38 lines
1.0 KiB
C
38 lines
1.0 KiB
C
|
#pragma once
|
||
|
/*
|
||
|
* Copyright (C) 2024 Brett Terpstra
|
||
|
*
|
||
|
* This program is free software: you can redistribute it and/or modify
|
||
|
* it under the terms of the GNU General Public License as published by
|
||
|
* the Free Software Foundation, either version 3 of the License, or
|
||
|
* (at your option) any later version.
|
||
|
*
|
||
|
* This program is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* GNU General Public License for more details.
|
||
|
*
|
||
|
* You should have received a copy of the GNU General Public License
|
||
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#ifndef VOXEL_GAME_FWDECL_H
|
||
|
#define VOXEL_GAME_FWDECL_H
|
||
|
|
||
|
#include <blt/std/types.h>
|
||
|
#include <cmath>
|
||
|
|
||
|
namespace voxel
|
||
|
{
|
||
|
|
||
|
inline constexpr blt::u64 CHUNK_SIZE = 32;
|
||
|
inline const blt::u64 CHUNK_MASK = static_cast<blt::u64>(std::log2(CHUNK_SIZE));
|
||
|
|
||
|
using vid_t = blt::u16;
|
||
|
|
||
|
class chunk_t;
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif //VOXEL_GAME_FWDECL_H
|