post processing works on emscripten now

main
Brett 2024-05-11 20:40:59 -04:00
parent 0f14a4b97e
commit c6585b27b5
5 changed files with 25 additions and 14 deletions

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.25)
project(graphs VERSION 0.0.36)
project(graphs VERSION 0.0.37)
option(ENABLE_ADDRSAN "Enable the address sanitizer" OFF)
option(ENABLE_UBSAN "Enable the ub sanitizer" OFF)

@ -1 +1 @@
Subproject commit e67481934450d248478c82dd36f71e799733fe01
Subproject commit 2c85c0f93c9028ae8db7b19c107af4b2fe4978a6

9
pull_all.sh Executable file
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@ -0,0 +1,9 @@
#!/bin/bash
git pull
cd lib/BLT-With-Graphics-Template
git pull
cd -
cd lib/BLT-With-Graphics-Template/libraries/BLT
git pull
cd -

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@ -38,6 +38,8 @@ void force_equation::draw_inputs_base()
{
namespace im = ImGui;
im::InputFloat("Ideal Spring Length", &ideal_spring_length, 2.5, 10);
if (ideal_spring_length < 1)
ideal_spring_length = 1;
im::SliderFloat("Initial Temperature", &initial_temperature, 1, 100);
im::SliderFloat("Cooling Rate", &cooling_rate, 0, 0.999999, "%.6f");
im::InputFloat("Min Cooling", &min_cooling, 0.5, 1);

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@ -549,18 +549,18 @@ void process_string(const std::string& str)
int main(int, const char**)
{
blt::template_engine_t templateEngine;
templateEngine.set("LAYOUT_STRING", "layout (location = ${IF(LAYOUT_LOCATION) { LAYOUT_LOCATION } ELSE { ~DISCARD }}) ");
templateEngine.set("LAYOUT_LOCATION", "1");
auto result = templateEngine.evaluate(shader_pp_screen_frag);
if (result)
BLT_TRACE(result.value());
else
BLT_TRACE("Function Failed: %d", static_cast<int>(result.error()));
return 0;
// blt::template_engine_t templateEngine;
// templateEngine.set("LAYOUT_STRING", "layout (location = ${IF(LAYOUT_LOCATION) { LAYOUT_LOCATION } ELSE { ~DISCARD }}) ");
// templateEngine.set("LAYOUT_LOCATION", "1");
//
// auto result = templateEngine.evaluate(shader_pp_screen_frag);
//
// if (result)
// BLT_TRACE(result.value());
// else
// BLT_TRACE("Function Failed: %d", static_cast<int>(result.error()));
//
// return 0;
blt::gfx::init(blt::gfx::window_data{"Graphing Lovers United", init, update, 1440, 720}.setSyncInterval(1));
global_matrices.cleanup();
resources.cleanup();