126 lines
3.0 KiB
C++
126 lines
3.0 KiB
C++
#pragma once
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/*
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* Copyright (C) 2024 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef GRAPHS_GRAPH_BASE_H
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#define GRAPHS_GRAPH_BASE_H
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#include <blt/gfx/renderer/batch_2d_renderer.h>
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#include <blt/std/types.h>
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#include <blt/std/assert.h>
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#include <config.h>
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inline blt::size_t last_node = 0;
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inline std::string get_name()
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{
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return "unnamed" + std::to_string(last_node++);
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}
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struct node_t
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{
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float repulsiveness = 24.0f;
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std::string name;
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std::string description;
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std::string texture = conf::DEFAULT_IMAGE;
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blt::gfx::point2d_t point;
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blt::vec2 velocity;
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float outline_scale = 1.25f;
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blt::color4 outline_color = conf::POINT_OUTLINE_COLOR;
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explicit node_t(const blt::gfx::point2d_t& point): name(get_name()), point(point)
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{}
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explicit node_t(const blt::gfx::point2d_t& point, std::string name): name(std::move(name)), point(point)
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{
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BLT_ASSERT(!this->name.empty() && "Name should not be empty!");
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}
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blt::vec2& getVelocityRef()
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{
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return velocity;
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}
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blt::vec2& getPositionRef()
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{
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return point.pos;
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}
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[[nodiscard]] const blt::vec2& getPosition() const
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{
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return point.pos;
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}
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[[nodiscard]] auto& getRenderObj() const
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{
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return point;
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}
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};
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struct edge_t
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{
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float ideal_spring_length = conf::DEFAULT_SPRING_LENGTH;
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float thickness = conf::DEFAULT_THICKNESS;
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blt::color4 color = conf::EDGE_COLOR;
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std::string description;
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edge_t(blt::u64 i1, blt::u64 i2): i1(i1), i2(i2)
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{
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BLT_ASSERT(i1 != i2 && "Indices cannot be equal!");
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}
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inline friend bool operator==(edge_t e1, edge_t e2)
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{
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return (e1.i1 == e2.i1 || e1.i1 == e2.i2) && (e1.i2 == e2.i1 || e1.i2 == e2.i2);
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}
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[[nodiscard]] size_t getFirst() const
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{
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return i1;
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}
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[[nodiscard]] size_t getSecond() const
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{
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return i2;
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}
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private:
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// we are trying to maintain this as an invariant.
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blt::u64 i1, i2;
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};
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struct edge_hash
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{
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blt::u64 operator()(const edge_t& e) const
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{
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return e.getFirst() * e.getSecond();
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}
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};
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struct edge_eq
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{
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bool operator()(const edge_t& e1, const edge_t& e2) const
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{
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return e1 == e2;
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}
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};
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#endif //GRAPHS_GRAPH_BASE_H
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