#pragma once /* * Copyright (C) 2024 Brett Terpstra * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GRAPHS_SELECTION_H #define GRAPHS_SELECTION_H #include class selector_t { public: explicit selector_t(graph_t& graph): graph(graph) {} // called inside the info panel block, used for adding more information void draw_gui(blt::i32 width, blt::i32 height); // called once per frame, for rendering animations void render(blt::i32 width, blt::i32 height); // called once per frame assuming imgui doesn't want the mouse void process_mouse(blt::i32 width, blt::i32 height); void process_keyboard(blt::i32 width, blt::i32 height); private: void set_primary_selection(blt::i64 n); void set_drag_selection(blt::i64 n); void set_secondary_selection(blt::i64 n); void create_placement_node(const blt::vec2& pos); void destroy_node(blt::i64 node); private: blt::i64 drag_selection = -1; blt::i64 primary_selection = -1; blt::i64 secondary_selection = -1; bool placement = false; graph_t& graph; }; #endif //GRAPHS_SELECTION_H