABLE_ADDRSAN "Enable the address sanitizer" OFF)
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option(ENABLE_UBSAN "Enable the ub sanitizer" OFF)
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@ -26,7 +26,7 @@ blt::gfx::resource_manager resources;
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blt::gfx::batch_renderer_2d renderer_2d(resources);
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blt::gfx::first_person_camera camera;
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void init()
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void init(blt::gfx::window_context& context)
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{
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using namespace blt::gfx;
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@ -40,7 +40,7 @@ float x = 50, y = 50;
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float sx = 0.5, sy = 0.5;
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float ax = 0.05, ay = 0.05;
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void update(std::int32_t width, std::int32_t height)
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void update(blt::gfx::window_context& context, std::int32_t width, std::int32_t height)
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{
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global_matrices.update_perspectives(width, height, 90, 0.1, 2000);
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@ -59,6 +59,7 @@ void update(std::int32_t width, std::int32_t height)
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renderer_2d.drawLine(blt::vec4{1, 0, 0, 1}, 0.0f, blt::vec2{0,150}, blt::vec2{240, 0}, 12.0f);
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renderer_2d.drawPoint(blt::vec4{0, 1, 0, 1}, 1.0f, blt::vec2{500, 500}, 50.0f);
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renderer_2d.drawPoint(blt::vec4{0, 1, 1, 1}, 1.0f, blt::vec2{800, 500}, 256.0f);
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//renderer_2d.drawRectangle(blt::vec4{1,1,1,1}, -1.0f, blt::vec2{width / 2.0, height / 2.0}, blt::vec2{width, height});
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camera.update();
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camera.update_view(global_matrices);
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