54 lines
1.3 KiB
C++
54 lines
1.3 KiB
C++
#pragma once
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/*
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* Copyright (C) 2024 Brett Terpstra
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef FWDDECL_H
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#define FWDDECL_H
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#include <utility>
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#include <blt/std/types.h>
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namespace td
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{
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enum class damage_type_t : blt::u8
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{
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BASE = 0,
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WAG_TAIL = 1,
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KISSES = 2,
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HUGS = 4,
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CUDDLES = 8,
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LUST = 16,
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LOVE = 32 // if on enemy it means only love can damage, otherwise on towers love can damage all types
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};
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template<typename... Args>
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blt::u8 bitwise_or(Args&&... args)
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{
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return (static_cast<blt::u8>(std::forward<Args>(args)) | ...);
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}
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inline bool has_type(const blt::u8 val, damage_type_t type)
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{
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return (val & static_cast<blt::u8>(type)) != 0;
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}
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class map_t;
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class path_segment_t;
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}
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#endif //FWDDECL_H
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