hey you, added the other function

main
Brett 2024-04-30 13:28:50 -04:00
parent 40bb9302ea
commit 7173112bd5
2 changed files with 237 additions and 52 deletions

View File

@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.25) cmake_minimum_required(VERSION 3.25)
project(graphs VERSION 0.0.18) project(graphs VERSION 0.0.19)
option(ENABLE_ADDRSAN "Enable the address sanitizer" OFF) option(ENABLE_ADDRSAN "Enable the address sanitizer" OFF)
option(ENABLE_UBSAN "Enable the ub sanitizer" OFF) option(ENABLE_UBSAN "Enable the ub sanitizer" OFF)

View File

@ -104,6 +104,141 @@ struct edge_hash
} }
}; };
struct equation_variables
{
float repulsive_constant = 12.0;
float spring_constant = 24.0;
float ideal_spring_length = 175.0;
float initial_temperature = 69.5;
float cooling_rate = 0.999;
};
class force_equation
{
public:
using node_pair = const std::pair<blt::size_t, node>&;
protected:
const equation_variables variables;
struct equation_data
{
blt::vec2 unit;
float mag, mag_sq;
equation_data(blt::vec2 unit, float mag, float mag_sq): unit(unit), mag(mag), mag_sq(mag_sq)
{}
};
inline static blt::vec2 dir_v(node_pair v1, node_pair v2)
{
return v2.second.getPosition() - v1.second.getPosition();
}
inline static equation_data calc_data(node_pair v1, node_pair v2)
{
auto dir = dir_v(v1, v2);
auto mag = dir.magnitude();
auto unit = mag == 0 ? blt::vec2() : dir / mag;
auto mag_sq = mag * mag;
return {unit, mag, mag_sq};
}
public:
explicit force_equation(const equation_variables& variables): variables(variables)
{}
[[nodiscard]] virtual blt::vec2 attr(node_pair v1, node_pair v2) const = 0;
[[nodiscard]] virtual blt::vec2 rep(node_pair v1, node_pair v2) const = 0;
[[nodiscard]] virtual std::string name() const = 0;
[[nodiscard]] virtual float cooling_factor(int t) const
{
return static_cast<float>(variables.initial_temperature * std::pow(variables.cooling_rate, t));
}
virtual ~force_equation() = default;
};
class Eades_equation : public force_equation
{
public:
explicit Eades_equation(const equation_variables& variables): force_equation(variables)
{}
[[nodiscard]] blt::vec2 attr(node_pair v1, node_pair v2) const final
{
auto data = calc_data(v1, v2);
auto ideal = std::log(data.mag / variables.ideal_spring_length);
return variables.spring_constant * ideal * data.unit;
}
[[nodiscard]] blt::vec2 rep(node_pair v1, node_pair v2) const final
{
auto data = calc_data(v1, v2);
auto scale = variables.repulsive_constant / data.mag_sq;
return scale * -data.unit;
}
[[nodiscard]] std::string name() const final
{
return "Eades";
}
};
class Fruchterman_Reingold_equation : public force_equation
{
public:
explicit Fruchterman_Reingold_equation(const equation_variables& variables): force_equation(variables)
{}
[[nodiscard]] blt::vec2 attr(node_pair v1, node_pair v2) const final
{
auto data = calc_data(v1, v2);
float scale = data.mag_sq / variables.ideal_spring_length;
return scale * data.unit;
}
[[nodiscard]] blt::vec2 rep(node_pair v1, node_pair v2) const final
{
auto data = calc_data(v1, v2);
float scale = (variables.ideal_spring_length * variables.ideal_spring_length) / data.mag;
return scale * -data.unit;
}
[[nodiscard]] float cooling_factor(int t) const override
{
return force_equation::cooling_factor(t) * 0.025f;
}
[[nodiscard]] std::string name() const final
{
return "Fruchterman & Reingold";
}
};
struct bounding_box
{
int min_x = 0;
int min_y = 0;
int max_x = 0;
int max_y = 0;
bounding_box(int min_x, int min_y, int max_x, int max_y): min_x(min_x), min_y(min_y), max_x(max_x), max_y(max_y)
{}
bool is_screen = true;
};
class graph class graph
{ {
private: private:
@ -114,52 +249,27 @@ class graph
float sim_speed = 1; float sim_speed = 1;
float threshold = 0.01; float threshold = 0.01;
float max_force_last = 1; float max_force_last = 1;
float repulsive_constant = 12.0;
float spring_constant = 24.0;
float ideal_spring_length = 175.0;
float initial_temperature = 69.5;
float cooling_rate = 0.999;
int current_iterations = 0; int current_iterations = 0;
int max_iterations = 5000; int max_iterations = 5000;
equation_variables variables;
std::unique_ptr<force_equation> equation;
static constexpr float POINT_SIZE = 35; static constexpr float POINT_SIZE = 35;
[[nodiscard]] blt::vec2 attr(const std::pair<blt::size_t, node>& v1, const std::pair<blt::size_t, node>& v2) const void create_random_graph(bounding_box bb, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
{
auto dir = v2.second.getPosition() - v1.second.getPosition();
auto mag = dir.magnitude();
auto unit = mag == 0 ? blt::vec2() : dir / mag;
auto ideal = std::log(mag / ideal_spring_length);
return spring_constant * ideal * unit;
}
[[nodiscard]] blt::vec2 rep(const std::pair<blt::size_t, node>& v1, const std::pair<blt::size_t, node>& v2) const
{
auto dir = v2.second.getPosition() - v1.second.getPosition();
auto mag = dir.magnitude();
auto unit = mag == 0 ? blt::vec2() : dir / mag;
auto mag_sq = mag * mag;
auto scale = repulsive_constant / mag_sq;
return scale * unit;
}
[[nodiscard]] float cooling_factor() const
{
return static_cast<float>(initial_temperature * std::pow(cooling_rate, current_iterations));
}
void create_random_graph(blt::i32 width, blt::i32 height, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
{ {
// don't allow points too close to the edges of the window. // don't allow points too close to the edges of the window.
width -= POINT_SIZE; if (bb.is_screen)
height -= POINT_SIZE; {
bb.max_x -= POINT_SIZE;
bb.max_y -= POINT_SIZE;
bb.min_x += POINT_SIZE;
bb.min_y += POINT_SIZE;
}
static std::random_device dev; static std::random_device dev;
static std::uniform_real_distribution chance(0.0, 1.0); static std::uniform_real_distribution chance(0.0, 1.0);
std::uniform_int_distribution node_count_dist(min_nodes, max_nodes); std::uniform_int_distribution node_count_dist(min_nodes, max_nodes);
std::uniform_real_distribution pos_x_dist(POINT_SIZE, static_cast<blt::f32>(width)); std::uniform_real_distribution pos_x_dist(static_cast<blt::f32>(bb.min_x), static_cast<blt::f32>(bb.max_x));
std::uniform_real_distribution pos_y_dist(POINT_SIZE, static_cast<blt::f32>(height)); std::uniform_real_distribution pos_y_dist(static_cast<blt::f32>(bb.min_y), static_cast<blt::f32>(bb.max_y));
auto node_count = node_count_dist(dev); auto node_count = node_count_dist(dev);
@ -224,12 +334,13 @@ class graph
public: public:
graph() = default; graph() = default;
graph(blt::i32 width, blt::i32 height, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity) graph(const bounding_box& bb, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
{ {
create_random_graph(width, height, min_nodes, max_nodes, connectivity); create_random_graph(bb, min_nodes, max_nodes, connectivity);
use_Eades();
} }
void reset(blt::i32 width, blt::i32 height, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity) void reset(const bounding_box& bb, blt::size_t min_nodes, blt::size_t max_nodes, blt::f64 connectivity)
{ {
sim = false; sim = false;
current_iterations = 0; current_iterations = 0;
@ -237,7 +348,7 @@ class graph
nodes.clear(); nodes.clear();
edges.clear(); edges.clear();
connected_nodes.clear(); connected_nodes.clear();
create_random_graph(width, height, min_nodes, max_nodes, connectivity); create_random_graph(bb, min_nodes, max_nodes, connectivity);
} }
void connect(blt::u64 n1, blt::u64 n2) void connect(blt::u64 n1, blt::u64 n2)
@ -267,8 +378,8 @@ class graph
{ {
if (v1.first == v2.first) if (v1.first == v2.first)
continue; continue;
attractive += attr(v1, v2); attractive += equation->attr(v1, v2);
repulsive += rep(v1, v2); repulsive += equation->rep(v1, v2);
} }
v1.second.getVelocityRef() = attractive + repulsive; v1.second.getVelocityRef() = attractive + repulsive;
} }
@ -276,7 +387,8 @@ class graph
// update positions // update positions
for (auto& v : nodes) for (auto& v : nodes)
{ {
v.getPositionRef() += v.getVelocityRef() * cooling_factor() * static_cast<float>(frame_time * sim_speed) * 0.05f; float sim_factor = static_cast<float>(frame_time * sim_speed) * 0.05f;
v.getPositionRef() += v.getVelocityRef() * equation->cooling_factor(current_iterations) * sim_factor;
max_force_last = std::max(max_force_last, v.getVelocityRef().magnitude()); max_force_last = std::max(max_force_last, v.getVelocityRef().magnitude());
} }
current_iterations++; current_iterations++;
@ -299,6 +411,16 @@ class graph
} }
} }
void use_Eades()
{
equation = std::make_unique<Eades_equation>(variables);
}
void use_Fruchterman_Reingold()
{
equation = std::make_unique<Fruchterman_Reingold_equation>(variables);
}
void start_sim() void start_sim()
{ {
sim = true; sim = true;
@ -309,6 +431,11 @@ class graph
sim = false; sim = false;
} }
std::string getSimulatorName()
{
return equation->name();
}
float& getSimSpeed() float& getSimSpeed()
{ {
return sim_speed; return sim_speed;
@ -321,27 +448,27 @@ class graph
float& getSpringConstant() float& getSpringConstant()
{ {
return spring_constant; return variables.spring_constant;
} }
float& getInitialTemperature() float& getInitialTemperature()
{ {
return initial_temperature; return variables.initial_temperature;
} }
float& getCoolingRate() float& getCoolingRate()
{ {
return cooling_rate; return variables.cooling_rate;
} }
float& getIdealSpringLength() float& getIdealSpringLength()
{ {
return ideal_spring_length; return variables.ideal_spring_length;
} }
float& getRepulsionConstant() float& getRepulsionConstant()
{ {
return repulsive_constant; return variables.repulsive_constant;
} }
int& getMaxIterations() int& getMaxIterations()
@ -376,7 +503,8 @@ void init(const blt::gfx::window_data& data)
resources.load_resources(); resources.load_resources();
renderer_2d.create(); renderer_2d.create();
main_graph = graph(data.width, data.height, 5, 25, 0.2); bounding_box bb(0, 0, data.width, data.height);
main_graph = graph(bb, 5, 25, 0.2);
lastTime = blt::system::nanoTime(); lastTime = blt::system::nanoTime();
//render_texture = fbo_t::make_multisample_render_texture(1440, 720, 4); //render_texture = fbo_t::make_multisample_render_texture(1440, 720, 4);
@ -409,19 +537,48 @@ void update(const blt::gfx::window_data& data)
{ {
static int min_nodes = 5; static int min_nodes = 5;
static int max_nodes = 25; static int max_nodes = 25;
static bounding_box bb {0, 0, data.width, data.height};
static float connectivity = 0.12; static float connectivity = 0.12;
//im::SetNextItemOpen(true, ImGuiCond_Once); //im::SetNextItemOpen(true, ImGuiCond_Once);
im::Text("FPS: %lf Frame-time (ms): %lf Frame-time (S): %lf", fps, ft * 1000.0, ft); im::Text("FPS: %lf Frame-time (ms): %lf Frame-time (S): %lf", fps, ft * 1000.0, ft);
im::Text("Number of Nodes: %d", main_graph.numberOfNodes()); im::Text("Number of Nodes: %d", main_graph.numberOfNodes());
im::SetNextItemOpen(true, ImGuiCond_Once);
if (im::CollapsingHeader("Help"))
{
}
if (im::CollapsingHeader("Graph Generation Settings")) if (im::CollapsingHeader("Graph Generation Settings"))
{ {
im::Checkbox("Screen Auto-Scale", &bb.is_screen);
if (im::CollapsingHeader("Spawning Area"))
{
bool result = false;
result |= im::InputInt("Min X", &bb.min_x, 5, 100);
result |= im::InputInt("Max X", &bb.max_x, 5, 100);
result |= im::InputInt("Min Y", &bb.min_y, 5, 100);
result |= im::InputInt("Max Y", &bb.max_y, 5, 100);
if (result)
{
bb.is_screen = false;
}
}
if (bb.is_screen)
{
bb.max_x = data.width;
bb.max_y = data.height;
bb.min_x = 0;
bb.min_y = 0;
}
im::SeparatorText("Node Settings");
im::InputInt("Min Nodes", &min_nodes); im::InputInt("Min Nodes", &min_nodes);
im::InputInt("Max Nodes", &max_nodes); im::InputInt("Max Nodes", &max_nodes);
im::SliderFloat("Connectivity", &connectivity, 0, 1); im::SliderFloat("Connectivity", &connectivity, 0, 1);
if (im::Button("Reset Graph")) if (im::Button("Reset Graph"))
{ {
main_graph.reset(data.width, data.height, min_nodes, max_nodes, connectivity); main_graph.reset(bb, min_nodes, max_nodes, connectivity);
} }
} }
im::SetNextItemOpen(true, ImGuiCond_Once); im::SetNextItemOpen(true, ImGuiCond_Once);
@ -442,6 +599,34 @@ void update(const blt::gfx::window_data& data)
if (im::Button("Stop")) if (im::Button("Stop"))
main_graph.stop_sim(); main_graph.stop_sim();
} }
im::SetNextItemOpen(true, ImGuiCond_Once);
if (im::CollapsingHeader("System Controls"))
{
//im::Text("Current System: %s", main_graph.getSimulatorName().c_str());
//im::
auto current_sim = main_graph.getSimulatorName();
const char* items[] = {"Eades", "Fruchterman & Reingold"};
static int item_current = 0;
ImGui::ListBox("", &item_current, items, IM_ARRAYSIZE(items), 4);
if (strcmp(items[item_current], current_sim.c_str()) != 0)
{
switch (item_current)
{
case 0:
main_graph.use_Eades();
BLT_INFO("Using Eades");
break;
case 1:
main_graph.use_Fruchterman_Reingold();
BLT_INFO("Using Fruchterman & Reingold");
break;
default:
BLT_WARN("This is not a valid selection! How did we get here?");
break;
}
}
}
im::End(); im::End();
} }