#pragma once /* * Copyright (C) 2024 Brett Terpstra * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GRAPHS_GRAPH_BASE_H #define GRAPHS_GRAPH_BASE_H #include #include #include #include inline blt::size_t last_node = 0; inline std::string get_name() { return "unnamed" + std::to_string(last_node++); } struct node_t { float repulsiveness = 24.0f; std::string name; std::string description; std::string texture = conf::DEFAULT_IMAGE; blt::gfx::point2d_t point; blt::vec2 velocity; float outline_scale = conf::OUTLINE_SCALE; blt::color4 outline_color = conf::POINT_OUTLINE_COLOR; explicit node_t(const blt::gfx::point2d_t& point): name(get_name()), point(point) {} explicit node_t(const blt::gfx::point2d_t& point, std::string name): name(std::move(name)), point(point) { BLT_ASSERT(!this->name.empty() && "Name should not be empty!"); } blt::vec2& getVelocityRef() { return velocity; } blt::vec2& getPositionRef() { return point.pos; } [[nodiscard]] const blt::vec2& getPosition() const { return point.pos; } [[nodiscard]] auto& getRenderObj() const { return point; } }; struct edge_t { // fuck you too :3 friend selector_t; float ideal_spring_length = conf::DEFAULT_SPRING_LENGTH; float thickness = conf::DEFAULT_THICKNESS; blt::color4 color = conf::EDGE_COLOR; std::string description; edge_t(blt::u64 i1, blt::u64 i2): i1(i1), i2(i2) { BLT_ASSERT(i1 != i2 && "Indices cannot be equal!"); } inline friend bool operator==(edge_t e1, edge_t e2) { return (e1.i1 == e2.i1 || e1.i1 == e2.i2) && (e1.i2 == e2.i1 || e1.i2 == e2.i2); } [[nodiscard]] size_t getFirst() const { return i1; } [[nodiscard]] size_t getSecond() const { return i2; } private: // we are trying to maintain this as an invariant. blt::u64 i1, i2; }; struct edge_hash { blt::u64 operator()(const edge_t& e) const { return e.getFirst() * e.getSecond(); } }; struct edge_eq { bool operator()(const edge_t& e1, const edge_t& e2) const { return e1 == e2; } }; #endif //GRAPHS_GRAPH_BASE_H